gps/GPSResources/tcpmpVerOld/ati3200/ati3200.c

3036 lines
79 KiB
C
Executable File

/*****************************************************************************
*
* This program is free software ; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: ati3200.c 624 2006-02-01 17:48:42Z picard $
*
* The Core Pocket Media Player
* Copyright (c) 2004-2005 Gabor Kovacs
*
****************************************************************************/
#include "stdafx.h"
#if defined(ARM)
#define CLIENTVERSION "1.29.031201.07700"
#define MAXSCALE 2
#define SCALE MAXIDCTBUF
#define DCFACTOR 8
static const char DevOpenName[0x50] = "TCPMP";
enum
{
PLANE_Y = 0x10000000,
PLANE_U = 0x20000000,
PLANE_V = 0x40000000,
SUCCESS = 0,
FAIL = 1,
ENDENUM = 5,
FORMAT_PAL4 = 1,
FORMAT_PAL8 = 2,
FORMAT_RGB444 = 3,
FORMAT_RGB555 = 4,
FORMAT_RGB565 = 5,
FORMAT_YUYV = 6,
FORMAT_YVYU = 7,
FORMAT_YUV422 = 8,
FORMAT_YUV420 = 9,
FORMAT_UYVY = 10,
FORMAT_VYUY = 11,
FORMAT_PAL2 = 12,
MIRROR_UPDOWN = 1,
MIRROR_LEFTRIGHT= 2,
MEM_EXTERNAL = 0x20,
MEM_INTERNAL = 0x40,
MEM_ANY_INT = -1, // prefer internal
MEM_ANY_EXT = -2, // prefer external
MEM_ANY_CHG = -3, // even:external odd:internal
MEM_PRIMARY = -4, // reused primary surface
PROP_SCANTYPE = 0,
PROP_PADDING = 1,
PROP_BIAS = 2,
PROP_ROUNDING = 3,
PROP_FRAMENO = 4,
PROP_CODING = 5,
PROP_DEBUG = 6,
};
//---------------------------------------------------------------
// ati format
//
// input is idct_ati_t[length] array
// 8x8 idct matrix reconstruction:
//
// clear block
// for (pos=0;length>0;--length,++data)
// repeat X=0..3
// if (data->skipX==-1) break;
// pos += data->skipX
// block[scan[pos++]] = data->dataX
typedef struct idct_ati
{
char skip3,skip2,skip1,skip0;
short data1,data0,data3,data2;
} idct_ati;
typedef struct devinfo
{
char Name[0x50];
char Version[0x50];
int Revision;
int ChipId;
int RevisionId;
int TotalMemory;
int BusInterfaceMode;
int InternalMemSize;
int ExternalMemSize;
int Caps1;
int Caps2;
int Caps3;
int Caps4;
char Pad[128];
} devinfo;
typedef struct modeinfo
{
int Width;
int Height;
int PixelFormat;
int Freq;
int Rotation;
int Mirror;
} modeinfo;
typedef struct surfinfo
{
int Width;
int Height;
void* Addr;
int Pitch;
int Size;
int Class;
int One;
} surfinfo;
typedef struct planeinfo
{
int Width;
int Height;
void* Addr;
int Pitch;
int One;
} planeinfo;
typedef struct ahirect
{
int Left;
int Top;
int Right;
int Bottom;
} ahirect;
typedef struct ahipoint
{
int x;
int y;
} ahipoint;
typedef void* ahidevice;
typedef void* ahicontext;
typedef void* ahisurface;
typedef void* ahiidct;
typedef struct ahioverlay
{
ahirect DstRect; //0x00
ahirect SrcRect; //0x10
int ColorKey; //0x20
int ColorMask; //0x24
int Rotate; //0x28
int Mirror; //0x2C
int Zero; //0x30
} ahioverlay;
typedef struct ahi
{
overlay p;
idct IdctVMT;
bool_t Shrink;
bool_t Stretch;
bool_t StretchOnlyInternal;
bool_t BlitMode;
bool_t BlitDownScale;
rect OverlayRect;
video Overlay;
blitfx SoftFX;
int OvlFormat;
int OvlUVX2;
int OvlUVY2;
int OvlPlaneY;
int OvlPlaneU;
int OvlPlaneV;
// should be in the first part for lower offset
int (*AhiIDCTMComp8x8)(ahiidct* IDCT, const idct_ati* Data, int Len, int* Back, int* Fwd, int No, int ZigZagType);
int (*AhiIDCTMComp)(ahiidct* IDCT, int* Back, int* Fwd, int No);
int (*AhiIDCT8x8)(ahiidct* IDCT, const idct_ati* Data, int Len, int No, int ZigZagType);
ahiidct* IDCT;
int DCAdd;
//int DCAdj;
int MacroWidth;
int MacroNo;
int MacroSubNo;
int* MVBack;
int* MVFwd;
int MVBackTab[6];
int MVFwdTab[6];
idct_ati Data[16+2]; //+2 as safe because convert can write -1 after last item
int SaveCount;
int SaveScanType;
idct_ati SaveData[16];
int IDCTWidth;
int IDCTHeight;
int OverlayRPitch;
int ScaleWidth;
int ScaleHeight;
int ScaleCurr;
devinfo DevInfo;
modeinfo ModeInfo;
ahidevice* Device;
ahicontext* Context;
int MaxCount;
int AllCount; //BufCount + TempCount
int BufCount;
int TempCount;
int ShowNext;
int ShowCurr;
int ShowLast;
bool_t ShowNextIdle;
ahisurface* Primary; // only for blit mode
ahisurface* Buf[MAXIDCTBUF+MAXSCALE];
ahisurface* BufR[MAXIDCTBUF+MAXSCALE];
int BufMode[MAXIDCTBUF+MAXSCALE];
int BufFrameNo[MAXIDCTBUF+MAXSCALE];
ahioverlay Param;
tchar_t Version[128];
//idct
pin IDCTOutput;
int FrameNo;
int Zero;
bool_t IDCTRounding;
idct_block_t Block[8*8];
int (*AhiInit)(int Version);
int (*AhiTerm)();
int (*AhiDevEnum)(ahidevice** Device, devinfo* Info, int No);
int (*AhiDevOpen)(ahicontext** ContextOut, ahidevice* Device, const char* Name, int v);
int (*AhiDevClose)(ahicontext* Context);
int (*AhiDevClientVersion)(ahicontext* Context, const char* s);
int (*AhiDispModeGet)(ahicontext* Context, modeinfo* Info);
int (*AhiDispModeEnum)(ahicontext* Context, modeinfo* Info, int No);
int (*AhiDispModeClip)(ahicontext* Context, const ahirect*); //not sure
int (*AhiDispSurfGet)(ahicontext* Context, ahisurface** SurfaceOut);
int (*AhiSurfGetLargestFreeBlockSize)(ahicontext* Context, int Format, int* a, int* b, int Mem);
int (*AhiSurfAlloc)(ahicontext* Context, ahisurface** SurfaceOut, int* Size, int Format, int Mem);
int (*AhiSurfReuse)(ahicontext* Context, ahisurface** SurfaceOut, ahisurface* SurfaceReuse, int* Size, int Format, int Zero);
int (*AhiSurfFree)(ahicontext* Context, ahisurface* s);
int (*AhiSurfLock)(ahicontext* Context, ahisurface* s, void** Ptr, int Plane);
int (*AhiSurfUnlock)(ahicontext* Context, ahisurface* s, int Plane);
int (*AhiSurfInfo)(ahicontext* Context, ahisurface* s, surfinfo* Info);
int (*AhiSurfPlaneInfo)(ahicontext* Context, ahisurface* s, planeinfo* Info, int Plane);
int (*AhiDrawRopSet)(ahicontext* Context, int ROP);
int (*AhiDrawSurfSrcSet)(ahicontext* Context, ahisurface* Src, int Plane);
int (*AhiDrawSurfDstSet)(ahicontext* Context, ahisurface* Dst, int Plane);
int (*AhiDrawIdle)(ahicontext* Context, int v);
int (*AhiDispWaitVBlank)(ahicontext* Context, int v);
int (*AhiDrawBitBlt)(ahicontext* Context, const ahirect* DstRect, const ahipoint* SrcPos);
int (*AhiDrawStretchBlt)(ahicontext* Context, const ahirect* DstRect, const ahirect* SrcRect, int Mode);
int (*AhiDrawRotateBlt)(ahicontext* Context, const ahirect* DstRect, const ahipoint* SrcPos, int Rotate, int Mirror, int Zero);
int (*AhiDispOverlayCaps)(ahicontext* Context, int Mode, int* Caps);
int (*AhiDispOverlayState)(ahicontext* Context, int State, int Zero);
int (*AhiDispOverlayPos)(ahicontext* Context, const ahirect* Rect, int Zero);
int (*AhiDispOverlaySurf)(ahicontext* Context, ahisurface* Surface, ahioverlay* Info, int Mode);
int (*AhiIDCTOpen)(ahicontext* Context, ahiidct** IDCTOut, int Zero);
int (*AhiIDCTClose)(ahiidct* IDCT);
int (*AhiIDCTPropGet)(ahiidct* IDCT, int No, int* Data, int Size);
int (*AhiIDCTPropSet)(ahiidct* IDCT, int No, const int* Data, int Size);
int (*AhiIDCTFrameStart)(ahiidct* IDCT, ahisurface* Dst, ahisurface* Back, ahisurface* Fwd, int Frame, int Zero);
int (*AhiIDCTFrameEnd)(ahiidct* IDCT, int Frame);
