mirror of https://github.com/F-Stack/f-stack.git
594 lines
18 KiB
C
594 lines
18 KiB
C
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/******************************************************************************
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*
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* Module Name: dswload - Dispatcher first pass namespace load callbacks
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*
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*****************************************************************************/
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/*
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* Copyright (C) 2000 - 2016, Intel Corp.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions, and the following disclaimer,
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* without modification.
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* 2. Redistributions in binary form must reproduce at minimum a disclaimer
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* substantially similar to the "NO WARRANTY" disclaimer below
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* ("Disclaimer") and any redistribution must be conditioned upon
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* including a substantially similar Disclaimer requirement for further
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* binary redistribution.
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* 3. Neither the names of the above-listed copyright holders nor the names
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* of any contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* Alternatively, this software may be distributed under the terms of the
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* GNU General Public License ("GPL") version 2 as published by the Free
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* Software Foundation.
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*
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* NO WARRANTY
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGES.
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*/
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#include <contrib/dev/acpica/include/acpi.h>
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#include <contrib/dev/acpica/include/accommon.h>
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#include <contrib/dev/acpica/include/acparser.h>
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#include <contrib/dev/acpica/include/amlcode.h>
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#include <contrib/dev/acpica/include/acdispat.h>
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#include <contrib/dev/acpica/include/acinterp.h>
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#include <contrib/dev/acpica/include/acnamesp.h>
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#ifdef ACPI_ASL_COMPILER
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#include <contrib/dev/acpica/include/acdisasm.h>
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#endif
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#define _COMPONENT ACPI_DISPATCHER
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ACPI_MODULE_NAME ("dswload")
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/*******************************************************************************
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*
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* FUNCTION: AcpiDsInitCallbacks
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*
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* PARAMETERS: WalkState - Current state of the parse tree walk
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* PassNumber - 1, 2, or 3
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*
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* RETURN: Status
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*
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* DESCRIPTION: Init walk state callbacks
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiDsInitCallbacks (
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ACPI_WALK_STATE *WalkState,
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UINT32 PassNumber)
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{
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switch (PassNumber)
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{
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case 0:
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/* Parse only - caller will setup callbacks */
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WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 |
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ACPI_PARSE_DELETE_TREE |
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ACPI_PARSE_DISASSEMBLE;
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WalkState->DescendingCallback = NULL;
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WalkState->AscendingCallback = NULL;
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break;
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case 1:
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/* Load pass 1 */
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WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 |
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ACPI_PARSE_DELETE_TREE;
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WalkState->DescendingCallback = AcpiDsLoad1BeginOp;
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WalkState->AscendingCallback = AcpiDsLoad1EndOp;
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break;
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case 2:
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/* Load pass 2 */
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WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 |
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ACPI_PARSE_DELETE_TREE;
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WalkState->DescendingCallback = AcpiDsLoad2BeginOp;
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WalkState->AscendingCallback = AcpiDsLoad2EndOp;
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break;
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case 3:
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/* Execution pass */
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#ifndef ACPI_NO_METHOD_EXECUTION
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WalkState->ParseFlags |= ACPI_PARSE_EXECUTE |
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ACPI_PARSE_DELETE_TREE;
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WalkState->DescendingCallback = AcpiDsExecBeginOp;
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WalkState->AscendingCallback = AcpiDsExecEndOp;
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#endif
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break;
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default:
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return (AE_BAD_PARAMETER);
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}
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return (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiDsLoad1BeginOp
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*
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* PARAMETERS: WalkState - Current state of the parse tree walk
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* OutOp - Where to return op if a new one is created
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*
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* RETURN: Status
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*
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* DESCRIPTION: Descending callback used during the loading of ACPI tables.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiDsLoad1BeginOp (
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ACPI_WALK_STATE *WalkState,
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ACPI_PARSE_OBJECT **OutOp)
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{
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ACPI_PARSE_OBJECT *Op;
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ACPI_NAMESPACE_NODE *Node;
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ACPI_STATUS Status;
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ACPI_OBJECT_TYPE ObjectType;
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char *Path;
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UINT32 Flags;
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ACPI_FUNCTION_TRACE (DsLoad1BeginOp);
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Op = WalkState->Op;
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ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
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/* We are only interested in opcodes that have an associated name */
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if (Op)
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{
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if (!(WalkState->OpInfo->Flags & AML_NAMED))
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{
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*OutOp = Op;
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return_ACPI_STATUS (AE_OK);
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}
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/* Check if this object has already been installed in the namespace */
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if (Op->Common.Node)
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{
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*OutOp = Op;
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return_ACPI_STATUS (AE_OK);
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}
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}
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Path = AcpiPsGetNextNamestring (&WalkState->ParserState);
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/* Map the raw opcode into an internal object type */
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ObjectType = WalkState->OpInfo->ObjectType;
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ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
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"State=%p Op=%p [%s]\n", WalkState, Op,
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AcpiUtGetTypeName (ObjectType)));
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switch (WalkState->Opcode)
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{
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case AML_SCOPE_OP:
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/*
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* The target name of the Scope() operator must exist at this point so
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* that we can actually open the scope to enter new names underneath it.
