/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2015 Live Networks, Inc. All rights reserved. // A generic RTSP client - for a single "rtsp://" URL // C++ header #ifndef _RTSP_CLIENT_HH #define _RTSP_CLIENT_HH #ifndef _MEDIA_SESSION_HH #include "MediaSession.hh" #endif #ifndef _NET_ADDRESS_HH #include "NetAddress.hh" #endif #ifndef _DIGEST_AUTHENTICATION_HH #include "DigestAuthentication.hh" #endif #ifndef _RTSP_SERVER_HH #include "RTSPServer.hh" // For the optional "HandlerForREGISTERCommand" mini-server #endif class RTSPClient: public Medium { public: static RTSPClient* createNew(UsageEnvironment& env, char const* rtspURL, int verbosityLevel = 0, char const* applicationName = NULL, portNumBits tunnelOverHTTPPortNum = 0, int socketNumToServer = -1); // If "tunnelOverHTTPPortNum" is non-zero, we tunnel RTSP (and RTP) // over a HTTP connection with the given port number, using the technique // described in Apple's document // If "socketNumToServer" is >= 0, then it is the socket number of an already-existing TCP connection to the server. // (In this case, "rtspURL" must point to the socket's endpoint, so that it can be accessed via the socket.) typedef void (responseHandler)(RTSPClient* rtspClient, int resultCode, char* resultString); // A function that is called in response to a RTSP command. The parameters are as follows: // "rtspClient": The "RTSPClient" object on which the original command was issued. // "resultCode": If zero, then the command completed successfully. If non-zero, then the command did not complete // successfully, and "resultCode" indicates the error, as follows: // A positive "resultCode" is a RTSP error code (for example, 404 means "not found") // A negative "resultCode" indicates a socket/network error; 0-"resultCode" is the standard "errno" code. // "resultString": A ('\0'-terminated) string returned along with the response, or else NULL. // In particular: // "resultString" for a successful "DESCRIBE" command will be the media session's SDP description. // "resultString" for a successful "OPTIONS" command will be a list of allowed commands. // Note that this string can be present (i.e., not NULL) even if "resultCode" is non-zero - i.e., an error message. // Also, "resultString" can be NULL, even if "resultCode" is zero (e.g., if the RTSP command succeeded, but without // including an appropriate result header). // Note also that this string is dynamically allocated, and must be freed by the handler (or the caller) // - using "delete[]". unsigned sendDescribeCommand(responseHandler* responseHandler, Authenticator* authenticator = NULL); // Issues a RTSP "DESCRIBE" command, then returns the "CSeq" sequence number that was used in the command. // The (programmer-supplied) "responseHandler" function is called later to handle the response // (or is called immediately - with an error code - if the command cannot be sent). // "authenticator" (optional) is used for access control. If you have username and password strings, you can use this by // passing an actual parameter that you created by creating an "Authenticator(username, password) object". // (Note that if you supply a non-NULL "authenticator" parameter, you need do this only for the first command you send.) unsigned sendOptionsCommand(responseHandler* responseHandler, Authenticator* authenticator = NULL); // Issues a RTSP "OPTIONS" command, then returns the "CSeq" sequence number that was used in the command. // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) unsigned sendAnnounceCommand(char const* sdpDescription, responseHandler* responseHandler, Authenticator* authenticator = NULL); // Issues a RTSP "ANNOUNCE" command (with "sdpDescription" as parameter), // then returns the "CSeq" sequence number that was used in the command. // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) unsigned sendSetupCommand(MediaSubsession& subsession, responseHandler* responseHandler, Boolean streamOutgoing = False, Boolean streamUsingTCP = False, Boolean forceMulticastOnUnspecified = False, Authenticator* authenticator = NULL); // Issues a RTSP "SETUP" command, then returns the "CSeq" sequence number that was used in the command. // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) unsigned sendPlayCommand(MediaSession& session, responseHandler* responseHandler, double start = 0.0f, double end = -1.0f, float scale = 1.0f, Authenticator* authenticator = NULL); // Issues an aggregate RTSP "PLAY" command on "session", then returns the "CSeq" sequence number that was used in the command. // (Note: start=-1 means 'resume'; end=-1 means 'play to end') // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) unsigned