int (*AhiUnmap)();
bool_t TmpInited;
bool_t NoRelease;
bool_t AllowStretchFlip;
bool_t AllowPrimaryReUse;
bool_t AllowLowBitdepth;
bool_t FullScreenOverlay; // overlay covers fullscreen
bool_t PrimaryReUse;
bool_t LowBitdepth;
bool_t Internal; // IDCT is using internal memory (it's faster, but less memory)
bool_t Landscape; // avoid external memory overlays in landscape mode
bool_t IDCTBug;
bool_t IDCTInit;
bool_t ErrorMemory;
} ahi;
const datatable AHIParams[] =
{
{ AHI_DEVICEBITMAP, TYPE_BOOL, DF_SETUP|DF_SOFTRESET|DF_NOSAVE|DF_CHECKLIST },
{ AHI_IDCTBUG, TYPE_BOOL, DF_SETUP|DF_CHECKLIST },
{ AHI_PRIMARYREUSE, TYPE_BOOL, DF_SETUP|DF_CHECKLIST },
{ AHI_LOWBITDEPTH, TYPE_BOOL, DF_SETUP|DF_CHECKLIST },
{ AHI_STRETCHFLIP, TYPE_BOOL, DF_SETUP|DF_CHECKLIST },
{ AHI_NORELEASE, TYPE_BOOL, DF_SETUP|DF_CHECKLIST },
{ AHI_NAME, TYPE_STRING, DF_SETUP | DF_RDONLY|DF_GAP },
{ AHI_VERSION, TYPE_STRING, DF_SETUP | DF_RDONLY },
{ AHI_REVISION, TYPE_INT, DF_SETUP | DF_RDONLY },
{ AHI_CHIPID, TYPE_INT, DF_SETUP | DF_RDONLY|DF_HEX },
{ AHI_REVISIONID, TYPE_INT, DF_SETUP | DF_RDONLY },
{ AHI_TOTALMEMORY, TYPE_INT, DF_SETUP | DF_RDONLY },
{ AHI_INTERNALTOTALMEM, TYPE_INT, DF_SETUP | DF_RDONLY },
{ AHI_INTERNALFREEMEM, TYPE_INT, DF_SETUP | DF_RDONLY },
{ AHI_EXTERNALTOTALMEM, TYPE_INT, DF_SETUP | DF_RDONLY },
{ AHI_EXTERNALFREEMEM, TYPE_INT, DF_SETUP | DF_RDONLY },
{ AHI_CAPS1, TYPE_INT, DF_SETUP | DF_RDONLY|DF_HEX },
{ AHI_CAPS2, TYPE_INT, DF_SETUP | DF_RDONLY|DF_HEX },
{ AHI_CAPS3, TYPE_INT, DF_SETUP | DF_RDONLY|DF_HEX },
{ AHI_CAPS4, TYPE_INT, DF_SETUP | DF_RDONLY|DF_HEX },
{ AHI_UNMAP, TYPE_INT, DF_SETUP | DF_RDONLY|DF_HEX },
DATATABLE_END(AHI_ID)
};
const tchar_t* ATIBase = T("System\\GDI\\Drivers\\ATI");
const tchar_t* DisableDevice = T("DisableDeviceBitmap");
static bool_t Ahi2PixelFormat(int Format, pixel* p)
{
switch (Format)
{
case FORMAT_PAL2:
p->Flags = PF_PALETTE;
p->BitCount = 2;
break;
case FORMAT_PAL4:
p->Flags = PF_PALETTE;
p->BitCount = 2;
break;
case FORMAT_PAL8:
p->Flags = PF_PALETTE;
p->BitCount = 2;
break;
case FORMAT_RGB444:
DefaultRGB(p,16,4,4,4,0,0,0);
break;
case FORMAT_RGB555:
DefaultRGB(p,16,5,5,5,0,0,0);
break;
case FORMAT_RGB565:
DefaultRGB(p,16,5,6,5,0,0,0);
break;
case FORMAT_YUYV:
p->Flags = PF_FOURCC;
p->FourCC = FOURCC_YUYV;
break;
case FORMAT_YVYU:
p->Flags = PF_FOURCC;
p->FourCC = FOURCC_YVYU;
break;
case FORMAT_YUV420:
p->Flags = PF_FOURCC;
p->FourCC = FOURCC_I420;
break;
case FORMAT_UYVY:
p->Flags = PF_FOURCC;
p->FourCC = FOURCC_UYVY;
break;
case FORMAT_VYUY:
p->Flags = PF_FOURCC;
p->FourCC = FOURCC_VYUY;
break;
case FORMAT_YUV422:
p->Flags = PF_FOURCC;
p->FourCC = FOURCC_YV16;
break;
default:
return 0;
}
return 1;
}
static void ClearPrimary(ahi* p)
{
ahisurface* Primary = NULL;
p->AhiDispSurfGet(p->Context,&Primary);
if (Primary)
{
void* Ptr;
surfinfo Info;
pixel Pixel;
p->AhiSurfInfo(p->Context,Primary,&Info);
if (p->AhiSurfLock(p->Context,Primary,&Ptr,0)==SUCCESS)
{
Ahi2PixelFormat(Info.Class,&Pixel);
FillColor(Ptr,Info.Pitch,0,0,Info.Width,Info.Height,Pixel.BitCount,0);
p->AhiSurfUnlock(p->Context,Primary,0);
}
}
}
static void SetLowBitdepth(ahi* p,bool_t Value)
{
if (p->LowBitdepth != Value && p->AllowLowBitdepth && p->DevInfo.ChipId == 0x57441002)
{
volatile int* Regs = ((int**)p->Context)[7];
int Ctrl;
p->LowBitdepth = Value;
if (Value && !p->PrimaryReUse)
ClearPrimary(p);
while ((Regs[0x153] & 0x400)==0); // wait until not in vblank
while ((Regs[0x153] & 0x400)!=0); // wait until in vblank
Ctrl = Regs[0x105];
Ctrl &= ~7;
Ctrl |= Value ? 2:6;
Regs[0x105] = Ctrl;
}
}
static bool_t Hide(ahi* p)
{
if (p->p.Show && p->AllCount)
{
SetLowBitdepth(p,0);
p->AhiDispOverlayState(p->Context,0,0);
p->AhiDispWaitVBlank(p->Context,0);
}
return 1;
}
static void FreeScale(ahi* p,bool_t* Hidden)
{
int No;
for (No=SCALE;No<SCALE+2;++No)
if (p->Buf[No])
{
if (Hidden && !*Hidden)
*Hidden = Hide(p);
p->AhiSurfFree(p->Context,p->Buf[No]);
p->Buf[No] = NULL;
if (p->BufMode[No] == MEM_PRIMARY)
{
p->PrimaryReUse = 0;
WaitDisable(0);
}
p->BufMode[No] = 0;
}
p->ScaleWidth = 0;
p->ScaleHeight = 0;
p->ScaleCurr = 0;
}
static void FreeBuffer(ahi* p,int No,bool_t* Hidden)
{
if (Hidden && !*Hidden && p->ShowCurr == No)
*Hidden = Hide(p);
if (p->Buf[No])
p->AhiSurfFree(p->Context,p->Buf[No]);
p->Buf[No] = NULL;
if (p->BufR[No])
p->AhiSurfFree(p->Context,p->BufR[No]);
p->BufR[No] = NULL;
if (p->BufMode[No] == MEM_PRIMARY)
{
p->PrimaryReUse = 0;
WaitDisable(0);
}
p->BufMode[No] = 0;
}
static int Lock(ahi* p,int No,planes Planes,bool_t Force)
{
if (!Force && (No<0 || No>=p->BufCount))
{
Planes[0] = NULL;
Planes[1] = NULL;
Planes[2] = NULL;
return ERR_INVALID_PARAM;
}
p->AhiDrawIdle(p->Context,0);
if (p->AhiSurfLock(p->Context,p->Buf[No],&Planes[0],p->OvlPlaneY)==SUCCESS)
{
if (!p->OvlPlaneU || p->AhiSurfLock(p->Context,p->Buf[No],&Planes[1],p->OvlPlaneU)==SUCCESS)
{
if (!p->OvlPlaneV || p->AhiSurfLock(p->Context,p->Buf[No],&Planes[2],p->OvlPlaneV)==SUCCESS)
return ERR_NONE;
if (p->OvlPlaneU) p->AhiSurfUnlock(p->Context,p->Buf[No],p->OvlPlaneU);
}
p->AhiSurfUnlock(p->Context,p->Buf[No],p->OvlPlaneY);
}
return ERR_DEVICE_ERROR;
}
static void Unlock(ahi* p,int No)
{
p->AhiSurfUnlock(p->Context,p->Buf[No],p->OvlPlaneY);
if (p->OvlPlaneU) p->AhiSurfUnlock(p->Context,p->Buf[No],p->OvlPlaneU);
if (p->OvlPlaneV) p->AhiSurfUnlock(p->Context,p->Buf[No],p->OvlPlaneV);
}
static bool_t CheckVersion(ahi* p,bool_t IDCT)
{
int c = IDCT?27:24;
int a,b;
StrToTcs(p->Version,TSIZEOF(p->Version),p->DevInfo.Version);
if (sscanf(p->DevInfo.Version,"%d.%d",&a,&b)!=2)
a = 2; // force true
return a>1 || (a==1 && b>=c);
}
static void GetMode(ahi* p)
{
// get current mode parameters
p->AhiDispModeGet(p->Context,&p->ModeInfo);
memset(&p->p.Output.Format.Video,0,sizeof(video));
p->p.Output.Format.Video.Width = p->ModeInfo.Width;
p->p.Output.Format.Video.Height = p->ModeInfo.Height;
p->p.Output.Format.Video.Direction = 0;
p->p.Output.Format.Video.Aspect = ASPECT_ONE;
if (p->ModeInfo.Rotation!=0 && p->ModeInfo.Rotation!=2)
p->p.Output.Format.Video.Direction ^= DIR_SWAPXY;
switch (p->ModeInfo.Rotation)
{
case 1:
p->p.Output.Format.Video.Direction ^= DIR_MIRRORLEFTRIGHT;
break;
case 2:
p->p.Output.Format.Video.Direction ^= DIR_MIRRORLEFTRIGHT|DIR_MIRRORUPDOWN;
break;
case 3:
p->p.Output.Format.Video.Direction ^= DIR_MIRRORUPDOWN;
break;
}
if (p->ModeInfo.Mirror & MIRROR_LEFTRIGHT)
p->p.Output.Format.Video.Direction ^= DIR_MIRRORLEFTRIGHT;
if (p->ModeInfo.Mirror & MIRROR_UPDOWN)
p->p.Output.Format.Video.Direction ^= DIR_MIRRORUPDOWN;
Ahi2PixelFormat(p->ModeInfo.PixelFormat,&p->p.Output.Format.Video.Pixel);
FillInfo(&p->p.Output.Format.Video.Pixel);
AdjustOrientation(&p->p.Output.Format.Video,0);
}
static bool_t UpdateOverlay(ahi* p,int BufCount,int TempCount);
static int IDCTUpdateFunc(ahi* p);
static void Done(ahi* p);
static bool_t SafeAhiInit(ahi* p)
{
if (p->TmpInited)
{
p->TmpInited = 0;
