/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2015 Live Networks, Inc. All rights reserved. // A WAV audio file source // NOTE: Samples are returned in little-endian order (the same order in which // they were stored in the file). // C++ header #ifndef _WAV_AUDIO_FILE_SOURCE_HH #define _WAV_AUDIO_FILE_SOURCE_HH #ifndef _AUDIO_INPUT_DEVICE_HH #include "AudioInputDevice.hh" #endif typedef enum { WA_PCM = 0x01, WA_PCMA = 0x06, WA_PCMU = 0x07, WA_IMA_ADPCM = 0x11, WA_UNKNOWN } WAV_AUDIO_FORMAT; class WAVAudioFileSource: public AudioInputDevice { public: static WAVAudioFileSource* createNew(UsageEnvironment& env, char const* fileName); unsigned numPCMBytes() const; void setScaleFactor(int scale); void seekToPCMByte(unsigned byteNumber); void limitNumBytesToStream(unsigned numBytesToStream); // if "numBytesToStream" is >0, then we limit the stream to that number of bytes, before treating it as EOF unsigned char getAudioFormat(); protected: WAVAudioFileSource(UsageEnvironment& env, FILE* fid); // called only by createNew() virtual ~WAVAudioFileSource(); static void fileReadableHandler(WAVAudioFileSource* source, int mask); void doReadFromFile(); private: // redefined virtual functions: virtual void doGetNextFrame(); virtual void doStopGettingFrames(); virtual Boolean setInputPort(int portIndex); virtual double getAverageLevel() const; protected: unsigned fPreferredFrameSize; private: FILE* fFid; double fPlayTimePerSample; // useconds Boolean fFidIsSeekable; unsigned fLastPlayTime; // useconds Boolean fHaveStartedReading; unsigned fWAVHeaderSize; unsigned fFileSize; int fScaleFactor; Boolean fLimitNumBytesToStream; unsigned fNumBytesToStream; // used iff "fLimitNumBytesToStream" is True unsigned char fAudioFormat; }; #endif