sendPlayCommand(MediaSubsession& subsession, responseHandler* responseHandler, double start = 0.0f, double end = -1.0f, float scale = 1.0f, Authenticator* authenticator = NULL); // Issues a RTSP "PLAY" command on "subsession", then returns the "CSeq" sequence number that was used in the command. // (Note: start=-1 means 'resume'; end=-1 means 'play to end') // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) // Alternative forms of "sendPlayCommand()", used to send "PLAY" commands that include an 'absolute' time range: // (The "absStartTime" string (and "absEndTime" string, if present) *must* be of the form // "YYYYMMDDTHHMMSSZ" or "YYYYMMDDTHHMMSS.Z") unsigned sendPlayCommand(MediaSession& session, responseHandler* responseHandler, char const* absStartTime, char const* absEndTime = NULL, float scale = 1.0f, Authenticator* authenticator = NULL); unsigned sendPlayCommand(MediaSubsession& subsession, responseHandler* responseHandler, char const* absStartTime, char const* absEndTime = NULL, float scale = 1.0f, Authenticator* authenticator = NULL); unsigned sendPauseCommand(MediaSession& session, responseHandler* responseHandler, Authenticator* authenticator = NULL); // Issues an aggregate RTSP "PAUSE" command on "session", then returns the "CSeq" sequence number that was used in the command. // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) unsigned sendPauseCommand(MediaSubsession& subsession, responseHandler* responseHandler, Authenticator* authenticator = NULL); // Issues a RTSP "PAUSE" command on "subsession", then returns the "CSeq" sequence number that was used in the command. // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) unsigned sendRecordCommand(MediaSession& session, responseHandler* responseHandler, Authenticator* authenticator = NULL); // Issues an aggregate RTSP "RECORD" command on "session", then returns the "CSeq" sequence number that was used in the command. // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) unsigned sendRecordCommand(MediaSubsession& subsession, responseHandler* responseHandler, Authenticator* authenticator = NULL); // Issues a RTSP "RECORD" command on "subsession", then returns the "CSeq" sequence number that was used in the command. // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) unsigned sendTeardownCommand(MediaSession& session, responseHandler* responseHandler, Authenticator* authenticator = NULL); // Issues an aggregate RTSP "TEARDOWN" command on "session", then returns the "CSeq" sequence number that was used in the command. // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) unsigned sendTeardownCommand(MediaSubsession& subsession, responseHandler* responseHandler, Authenticator* authenticator = NULL); // Issues a RTSP "TEARDOWN" command on "subsession", then returns the "CSeq" sequence number that was used in the command. // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) unsigned sendSetParameterCommand(MediaSession& session, responseHandler* responseHandler, char const* parameterName, char const* parameterValue, Authenticator* authenticator = NULL); // Issues an aggregate RTSP "SET_PARAMETER" command on "session", then returns the "CSeq" sequence number that was used in the command. // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) unsigned sendGetParameterCommand(MediaSession& session, responseHandler* responseHandler, char const* parameterName, Authenticator* authenticator = NULL); // Issues an aggregate RTSP "GET_PARAMETER" command on "session", then returns the "CSeq" sequence number that was used in the command. // (The "responseHandler" and "authenticator" parameters are as described for "sendDescribeCommand".) void sendDummyUDPPackets(MediaSession& session, unsigned numDummyPackets = 2); void sendDummyUDPPackets(MediaSubsession& subsession, unsigned numDummyPackets = 2); // Sends short 'dummy' (i.e., non-RTP or RTCP) UDP packets towards the server, to increase // the likelihood of RTP/RTCP packets from the server reaching us if we're behind a NAT. // (If we requested RTP-over-TCP streaming, then these functions have no effect.) // Our implementation automatically does this just prior to sending each "PLAY" command; // You should not call these functions yourself unless you know what you're doing. Boolean changeResponseHandler(unsigned cseq, responseHandler* newResponseHandler); // Changes the response handler for the previously-performed command (whose operation returned "cseq"). // (To turn off any response handling for the command, use a "newResponseHandler" value of NULL. This might be done as part // of an implementation of a 'timeout handler' on the command, for example.) // This function returns True iff "cseq" was for a valid previously-performed