return 1;
}
return p->AhiInit(0)==SUCCESS;
}
static void SafeAhiTerm(ahi* p)
{
if (p->NoRelease)
p->TmpInited = 1;
else
{
p->AhiTerm();
if (p->AhiUnmap)
p->AhiUnmap();
}
}
static int UpdateNoRelease(ahi* p)
{
if (p->TmpInited && !p->NoRelease)
{
p->TmpInited = 0;
SafeAhiTerm(p);
}
return ERR_NONE;
}
static int Enum(ahi* p, int* No, datadef* Param)
{
if (OverlayEnum(&p->p,No,Param)==ERR_NONE)
return ERR_NONE;
return NodeEnumTable(No,Param,AHIParams);
}
static int Set(ahi* p,int No,const void* Data,int Size)
{
int Result = OverlaySet(&p->p,No,Data,Size);
switch (No)
{
case NODE_CRASH:
Done(p);
break;
case AHI_DEVICEBITMAP:
if (Size==sizeof(bool_t))
{
DWORD Disp;
DWORD Value;
HKEY Key;
if (RegCreateKeyEx(HKEY_LOCAL_MACHINE, ATIBase, 0, NULL, 0, 0, NULL, &Key, &Disp) == ERROR_SUCCESS)
{
Value = *(bool_t*)Data;
RegSetValueEx(Key, DisableDevice, 0, REG_DWORD, (LPBYTE)&Value, sizeof(Value));
RegCloseKey(Key);
Result = ERR_NONE;
}
}
break;
case AHI_STRETCHFLIP: SETVALUE(p->AllowStretchFlip,bool_t,ERR_NONE); break;
case AHI_LOWBITDEPTH: SETVALUE(p->AllowLowBitdepth,bool_t,ERR_NONE); break;
case AHI_PRIMARYREUSE: SETVALUE(p->AllowPrimaryReUse,bool_t,ERR_NONE); break;
case AHI_NORELEASE: SETVALUE(p->NoRelease,bool_t,UpdateNoRelease(p)); break; // no compare
case AHI_IDCTBUG: SETVALUE(p->IDCTBug,bool_t,IDCTUpdateFunc(p)); break;
}
return Result;
}
static int GetFreeMemory(ahi* p,int Mem)
{
int a=0;
int b;
if (p->AhiSurfGetLargestFreeBlockSize)
{
if (p->Context)
p->AhiSurfGetLargestFreeBlockSize(p->Context,FORMAT_YUV420,&a,&b,Mem);
else
if (SafeAhiInit(p))
{
int No;
for (No=0;;No++)
{
int Result = p->AhiDevEnum(&p->Device,&p->DevInfo,No);
if (Result == SUCCESS && CheckVersion(p,0))
{
if (p->AhiDevOpen(&p->Context,p->Device,DevOpenName,2)==SUCCESS)
{
p->AhiDevClientVersion(p->Context,CLIENTVERSION);
p->AhiSurfGetLargestFreeBlockSize(p->Context,FORMAT_YUV420,&a,&b,Mem);
p->AhiDevClose(p->Context);
}
p->Context = NULL;
break;
}
if (Result == ENDENUM)
break;
}
SafeAhiTerm(p);
}
a = (a * 3) >> 1; // 12bit/pixel
}
return a;
}
static int Get(ahi* p,int No,void* Data,int Size)
{
int Result = OverlayGet(&p->p,No,Data,Size);
switch (No)
{
case AHI_NAME:
StrToTcs((tchar_t*)Data,Size/sizeof(tchar_t),p->DevInfo.Name);
Result = ERR_NONE;
break;
case AHI_VERSION:
StrToTcs((tchar_t*)Data,Size/sizeof(tchar_t),p->DevInfo.Version);
Result = ERR_NONE;
break;
case AHI_DEVICEBITMAP:
if (Size==sizeof(bool_t))
{
HKEY Key;
Result = ERR_NONE;
*(bool_t*)Data = 0;
if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, ATIBase, 0, 0, &Key) == ERROR_SUCCESS)
{
DWORD Value;
DWORD RegSize = sizeof(Value);
DWORD RegType;
if (RegQueryValueEx(Key, DisableDevice, 0, &RegType, (LPBYTE)&Value, &RegSize) == ERROR_SUCCESS &&
RegType == REG_DWORD && Value!=0)
*(bool_t*)Data = 1;
RegCloseKey(Key);
}
}
break;
case AHI_STRETCHFLIP: GETVALUE(p->AllowStretchFlip,bool_t); break;
case AHI_LOWBITDEPTH: GETVALUE(p->AllowLowBitdepth,bool_t); break;
case AHI_PRIMARYREUSE: GETVALUE(p->AllowPrimaryReUse,bool_t); break;
case AHI_NORELEASE: GETVALUE(p->NoRelease,bool_t); break;
case AHI_IDCTBUG: GETVALUE(p->IDCTBug,bool_t); break;
case AHI_REVISION: GETVALUE(p->DevInfo.Revision,int); break;
case AHI_CHIPID: GETVALUE(p->DevInfo.ChipId,int); break;
case AHI_REVISIONID: GETVALUE(p->DevInfo.RevisionId,int); break;
case AHI_TOTALMEMORY: GETVALUE(p->DevInfo.TotalMemory,int); break;
case AHI_INTERNALTOTALMEM: GETVALUE(p->DevInfo.InternalMemSize,int); break;
case AHI_EXTERNALTOTALMEM: GETVALUE(p->DevInfo.ExternalMemSize,int); break;
case AHI_INTERNALFREEMEM: GETVALUE(GetFreeMemory(p,MEM_INTERNAL),int); break;
case AHI_EXTERNALFREEMEM: GETVALUE(GetFreeMemory(p,MEM_EXTERNAL),int); break;
case AHI_CAPS1: GETVALUE(p->DevInfo.Caps1,int); break;
case AHI_CAPS2: GETVALUE(p->DevInfo.Caps2,int); break;
case AHI_CAPS3: GETVALUE(p->DevInfo.Caps3,int); break;
case AHI_CAPS4: GETVALUE(p->DevInfo.Caps4,int); break;
case AHI_UNMAP: GETVALUE((int)p->AhiUnmap,int); break;
}
return Result;
}
static int GetPitch(ahi* p,ahisurface* Surf)
{
planeinfo Info;
surfinfo SInfo;
if (p->OvlPlaneY)
{
p->AhiSurfPlaneInfo(p->Context,Surf,&Info,p->OvlPlaneY);
return Info.Pitch;
}
else
{
p->AhiSurfInfo(p->Context,Surf,&SInfo);
return SInfo.Pitch;
}
}
static bool_t AllocBuffer(ahi* p,int No,int Width,int Height,int Mode)
{
int FirstMode;
int SecondMode;
ahisurface* Surf = NULL;
ahisurface* SurfR = NULL;
int FinalMode = 0;
int Size[2];
Size[0] = Width;
Size[1] = Height;
if (Mode == MEM_ANY_CHG)
Mode = (No & 1) ? MEM_ANY_INT : MEM_ANY_EXT;
if (Mode == MEM_ANY_INT)
{
FirstMode = MEM_INTERNAL;
SecondMode = MEM_EXTERNAL;
}
else
if (Mode == MEM_ANY_EXT)
{
FirstMode = MEM_EXTERNAL;
SecondMode = MEM_INTERNAL;
}
else
{
FirstMode = Mode;
SecondMode = 0;
}
p->AhiSurfAlloc(p->Context,&Surf,Size,p->OvlFormat,FirstMode);
if (Surf)
FinalMode = FirstMode;
if (!Surf && SecondMode)
{
p->AhiSurfAlloc(p->Context,&Surf,Size,p->OvlFormat,SecondMode);
if (Surf)
FinalMode = SecondMode;
}
if (!Surf && p->FullScreenOverlay && !p->Landscape && !p->PrimaryReUse && p->AllowPrimaryReUse)
{
ahisurface* Primary = NULL;
p->AhiDispSurfGet(p->Context,&Primary);
if (Primary)
{
p->AhiSurfReuse(p->Context,&Surf,Primary,Size,p->OvlFormat,0);
if (Surf)
{
FinalMode = MEM_PRIMARY;
p->PrimaryReUse = 1;
WaitDisable(1);
}
}
}
DEBUG_MSG4(DEBUG_VIDEO,T("AHIALLOC %d: %d,%d %d"),No,Size[0],Size[1],FinalMode);
if (Surf)
{
void* Ptr;
if (No < SCALE)
{
p->Overlay.Pitch = GetPitch(p,Surf);
Size[0] = Height;
Size[1] = Width;
p->AhiSurfReuse(p->Context,&SurfR,Surf,Size,p->OvlFormat,0);
if (!SurfR)
{
// this shouldn't happen
p->AhiSurfFree(p->Context,Surf);
return 0;
}
p->OverlayRPitch = GetPitch(p,SurfR);
}
p->Buf[No] = Surf;
p->BufR[No] = SurfR;
p->BufMode[No] = FinalMode;
p->BufFrameNo[No] = -1;
if (p->OvlPlaneY)
{
planeinfo Info;
p->AhiSurfPlaneInfo(p->Context,Surf,&Info,p->OvlPlaneY);
if (p->AhiSurfLock(p->Context,Surf,&Ptr,p->OvlPlaneY)==SUCCESS)
{
FillColor(Ptr,Info.Pitch,0,0,Info.Width,Info.Height,8,0);
p->AhiSurfUnlock(p->Context,Surf,p->OvlPlaneY);
}
p->AhiSurfPlaneInfo(p->Context,Surf,&Info,p->OvlPlaneU);
if (p->AhiSurfLock(p->Context,Surf,&Ptr,p->OvlPlaneU)==SUCCESS)
{
FillColor(Ptr,Info.Pitch,0,0,Info.Width,Info.Height,8,128);
p->AhiSurfUnlock(p->Context,Surf,p->OvlPlaneU);
}
p->AhiSurfPlaneInfo(p->Context,Surf,&Info,p->OvlPlaneV);
if (p->AhiSurfLock(p->Context,Surf,&Ptr,p->OvlPlaneV)==SUCCESS)
{
FillColor(Ptr,Info.Pitch,0,0,Info.Width,Info.Height,8,128);
p->AhiSurfUnlock(p->Context,Surf,p->OvlPlaneV);
}
}
else
{
surfinfo SInfo;
p->AhiSurfInfo(p->Context,Surf,&SInfo);
if (p->AhiSurfLock(p->Context,Surf,&Ptr,0)==SUCCESS)
{
FillColor(Ptr,SInfo.Pitch,0,0,SInfo.Width,SInfo.Height,16,0);
p->AhiSurfUnlock(p->Context,Surf,0);
}
}
return 1;
}
return 0;
}
static void UpdateOverlaySurf(ahi* p,bool_t Idle)
{
int Show = p->ShowCurr;
if (p->Buf[SCALE])
{
Show = SCALE + p->ScaleCurr;
Idle = 1; // is this needed?
