SmartAudio/package/allwinner/tina_multimedia/libcedarx/demo/xplayerdemo/layerControl_null.c

668 lines
16 KiB
C
Executable File

/*
* Copyright (c) 2008-2016 Allwinner Technology Co. Ltd.
* All rights reserved.
*
* File : layerControl_null.c
* Description : default display interface -- for linux
* History :
*/
#include <unistd.h>
#include <stdio.h>
#include <fcntl.h>
#include <stdlib.h>
#include <sys/ioctl.h>
#include <errno.h>
#include "cdx_config.h"
#include <cdx_log.h>
#include "layerControl.h"
#include "memoryAdapter.h"
#include "iniparserapi.h"
#define SAVE_PIC (0)
#define GPU_BUFFER_NUM 32
static VideoPicture* gLastPicture = NULL;
#define BUF_MANAGE (0)
#define NUM_OF_PICTURES_KEEP_IN_NODE (GetConfigParamterInt("pic_4list_num", 3)+1)
#define SAVE_YUV_DATA 1
int LayerCtrlHideVideo(LayerCtrl* l);
typedef struct VPictureNode_t VPictureNode;
struct VPictureNode_t
{
VideoPicture* pPicture;
VPictureNode* pNext;
int bUsed;
};
typedef struct BufferInfoS
{
VideoPicture pPicture;
int nUsedFlag;
}BufferInfoT;
typedef struct LayerContext
{
LayerCtrl base;
enum EPIXELFORMAT eDisplayPixelFormat;
int nWidth;
int nHeight;
int nLeftOff;
int nTopOff;
int nDisplayWidth;
int nDisplayHeight;
int bHoldLastPictureFlag;
int bVideoWithTwoStreamFlag;
int bIsSoftDecoderFlag;
int bLayerInitialized;
int bProtectFlag;
void* pUserData;
struct ScMemOpsS* pMemops;
//* use when render derect to hardware layer.
VPictureNode* pPictureListHeader;
VPictureNode picNodes[16];
int nGpuBufferCount;
BufferInfoT mBufferInfo[GPU_BUFFER_NUM];
int bLayerShowed;
}LayerContext;
static void saveYuvData(char* pData0,char* pData1,int width,int height,int pixFormat){
logd("videodata->ePixelFormat = %d,videodata->nWidth = %d,videodata->nHeight=%d",pixFormat,width,height);
char path[50];
char width_str[10];
char height_str[10];
sprintf(width_str,"%d",width);
sprintf(height_str,"%d",height);
logd("width = %s,height = %s\n",width_str,height_str);
strcpy(path,"/tmp/save_");
strcat(path,width_str);
strcat(path,"_");
strcat(path,height_str);
strcat(path,".dat");
FILE* savaYuvFd = fopen(path, "wb");
if(savaYuvFd==NULL){
loge("fopen save.yuv fail****\n");
loge("err str: %s\n",strerror(errno));
}else{
fseek(savaYuvFd,0,SEEK_SET);
int write_ret0 = fwrite(pData0, 1, width*height, savaYuvFd);
if(write_ret0 <= 0){
loge("yuv write0 error,err str: %s\n",strerror(errno));
}
int write_ret1 = fwrite(pData1, 1, width*height/2, savaYuvFd);
if(write_ret1 <= 0){
loge("yuv write1 error,err str: %s\n",strerror(errno));
}
logd("only save 1 video frame\n");
fclose(savaYuvFd);
savaYuvFd = NULL;
}
}
//* set usage, scaling_mode, pixelFormat, buffers_geometry, buffers_count, crop
static int setLayerBuffer(LayerContext* lc)
{