command (whose response is still unhandled). int socketNum() const { return fInputSocketNum; } static Boolean lookupByName(UsageEnvironment& env, char const* sourceName, RTSPClient*& resultClient); static Boolean parseRTSPURL(UsageEnvironment& env, char const* url, char*& username, char*& password, NetAddress& address, portNumBits& portNum, char const** urlSuffix = NULL); // Parses "url" as "rtsp://[[:]@][:][/]" // (Note that the returned "username" and "password" are either NULL, or heap-allocated strings that the caller must later delete[].) void setUserAgentString(char const* userAgentName); // sets an alternative string to be used in RTSP "User-Agent:" headers void disallowBasicAuthentication() { fAllowBasicAuthentication = False; } // call this if you don't want the server to request 'Basic' authentication // (which would cause the client to send usernames and passwords over the net). unsigned sessionTimeoutParameter() const { return fSessionTimeoutParameter; } char const* url() const { return fBaseURL; } static unsigned responseBufferSize; public: // Some compilers complain if this is "private:" // The state of a request-in-progress: class RequestRecord { public: RequestRecord(unsigned cseq, char const* commandName, responseHandler* handler, MediaSession* session = NULL, MediaSubsession* subsession = NULL, u_int32_t booleanFlags = 0, double start = 0.0f, double end = -1.0f, float scale = 1.0f, char const* contentStr = NULL); RequestRecord(unsigned cseq, responseHandler* handler, char const* absStartTime, char const* absEndTime = NULL, float scale = 1.0f, MediaSession* session = NULL, MediaSubsession* subsession = NULL); // alternative constructor for creating "PLAY" requests that include 'absolute' time values virtual ~RequestRecord(); RequestRecord*& next() { return fNext; } unsigned& cseq() { return fCSeq; } char const* commandName() const { return fCommandName; } MediaSession* session() const { return fSession; } MediaSubsession* subsession() const { return fSubsession; } u_int32_t booleanFlags() const { return fBooleanFlags; } double start() const { return fStart; } double end() const { return fEnd; } char const* absStartTime() const { return fAbsStartTime; } char const* absEndTime() const { return fAbsEndTime; } float scale() const { return fScale; } char* contentStr() const { return fContentStr; } responseHandler*& handler() { return fHandler; } private: RequestRecord* fNext; unsigned fCSeq; char const* fCommandName; MediaSession* fSession; MediaSubsession* fSubsession; u_int32_t fBooleanFlags; double fStart, fEnd; char *fAbsStartTime, *fAbsEndTime; // used for optional 'absolute' (i.e., "time=") range specifications float fScale; char* fContentStr; responseHandler* fHandler; }; protected: RTSPClient(UsageEnvironment& env, char const* rtspURL, int verbosityLevel, char const* applicationName, portNumBits tunnelOverHTTPPortNum, int socketNumToServer); // called only by createNew(); virtual ~RTSPClient(); void reset(); void setBaseURL(char const* url); int grabSocket(); // allows a subclass to reuse our input socket, so that it won't get closed when we're deleted virtual unsigned sendRequest(RequestRecord* request); virtual Boolean setRequestFields(RequestRecord* request, char*& cmdURL, Boolean& cmdURLWasAllocated, char const*& protocolStr, char*& extraHeaders, Boolean& extraHeadersWereAllocated); // used to implement "sendRequest()"; subclasses may reimplement this (e.g., when implementing a new command name) private: // redefined virtual functions virtual Boolean isRTSPClient() const; private: class RequestQueue { public: RequestQueue(); RequestQueue(RequestQueue& origQueue); // moves the queue contents to the new queue virtual ~RequestQueue(); void enqueue(RequestRecord* request); // "request" must not be NULL RequestRecord* dequeue(); void putAtHead(RequestRecord* request); // "request" must not be NULL RequestRecord* findByCSeq(unsigned cseq); Boolean isEmpty() const { return fHead == NULL; } private: RequestRecord* fHead; RequestRecord* fTail; }; void resetTCPSockets(); void resetResponseBuffer(); int openConnection(); // -1: failure; 0: pending; 1: success int connectToServer(int socketNum, portNumBits remotePortNum); // used to implement "openConnection()"; result values are the same char* createAuthenticatorString(char const* cmd, char const* url); void handleRequestError(RequestRecord* request); Boolean parseResponseCode(char const* line, unsigned& responseCode, char const*& responseString); void handleIncomingRequest(); static Boolean checkForHeader(char const* line, char const* headerName, unsigned headerNameLength, char const*& headerParams); Boolean parseTransportParams(char