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* Allow search-to-root for single namesegs.
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*/
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Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
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ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node));
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#ifdef ACPI_ASL_COMPILER
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if (Status == AE_NOT_FOUND)
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{
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/*
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* Table disassembly:
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* Target of Scope() not found. Generate an External for it, and
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* insert the name into the namespace.
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*/
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AcpiDmAddOpToExternalList (Op, Path, ACPI_TYPE_DEVICE, 0, 0);
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Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
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ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT,
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WalkState, &Node);
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}
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#endif
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if (ACPI_FAILURE (Status))
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{
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ACPI_ERROR_NAMESPACE (Path, Status);
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return_ACPI_STATUS (Status);
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}
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/*
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* Check to make sure that the target is
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* one of the opcodes that actually opens a scope
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*/
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switch (Node->Type)
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{
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case ACPI_TYPE_ANY:
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case ACPI_TYPE_LOCAL_SCOPE: /* Scope */
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case ACPI_TYPE_DEVICE:
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case ACPI_TYPE_POWER:
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case ACPI_TYPE_PROCESSOR:
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case ACPI_TYPE_THERMAL:
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/* These are acceptable types */
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break;
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case ACPI_TYPE_INTEGER:
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case ACPI_TYPE_STRING:
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case ACPI_TYPE_BUFFER:
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/*
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* These types we will allow, but we will change the type.
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* This enables some existing code of the form:
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*
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* Name (DEB, 0)
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* Scope (DEB) { ... }
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*
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* Note: silently change the type here. On the second pass,
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* we will report a warning
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*/
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ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
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"Type override - [%4.4s] had invalid type (%s) "
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"for Scope operator, changed to type ANY\n",
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AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type)));
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Node->Type = ACPI_TYPE_ANY;
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WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
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break;
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case ACPI_TYPE_METHOD:
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/*
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* Allow scope change to root during execution of module-level
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* code. Root is typed METHOD during this time.
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*/
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if ((Node == AcpiGbl_RootNode) &&
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(WalkState->ParseFlags & ACPI_PARSE_MODULE_LEVEL))
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{
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break;
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}
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/*lint -fallthrough */
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default:
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/* All other types are an error */
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ACPI_ERROR ((AE_INFO,
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"Invalid type (%s) for target of "
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"Scope operator [%4.4s] (Cannot override)",
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AcpiUtGetTypeName (Node->Type), AcpiUtGetNodeName (Node)));
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return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
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}
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break;
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default:
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/*
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* For all other named opcodes, we will enter the name into
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* the namespace.
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*
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* Setup the search flags.
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* Since we are entering a name into the namespace, we do not want to
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* enable the search-to-root upsearch.
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*
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* There are only two conditions where it is acceptable that the name
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* already exists:
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* 1) the Scope() operator can reopen a scoping object that was
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* previously defined (Scope, Method, Device, etc.)
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* 2) Whenever we are parsing a deferred opcode (OpRegion, Buffer,
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* BufferField, or Package), the name of the object is already
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* in the namespace.
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*/
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if (WalkState->DeferredNode)
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{
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/* This name is already in the namespace, get the node */
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Node = WalkState->DeferredNode;
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Status = AE_OK;
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break;
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}
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/*
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* If we are executing a method, do not create any namespace objects
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* during the load phase, only during execution.
