/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2015 Live Networks, Inc. All rights reserved. // A template for a MediaSource encapsulating an audio/video input device // // NOTE: Sections of this code labeled "%%% TO BE WRITTEN %%%" are incomplete, and needto be written by the programmer // (depending on the features of the particulardevice). // C++ header #ifndef _DEVICE_SOURCE_HH #define _DEVICE_SOURCE_HH #ifndef _FRAMED_SOURCE_HH #include "FramedSource.hh" #endif // The following class can be used to define specific encoder parameters class DeviceParameters { //%%% TO BE WRITTEN %%% }; class DeviceSource: public FramedSource { public: static DeviceSource* createNew(UsageEnvironment& env, DeviceParameters params); public: static EventTriggerId eventTriggerId; // Note that this is defined here to be a static class variable, because this code is intended to illustrate how to // encapsulate a *single* device - not a set of devices. // You can, however, redefine this to be a non-static member variable. protected: DeviceSource(UsageEnvironment& env, DeviceParameters params); // called only by createNew(), or by subclass constructors virtual ~DeviceSource(); private: // redefined virtual functions: virtual void doGetNextFrame(); //virtual void doStopGettingFrames(); // optional private: static void deliverFrame0(void* clientData); void deliverFrame(); private: static unsigned referenceCount; // used to count how many instances of this class currently exist DeviceParameters fParams; }; #endif