const* paramsStr, char*& serverAddressStr, portNumBits& serverPortNum, unsigned char& rtpChannelId, unsigned char& rtcpChannelId); Boolean parseScaleParam(char const* paramStr, float& scale); Boolean parseRTPInfoParams(char const*& paramStr, u_int16_t& seqNum, u_int32_t& timestamp); Boolean handleSETUPResponse(MediaSubsession& subsession, char const* sessionParamsStr, char const* transportParamsStr, Boolean streamUsingTCP); Boolean handlePLAYResponse(MediaSession& session, MediaSubsession& subsession, char const* scaleParamsStr, char const* rangeParamsStr, char const* rtpInfoParamsStr); Boolean handleTEARDOWNResponse(MediaSession& session, MediaSubsession& subsession); Boolean handleGET_PARAMETERResponse(char const* parameterName, char*& resultValueString); Boolean handleAuthenticationFailure(char const* wwwAuthenticateParamsStr); Boolean resendCommand(RequestRecord* request); char const* sessionURL(MediaSession const& session) const; static void handleAlternativeRequestByte(void*, u_int8_t requestByte); void handleAlternativeRequestByte1(u_int8_t requestByte); void constructSubsessionURL(MediaSubsession const& subsession, char const*& prefix, char const*& separator, char const*& suffix); // Support for tunneling RTSP-over-HTTP: Boolean setupHTTPTunneling1(); // send the HTTP "GET" static void responseHandlerForHTTP_GET(RTSPClient* rtspClient, int responseCode, char* responseString); void responseHandlerForHTTP_GET1(int responseCode, char* responseString); Boolean setupHTTPTunneling2(); // send the HTTP "POST" // Support for asynchronous connections to the server: static void connectionHandler(void*, int /*mask*/); void connectionHandler1(); // Support for handling data sent back by a server: static void incomingDataHandler(void*, int /*mask*/); void incomingDataHandler1(); void handleResponseBytes(int newBytesRead); protected: int fVerbosityLevel; unsigned fCSeq; // sequence number, used in consecutive requests Authenticator fCurrentAuthenticator; Boolean fAllowBasicAuthentication; netAddressBits fServerAddress; private: portNumBits fTunnelOverHTTPPortNum; char* fUserAgentHeaderStr; unsigned fUserAgentHeaderStrLen; int fInputSocketNum, fOutputSocketNum; char* fBaseURL; unsigned char fTCPStreamIdCount; // used for (optional) RTP/TCP char* fLastSessionId; unsigned fSessionTimeoutParameter; // optionally set in response "Session:" headers char* fResponseBuffer; unsigned fResponseBytesAlreadySeen, fResponseBufferBytesLeft; RequestQueue fRequestsAwaitingConnection, fRequestsAwaitingHTTPTunneling, fRequestsAwaitingResponse; // Support for tunneling RTSP-over-HTTP: char fSessionCookie[33]; unsigned fSessionCookieCounter; Boolean fHTTPTunnelingConnectionIsPending; }; ////////// HandlerServerForREGISTERCommand ///////// // A simple server that creates a new "RTSPClient" object whenever a "REGISTER" request arrives (specifying the "rtsp://" URL // of a stream). The new "RTSPClient" object will be created with the specified URL, and passed to the provided handler function. typedef void onRTSPClientCreationFunc(RTSPClient* newRTSPClient, Boolean requestStreamingOverTCP); class HandlerServerForREGISTERCommand: public RTSPServer { public: static HandlerServerForREGISTERCommand* createNew(UsageEnvironment& env, onRTSPClientCreationFunc* creationFunc, Port ourPort = 0, UserAuthenticationDatabase* authDatabase = NULL, int verbosityLevel = 0, char const* applicationName = NULL); // If ourPort.num() == 0, we'll choose the port number ourself. (Use the following function to get it.) portNumBits serverPortNum() const { return ntohs(fRTSPServerPort.num()); } protected: HandlerServerForREGISTERCommand(UsageEnvironment& env, onRTSPClientCreationFunc* creationFunc, int ourSocket, Port ourPort, UserAuthenticationDatabase* authDatabase, int verbosityLevel, char const* applicationName); // called only by createNew(); virtual ~HandlerServerForREGISTERCommand(); virtual RTSPClient* createNewRTSPClient(char const* rtspURL, int verbosityLevel, char const* applicationName, int socketNumToServer); // This function - by default - creates a (base) "RTSPClient" object. If you want to create a subclass // of "RTSPClient" instead, then subclass this class, and redefine this virtual function. protected: // redefined virtual functions virtual char const* allowedCommandNames(); // we support "OPTIONS" and "REGISTER" only virtual Boolean weImplementREGISTER(char const* proxyURLSuffix, char*& responseStr); // redefined to return True virtual void implementCmd_REGISTER(char const* url, char const* urlSuffix, int socketToRemoteServer, Boolean deliverViaTCP, char const* proxyURLSuffix); private: onRTSPClientCreationFunc* fCreationFunc; int fVerbosityLevel; char* fApplicationName; }; #endif