logd("setLayerBuffer: PixelFormat(%d), nW(%d), nH(%d), leftoff(%d), topoff(%d)",
lc->eDisplayPixelFormat,lc->nWidth,
lc->nHeight,lc->nLeftOff,lc->nTopOff);
logd("setLayerBuffer: dispW(%d), dispH(%d), buffercount(%d), bProtectFlag(%d),\
bIsSoftDecoderFlag(%d)",
lc->nDisplayWidth,lc->nDisplayHeight,lc->nGpuBufferCount,
lc->bProtectFlag,lc->bIsSoftDecoderFlag);
int pixelFormat;
unsigned int nGpuBufWidth;
unsigned int nGpuBufHeight;
int i = 0;
char* pVirBuf;
char* pPhyBuf;
nGpuBufWidth = lc->nWidth; //* restore nGpuBufWidth to mWidth;
nGpuBufHeight = lc->nHeight;
//* We should double the height if the video with two stream,
//* so the nativeWindow will malloc double buffer
if(lc->bVideoWithTwoStreamFlag == 1)
{
nGpuBufHeight = 2*nGpuBufHeight;
}
if(lc->nGpuBufferCount <= 0)
{
loge("error: the lc->nGpuBufferCount[%d] is invalid!",lc->nGpuBufferCount);
return -1;
}
for(i=0; i<lc->nGpuBufferCount; i++)
{
//pVirBuf = CdcMemPalloc(lc->pMemops, nGpuBufWidth * nGpuBufHeight * 3/2);
pPhyBuf = CdcMemGetPhysicAddressCpu(lc->pMemops, pVirBuf);
lc->mBufferInfo[i].nUsedFlag = 0;
lc->mBufferInfo[i].pPicture.nWidth = lc->nWidth;
lc->mBufferInfo[i].pPicture.nHeight = lc->nHeight;
lc->mBufferInfo[i].pPicture.nLineStride = lc->nWidth;
lc->mBufferInfo[i].pPicture.pData0 = pVirBuf;
lc->mBufferInfo[i].pPicture.pData1 = pVirBuf + (lc->nHeight * lc->nWidth);
lc->mBufferInfo[i].pPicture.pData2 =
lc->mBufferInfo[i].pPicture.pData1 + (lc->nHeight * lc->nWidth)/4;
lc->mBufferInfo[i].pPicture.phyYBufAddr = (uintptr_t)pPhyBuf;
lc->mBufferInfo[i].pPicture.phyCBufAddr =
lc->mBufferInfo[i].pPicture.phyYBufAddr + (lc->nHeight * lc->nWidth);
lc->mBufferInfo[i].pPicture.nBufId = i;
lc->mBufferInfo[i].pPicture.ePixelFormat = lc->eDisplayPixelFormat;
}
return 0;
}
int __LayerReset(LayerCtrl* l)
{
LayerContext* lc;
int i;
logd("LayerReset.");
lc = (LayerContext*)l;
for(i=0; i<lc->nGpuBufferCount; i++)
{
//CdcMemPfree(lc->pMemops, lc->mBufferInfo[i].pPicture.pData0);
}
return 0;
}
void __LayerRelease(LayerCtrl* l)
{
LayerContext* lc;
int i;
lc = (LayerContext*)l;
logv("Layer release");
for(i=0; i<lc->nGpuBufferCount; i++)
{
//CdcMemPfree(lc->pMemops, lc->mBufferInfo[i].pPicture.pData0);
}
}
void __LayerDestroy(LayerCtrl* l)
{
LayerContext* lc;
lc = (LayerContext*)l;
CdcMemClose(lc->pMemops);
free(lc);
}
int __LayerSetDisplayBufferSize(LayerCtrl* l, int nWidth, int nHeight)
{
LayerContext* lc;
lc = (LayerContext*)l;
lc->nWidth = nWidth;
lc->nHeight = nHeight;
lc->nDisplayWidth = nWidth;
lc->nDisplayHeight = nHeight;
lc->nLeftOff = 0;
lc->nTopOff = 0;
lc->bLayerInitialized = 0;
if(lc->bVideoWithTwoStreamFlag == 1)
{
//* display the whole buffer region when 3D
//* as we had init align-edge-region to black. so it will be look ok.