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*/
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if (WalkState->MethodNode)
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{
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Node = NULL;
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Status = AE_OK;
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break;
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}
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Flags = ACPI_NS_NO_UPSEARCH;
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if ((WalkState->Opcode != AML_SCOPE_OP) &&
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(!(WalkState->ParseFlags & ACPI_PARSE_DEFERRED_OP)))
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{
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if (WalkState->NamespaceOverride)
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{
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Flags |= ACPI_NS_OVERRIDE_IF_FOUND;
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ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Override allowed\n",
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AcpiUtGetTypeName (ObjectType)));
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}
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else
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{
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Flags |= ACPI_NS_ERROR_IF_FOUND;
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ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Cannot already exist\n",
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AcpiUtGetTypeName (ObjectType)));
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}
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}
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else
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{
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ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
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"[%s] Both Find or Create allowed\n",
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AcpiUtGetTypeName (ObjectType)));
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}
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/*
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* Enter the named type into the internal namespace. We enter the name
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* as we go downward in the parse tree. Any necessary subobjects that
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* involve arguments to the opcode must be created as we go back up the
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* parse tree later.
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*/
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Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
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ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
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if (ACPI_FAILURE (Status))
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{
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if (Status == AE_ALREADY_EXISTS)
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{
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/* The name already exists in this scope */
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if (Node->Flags & ANOBJ_IS_EXTERNAL)
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{
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/*
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* Allow one create on an object or segment that was
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* previously declared External
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*/
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Node->Flags &= ~ANOBJ_IS_EXTERNAL;
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Node->Type = (UINT8) ObjectType;
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/* Just retyped a node, probably will need to open a scope */
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if (AcpiNsOpensScope (ObjectType))
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{
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Status = AcpiDsScopeStackPush (
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Node, ObjectType, WalkState);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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}
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Status = AE_OK;
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}
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}
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if (ACPI_FAILURE (Status))
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{
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ACPI_ERROR_NAMESPACE (Path, Status);
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return_ACPI_STATUS (Status);
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}
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}
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break;
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}
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/* Common exit */
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if (!Op)
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{
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/* Create a new op */
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Op = AcpiPsAllocOp (WalkState->Opcode, WalkState->Aml);
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if (!Op)
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{
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return_ACPI_STATUS (AE_NO_MEMORY);
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}
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}
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/* Initialize the op */
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#if (defined (ACPI_NO_METHOD_EXECUTION) || defined (ACPI_CONSTANT_EVAL_ONLY))
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Op->Named.Path = ACPI_CAST_PTR (UINT8, Path);
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#endif
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if (Node)
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{
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/*
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* Put the Node in the "op" object that the parser uses, so we
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* can get it again quickly when this scope is closed
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*/
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Op->Common.Node = Node;
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Op->Named.Name = Node->Name.Integer;
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}
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AcpiPsAppendArg (AcpiPsGetParentScope (&WalkState->ParserState), Op);
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*OutOp = Op;
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return_ACPI_STATUS (Status);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiDsLoad1EndOp
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*
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* PARAMETERS: WalkState - Current state of the parse tree walk
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*
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* RETURN: Status
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*
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* DESCRIPTION: Ascending callback used during the loading of the namespace,
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* both control methods and everything else.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiDsLoad1EndOp (
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ACPI_WALK_STATE *WalkState)
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{
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ACPI_PARSE_OBJECT *Op;
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ACPI_OBJECT_TYPE ObjectType;
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ACPI_STATUS Status = AE_OK;
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ACPI_FUNCTION_TRACE (DsLoad1EndOp);
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Op = WalkState->Op;
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ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
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/* We are only interested in opcodes that have an associated name */
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if (!(WalkState->OpInfo->Flags & (AML_NAMED | AML_FIELD)))
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{
|
||
|
return_ACPI_STATUS (AE_OK);
|
||
|
}
|
||
|
|
||
|
/* Get the object type to determine if we should pop the scope */
|
||
|
|
||
|
ObjectType = WalkState->OpInfo->ObjectType;
|
||
|
|
||
|
#ifndef ACPI_NO_METHOD_EXECUTION
|
||
|
if (WalkState->OpInfo->Flags & AML_FIELD)
|
||
|
{
|
||
|
/*
|
||
|
* If we are executing a method, do not create any namespace objects
|
||
|
* during the load phase, only during execution.
