mirror of https://github.com/F-Stack/f-stack.git
328 lines
7.3 KiB
C
328 lines
7.3 KiB
C
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/**
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* Tencent is pleased to support the open source community by making MSEC available.
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*
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* Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved.
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*
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* Licensed under the GNU General Public License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License. You may
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* obtain a copy of the License at
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*
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* https://opensource.org/licenses/GPL-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the
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* License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
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* either express or implied. See the License for the specific language governing permissions
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* and limitations under the License.
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*/
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/**
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* @file mt_action.h
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* @info <EFBFBD>߳<EFBFBD>ACTION<EFBFBD><EFBFBD><EFBFBD>ඨ<EFBFBD><EFBFBD>
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**/
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#ifndef __MT_ACTION_H__
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#define __MT_ACTION_H__
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#include <netinet/in.h>
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#include <queue>
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#include "mt_msg.h"
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#include "mt_session.h"
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#include "mt_notify.h"
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namespace NS_MICRO_THREAD {
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>״̬<EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><EFBFBD><EFBFBD>
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*/
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enum MULTI_STATE
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{
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MULTI_FLAG_UNDEF = 0x0, ///< <20><>ʼ<EFBFBD><CABC>, δ<><CEB4><EFBFBD><EFBFBD>
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MULTI_FLAG_INIT = 0x1, ///< socket<65><74><EFBFBD><EFBFBD><EFBFBD>ѳɹ<D1B3>
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MULTI_FLAG_OPEN = 0x2, ///< socket<65><74><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD>
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MULTI_FLAG_SEND = 0x4, ///< <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѿ<EFBFBD><D1BE><EFBFBD><EFBFBD><EFBFBD>
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MULTI_FLAG_FIN = 0x8, ///< Ӧ<><D3A6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѿ<EFBFBD><D1BE><EFBFBD><EFBFBD>յ<EFBFBD>
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};
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/**
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* @brief Э<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͷ<EFBFBD><EFBFBD><EFBFBD>
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*/
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enum MULTI_CONNECT
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{
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CONN_UNKNOWN = 0,
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CONN_TYPE_SHORT = 0x1, ///< <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, һ<>ν<EFBFBD><CEBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ر<EFBFBD>
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CONN_TYPE_LONG = 0x2, ///< <20><><EFBFBD><EFBFBD><EFBFBD>ӣ<EFBFBD>ÿ<EFBFBD><C3BF>ʹ<EFBFBD>ú<EFBFBD>, <20>ɻ<EFBFBD><C9BB><EFBFBD><EFBFBD>ظ<EFBFBD>ʹ<EFBFBD><CAB9>
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CONN_TYPE_SESSION = 0x4, ///< <20><><EFBFBD><EFBFBD><EFBFBD>ӣ<EFBFBD><D3A3><EFBFBD>session id <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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};
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>붨<EFBFBD><EFBFBD>
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*/
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enum MULTI_ERROR
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{
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ERR_NONE = 0,
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ERR_SOCKET_FAIL = -1, ///< <20><><EFBFBD><EFBFBD>sockʧ<6B><CAA7>
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ERR_CONNECT_FAIL = -2, ///< <20><><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7>
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ERR_SEND_FAIL = -3, ///< <20><><EFBFBD>ͱ<EFBFBD><CDB1><EFBFBD>ʧ<EFBFBD><CAA7>
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ERR_RECV_FAIL = -4, ///< <20><><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7>
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ERR_RECV_TIMEOUT = -5, ///< <20><><EFBFBD>ճ<EFBFBD>ʱ
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ERR_KQUEUE_FAIL = -6, ///< epollʧ<6C><CAA7>
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ERR_FRAME_ERROR = -7, ///< <20><><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7>
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ERR_PEER_CLOSE = -8, ///< <20>Է<EFBFBD><D4B7>ر<EFBFBD>
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ERR_PARAM_ERROR = -9, ///< <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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ERR_MEMORY_ERROR = -10, ///< <20>ڴ<EFBFBD><DAB4><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7>
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ERR_ENCODE_ERROR = -11, ///< <20><><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7>
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ERR_DST_ADDR_ERROR = -12, ///< Ŀ<><C4BF><EFBFBD><EFBFBD>ַ<EFBFBD><D6B7>ȡʧ<C8A1><CAA7>
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};
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/**
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* @brief <EFBFBD>̵߳ĺ<EFBFBD><EFBFBD>˽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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class IMtAction : public ISession
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{
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public:
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/**
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* @brief <EFBFBD>̲߳<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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IMtAction();
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virtual ~IMtAction();
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ (<EFBFBD><EFBFBD>֤<EFBFBD>ӿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD>ʹ<EFBFBD><EFBFBD>inline)
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* @param dst -<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵ĵ<EFBFBD>ַ
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*/
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void SetMsgDstAddr(struct sockaddr_in* dst) {
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memcpy(&_addr, dst, sizeof(_addr));
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};
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/**