}
if (p->Buf[Show])
{
if (Idle) p->AhiDrawIdle(p->Context,0);
p->AhiDispOverlaySurf(p->Context,p->Buf[Show],&p->Param,0);
//DEBUG_MSG1(DEBUG_VIDEO,T("ATI %08x"),p->Buf[Show]);
}
}
static void Stretch(ahi* p,bool_t Update,bool_t Flip)
{
ahisurface* Src;
ahisurface* Dst;
ahirect DstRect;
ahirect SrcRect;
int ScaleMode = (p->p.FX.Flags & (BLITFX_ARITHSTRETCH50|BLITFX_ARITHSTRETCHALWAYS)) ? 5:1;
if (p->Buf[SCALE+1] && Flip)
p->ScaleCurr ^= 1;
Src = p->Buf[p->ShowCurr];
Dst = p->Buf[SCALE+p->ScaleCurr];
DstRect.Left = 0;
DstRect.Top = 0;
DstRect.Right = p->ScaleWidth >> p->OvlUVX2;
DstRect.Bottom = p->ScaleHeight >> p->OvlUVY2;
SrcRect.Left = p->OverlayRect.x >> p->OvlUVX2;
SrcRect.Top = p->OverlayRect.y >> p->OvlUVY2;
SrcRect.Right = (p->OverlayRect.x + p->OverlayRect.Width) >> p->OvlUVX2;
SrcRect.Bottom = (p->OverlayRect.y + p->OverlayRect.Height) >> p->OvlUVY2;
if (p->OvlPlaneU)
{
if (p->Shrink) p->AhiDrawIdle(p->Context,0);
p->AhiDrawSurfSrcSet(p->Context,Src,p->OvlPlaneU);
p->AhiDrawSurfDstSet(p->Context,Dst,p->OvlPlaneU);
if (p->Stretch)
p->AhiDrawStretchBlt(p->Context,&DstRect,&SrcRect,ScaleMode);
else
p->AhiDrawBitBlt(p->Context,&DstRect,(ahipoint*)&SrcRect.Left);
}
if (p->OvlPlaneV)
{
if (p->Shrink) p->AhiDrawIdle(p->Context,0);
p->AhiDrawSurfSrcSet(p->Context,Src,p->OvlPlaneV);
p->AhiDrawSurfDstSet(p->Context,Dst,p->OvlPlaneV);
if (p->Stretch)
p->AhiDrawStretchBlt(p->Context,&DstRect,&SrcRect,ScaleMode);
else
p->AhiDrawBitBlt(p->Context,&DstRect,(ahipoint*)&SrcRect.Left);
}
DstRect.Left <<= p->OvlUVX2;
DstRect.Top <<= p->OvlUVY2;
DstRect.Right <<= p->OvlUVX2;
DstRect.Bottom <<= p->OvlUVY2;
SrcRect.Left <<= p->OvlUVX2;
SrcRect.Top <<= p->OvlUVY2;
SrcRect.Right <<= p->OvlUVX2;
SrcRect.Bottom <<= p->OvlUVY2;
if (p->Shrink) p->AhiDrawIdle(p->Context,0);
p->AhiDrawSurfSrcSet(p->Context,Src,p->OvlPlaneY);
p->AhiDrawSurfDstSet(p->Context,Dst,p->OvlPlaneY);
if (p->Stretch)
p->AhiDrawStretchBlt(p->Context,&DstRect,&SrcRect,ScaleMode);
else
p->AhiDrawBitBlt(p->Context,&DstRect,(ahipoint*)&SrcRect.Left);
if (p->Buf[SCALE+1] && Update && Flip)
UpdateOverlaySurf(p,1);
}
static void SwapPtr(ahi* p,int a,int b,int SwapShow)
{
ahisurface* t;
t = p->Buf[a];
p->Buf[a] = p->Buf[b];
p->Buf[b] = t;
t = p->BufR[a];
p->BufR[a] = p->BufR[b];
p->BufR[b] = t;
SwapInt(&p->BufMode[a],&p->BufMode[b]);
if (SwapShow)
{
SwapInt(&p->BufFrameNo[a],&p->BufFrameNo[b]);
if (p->ShowNext == a)
p->ShowNext = b;
else
if (p->ShowNext == b)
p->ShowNext = a;
if (p->ShowLast == a)
p->ShowLast = b;
else
if (p->ShowLast == b)
p->ShowLast = a;
if (p->ShowCurr == a)
p->ShowCurr = b;
else
if (p->ShowCurr == b)
p->ShowCurr = a;
}
}
static void MoveBuf(ahi* p,int Src,int Dst)
{
ahirect DstRect;
ahipoint SrcPos;
DstRect.Left = DstRect.Top = 0;
DstRect.Right = p->Overlay.Width;
DstRect.Bottom = p->Overlay.Height;
SrcPos.x = SrcPos.y = 0;
p->AhiDrawSurfSrcSet(p->Context,p->Buf[Src],p->OvlPlaneY);
p->AhiDrawSurfDstSet(p->Context,p->Buf[Dst],p->OvlPlaneY);
p->AhiDrawBitBlt(p->Context,&DstRect,&SrcPos);
DstRect.Right >>= p->OvlUVX2;
DstRect.Bottom >>= p->OvlUVY2;
if (p->OvlPlaneU)
{
p->AhiDrawSurfSrcSet(p->Context,p->Buf[Src],p->OvlPlaneU);
p->AhiDrawSurfDstSet(p->Context,p->Buf[Dst],p->OvlPlaneU);
p->AhiDrawBitBlt(p->Context,&DstRect,&SrcPos);
}
if (p->OvlPlaneV)
{
p->AhiDrawSurfSrcSet(p->Context,p->Buf[Src],p->OvlPlaneV);
p->AhiDrawSurfDstSet(p->Context,p->Buf[Dst],p->OvlPlaneV);
p->AhiDrawBitBlt(p->Context,&DstRect,&SrcPos);
}
}
static void SwapBuf(ahi* p,int a,int b)
{
planes s,Tmp;
if (SurfaceAlloc(Tmp,&p->Overlay)==ERR_NONE)
{
if (Lock(p,a,s,0)==ERR_NONE)
{
SurfaceCopy(&p->Overlay,&p->Overlay,s,Tmp,NULL); // save from a
Unlock(p,a);
MoveBuf(p,b,a); // move b->a
if (Lock(p,b,s,0)==ERR_NONE)
{
SurfaceCopy(&p->Overlay,&p->Overlay,Tmp,s,NULL); // restore to b
Unlock(p,b);
}
SwapPtr(p,a,b,0); // swap pointers
}
SurfaceFree(Tmp);
}
}
static void Optimize(ahi* p)
{
if (p->Buf[SCALE] && p->BufCount==3 &&
!(p->BufMode[0] == p->BufMode[1] && p->BufMode[1] == p->BufMode[2]))
{
// we have one buffer in different pool
// b-frame motion compensation is faster if the two reference frames
// are in different pool as the b-frame
if (p->BufMode[1] == p->BufMode[2])
SwapBuf(p,0,2);
else
if (p->BufMode[0] == p->BufMode[2])
SwapBuf(p,1,2);
}
}
static void UpdateBrightness(ahi* p,int Brightness)
{
int Delta,No;
int DCAdd = Brightness * DCFACTOR;
if (p->DCAdd != DCAdd)
{
Delta = DCAdd - p->DCAdd;
p->DCAdd = DCAdd;
if (p->IDCT)
{
planes s,Tmp;
int ValidTmp = 0;
int SwapNo = p->TempCount ? p->BufCount : 0;
int MacroNo;
int MacroCount = (p->Overlay.Width >> 4)*(p->Overlay.Height >> 4);
// we need to save one buffer and adjust manually (if there are no temp buffers)
if (p->BufCount && !p->TempCount && Lock(p,SwapNo,s,0)==ERR_NONE)
{
if (SurfaceAlloc(Tmp,&p->Overlay)==ERR_NONE)
{
ValidTmp = 1;
SurfaceCopy(&p->Overlay,&p->Overlay,s,Tmp,NULL);
}
Unlock(p,SwapNo);
}
*(int32_t*)&p->Data[0] = -1;
p->Data[0].skip0 = 0;
p->Data[0].data0 = (idct_block_t)Delta;
for (No=p->TempCount ? 0:1;No<p->BufCount;++No)
{
// swap context
p->AhiIDCTFrameStart(p->IDCT,p->Buf[SwapNo],p->Buf[No],NULL,p->FrameNo,0);
for (MacroNo=0;MacroNo<MacroCount;++MacroNo)
{
p->AhiIDCTMComp8x8(p->IDCT,p->Data,1,&p->Zero,NULL,MacroNo,1);
p->AhiIDCTMComp8x8(p->IDCT,p->Data,1,&p->Zero,NULL,MacroNo,1);
p->AhiIDCTMComp8x8(p->IDCT,p->Data,1,&p->Zero,NULL,MacroNo,1);
p->AhiIDCTMComp8x8(p->IDCT,p->Data,1,&p->Zero,NULL,MacroNo,1);
p->AhiIDCTMComp8x8(p->IDCT,NULL,0,&p->Zero,NULL,MacroNo,0);
p->AhiIDCTMComp8x8(p->IDCT,NULL,0,&p->Zero,NULL,MacroNo,0);
}
p->AhiIDCTFrameEnd(p->IDCT,p->FrameNo++);
// swap pointer
SwapPtr(p,No,SwapNo,0);
}
if (ValidTmp)
{
if (Lock(p,SwapNo,s,0)==ERR_NONE)
{
blitfx FX;
memset(&FX,0,sizeof(FX));
FX.ScaleX = SCALE_ONE;
FX.ScaleY = SCALE_ONE;
FX.Brightness = Delta / DCFACTOR;
SurfaceCopy(&p->Overlay,&p->Overlay,Tmp,s,&FX);
Unlock(p,SwapNo);
}
SurfaceFree(Tmp);
}
}
}
}
static void FreePrimaryReUse(ahi* p);
static void UpdateDirection(ahi* p,int Dir)
{
int No;
if (p->Overlay.Direction != Dir)
{
planes s,Tmp;
video TmpSurface;
int ValidTmp = 0;
int SwapNo;
// hide overlay
if (p->p.Show && p->AllCount)
{
if (p->PrimaryReUse)
FreePrimaryReUse(p);
p->AhiDispOverlayState(p->Context,0,0);
p->AhiDispWaitVBlank(p->Context,0);
}
SwapNo = p->TempCount ? p->BufCount : 0;
// we need to save one buffer and swap manually (if there are no temp buffers)
if (p->BufCount && !p->TempCount && Lock(p,SwapNo,s,0)==ERR_NONE)
{
if (SurfaceAlloc(Tmp,&p->Overlay)==ERR_NONE)
{
ValidTmp = 1;
TmpSurface = p->Overlay;
SurfaceCopy(&p->Overlay,&p->Overlay,s,Tmp,NULL);
}
Unlock(p,SwapNo);
}
p->Overlay.Direction = Dir;
SwapInt(&p->Overlay.Width,&p->Overlay.Height);
SwapInt(&p->Overlay.Pitch,&p->OverlayRPitch);
