LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) include $(LOCAL_PATH)/../LIBRARY/config.mk LOCAL_SRC_FILES = \ $(notdir $(wildcard $(LOCAL_PATH)/*.c)) \ $(notdir $(wildcard $(LOCAL_PATH)/*.cpp)) LOCAL_SHARED_LIBRARIES += \ libutils \ libcutils \ libawrecorder LOCAL_C_INCLUDES:= \ $(LOCAL_PATH)/. \ $(LOCAL_PATH)/../awrecorder \ $(LOCAL_PATH)/ \ $(LOCAL_PATH)/../LIBRARY/CODEC/VIDEO/DECODER/include \ $(LOCAL_PATH)/../LIBRARY/CODEC/VIDEO/ENCODER/include \ $(LOCAL_PATH)/../LIBRARY/CODEC/AUDIO/DECODER/include \ $(LOCAL_PATH)/../LIBRARY/CODEC/AUDIO/ENCODER/include \ $(LOCAL_PATH)/../LIBRARY/CODEC/SUBTITLE/DECODER/include \ $(LOCAL_PATH)/../LIBRARY/PLAYER/include \ $(LOCAL_PATH)/../LIBRARY/PLUGIN/include/ \ $(LOCAL_PATH)/../LIBRARY/DEMUX/PARSER/include/ \ $(LOCAL_PATH)/../LIBRARY/DEMUX/STREAM/include/ \ $(LOCAL_PATH)/../LIBRARY/DEMUX/BASE/include/ \ $(LOCAL_PATH)/../LIBRARY/DEMUX/MUXER/include/ \ $(LOCAL_PATH)/../LIBRARY/ \ $(LOCAL_PATH)/../LIBRARY/MEMORY/include #LOCAL_CFLAGS += $(CDX_CFLAGS) LOCAL_MODULE_TAGS := optional LOCAL_MODULE:= playerdemo include $(BUILD_EXECUTABLE)