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* @brief <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD>ϢĿ<EFBFBD>ĵ<EFBFBD>ַ<EFBFBD><EFBFBD>Ϣ
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* @return ע<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ<EFBFBD>ĵ<EFBFBD>ַ
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*/
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struct sockaddr_in* GetMsgDstAddr() {
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return &_addr;
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};
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD>buff<EFBFBD><EFBFBD>С, <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʵ<EFBFBD><EFBFBD>ʹ<EFBFBD>õ<EFBFBD>msgbuff<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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* @return 0<EFBFBD>ɹ<EFBFBD>
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*/
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void SetMsgBuffSize(int buff_size) {
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_buff_size = buff_size;
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};
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/**
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* @brief <EFBFBD><EFBFBD>ȡԤ<EFBFBD>õ<EFBFBD>buff<EFBFBD><EFBFBD>С
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* @return <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣbuff<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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int GetMsgBuffSize() {
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return (_buff_size > 0) ? _buff_size : 65535;
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}
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD>ó<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>session<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>id
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* @return 0<EFBFBD>ɹ<EFBFBD>
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*/
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void SetSessionName(int name) {
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_ntfy_name = name;
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};
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/**
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* @brief <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>session<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>id
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* @return session ע<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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int GetSessionName() {
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return _ntfy_name;
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}
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD>ñ<EFBFBD><EFBFBD>δ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>proto<EFBFBD><EFBFBD>Ϣ
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*/
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void SetProtoType(MULTI_PROTO proto) {
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_proto = proto;
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};
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/**
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* @brief <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD>δ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>proto<EFBFBD><EFBFBD>Ϣ
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* @return proto type
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*/
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MULTI_PROTO GetProtoType() {
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return _proto;
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};
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD>ñ<EFBFBD><EFBFBD>δ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ
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*/
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void SetConnType(MULTI_CONNECT type) {
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_conn_type = type;
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};
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/**
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* @brief <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD>δ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ
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* @return conn type
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*/
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MULTI_CONNECT GetConnType() {
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return _conn_type;
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};
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD>ñ<EFBFBD><EFBFBD>δ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>errno
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*/
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void SetErrno(MULTI_ERROR err) {
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_errno = err;
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};
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/**
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* @brief <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD>δ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ERRNO<EFBFBD><EFBFBD>Ϣ
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* @return ERRONO
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*/
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MULTI_ERROR GetErrno() {
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return _errno;
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};
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD>ñ<EFBFBD><EFBFBD>δ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>timecost
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*/
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void SetCost(int cost) {
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_time_cost = cost;
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};
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/**
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* @brief <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD>δ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>timecost<EFBFBD><EFBFBD>Ϣ
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* @return timecost
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*/
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int GetCost() {
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return _time_cost;
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};
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD>ô<EFBFBD><EFBFBD><EFBFBD>״̬<EFBFBD><EFBFBD>Ϣ
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* @param flag -<EFBFBD><EFBFBD>Ϣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>״̬
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*/
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void SetMsgFlag(MULTI_STATE flag) {
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_flag = flag;
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};
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/**
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* @brief <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>״̬<EFBFBD><EFBFBD>Ϣ
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* @return flag -<EFBFBD><EFBFBD>Ϣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>״̬
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*/
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MULTI_STATE GetMsgFlag() {
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return _flag;
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};
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD>Ϣָ<EFBFBD><EFBFBD>
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* @return IMtConnָ<EFBFBD><EFBFBD>