IDCTUpdateFunc(p);
// swap buffer pointers
for (No=0;No<p->AllCount;++No)
{
ahisurface* t = p->Buf[No];
p->Buf[No] = p->BufR[No];
p->BufR[No] = t;
}
// swapxy content of buffers
for (No=p->TempCount ? 0:1;No<p->BufCount;++No)
{
ahirect DstRect;
ahipoint SrcPos;
DstRect.Left = DstRect.Top = 0;
DstRect.Right = p->Overlay.Width;
DstRect.Bottom = p->Overlay.Height;
SrcPos.x = SrcPos.y = 0;
p->AhiDrawSurfSrcSet(p->Context,p->BufR[No],p->OvlPlaneY);
p->AhiDrawSurfDstSet(p->Context,p->Buf[SwapNo],p->OvlPlaneY);
p->AhiDrawRotateBlt(p->Context,&DstRect,&SrcPos,1,1,0);
DstRect.Right >>= p->OvlUVX2;
DstRect.Bottom >>= p->OvlUVY2;
if (p->OvlPlaneU)
{
p->AhiDrawSurfSrcSet(p->Context,p->BufR[No],p->OvlPlaneU);
p->AhiDrawSurfDstSet(p->Context,p->Buf[SwapNo],p->OvlPlaneU);
p->AhiDrawRotateBlt(p->Context,&DstRect,&SrcPos,1,1,0);
}
if (p->OvlPlaneV)
{
p->AhiDrawSurfSrcSet(p->Context,p->BufR[No],p->OvlPlaneV);
p->AhiDrawSurfDstSet(p->Context,p->Buf[SwapNo],p->OvlPlaneV);
p->AhiDrawRotateBlt(p->Context,&DstRect,&SrcPos,1,1,0);
}
SwapPtr(p,No,SwapNo,0);
}
if (ValidTmp)
{
if (Lock(p,SwapNo,s,0)==ERR_NONE)
{
SurfaceRotate(&TmpSurface,&p->Overlay,Tmp,s,DIR_SWAPXY);
Unlock(p,SwapNo);
}
SurfaceFree(Tmp);
}
if (p->ShowNext >= 0)
p->ShowCurr = p->ShowNext;
if (p->ShowCurr<0 || p->ShowCurr>=p->BufCount)
p->ShowCurr = 0;
}
}
static void UpdateColorKey(ahi* p)
{
int No;
p->p.ColorKey = COLORKEY; // use colorkey by default
if (p->p.FullScreenViewport)
p->p.ColorKey = CRGB(0,0,0); // black colorkey because of lowbitdepth
if (p->PrimaryReUse || p->OvlFormat != FORMAT_YUV420)
p->p.ColorKey = RGB_NULL;
if (p->Landscape)
{
// disable colorkey for external overlays in landscape mode
if (p->Buf[SCALE])
{
if (p->BufMode[SCALE] == MEM_EXTERNAL)
p->p.ColorKey = RGB_NULL;
if (p->BufMode[SCALE+1] == MEM_EXTERNAL)
p->p.ColorKey = RGB_NULL;
}
else
{
for (No=0;No<p->AllCount;++No)
if (p->BufMode[No] == MEM_EXTERNAL)
{
p->p.ColorKey = RGB_NULL;
break;
}
}
}
}
static void FreePrimaryReUse(ahi* p)
{
int No;
if (p->BufMode[SCALE] == MEM_PRIMARY || p->BufMode[SCALE+1] == MEM_PRIMARY)
FreeScale(p,NULL);
for (No=0;No<p->AllCount;++No)
if (p->BufMode[No] == MEM_PRIMARY)
{
if (No != p->AllCount-1)
{
MoveBuf(p,No,p->AllCount-1);
SwapPtr(p,No,p->AllCount-1,0);
}
FreeBuffer(p,p->AllCount-1,NULL);
p->AllCount--;
p->TempCount = p->AllCount - p->BufCount;
if (p->TempCount < 0)
{
p->BufCount = p->AllCount;
p->TempCount = 0;
}
}
ClearPrimary(p);
}
static void UpdateLowBitdepth(ahi* p)
{
SetLowBitdepth(p,p->p.Show && p->p.FullScreenViewport && !p->BlitMode);
}
static void UpdateAlign(ahi* p,int ScaleMode)
{
blitfx OvlFX = p->p.FX;
bool_t FullScreenOverlay;
rect FullScreen;
rect OverlayRect;
PhyToVirt(NULL,&FullScreen,&p->p.Output.Format.Video);
VirtToPhy(&p->p.Viewport,&p->p.DstAlignedRect,&p->p.Output.Format.Video);
VirtToPhy(NULL,&p->OverlayRect,&p->p.Input.Format.Video);
if (OvlFX.Direction & DIR_SWAPXY)
{
SwapInt(&p->OverlayRect.Width,&p->OverlayRect.Height);
SwapInt(&OvlFX.ScaleX,&OvlFX.ScaleY);
}
OvlFX.Direction &= ~DIR_SWAPXY;
if (!ScaleMode ||
(OvlFX.ScaleX == OvlFX.ScaleY &&
OvlFX.ScaleX >= (SCALE_ONE*98)/100 && OvlFX.ScaleX < (SCALE_ONE*103)/100))
OvlFX.ScaleX = OvlFX.ScaleY = SCALE_ONE;
p->Stretch = OvlFX.ScaleX != SCALE_ONE || OvlFX.ScaleY != SCALE_ONE;
p->StretchOnlyInternal = (p->Stretch && ScaleMode==2);
p->Shrink = OvlFX.ScaleX < SCALE_ONE || OvlFX.ScaleY < SCALE_ONE;
if ((p->p.FX.Flags & (BLITFX_ARITHSTRETCH50|BLITFX_ARITHSTRETCHALWAYS)) && p->Stretch)
{
// avoid bilinear scale overrun (shrink source)
if (p->OverlayRect.Width>2)
{
OvlFX.ScaleX = Scale(OvlFX.ScaleX,p->OverlayRect.Width,p->OverlayRect.Width-2);
p->OverlayRect.Width -= 2;
}
if (p->OverlayRect.Height>2)
{
OvlFX.ScaleY = Scale(OvlFX.ScaleY,p->OverlayRect.Height,p->OverlayRect.Height-2);
p->OverlayRect.Height -= 2;
}
}
AnyAlign(&p->p.DstAlignedRect, &p->OverlayRect, &OvlFX, 2, 1, SCALE_ONE>>1,SCALE_ONE*16);
PhyToVirt(&p->p.DstAlignedRect,&p->p.GUIAlignedRect,&p->p.Output.Format.Video);
FullScreenOverlay = EqRect(&FullScreen,&p->p.GUIAlignedRect);
if (FullScreenOverlay != p->FullScreenOverlay)
{
p->FullScreenOverlay = FullScreenOverlay;
p->p.Overlay = !FullScreenOverlay;
p->MaxCount = MAXIDCTBUF;
}
if (p->PrimaryReUse && !p->FullScreenOverlay)
FreePrimaryReUse(p);
// if (ScaleMode>0 && p->IDCT && !p->Internal && p->Stretch && OvlFX.ScaleX < (SCALE_ONE*13/10))
// {
// external idct buffer with external scale buffer would be very slow
// not too much scale factor -> fall back to 100% if internal scale buffer not available
// p->StretchOnlyInternal = 1;
// }
if (ScaleMode>0 && p->IDCT && p->Landscape && !p->Stretch && !p->FullScreenOverlay)
{
// using idct with external memory and 100% zoom in landscape mode
// this means external overlay in landscape mode -> try internal scale buffer (100% scale)
// (except when the overlay covers the full screen)
p->Stretch = 1;
p->StretchOnlyInternal = 1; // but don't use external memory (it would make no sense)
}
if (p->Stretch)
{
p->SoftFX.Flags &= ~(BLITFX_AVOIDTEARING|BLITFX_VMEMROTATED|BLITFX_VMEMUPDOWN);
}
else
{
// no BLITFX_VMEMROTATED needed because overlay is always in lcd space
// (just the primary RGB surface is rotated)
p->SoftFX.Flags |= BLITFX_AVOIDTEARING;
if (p->p.FX.Direction & DIR_MIRRORUPDOWN)
p->SoftFX.Flags |= BLITFX_VMEMUPDOWN;
}
BlitRelease(p->p.Soft);
p->p.Soft = BlitCreate(&p->Overlay,&p->p.Input.Format.Video,&p->SoftFX,&p->p.Caps);
if (p->IDCT)
p->p.Caps = VC_BRIGHTNESS;
// because blit might use alignment enlarge the dest area
OverlayRect = p->OverlayRect;
OverlayRect.Width = (OverlayRect.Width + (OverlayRect.x & 15) + 15) & ~15;
OverlayRect.Height = (OverlayRect.Height + (OverlayRect.y & 15) + 15) & ~15;
OverlayRect.x &= ~15;
OverlayRect.y &= ~15;
VirtToPhy(NULL,&p->p.SrcAlignedRect,&p->p.Input.Format.Video);
BlitAlign(p->p.Soft, &OverlayRect, &p->p.SrcAlignedRect);
}
// build ahi overlay param
static void UpdateAHI(ahi* p)
{
if (p->Buf[SCALE])
{
p->Param.SrcRect.Left = 0;
p->Param.SrcRect.Top = 0;
}
else
{
p->Param.SrcRect.Left = p->OverlayRect.x;
p->Param.SrcRect.Top = p->OverlayRect.y;
}
p->Param.SrcRect.Right = p->Param.SrcRect.Left + p->p.DstAlignedRect.Width;
p->Param.SrcRect.Bottom = p->Param.SrcRect.Top + p->p.DstAlignedRect.Height;
p->Param.DstRect.Left = p->p.DstAlignedRect.x;
p->Param.DstRect.Top = p->p.DstAlignedRect.y;
p->Param.DstRect.Right = p->p.DstAlignedRect.x + p->p.DstAlignedRect.Width;
p->Param.DstRect.Bottom = p->p.DstAlignedRect.y + p->p.DstAlignedRect.Height;
DEBUG_MSG4(DEBUG_VIDEO,T("UpdateAHI %d,%d,%d,%d"),
p->Param.SrcRect.Left,
p->Param.SrcRect.Top,
p->Param.SrcRect.Right,
p->Param.SrcRect.Bottom);
p->Param.Mirror = 0;
if (p->p.FX.Direction & DIR_MIRRORLEFTRIGHT)