|
||
|
*/
|
||
|
if (!WalkState->MethodNode)
|
||
|
{
|
||
|
if (WalkState->Opcode == AML_FIELD_OP ||
|
||
|
WalkState->Opcode == AML_BANK_FIELD_OP ||
|
||
|
WalkState->Opcode == AML_INDEX_FIELD_OP)
|
||
|
{
|
||
|
Status = AcpiDsInitFieldObjects (Op, WalkState);
|
||
|
}
|
||
|
}
|
||
|
return_ACPI_STATUS (Status);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* If we are executing a method, do not create any namespace objects
|
||
|
* during the load phase, only during execution.
|
||
|
*/
|
||
|
if (!WalkState->MethodNode)
|
||
|
{
|
||
|
if (Op->Common.AmlOpcode == AML_REGION_OP)
|
||
|
{
|
||
|
Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
|
||
|
(ACPI_ADR_SPACE_TYPE)
|
||
|
((Op->Common.Value.Arg)->Common.Value.Integer),
|
||
|
WalkState);
|
||
|
if (ACPI_FAILURE (Status))
|
||
|
{
|
||
|
return_ACPI_STATUS (Status);
|
||
|
}
|
||
|
}
|
||
|
else if (Op->Common.AmlOpcode == AML_DATA_REGION_OP)
|
||
|
{
|
||
|
Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
|
||
|
ACPI_ADR_SPACE_DATA_TABLE, WalkState);
|
||
|
if (ACPI_FAILURE (Status))
|
||
|
{
|
||
|
return_ACPI_STATUS (Status);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if (Op->Common.AmlOpcode == AML_NAME_OP)
|
||
|
{
|
||
|
/* For Name opcode, get the object type from the argument */
|
||
|
|
||
|
if (Op->Common.Value.Arg)
|
||
|
{
|
||
|
ObjectType = (AcpiPsGetOpcodeInfo (
|
||
|
(Op->Common.Value.Arg)->Common.AmlOpcode))->ObjectType;
|
||
|
|
||
|
/* Set node type if we have a namespace node */
|
||
|
|
||
|
if (Op->Common.Node)
|
||
|
{
|
||
|
Op->Common.Node->Type = (UINT8) ObjectType;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* If we are executing a method, do not create any namespace objects
|
||
|
* during the load phase, only during execution.
|
||
|
*/
|
||
|
if (!WalkState->MethodNode)
|
||
|
{
|
||
|
if (Op->Common.AmlOpcode == AML_METHOD_OP)
|
||
|
{
|
||
|
/*
|
||
|
* MethodOp PkgLength NameString MethodFlags TermList
|
||
|
*
|
||
|
* Note: We must create the method node/object pair as soon as we
|
||
|
* see the method declaration. This allows later pass1 parsing
|
||
|
* of invocations of the method (need to know the number of
|
||
|
* arguments.)
|
||
|
*/
|
||
|
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
|
||
|
"LOADING-Method: State=%p Op=%p NamedObj=%p\n",
|
||
|
WalkState, Op, Op->Named.Node));
|
||
|
|
||
|
if (!AcpiNsGetAttachedObject (Op->Named.Node))
|
||
|
{
|
||
|
WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node);
|
||
|
WalkState->NumOperands = 1;
|
||
|
|
||
|
Status = AcpiDsCreateOperands (
|
||
|
WalkState, Op->Common.Value.Arg);
|
||
|
if (ACPI_SUCCESS (Status))
|
||
|
{
|
||
|
Status = AcpiExCreateMethod (Op->Named.Data,
|
||
|
Op->Named.Length, WalkState);
|
||
|
}
|
||
|
|
||
|
WalkState->Operands[0] = NULL;
|
||
|
WalkState->NumOperands = 0;
|
||
|
|
||
|
if (ACPI_FAILURE (Status))
|
||
|
{
|
||
|
return_ACPI_STATUS (Status);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Pop the scope stack (only if loading a table) */
|
||
|
|
||
|
if (!WalkState->MethodNode &&
|
||
|
AcpiNsOpensScope (ObjectType))
|
||
|
{
|
||
|
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s): Popping scope for Op %p\n",
|
||
|
AcpiUtGetTypeName (ObjectType), Op));
|
||
|
|
||
|
Status = AcpiDsScopeStackPop (WalkState);
|
||
|
}
|
||
|
|
||
|
return_ACPI_STATUS (Status);
|
||
|
}
|