78 lines
2.1 KiB
C++
Executable File
78 lines
2.1 KiB
C++
Executable File
/**********
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This library is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the
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Free Software Foundation; either version 2.1 of the License, or (at your
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option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
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This library is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
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more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this library; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**********/
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// Copyright (c) 1996-2015 Live Networks, Inc. All rights reserved.
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// Basic Usage Environment: for a simple, non-scripted, console application
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// C++ header
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#ifndef _HANDLER_SET_HH
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#define _HANDLER_SET_HH
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#ifndef _BOOLEAN_HH
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#include "Boolean.hh"
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#endif
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////////// HandlerSet (etc.) definition //////////
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class HandlerDescriptor {
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HandlerDescriptor(HandlerDescriptor* nextHandler);
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virtual ~HandlerDescriptor();
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public:
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int socketNum;
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int conditionSet;
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TaskScheduler::BackgroundHandlerProc* handlerProc;
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void* clientData;
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private:
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// Descriptors are linked together in a doubly-linked list:
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friend class HandlerSet;
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friend class HandlerIterator;
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HandlerDescriptor* fNextHandler;
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HandlerDescriptor* fPrevHandler;
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};
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class HandlerSet {
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public:
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HandlerSet();
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virtual ~HandlerSet();
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void assignHandler(int socketNum, int conditionSet, TaskScheduler::BackgroundHandlerProc* handlerProc, void* clientData);
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void clearHandler(int socketNum);
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void moveHandler(int oldSocketNum, int newSocketNum);
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private:
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HandlerDescriptor* lookupHandler(int socketNum);
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private:
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friend class HandlerIterator;
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HandlerDescriptor fHandlers;
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};
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class HandlerIterator {
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public:
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HandlerIterator(HandlerSet& handlerSet);
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virtual ~HandlerIterator();
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HandlerDescriptor* next(); // returns NULL if none
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void reset();
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private:
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HandlerSet& fOurSet;
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HandlerDescriptor* fNextPtr;
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};
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#endif
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