p->Param.Mirror |= MIRROR_LEFTRIGHT;
if (p->p.FX.Direction & DIR_MIRRORUPDOWN)
p->Param.Mirror |= MIRROR_UPDOWN;
if (p->p.ColorKey == CRGB(0,0,0)) {
// lowbitdepth
p->Param.ColorMask = 0xF;
p->Param.ColorKey = 0;
}
else
if (p->p.ColorKey != RGB_NULL) {
p->Param.ColorMask =
p->p.Output.Format.Video.Pixel.BitMask[0] |
p->p.Output.Format.Video.Pixel.BitMask[1] |
p->p.Output.Format.Video.Pixel.BitMask[2];
p->Param.ColorKey = RGBToFormat(p->p.ColorKey,&p->p.Output.Format.Video.Pixel);
}
else
{
p->Param.ColorMask = 0;
p->Param.ColorKey = 0;
}
}
static void UpdateAlloc(ahi* p,int BufCount,int AllCount,int ScaleMode,bool_t* Hidden)
{
int No;
int Mode;
if (ScaleMode==2)
Mode = MEM_EXTERNAL; // only accept external
else
if (p->IDCT)
Mode = MEM_ANY_CHG;
else
Mode = MEM_ANY_INT; // prefer internal memory transfer
if (!p->IDCT && p->Landscape && p->AllCount)
{
// try to reallocate buffer if it's not in the right memory
if ((Mode == MEM_EXTERNAL && p->BufMode[0] != MEM_EXTERNAL) ||
(Mode == MEM_ANY_INT && p->BufMode[0] != MEM_INTERNAL))
{
// free surfaces
FreeScale(p,Hidden);
for (No=p->AllCount-1;No>=0;--No)
FreeBuffer(p,No,Hidden);
p->AllCount = 0;
}
}
if (AllCount != p->AllCount)
{
FreeScale(p,Hidden);
if (AllCount < p->AllCount && p->PrimaryReUse)
FreePrimaryReUse(p);
//try to keep same number of internal and external buffers
if (Mode == MEM_ANY_CHG)
{
int Ext = 0;
int Int = 0;
for (No=0;No<AllCount;++No)
{
if (p->BufMode[No] == MEM_EXTERNAL)
Ext++;
if (p->BufMode[No] == MEM_INTERNAL)
Int++;
}
for (No=AllCount;No<p->AllCount;++No)
{
int Search = 0;
if (p->BufMode[No] == MEM_EXTERNAL && Ext<Int)
Search = MEM_INTERNAL;
if (p->BufMode[No] == MEM_INTERNAL && Int<Ext)
Search = MEM_EXTERNAL;
if (Search)
{
int No2;
for (No2=0;No2<AllCount;++No2)
if (p->BufMode[No2] == Search)
{
MoveBuf(p,No2,No);
SwapPtr(p,No2,No,0);
if (Search == MEM_EXTERNAL)
{
Ext--;
Int++;
}
else
{
Ext++;
Int--;
}
break;
}
}
}
}
//free unneccessary buffers
for (No=p->AllCount-1;No>=AllCount;--No)
FreeBuffer(p,No,Hidden);
if (p->AllCount > AllCount)
p->AllCount = AllCount;
if (p->IDCT && p->Internal)
{
//allocate neccessary buffers in internal memory (if possible)
for (No=p->AllCount;No<AllCount;++No)
{
if (!AllocBuffer(p,No,p->Overlay.Width,p->Overlay.Height,MEM_INTERNAL))
{
// failed? need use to external? (temp buffers doesn't count)
if (p->AllCount < BufCount && p->DevInfo.ExternalMemSize)
{
p->Internal = 0;
// free all buffers, so they can be realloced as external
for (No=0;No<p->AllCount;++No)
FreeBuffer(p,No,Hidden);
p->AllCount = 0;
}
break;
}
p->AllCount = No+1;
}
}
//allocate neccessary buffers
for (No=p->AllCount;No<AllCount;++No)
{
if (!AllocBuffer(p,No,p->Overlay.Width,p->Overlay.Height,Mode))
{
p->MaxCount = max(1,p->AllCount);
break;
}
p->AllCount = No+1;
}
if (p->ShowCurr >= p->AllCount)
p->ShowCurr = 0;
if (p->ShowNext >= p->AllCount)
p->ShowNext = -1;
if (p->ShowLast >= p->AllCount)
p->ShowLast = -1;
p->BufCount = min(p->AllCount,BufCount);
p->TempCount = p->AllCount - p->BufCount;
}
}
static bool_t UpdateOverlay(ahi* p,int BufCount,int TempCount)
{
int ScaleMode;
bool_t Hidden = 0;
int AllCount = BufCount + TempCount;
if (AllCount>p->MaxCount) return 0;
p->SoftFX.Flags = 0;
p->SoftFX.Brightness = p->p.FX.Brightness;
p->SoftFX.Contrast = p->p.FX.Contrast;
p->SoftFX.Saturation = p->p.FX.Saturation;
p->SoftFX.Direction = p->p.FX.Direction & DIR_SWAPXY;
p->SoftFX.RGBAdjust[0] = p->p.FX.RGBAdjust[0];
p->SoftFX.RGBAdjust[1] = p->p.FX.RGBAdjust[1];
p->SoftFX.RGBAdjust[2] = p->p.FX.RGBAdjust[2];
ScaleMode = 1;
if (!p->IDCT && p->Landscape && (p->p.FX.ScaleX != SCALE_ONE || p->p.FX.ScaleY != SCALE_ONE))
ScaleMode = 2; // first try normal=external scale=internal
scaletry:
// alloc buffers
UpdateAlloc(p,BufCount,AllCount,ScaleMode,&Hidden);
// align
UpdateAlign(p,ScaleMode);
// allocate/free scale surface
if (p->AllCount && p->Stretch)
{
if (p->ScaleWidth != p->p.DstAlignedRect.Width ||
p->ScaleHeight != p->p.DstAlignedRect.Height)
{
int Mode;
FreeScale(p,&Hidden);
if (p->StretchOnlyInternal)
Mode = MEM_INTERNAL; // only accept internal
else
if (p->BufMode[0] == MEM_INTERNAL) // try opposite of normal buffer
Mode = MEM_ANY_EXT;
else
Mode = MEM_ANY_INT;
AllocBuffer(p,SCALE,p->p.DstAlignedRect.Width,p->p.DstAlignedRect.Height,Mode);
if (p->AllowStretchFlip)
AllocBuffer(p,SCALE+1,p->p.DstAlignedRect.Width,p->p.DstAlignedRect.Height,Mode);
if (p->Buf[SCALE])
{
p->ScaleCurr = 0;
p->ScaleWidth = p->p.DstAlignedRect.Width;
p->ScaleHeight = p->p.DstAlignedRect.Height;
Optimize(p);
Stretch(p,0,0);
}
}
}
else
FreeScale(p,&Hidden);
if (p->Stretch && !p->Buf[SCALE] && p->AllCount)
{
--ScaleMode;
goto scaletry; // no memory for scale buffer -> try again
}
UpdateColorKey(p);
OverlayUpdateShow(&p->p,1);
if (p->p.ColorKey != RGB_NULL)
WinInvalidate(&p->p.Viewport,1);
UpdateAHI(p);
UpdateOverlaySurf(p,1);
if ((p->p.Show || p->PrimaryReUse) && p->BufCount)
{
p->AhiDispOverlayState(p->Context,p->p.Show || p->PrimaryReUse,0);
UpdateLowBitdepth(p);
}
if (!TempCount && p->AllCount != AllCount && p->BufCount<2 && !p->ErrorMemory)
{
p->ErrorMemory = 1;
ShowError(AHI_ID,AHI_ID,AHI_OUT_OF_MEMORY);
}
return p->AllCount == AllCount;
}
static int UpdateBlit(ahi* p)
{
blitfx OvlFX = p->p.FX;
video Overlay;
int BufWidth,BufHeight;
p->p.ColorKey = RGB_NULL;
ReTry:
p->SoftFX = p->p.FX;
p->SoftFX.ScaleX = SCALE_ONE; // scale handled by hardware
p->SoftFX.ScaleY = SCALE_ONE;
OvlFX.Direction = 0;
if (p->BlitDownScale)
{
p->SoftFX.ScaleX >>= 1;
p->SoftFX.ScaleY >>= 1;
OvlFX.ScaleX <<= 1;
OvlFX.ScaleY <<= 1;
}
//align to 100%
if (OvlFX.ScaleX > SCALE_ONE-(SCALE_ONE/16) && OvlFX.ScaleX < SCALE_ONE+(SCALE_ONE/16) &&
OvlFX.ScaleY > SCALE_ONE-(SCALE_ONE/16) && OvlFX.ScaleY < SCALE_ONE+(SCALE_ONE/16))
{
OvlFX.ScaleX = SCALE_ONE;
OvlFX.ScaleY = SCALE_ONE;
}
if (p->SoftFX.Direction & DIR_SWAPXY)
SwapInt(&OvlFX.ScaleX,&OvlFX.ScaleY);
p->Overlay.Direction = CombineDir(p->p.InputDirection,p->p.OrigFX.Direction,p->p.Output.Format.Video.Direction);
Overlay = p->Overlay;
Overlay.Width = p->p.Input.Format.Video.Width;
Overlay.Height = p->p.Input.Format.Video.Height;
if (p->BlitDownScale)
{
Overlay.Width >>= 1;
Overlay.Height >>= 1;
}
if (Overlay.Direction & DIR_SWAPXY)
SwapInt(&Overlay.Width,&Overlay.Height);
VirtToPhy(&p->p.Viewport,&p->p.DstAlignedRect,&p->p.Output.Format.Video);
VirtToPhy(NULL,&p->OverlayRect,&Overlay);
AnyAlign(&p->p.DstAlignedRect, &p->OverlayRect, &OvlFX, 2, 1, SCALE_ONE>>1,SCALE_ONE*16);
p->Stretch = (OvlFX.ScaleX != SCALE_ONE || OvlFX.ScaleY != SCALE_ONE) &&
(p->p.DstAlignedRect.Width != p->OverlayRect.Width && p->p.DstAlignedRect.Height != p->OverlayRect.Height);
VirtToPhy(NULL,&p->p.SrcAlignedRect,&p->p.Input.Format.Video);