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*/
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void SetIMsgPtr(IMtMsg* msg ) {
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_msg = msg;
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};
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/**
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* @brief <EFBFBD><EFBFBD>ȡ<EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD>Ϣָ<EFBFBD><EFBFBD>
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* @return IMtConnָ<EFBFBD><EFBFBD>
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*/
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IMtMsg* GetIMsgPtr() {
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return _msg;
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};
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD>
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* @return IMtConnָ<EFBFBD><EFBFBD>
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*/
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void SetIConnection(IMtConnection* conn) {
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_conn = conn;
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};
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/**
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* @brief <EFBFBD><EFBFBD>ȡ<EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD>
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* @return IMtConnָ<EFBFBD><EFBFBD>
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*/
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IMtConnection* GetIConnection() {
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return _conn;
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};
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/**
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* @brief <EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD>ֶ<EFBFBD><EFBFBD><EFBFBD>Ϣ
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*/
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void Init();
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Action״̬
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*/
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void Reset();
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/**
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* @brief <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD>Ӷ<EFBFBD><EFBFBD><EFBFBD>, ֪ͨ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD>Ϣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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KqueuerObj* GetNtfyObj();
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/**
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* @brief <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD>Ӷ<EFBFBD><EFBFBD><EFBFBD>, ֪ͨ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD>Ϣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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int InitConnEnv();
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>麯<EFBFBD><EFBFBD>, <EFBFBD>ӿ<EFBFBD><EFBFBD><EFBFBD>ʵ<EFBFBD>ֲ<EFBFBD><EFBFBD><EFBFBD>
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*/
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int DoEncode();
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int DoInput();
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int DoProcess();
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int DoError();
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public:
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӵ<EFBFBD><EFBFBD><EFBFBD>Ϣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӿ<EFBFBD>
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* @return >0 -<EFBFBD>ɹ<EFBFBD>, < 0 ʧ<EFBFBD><EFBFBD>
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*/
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virtual int HandleEncode(void* buf, int& len, IMtMsg* msg){return 0;};
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӵ<EFBFBD>CHECK<EFBFBD>ӿ<EFBFBD>, TCP<EFBFBD>ķְ<EFBFBD><EFBFBD>ӿ<EFBFBD>
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* @return > 0 <EFBFBD>Ѿ<EFBFBD><EFBFBD>ɹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С, =0 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȴ<EFBFBD>, <0 <EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD><EFBFBD><EFBFBD>-65535 UDP<EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
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*/
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virtual int HandleInput(void* buf, int len, IMtMsg* msg){return 0;};
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӵ<EFBFBD>Ӧ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӿ<EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֶΰ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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* @return 0 <EFBFBD>ɹ<EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><EFBFBD>
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*/
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virtual int HandleProcess(void* buf, int len, IMtMsg* msg){return 0;};
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/**
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ<EFBFBD><EFBFBD><EFBFBD>֪ͨ, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>μ<EFBFBD> MULTI_ERROR ö<EFBFBD><EFBFBD>
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* @info <EFBFBD><EFBFBD>handleprocessʧ<EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>쳣<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>øýӿ<EFBFBD>
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* @return 0 <EFBFBD>ɹ<EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><EFBFBD>
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*/
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virtual int HandleError(int err, IMtMsg* msg){return 0;};
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protected:
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MULTI_STATE _flag; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ, <20><>ǰ״̬<D7B4><CCAC>Ϣ
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MULTI_PROTO _proto; // Э<><D0AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> UDP/TCP
|
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|
MULTI_CONNECT _conn_type; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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MULTI_ERROR _errno; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ, 0<>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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|
struct sockaddr_in _addr; // <20><><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1>д<EFBFBD><D0B4>ָ<EFBFBD><D6B8><EFBFBD><EFBFBD><EFBFBD>͵<EFBFBD>stAddr
|
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|
int _time_cost; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӧ<EFBFBD><D3A6><EFBFBD><EFBFBD>ʱ, <20><><EFBFBD><EFBFBD>
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|
int _buff_size; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӧ<EFBFBD><EFBFBD>
|
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|
int _ntfy_name; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>session ntfy<66><79><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, sessionģ<6E><C4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
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|
|
|||
|
IMtMsg* _msg; // <20><>Ϣָ<CFA2><D6B8>, <20>ϼ<EFBFBD>ָ<EFBFBD><D6B8>
|
|||
|
IMtConnection* _conn; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><D6B8>, <20>¼<EFBFBD>ָ<EFBFBD><D6B8>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
};
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
#endif
|
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|
|