/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2015 Live Networks, Inc. All rights reserved. // A sink representing a TCP output stream // C++ header #ifndef _TCP_STREAM_SINK_HH #define _TCP_STREAM_SINK_HH #ifndef _MEDIA_SINK_HH #include "MediaSink.hh" #endif #define TCP_STREAM_SINK_BUFFER_SIZE 10000 class TCPStreamSink: public MediaSink { public: static TCPStreamSink* createNew(UsageEnvironment& env, int socketNum); // "socketNum" is the socket number of an existing, writable TCP socket (which should be non-blocking). // The caller is responsible for closing this socket later (when this object no longer exists). protected: TCPStreamSink(UsageEnvironment& env, int socketNum); // called only by "createNew()" virtual ~TCPStreamSink(); protected: // Redefined virtual functions: virtual Boolean continuePlaying(); private: void processBuffer(); // common routine, called from both the 'socket writable' and 'incoming data' handlers below static void socketWritableHandler(void* clientData, int mask); void socketWritableHandler1(); static void afterGettingFrame(void* clientData, unsigned frameSize, unsigned numTruncatedBytes, struct timeval /*presentationTime*/, unsigned /*durationInMicroseconds*/); void afterGettingFrame(unsigned frameSize, unsigned numTruncatedBytes); static void ourOnSourceClosure(void* clientData); void ourOnSourceClosure1(); unsigned numUnwrittenBytes() const { return fUnwrittenBytesEnd - fUnwrittenBytesStart; } unsigned freeBufferSpace() const { return TCP_STREAM_SINK_BUFFER_SIZE - fUnwrittenBytesEnd; } private: unsigned char fBuffer[TCP_STREAM_SINK_BUFFER_SIZE]; unsigned fUnwrittenBytesStart, fUnwrittenBytesEnd; Boolean fInputSourceIsOpen, fOutputSocketIsWritable; int fOutputSocketNum; }; #endif