int nScaler = 2;
lc->nDisplayHeight = lc->nDisplayHeight*nScaler;
}
return 0;
}
//* Description: set initial param -- display region
int __LayerSetDisplayRegion(LayerCtrl* l, int nLeftOff, int nTopOff,
int nDisplayWidth, int nDisplayHeight)
{
LayerContext* lc;
lc = (LayerContext*)l;
logv("Layer set display region, leftOffset = %d, topOffset = %d, displayWidth = %d, \
displayHeight = %d",
nLeftOff, nTopOff, nDisplayWidth, nDisplayHeight);
if(nDisplayWidth == 0 && nDisplayHeight == 0)
{
return -1;
}
lc->nDisplayWidth = nDisplayWidth;
lc->nDisplayHeight = nDisplayHeight;
lc->nLeftOff = nLeftOff;
lc->nTopOff = nTopOff;
if(lc->bVideoWithTwoStreamFlag == 1)
{
//* display the whole buffer region when 3D
//* as we had init align-edge-region to black. so it will be look ok.
int nScaler = 2;
lc->nDisplayHeight = lc->nHeight*nScaler;
}
return 0;
}
//* Description: set initial param -- display pixelFormat
int __LayerSetDisplayPixelFormat(LayerCtrl* l, enum EPIXELFORMAT ePixelFormat)
{
LayerContext* lc;
lc = (LayerContext*)l;
logv("Layer set expected pixel format, format = %d", (int)ePixelFormat);
if(ePixelFormat == PIXEL_FORMAT_NV12 ||
ePixelFormat == PIXEL_FORMAT_NV21 ||
ePixelFormat == PIXEL_FORMAT_YV12) //* add new pixel formats supported by gpu here.
{
lc->eDisplayPixelFormat = ePixelFormat;
}
else
{
logv("receive pixel format is %d, not match.", lc->eDisplayPixelFormat);
return -1;
}
return 0;
}
//* Description: set initial param -- deinterlace flag
int __LayerSetDeinterlaceFlag(LayerCtrl* l,int bFlag)
{
LayerContext* lc;
lc = (LayerContext*)l;
return 0;
}
//* Description: set buffer timestamp -- set this param every frame
int __LayerSetBufferTimeStamp(LayerCtrl* l, int64_t nPtsAbs)
{
LayerContext* lc;
lc = (LayerContext*)l;
return 0;
}
int __LayerGetRotationAngle(LayerCtrl* l)
{
LayerContext* lc;
int nRotationAngle = 0;
lc = (LayerContext*)l;
return 0;
}
int __LayerCtrlShowVideo(LayerCtrl* l)
{
LayerContext* lc;
int i;
lc = (LayerContext*)l;
lc->bLayerShowed = 1;
return 0;
}
int __LayerCtrlHideVideo(LayerCtrl* l)
{
LayerContext* lc;
int i;
lc = (LayerContext*)l;
lc->bLayerShowed = 0;
return 0;
}
int __LayerCtrlIsVideoShow(LayerCtrl* l)
{
LayerContext* lc;
lc = (LayerContext*)l;
return lc->bLayerShowed;
}
static int __LayerCtrlHoldLastPicture(LayerCtrl* l, int bHold)
{
logd("LayerCtrlHoldLastPicture, bHold = %d", bHold);
LayerContext* lc;
lc = (LayerContext*)l;
return 0;
}
static int __LayerDequeueBuffer(LayerCtrl* l, VideoPicture** ppVideoPicture, int bInitFlag)
{
LayerContext* lc;
int i = 0;
VPictureNode* nodePtr;
BufferInfoT bufInfo;
VideoPicture* pPicture = NULL;
lc = (LayerContext*)l;
if(lc->bLayerInitialized == 0)
{
