SmartAudio/package/allwinner/peq/demo/tsound_ctrl.h

77 lines
1.9 KiB
C
Executable File

#ifndef TINA_SOUND_CONTROL_H
#define TINA_SOUND_CONTROL_H
#include <alsa/asoundlib.h>
//#include "soundControl.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef int (*AudioFrameCallback)(void* pUser, void* para);
typedef struct SoundPcmData
{
unsigned char* pData;
int nSize;
unsigned int samplerate;
unsigned int channels;
int accuracy;
} SoundPcmData;
typedef enum SoundStatus_t
{
STATUS_START = 0,
STATUS_PAUSE ,
STATUS_STOP
}SoundStatus;
typedef struct SoundCtrlContext_t
{
void *base;
snd_pcm_uframes_t chunk_size;
snd_pcm_format_t alsa_format;
snd_pcm_hw_params_t *alsa_hwparams;
snd_pcm_t *alsa_handler;
snd_pcm_access_t alsa_access_type;
snd_pcm_stream_t alsa_open_mode;
unsigned int nSampleRate;
unsigned int nChannelNum;
int alsa_fragcount;
int alsa_can_pause;
size_t bytes_per_sample;
SoundStatus sound_status;
int mVolume;
pthread_mutex_t mutex;
AudioFrameCallback mAudioframeCallback;
void* pUserData;
}SoundCtrlContext;
void* TSoundDeviceCreate(AudioFrameCallback callback,void* pUser, int rat, int ch);
void TSoundDeviceDestroy(void* s);
//void TSoundDeviceSetFormat(void* s,CdxPlaybkCfg* cfg);
int TSoundDeviceStart(void* s);
int TSoundDeviceStop(void* s);
int TSoundDevicePause(void* s);
int TSoundDeviceWrite(void* s, void* pData, int nDataSize);
int TSoundDeviceReset(void* s);
int TSoundDeviceGetCachedTime(void* s);
int TSoundDeviceGetFrameCount(void* s);
//int TSoundDeviceSetPlaybackRate(void* s,const XAudioPlaybackRate *rate);
int TSoundDeviceSetVolume(void* s,int volume);
#ifdef __cplusplus
}
#endif
#endif