BlitRelease(p->p.Soft);
p->p.Soft = BlitCreate(&Overlay,&p->p.Input.Format.Video,&p->SoftFX,&p->p.Caps);
BlitAlign(p->p.Soft,&p->OverlayRect,&p->p.SrcAlignedRect);
// pitch has to 16byte aligned, so to be able to rotate width we must align 8 pixels (16bit RGB)
BufWidth = (p->OverlayRect.Width+7) & ~7;
BufHeight = (p->OverlayRect.Height+7) & ~7;
if (!p->Buf[0] || p->Overlay.Width != BufWidth || p->Overlay.Height != BufHeight)
{
FreeBuffer(p,0,NULL);
p->Overlay.Width = BufWidth;
p->Overlay.Height = BufHeight;
if (!AllocBuffer(p,0,BufWidth,BufHeight,MEM_ANY_INT))
{
if (!p->BlitDownScale)
{
p->BlitDownScale = 1;
goto ReTry;
}
return ERR_OUT_OF_MEMORY;
}
}
BlitRelease(p->p.Soft);
p->p.Soft = BlitCreate(&p->Overlay,&p->p.Input.Format.Video,&p->SoftFX,&p->p.Caps);
BlitAlign(p->p.Soft,&p->OverlayRect,&p->p.SrcAlignedRect);
if (!p->Stretch) // no scaling -> adjust dst rectangle with soft yuv blitting alignement
{
p->p.DstAlignedRect.x += (p->p.DstAlignedRect.Width - p->OverlayRect.Width) >> 1;
p->p.DstAlignedRect.y += (p->p.DstAlignedRect.Height - p->OverlayRect.Height) >> 1;
p->p.DstAlignedRect.Width = p->OverlayRect.Width;
p->p.DstAlignedRect.Height = p->OverlayRect.Height;
}
PhyToVirt(&p->p.DstAlignedRect,&p->p.GUIAlignedRect,&p->p.Output.Format.Video);
return ERR_NONE;
}
static int Reset(ahi* p)
{
if (p->Context)
GetMode(p);
return ERR_NONE;
}
static int Orientation(void* This)
{
ahi* p = (ahi*)This;
if (!p->Context)
{
p->p.Output.Format.Video.Direction = -1;
if (SafeAhiInit(p))
{
int No;
for (No=0;;No++)
{
int Result = p->AhiDevEnum(&p->Device,&p->DevInfo,No);
if (Result == SUCCESS && CheckVersion(p,0))
{
if (p->AhiDevOpen(&p->Context,p->Device,DevOpenName,2)==SUCCESS)
{
p->AhiDevClientVersion(p->Context,CLIENTVERSION);
GetMode(p);
p->AhiDevClose(p->Context);
}
p->Context = NULL;
break;
}
if (Result == ENDENUM)
break;
}
SafeAhiTerm(p);
}
}
return p->p.Output.Format.Video.Direction;
}
static int Blit(ahi* p, const constplanes Data, const constplanes DataLast);
static int BlitOverlay(ahi* p, const constplanes Data, const constplanes DataLast);
static int Update(ahi* p);
static int UpdateShow(ahi* p);
/*
static void CheckMem(const tchar_t* s)
{
MEMORYSTATUS Status;
Status.dwLength = sizeof(Status);
GlobalMemoryStatus(&Status);
DebugMessage(T("%s %d %d"),s,Status.dwAvailPhys,Status.dwAvailVirtual);
}
*/
static int Init(ahi* p)
{
int No;
int Result = ERR_DEVICE_ERROR;
p->Device = NULL;
p->Context = NULL;
memset(&p->Param,0,sizeof(p->Param));
for (No=0;No<MAXIDCTBUF+MAXSCALE;++No)
{
p->Buf[No] = NULL;
p->BufR[No] = NULL;
p->BufMode[No] = 0;
p->BufFrameNo[No] = -1;
}
if (SafeAhiInit(p))
{
p->SoftFX = p->p.FX;
p->SoftFX.ScaleX = SCALE_ONE;
p->SoftFX.ScaleY = SCALE_ONE;
p->SoftFX.Direction = 0;
memset(&p->Overlay,0,sizeof(video));
p->Overlay.Width = ALIGN16(p->IDCTInit ? p->IDCTWidth:p->p.Input.Format.Video.Width);
p->Overlay.Height = ALIGN16(p->IDCTInit ? p->IDCTHeight:p->p.Input.Format.Video.Height);
p->Overlay.Direction = p->IDCTInit ? 0:p->p.Input.Format.Video.Direction;
p->Overlay.Aspect = ASPECT_ONE;
p->BlitDownScale = 0;
if (p->IDCTInit && !PlanarYUV420(&p->p.Input.Format.Video.Pixel))
{
SafeAhiTerm(p);
return ERR_NOT_SUPPORTED;
}
p->ErrorMemory = p->Overlay.Width==0 || p->Overlay.Height==0;
p->Landscape = 0;
p->Internal = 1;
p->ScaleWidth = 0;
p->ScaleHeight = 0;
p->ScaleCurr = 0;
p->ShowCurr = 0;
p->ShowNext = -1;
p->ShowNextIdle = 0;
p->ShowLast = -1;
p->MaxCount = MAXIDCTBUF;
p->AllCount = 0;
p->BufCount = 0;
p->TempCount = 0;
p->Zero = 0;
p->FrameNo = 0;
p->LowBitdepth = 0;
p->PrimaryReUse = 0;
p->Primary = NULL;
WaitDisable(0);
for (No=0;;No++)
{
int AtiResult = p->AhiDevEnum(&p->Device,&p->DevInfo,No);
if (AtiResult == SUCCESS)
{
if (!CheckVersion(p,p->IDCTInit))
{
ShowError(AHI_ID,AHI_ID,AHI_OLDVERSION,p->Version);
p->Context = NULL;
Result = ERR_NOT_SUPPORTED; // don't show device error message afterwards
break;
}
AtiResult = FAIL;
TRY_BEGIN
AtiResult = p->AhiDevOpen(&p->Context,p->Device,DevOpenName,2);
TRY_END;
if (AtiResult != SUCCESS)
{
ShowError(AHI_ID,AHI_ID,AHI_OPEN_ERROR);
p->Context = NULL;
Result = ERR_NOT_SUPPORTED; // don't show device error message afterwards
break;
}
p->AhiDevClientVersion(p->Context,CLIENTVERSION);
p->AhiDrawRopSet(p->Context,0xCCCC);
p->AhiDispOverlayState(p->Context,0,0);
p->AhiDispSurfGet(p->Context,&p->Primary);
GetMode(p);
if (p->DevInfo.ExternalMemSize>0 &&
PlanarYUV(&p->p.Input.Format.Video.Pixel,NULL,NULL,NULL))
{
// because of software rotation we can't use YUV422
// even if the source is in this format. so we are using
// YUV420 with all YUV planar formats
p->Overlay.Pixel.Flags = PF_YUV420;
p->p.Overlay = 1;
p->BlitMode = 0;
p->OvlFormat = FORMAT_YUV420;
p->OvlUVX2 = 1;
p->OvlUVY2 = 1;
p->OvlPlaneY = PLANE_Y;
p->OvlPlaneU = PLANE_U;
p->OvlPlaneV = PLANE_V;
p->p.Blit = (ovlblit)BlitOverlay;
p->p.Update = (ovlfunc)Update;
p->p.UpdateShow = (ovlfunc)UpdateShow;
}
else
{
if (p->IDCTInit) // this shouldn't happen
{
p->AhiDevClose(p->Context);
p->Context = NULL;
break;
}
DefaultRGB(&p->Overlay.Pixel,16,5,6,5,0,0,0);
p->p.Overlay = 0;
p->BlitMode = 1;
p->OvlFormat = FORMAT_RGB565;
p->OvlUVX2 = 0;
p->OvlUVY2 = 0;
p->OvlPlaneY = 0;
p->OvlPlaneU = 0;
p->OvlPlaneV = 0;
p->p.Blit = (ovlblit)Blit;
p->p.Update = (ovlfunc)UpdateBlit;
p->p.UpdateShow = (ovlfunc)NULL;
}
// landscape mode doesn't like external memory overlays,
// probably reading the external primary framebuffer conflicts with overlay readings
if ((p->ModeInfo.Rotation!=0 && p->ModeInfo.Rotation!=2) && p->DevInfo.ExternalMemSize>0)
{
p->Landscape = 1;
p->Internal = 0;
}
if (p->IDCTInit)
{
p->AhiIDCTOpen(p->Context,&p->IDCT,0);
if (!p->IDCT)
{
p->AhiDevClose(p->Context);
p->Context = NULL;
ShowError(AHI_ID,AHI_ID,AHI_OPEN_ERROR);
Result = ERR_NOT_SUPPORTED; // don't show device error message afterwards
break;
}
p->IDCTRounding = 1;
IDCTUpdateFunc(p);
p->AhiIDCTPropSet(p->IDCT,PROP_ROUNDING,&p->IDCTRounding,sizeof(int));
p->AhiIDCTPropSet(p->IDCT,PROP_BIAS,&p->Zero,sizeof(int));
}
Result = ERR_NONE;
break;
}
if (AtiResult == ENDENUM)
break;
}
if (!p->Context)
SafeAhiTerm(p);
}
return Result;
}
static void Done(ahi* p)
{
int No;
if (p->Context && p->IDCT)
{
p->AhiIDCTClose(p->IDCT);
p->IDCT = NULL;
}
FreeScale(p,NULL);
for (No=MAXIDCTBUF-1;No>=0;--No)
FreeBuffer(p,No,NULL);
p->TempCount = p->AllCount = p->BufCount = 0;
if (p->Context)
{
SetLowBitdepth(p,0);
p->AhiDispOverlayState(p->Context,0,0);
p->AhiDevClose(p->Context);
SafeAhiTerm(p);
p->Context = NULL;
}
}
static int Update(ahi* p)
{
UpdateDirection(p,(p->p.FX.Direction ^ p->p.Input.Format.Video.Direction) & DIR_SWAPXY);
UpdateBrightness(p,p->p.FX.Brightness);
if (!UpdateOverlay(p,p->IDCT?p->BufCount:1,0)) // temp buffers are freed!