if(setLayerBuffer(lc) != 0)
{
loge("can not initialize layer.");
return -1;
}
lc->bLayerInitialized = 1;
}
if(bInitFlag == 1)
{
for(i = 0; i < lc->nGpuBufferCount; i++)
{
if(lc->mBufferInfo[i].nUsedFlag == 0)
{
//* set the buffer address
pPicture = *ppVideoPicture;
pPicture = &lc->mBufferInfo[i].pPicture;
lc->mBufferInfo[i].nUsedFlag = 1;
break;
}
}
}
else
{
if(lc->pPictureListHeader != NULL)
{
nodePtr = lc->pPictureListHeader;
i=1;
while(nodePtr->pNext != NULL)
{
i++;
nodePtr = nodePtr->pNext;
}
if(i > GetConfigParamterInt("pic_4list_num", 3))
{
nodePtr = lc->pPictureListHeader;
lc->pPictureListHeader = lc->pPictureListHeader->pNext;
pPicture = nodePtr->pPicture;
nodePtr->bUsed = 0;
}
}
}
logv("** dequeue pPicture(%p)",pPicture);
*ppVideoPicture = pPicture;
return 0;
}
// this method should block here,
static int __LayerQueueBuffer(LayerCtrl* l, VideoPicture* pBuf, int bValid)
{
LayerContext* lc = NULL;
int i;
VPictureNode* newNode;
VPictureNode* nodePtr;
BufferInfoT bufInfo;
lc = (LayerContext*)l;
//logd("** queue , pPicture(%p)", pBuf);
//logd("pBuf->nWidth = %d,pBuf->nHeight = %d",pBuf->nWidth,pBuf->nHeight);
#if SAVE_YUV_DATA
static int count = 0;
if(count == 10){
saveYuvData(pBuf->pData0,pBuf->pData1,pBuf->nWidth,pBuf->nHeight,pBuf->ePixelFormat);
}
count++;
#endif
if(bValid == 0)
{
return 0;
}
if(lc->bLayerInitialized == 0)
{
if(setLayerBuffer(lc) != 0)
{
loge("can not initialize layer.");
return -1;
}
lc->bLayerInitialized = 1;
}
// *****************************************
// *****************************************
// TODO: Display this video picture here () blocking
//
// *****************************************
newNode = NULL;
for(i = 0; i<NUM_OF_PICTURES_KEEP_IN_NODE; i++)
{
if(lc->picNodes[i].bUsed == 0)
{
newNode = &lc->picNodes[i];
newNode->pNext = NULL;
newNode->bUsed = 1;
newNode->pPicture = pBuf;
break;
}
}
if(i == NUM_OF_PICTURES_KEEP_IN_NODE)
{
loge("*** picNode is full when queue buffer");
return -1;
}
if(lc->pPictureListHeader != NULL)
{
nodePtr = lc->pPictureListHeader;
while(nodePtr->pNext != NULL)
{
nodePtr = nodePtr->pNext;
}
nodePtr->pNext = newNode;
}
else
{
lc->pPictureListHeader = newNode;
}
return 0;
}
int __LayerSetDisplayBufferCount(LayerCtrl* l, int nBufferCount)
{
LayerContext* lc;
lc = (LayerContext*)l;
logv("LayerSetBufferCount: count = %d",nBufferCount);
lc->nGpuBufferCount = nBufferCount;
if(lc->nGpuBufferCount > GPU_BUFFER_NUM)
lc->nGpuBufferCount = GPU_BUFFER_NUM;
return lc->nGpuBufferCount;
}
int __LayerGetBufferNumHoldByGpu(LayerCtrl* l)
{
return GetConfigParamterInt("pic_4list_num", 3);
}
int __LayerGetDisplayFPS(LayerCtrl* l)
{
return 60;
}
void __LayerResetNativeWindow(LayerCtrl* l,void* pNativeWindow)
