48 lines
1.4 KiB
C
48 lines
1.4 KiB
C
/** @file nim_build_config.h
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* @brief This file defines build and platform configuration
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* @copyright (c) 2015-2017, NetEase Inc. All rights reserved
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* @author Harrison
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* @date 2015/2/1
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*/
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#ifndef NIM_SDK_UTIL_NIM_BUILD_CONFIG_H_
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#define NIM_SDK_UTIL_NIM_BUILD_CONFIG_H_
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// Windows or Unix-like(POSIX) macro definition.
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#if defined(WIN32)|| defined(_WIN32) || defined(_WIN32_WCE)
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# define NIMAPI_UNDER_WINDOWS 1
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# if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP || WINAPI_FAMILY == WINAPI_FAMILY_APP)
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# define NIMAPI_UNDER_WINDOWS_RT 1
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# if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
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# define NIMAPI_UNDER_WINDOWS_PHONE 1
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# endif
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# endif
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#else
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# define NIMAPI_UNDER_POSIX 1
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#endif
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// OS X or iOS macro definition.
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#if defined(__APPLE__)
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# define NIMAPI_UNDER_APPLE 1
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#endif
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#if TARGET_OS_MAC
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# define NIMAPI_UNDER_MAC 1
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#endif
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#if TARGET_OS_IPHONE
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# define NIMAPI_UNDER_IPHONE 1
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#endif
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#if TARGET_IPHONE_SIMULATOR
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# define NIMAPI_UNDER_IPHONE_SIMULATOR 1
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#endif
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// NIM SDK (Universal SDK or Windows desktop-only SDK) API target platform macro definition.
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#if defined(NIM_WIN_DESKTOP_ONLY_SDK) && (defined(NIMAPI_UNDER_WINDOWS))
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# define NIMAPI_UNDER_WIN_DESKTOP_ONLY 1
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#else
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# define NIMAPI_UNDER_UNIVERSAL 1 //Also support Windows desktop
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#endif
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#endif /* NIM_SDK_UTIL_NIM_BUILD_CONFIG_H_ */
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