143 lines
4.9 KiB
C++
143 lines
4.9 KiB
C++
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/**********
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This library is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the
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Free Software Foundation; either version 2.1 of the License, or (at your
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option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
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This library is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
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more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this library; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**********/
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// "mTunnel" multicast access service
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// Copyright (c) 1996-2015 Live Networks, Inc. All rights reserved.
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// Helper routines to implement 'group sockets'
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// C++ header
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#ifndef _GROUPSOCK_HELPER_HH
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#define _GROUPSOCK_HELPER_HH
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#ifndef _NET_ADDRESS_HH
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#include "NetAddress.hh"
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#endif
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int setupDatagramSocket(UsageEnvironment& env, Port port);
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int setupStreamSocket(UsageEnvironment& env,
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Port port, Boolean makeNonBlocking = True);
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int readSocket(UsageEnvironment& env,
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int socket, unsigned char* buffer, unsigned bufferSize,
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struct sockaddr_in& fromAddress);
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Boolean writeSocket(UsageEnvironment& env,
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int socket, struct in_addr address, Port port,
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u_int8_t ttlArg,
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unsigned char* buffer, unsigned bufferSize);
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Boolean writeSocket(UsageEnvironment& env,
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int socket, struct in_addr address, Port port,
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unsigned char* buffer, unsigned bufferSize);
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// An optimized version of "writeSocket" that omits the "setsockopt()" call to set the TTL.
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unsigned getSendBufferSize(UsageEnvironment& env, int socket);
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unsigned getReceiveBufferSize(UsageEnvironment& env, int socket);
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unsigned setSendBufferTo(UsageEnvironment& env,
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int socket, unsigned requestedSize);
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unsigned setReceiveBufferTo(UsageEnvironment& env,
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int socket, unsigned requestedSize);
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unsigned increaseSendBufferTo(UsageEnvironment& env,
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int socket, unsigned requestedSize);
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unsigned increaseReceiveBufferTo(UsageEnvironment& env,
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int socket, unsigned requestedSize);
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Boolean makeSocketNonBlocking(int sock);
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Boolean makeSocketBlocking(int sock, unsigned writeTimeoutInMilliseconds = 0);
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// A "writeTimeoutInMilliseconds" value of 0 means: Don't timeout
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Boolean socketJoinGroup(UsageEnvironment& env, int socket,
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netAddressBits groupAddress);
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Boolean socketLeaveGroup(UsageEnvironment&, int socket,
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netAddressBits groupAddress);
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// source-specific multicast join/leave
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Boolean socketJoinGroupSSM(UsageEnvironment& env, int socket,
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netAddressBits groupAddress,
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netAddressBits sourceFilterAddr);
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Boolean socketLeaveGroupSSM(UsageEnvironment&, int socket,
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netAddressBits groupAddress,
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netAddressBits sourceFilterAddr);
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Boolean getSourcePort(UsageEnvironment& env, int socket, Port& port);
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netAddressBits ourIPAddress(UsageEnvironment& env); // in network order
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// IP addresses of our sending and receiving interfaces. (By default, these
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// are INADDR_ANY (i.e., 0), specifying the default interface.)
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extern netAddressBits SendingInterfaceAddr;
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extern netAddressBits ReceivingInterfaceAddr;
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// Allocates a randomly-chosen IPv4 SSM (multicast) address:
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netAddressBits chooseRandomIPv4SSMAddress(UsageEnvironment& env);
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// Returns a simple "hh:mm:ss" string, for use in debugging output (e.g.)
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char const* timestampString();
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#ifdef HAVE_SOCKADDR_LEN
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#define SET_SOCKADDR_SIN_LEN(var) var.sin_len = sizeof var
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#else
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#define SET_SOCKADDR_SIN_LEN(var)
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#endif
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#define MAKE_SOCKADDR_IN(var,adr,prt) /*adr,prt must be in network order*/\
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struct sockaddr_in var;\
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var.sin_family = AF_INET;\
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var.sin_addr.s_addr = (adr);\
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var.sin_port = (prt);\
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SET_SOCKADDR_SIN_LEN(var);
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// By default, we create sockets with the SO_REUSE_* flag set.
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// If, instead, you want to create sockets without the SO_REUSE_* flags,
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// Then enclose the creation code with:
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// {
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// NoReuse dummy;
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// ...
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// }
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class NoReuse {
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public:
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NoReuse(UsageEnvironment& env);
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~NoReuse();
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private:
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UsageEnvironment& fEnv;
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};
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// Define the "UsageEnvironment"-specific "groupsockPriv" structure:
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struct _groupsockPriv { // There should be only one of these allocated
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HashTable* socketTable;
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int reuseFlag;
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};
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_groupsockPriv* groupsockPriv(UsageEnvironment& env); // allocates it if necessary
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void reclaimGroupsockPriv(UsageEnvironment& env);
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#if defined(__WIN32__) || defined(_WIN32)
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// For Windoze, we need to implement our own gettimeofday()
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extern int gettimeofday(struct timeval*, int*);
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#endif
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// The following are implemented in inet.c:
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extern "C" netAddressBits our_inet_addr(char const*);
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extern "C" void our_srandom(int x);
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extern "C" long our_random();
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extern "C" u_int32_t our_random32(); // because "our_random()" returns a 31-bit number
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#endif
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