{
logd("LayerResetNativeWindow : %p ",pNativeWindow);
LayerContext* lc;
VideoPicture mPicBufInfo;
lc = (LayerContext*)l;
lc->bLayerInitialized = 0;
return ;
}
VideoPicture* __LayerGetBufferOwnedByGpu(LayerCtrl* l)
{
LayerContext* lc;
VideoPicture* pPicture = NULL;
BufferInfoT bufInfo;
lc = (LayerContext*)l;
int i;
for(i = 0; i<lc->nGpuBufferCount; i++)
{
bufInfo = lc->mBufferInfo[i];
if(bufInfo.nUsedFlag == 1)
{
bufInfo.nUsedFlag = 0;
pPicture = &bufInfo.pPicture;
break;
}
}
return pPicture;
}
int __LayerSetVideoWithTwoStreamFlag(LayerCtrl* l, int bVideoWithTwoStreamFlag)
{
LayerContext* lc;
lc = (LayerContext*)l;
logv("LayerSetIsTwoVideoStreamFlag, flag = %d",bVideoWithTwoStreamFlag);
lc->bVideoWithTwoStreamFlag = bVideoWithTwoStreamFlag;
return 0;
}
int __LayerSetIsSoftDecoderFlag(LayerCtrl* l, int bIsSoftDecoderFlag)
{
LayerContext* lc;
lc = (LayerContext*)l;
logv("LayerSetIsSoftDecoderFlag, flag = %d",bIsSoftDecoderFlag);
lc->bIsSoftDecoderFlag = bIsSoftDecoderFlag;
return 0;
}
static int __LayerReleaseBuffer(LayerCtrl* l, VideoPicture* pPicture)
{
logv("***LayerReleaseBuffer");
LayerContext* lc;
lc = (LayerContext*)l;
//CdcMemPfree(lc->pMemops, pPicture->pData0);
return 0;
}
static int __LayerSetSecureFlag(LayerCtrl* l, int flag)
{
logv("***LayerReleaseBuffer");
LayerContext* lc;
lc = (LayerContext*)l;
return 0;
}
static LayerControlOpsT mLayerControlOps =
{
release: __LayerRelease ,
setSecureFlag: __LayerSetSecureFlag ,
setDisplayBufferSize: __LayerSetDisplayBufferSize ,
setDisplayBufferCount: __LayerSetDisplayBufferCount ,
setDisplayRegion: __LayerSetDisplayRegion ,
setDisplayPixelFormat: __LayerSetDisplayPixelFormat ,
setVideoWithTwoStreamFlag: __LayerSetVideoWithTwoStreamFlag ,
setIsSoftDecoderFlag: __LayerSetIsSoftDecoderFlag ,
setBufferTimeStamp: __LayerSetBufferTimeStamp ,
resetNativeWindow : __LayerResetNativeWindow ,
getBufferOwnedByGpu: __LayerGetBufferOwnedByGpu ,
getDisplayFPS: __LayerGetDisplayFPS ,
getBufferNumHoldByGpu: __LayerGetBufferNumHoldByGpu ,
ctrlShowVideo : __LayerCtrlShowVideo ,
ctrlHideVideo: __LayerCtrlHideVideo ,
ctrlIsVideoShow: __LayerCtrlIsVideoShow ,
ctrlHoldLastPicture : __LayerCtrlHoldLastPicture ,
dequeueBuffer: __LayerDequeueBuffer ,
queueBuffer: __LayerQueueBuffer ,
releaseBuffer: __LayerReleaseBuffer ,
reset: __LayerReset ,
destroy: __LayerDestroy
};
LayerCtrl* LayerCreate()
{
LayerContext* lc;
logd("LayerCreate.");
lc = (LayerContext*)malloc(sizeof(LayerContext));
if(lc == NULL)
{
loge("malloc memory fail.");
return NULL;
}
memset(lc, 0, sizeof(LayerContext));
lc->base.ops = &mLayerControlOps;
lc->pMemops = MemAdapterGetOpsS();
CdcMemOpen(lc->pMemops);
return &lc->base;
}