/* SPDX-License-Identifier: BSD-3-Clause * * Copyright (c) 2010-2020 Intel Corporation * Copyright (c) 2007-2009 Kip Macy kmacy@freebsd.org * All rights reserved. * Derived from FreeBSD's bufring.h * Used as BSD-3 Licensed with permission from Kip Macy. */ #ifndef _RTE_RING_PEEK_H_ #define _RTE_RING_PEEK_H_ /** * @file * It is not recommended to include this file directly. * Please include instead. * * Ring Peek API * Introduction of rte_ring with serialized producer/consumer (HTS sync mode) * makes possible to split public enqueue/dequeue API into two phases: * - enqueue/dequeue start * - enqueue/dequeue finish * That allows user to inspect objects in the ring without removing them * from it (aka MT safe peek). * Note that right now this new API is available only for two sync modes: * 1) Single Producer/Single Consumer (RTE_RING_SYNC_ST) * 2) Serialized Producer/Serialized Consumer (RTE_RING_SYNC_MT_HTS). * It is a user responsibility to create/init ring with appropriate sync * modes selected. * As an example: * // read 1 elem from the ring: * n = rte_ring_dequeue_bulk_start(ring, &obj, 1, NULL); * if (n != 0) { * //examine object * if (object_examine(obj) == KEEP) * //decided to keep it in the ring. * rte_ring_dequeue_finish(ring, 0); * else * //decided to remove it from the ring. * rte_ring_dequeue_finish(ring, n); * } * Note that between _start_ and _finish_ none other thread can proceed * with enqueue(/dequeue) operation till _finish_ completes. */ #ifdef __cplusplus extern "C" { #endif #include /** * Start to enqueue several objects on the ring. * Note that no actual objects are put in the queue by this function, * it just reserves for user such ability. * User has to call appropriate enqueue_elem_finish() to copy objects into the * queue and complete given enqueue operation. * * @param r * A pointer to the ring structure. * @param n * The number of objects to add in the ring from the obj_table. * @param free_space * if non-NULL, returns the amount of space in the ring after the * enqueue operation has finished. * @return * The number of objects that can be enqueued, either 0 or n */ static __rte_always_inline unsigned int rte_ring_enqueue_bulk_elem_start(struct rte_ring *r, unsigned int n, unsigned int *free_space) { return __rte_ring_do_enqueue_start(r, n, RTE_RING_QUEUE_FIXED, free_space); } /** * Start to enqueue several objects on the ring. * Note that no actual objects are put in the queue by this function, * it just reserves for user such ability. * User has to call appropriate enqueue_finish() to copy objects into the * queue and complete given enqueue operation. * * @param r * A pointer to the ring structure. * @param n * The number of objects to add in the ring from the obj_table. * @param free_space * if non-NULL, returns the amount of space in the ring after the * enqueue operation has finished. * @return * The number of objects that can be enqueued, either 0 or n */ static __rte_always_inline unsigned int rte_ring_enqueue_bulk_start(struct rte_ring *r, unsigned int n, unsigned int *free_space) { return rte_ring_enqueue_bulk_elem_start(r, n, free_space); } /** * Start to enqueue several objects on the ring. * Note that no actual objects are put in the queue by this function, * it just reserves for user such ability. * User has to call appropriate enqueue_elem_finish() to copy objects into the * queue and complete given enqueue operation. * * @param r * A pointer to the ring structure. * @param n * The number of objects to add in the ring from the obj_table. * @param free_space * if non-NULL, returns the amount of space in the ring after the * enqueue operation has finished. * @return * Actual number of objects that can be enqueued. */ static __rte_always_inline unsigned int rte_ring_enqueue_burst_elem_start(struct rte_ring *r, unsigned int n, unsigned int *free_space) { return __rte_ring_do_enqueue_start(r, n, RTE_RING_QUEUE_VARIABLE, free_space); } /** * Start to enqueue several objects on the ring. * Note that no actual objects are put in the queue by this function, * it just reserves for user such ability. * User has to call appropriate enqueue_finish() to copy objects into the * queue and complete given enqueue operation. * * @param r * A pointer to the ring structure. * @param n * The number of objects to add in the ring from the obj_table. * @param free_space * if non-NULL, returns the amount of space in the ring after the * enqueue operation has finished. * @return * Actual number of objects that can be enqueued. */ static __rte_always_inline unsigned int rte_ring_enqueue_burst_start(struct rte_ring *r, unsigned int n, unsigned int *free_space) { return rte_ring_enqueue_burst_elem_start(r, n, free_space); } /** * Complete to enqueue several objects on the ring. * Note that number of objects to enqueue should not exceed previous * enqueue_start return value. * * @param r * A pointer to the ring structure. * @param obj_table * A pointer to a table of objects. * @param esize * The size of ring element, in bytes. It must be a multiple of 4. * This must be the same value used while creating the ring. Otherwise * the results are undefined. * @param n * The number of objects to add to the ring from the obj_table. */ static __rte_always_inline void rte_ring_enqueue_elem_finish(struct rte_ring *r, const void *obj_table, unsigned int esize, unsigned int n) { uint32_t tail; switch (r->prod.sync_type) { case RTE_RING_SYNC_ST: n = __rte_ring_st_get_tail(&r->prod, &tail, n); if (n != 0) __rte_ring_enqueue_elems(r, tail, obj_table, esize, n); __rte_ring_st_set_head_tail(&r->prod, tail, n, 1); break; case RTE_RING_SYNC_MT_HTS: n = __rte_ring_hts_get_tail(&r->hts_prod, &tail, n); if (n != 0) __rte_ring_enqueue_elems(r, tail, obj_table, esize, n); __rte_ring_hts_set_head_tail(&r->hts_prod, tail, n, 1); break; case RTE_RING_SYNC_MT: case RTE_RING_SYNC_MT_RTS: default: /* unsupported mode, shouldn't be here */ RTE_ASSERT(0); } } /** * Complete to enqueue several objects on the ring. * Note that number of objects to enqueue should not exceed previous * enqueue_start return value. * * @param r * A pointer to the ring structure. * @param obj_table * A pointer to a table of objects. * @param n * The number of objects to add to the ring from the obj_table. */ static __rte_always_inline void rte_ring_enqueue_finish(struct rte_ring *r, void * const *obj_table, unsigned int n) { rte_ring_enqueue_elem_finish(r, obj_table, sizeof(uintptr_t), n); } /** * Start to dequeue several objects from the ring. * Note that user has to call appropriate dequeue_finish() * to complete given dequeue operation and actually remove objects the ring. * * @param r * A pointer to the ring structure. * @param obj_table * A pointer to a table of objects that will be filled. * @param esize * The size of ring element, in bytes. It must be a multiple of 4. * This must be the same value used while creating the ring. Otherwise * the results are undefined. * @param n * The number of objects to dequeue from the ring to the obj_table. * @param available * If non-NULL, returns the number of remaining ring entries after the * dequeue has finished. * @return * The number of objects dequeued, either 0 or n. */ static __rte_always_inline unsigned int rte_ring_dequeue_bulk_elem_start(struct rte_ring *r, void *obj_table, unsigned int esize, unsigned int n, unsigned int *available) { return __rte_ring_do_dequeue_start(r, obj_table, esize, n, RTE_RING_QUEUE_FIXED, available); } /** * Start to dequeue several objects from the ring. * Note that user has to call appropriate dequeue_finish() * to complete given dequeue operation and actually remove objects the ring. * * @param r * A pointer to the ring structure. * @param obj_table * A pointer to a table of void * pointers (objects) that will be filled. * @param n * The number of objects to dequeue from the ring to the obj_table. * @param available * If non-NULL, returns the number of remaining ring entries after the * dequeue has finished. * @return * Actual number of objects dequeued. */ static __rte_always_inline unsigned int rte_ring_dequeue_bulk_start(struct rte_ring *r, void **obj_table, unsigned int n, unsigned int *available) { return rte_ring_dequeue_bulk_elem_start(r, obj_table, sizeof(uintptr_t), n, available); } /** * Start to dequeue several objects from the ring. * Note that user has to call appropriate dequeue_finish() * to complete given dequeue operation and actually remove objects the ring. * * @param r * A pointer to the ring structure. * @param obj_table * A pointer to a table of objects that will be filled. * @param esize * The size of ring element, in bytes. It must be a multiple of 4. * This must be the same value used while creating the ring. Otherwise * the results are undefined. * @param n * The number of objects to dequeue from the ring to the obj_table. * @param available * If non-NULL, returns the number of remaining ring entries after the * dequeue has finished. * @return * The actual number of objects dequeued. */ static __rte_always_inline unsigned int rte_ring_dequeue_burst_elem_start(struct rte_ring *r, void *obj_table, unsigned int esize, unsigned int n, unsigned int *available) { return __rte_ring_do_dequeue_start(r, obj_table, esize, n, RTE_RING_QUEUE_VARIABLE, available); } /** * Start to dequeue several objects from the ring. * Note that user has to call appropriate dequeue_finish() * to complete given dequeue operation and actually remove objects the ring. * * @param r * A pointer to the ring structure. * @param obj_table * A pointer to a table of void * pointers (objects) that will be filled. * @param n * The number of objects to dequeue from the ring to the obj_table. * @param available * If non-NULL, returns the number of remaining ring entries after the * dequeue has finished. * @return * The actual number of objects dequeued. */ static __rte_always_inline unsigned int rte_ring_dequeue_burst_start(struct rte_ring *r, void **obj_table, unsigned int n, unsigned int *available) { return rte_ring_dequeue_burst_elem_start(r, obj_table, sizeof(uintptr_t), n, available); } /** * Complete to dequeue several objects from the ring. * Note that number of objects to dequeue should not exceed previous * dequeue_start return value. * * @param r * A pointer to the ring structure. * @param n * The number of objects to remove from the ring. */ static __rte_always_inline void rte_ring_dequeue_elem_finish(struct rte_ring *r, unsigned int n) { uint32_t tail; switch (r->cons.sync_type) { case RTE_RING_SYNC_ST: n = __rte_ring_st_get_tail(&r->cons, &tail, n); __rte_ring_st_set_head_tail(&r->cons, tail, n, 0); break; case RTE_RING_SYNC_MT_HTS: n = __rte_ring_hts_get_tail(&r->hts_cons, &tail, n); __rte_ring_hts_set_head_tail(&r->hts_cons, tail, n, 0); break; case RTE_RING_SYNC_MT: case RTE_RING_SYNC_MT_RTS: default: /* unsupported mode, shouldn't be here */ RTE_ASSERT(0); } } /** * Complete to dequeue several objects from the ring. * Note that number of objects to dequeue should not exceed previous * dequeue_start return value. * * @param r * A pointer to the ring structure. * @param n * The number of objects to remove from the ring. */ static __rte_always_inline void rte_ring_dequeue_finish(struct rte_ring *r, unsigned int n) { rte_ring_dequeue_elem_finish(r, n); } #ifdef __cplusplus } #endif #endif /* _RTE_RING_PEEK_H_ */