return ERR_OUT_OF_MEMORY;
return ERR_NONE;
}
static int UpdateShow(ahi* p)
{
UpdateLowBitdepth(p);
p->AhiDispOverlayState(p->Context,p->p.Show,0);
return ERR_NONE;
}
static int Blit(ahi* p, const constplanes Data, const constplanes DataLast)
{
ahisurface* Src = p->Buf[0];
ahisurface* Dst = p->Primary;
ahirect DstRect;
ahirect SrcRect;
int ScaleMode = (p->p.FX.Flags & (BLITFX_ARITHSTRETCH50|BLITFX_ARITHSTRETCHALWAYS)) ? 5:1;
planes Planes;
p->AhiDrawIdle(p->Context,0);
if (Src && Dst && p->AhiSurfLock(p->Context,Src,&Planes[0],0)==SUCCESS)
{
BlitImage(p->p.Soft,Planes,Data,DataLast,-1,-1);
p->AhiSurfUnlock(p->Context,Src,0);
DstRect.Left = p->p.DstAlignedRect.x;
DstRect.Top = p->p.DstAlignedRect.y;
DstRect.Right = p->p.DstAlignedRect.x + p->p.DstAlignedRect.Width;
DstRect.Bottom = p->p.DstAlignedRect.y + p->p.DstAlignedRect.Height;
SrcRect.Left = p->OverlayRect.x;
SrcRect.Top = p->OverlayRect.y;
SrcRect.Right = p->OverlayRect.x + p->OverlayRect.Width;
SrcRect.Bottom = p->OverlayRect.y + p->OverlayRect.Height;
p->AhiDrawSurfSrcSet(p->Context,Src,0);
p->AhiDrawSurfDstSet(p->Context,Dst,0);
if (p->Stretch)
p->AhiDrawStretchBlt(p->Context,&DstRect,&SrcRect,ScaleMode);
else
p->AhiDrawBitBlt(p->Context,&DstRect,(ahipoint*)&SrcRect.Left);
}
return ERR_NONE;
}
static int BlitOverlay(ahi* p, const constplanes Data, const constplanes DataLast)
{
planes Planes;
int Result;
Result = Lock(p,p->ShowCurr,Planes,0);
if (Result == ERR_NONE)
{
BlitImage(p->p.Soft,Planes,Data,DataLast,-1,-1);
Unlock(p,p->ShowCurr);
if (p->Buf[SCALE])
Stretch(p,1,0);
}
return Result;
}
//**********************
//* IDCT *
//**********************
const uint8_t ScanTable[3][64] = {
{
0, 1, 8, 16, 9, 2, 3, 10,
17, 24, 32, 25, 18, 11, 4, 5,
12, 19, 26, 33, 40, 48, 41, 34,
27, 20, 13, 6, 7, 14, 21, 28,
35, 42, 49, 56, 57, 50, 43, 36,
29, 22, 15, 23, 30, 37, 44, 51,
58, 59, 52, 45, 38, 31, 39, 46,
53, 60, 61, 54, 47, 55, 62, 63
},
{
0, 1, 2, 3, 8, 9, 16, 17,
10, 11, 4, 5, 6, 7, 15, 14,
13, 12, 19, 18, 24, 25, 32, 33,
26, 27, 20, 21, 22, 23, 28, 29,
30, 31, 34, 35, 40, 41, 48, 49,
42, 43, 36, 37, 38, 39, 44, 45,
46, 47, 50, 51, 56, 57, 58, 59,
52, 53, 54, 55, 60, 61, 62, 63
},
{
0, 8, 16, 24, 1, 9, 2, 10,
17, 25, 32, 40, 48, 56, 57, 49,
41, 33, 26, 18, 3, 11, 4, 12,
19, 27, 34, 42, 50, 58, 35, 43,
51, 59, 20, 28, 5, 13, 6, 14,
21, 29, 36, 44, 52, 60, 37, 45,
53, 61, 22, 30, 7, 15, 23, 31,
38, 46, 54, 62, 39, 47, 55, 63
}};
const uint8_t ZigZagSwap[64] = {
0, 8, 1, 2, 9, 16, 24, 17,
10, 3, 4, 11, 18, 25, 32, 40,
33, 26, 19, 12, 5, 6, 13, 20,
27, 34, 41, 48, 56, 49, 42, 35,
28, 21, 14, 7, 15, 22, 29, 36,
43, 50, 57, 58, 51, 44, 37, 30,
23, 31, 38, 45, 52, 59, 60, 53,
46, 39, 47, 54, 61, 62, 55, 63
};
const uint8_t ZigZagSwapLength[64] = {
1, 3, 3, 6, 6, 6, 10, 10,
10, 10, 15, 15, 15, 15, 15, 21,
21, 21, 21, 21, 21, 28, 28, 28,
28, 28, 28, 28, 36, 36, 36, 36,
36, 36, 36, 36, 43, 43, 43, 43,
43, 43, 43, 49, 49, 49, 49, 49,
49, 54, 54, 54, 54, 54, 58, 58,
58, 58, 61, 61, 61, 63, 63, 64
};
#define AHI(p) ((ahi*)((char*)(p)-(int)&(((ahi*)0)->IdctVMT)))
// input: Block, Length
#define AHIDCBLOCK(Offset) \
{ \
if (Length < 1) \
{ \
Block[0] = (idct_block_t)(Offset); \
Length = 1; \
} \
else \
Block[0] = (idct_block_t)(Block[0] + (Offset));\
}
#define AHIMVINC \
if (AHI(p)->MVBack) AHI(p)->MVBack++; \
if (AHI(p)->MVFwd) AHI(p)->MVFwd++;
// ADJUST: don't care about MVFwd (only in b-frames which are not accumulated)
#define AHIMVADJBLOCK \
if (AHI(p)->MVBack && (AHI(p)->MVBack[0] & 0x00020002)==0x00020002) \
AHIDCBLOCK(2);
// Block, Length -> Dst, Count
#define AHIPACK(Dst) \
ScanEnd = Scan + Length; \
for (Data=Dst;;++Data) \
{ \
int v; \
*(int32_t*)Data = -1; \
\
Last = Scan; \
while (Scan != ScanEnd && !Block[*Scan]) ++Scan; \
if (Scan == ScanEnd) break; \
v = *Scan; \
Data->skip0 = (char)(Scan++ - Last); \
Data->data0 = Block[v]; \
\
Count++; \
Last = Scan; \
while (Scan != ScanEnd && !Block[*Scan]) ++Scan; \
if (Scan == ScanEnd) break; \
v = *Scan; \
Data->skip1 = (char)(Scan++ - Last); \
Data->data1 = Block[v]; \
\
Last = Scan; \
while (Scan != ScanEnd && !Block[*Scan]) ++Scan; \
if (Scan == ScanEnd) break; \
v = *Scan; \
Data->skip2 = (char)(Scan++ - Last); \
Data->data2 = Block[v]; \
\
Last = Scan; \
while (Scan != ScanEnd && !Block[*Scan]) ++Scan; \
if (Scan == ScanEnd) break; \
v = *Scan; \
Data->skip3 = (char)(Scan++ - Last); \
Data->data3 = Block[v]; \
}
#define AHIPACKNORMAL(ScanType) \
{ \
const unsigned char *Scan = ScanTable[ScanType]; \
const unsigned char *ScanEnd; \
const unsigned char *Last; \
idct_ati *Data; \
AHIPACK(AHI(p)->Data) \
}
#define AHIPACKSWAP(Dst,ScanType) \
{ \
const unsigned char *Scan; \
const unsigned char *ScanEnd; \
const unsigned char *Last; \
idct_ati *Data; \
if (ScanType == IDCTSCAN_ZIGZAG) \
{ \
Scan = ZigZagSwap; \
Length = ZigZagSwapLength[Length-1]; \
} \
else \
{ \
Scan = ScanTable[ScanType]; \
ScanType = 3 - ScanType; \
} \
AHIPACK(Dst) \
}
#define AHIPACKSWAPZIGZAG(Dst) \
{ \
const unsigned char *Scan; \
const unsigned char *ScanEnd; \
const unsigned char *Last; \
idct_ati *Data; \
Scan = ZigZagSwap; \
Length = ZigZagSwapLength[Length-1]; \
AHIPACK(Dst) \
}
#define AHIBLOCKSWAP(ScanType) \
{ \
if (SubNo <= 4) \
AHIDCBLOCK(AHI(p)->DCAdd) \
Count = 0; \
if (SubNo == 2) \
{ \
if (Length>0 && Length<=64) \
AHIPACKSWAP(AHI(p)->SaveData,ScanType) \
AHI(p)->SaveCount = Count; \
AHI(p)->SaveScanType = ScanType; \
} \
else \
{ \
if (Length>0 && Length<=64) \
AHIPACKSWAP(AHI(p)->Data,ScanType) \
AHI(p)->AhiIDCT8x8(AHI(p)->IDCT,AHI(p)->Data,Count,AHI(p)->MacroNo,1 << ScanType); \
AHIMVINC; \
if (SubNo == 3) \
{ \
AHI(p)->AhiIDCT8x8(AHI(p)->IDCT,AHI(p)->SaveData,AHI(p)->SaveCount,AHI(p)->MacroNo,1 << AHI(p)->SaveScanType); \
AHIMVINC; \
} \
} \
}
#define AHIMCOMPBLOCKSWAP \
{ \
Count = 0; \
if (SubNo == 2) \
{ \
if (Length>0 && Length<=64) \
AHIPACKSWAPZIGZAG(AHI(p)->SaveData) \
AHI(p)->SaveCount = Count; \
} \
else \
{ \
if (Length>0 && Length<=64) \
AHIPACKSWAPZIGZAG(AHI(p)->Data) \
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,AHI(p)->Data,Count,AHI(p)->MVBack,AHI(p)->MVFwd,AHI(p)->MacroNo,1 << IDCTSCAN_ZIGZAG);\
AHIMVINC; \
if (SubNo == 3) \
{ \
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,AHI(p)->SaveData,AHI(p)->SaveCount,AHI(p)->MVBack,AHI(p)->MVFwd,AHI(p)->MacroNo,1 << IDCTSCAN_ZIGZAG);\
AHIMVINC; \
} \
} \
}
#define AHIQPEL(MVPtr) \
MV = *(MVPtr++); \
MV <<= 1; \
MV &= ~0x00010000;
#define AHIQPELSWAP(MVPtr) \
MV = *(MVPtr++); \
MV = (MV << 17) | \
((uint32_t)MV >> 15); \
MV &= ~0x00010001;
static void IDCTMComp(void* p,const int* MVBack,const int* MVFwd)
{
if (MVBack)
{
int MV;
AHI(p)->MVBack = AHI(p)->MVBackTab;
AHIQPEL(MVBack); AHI(p)->MVBackTab[0] = MV;
AHIQPEL(MVBack); AHI(p)->MVBackTab[1] = MV;
AHIQPEL(MVBack); AHI(p)->MVBackTab[2] = MV;
AHIQPEL(MVBack); AHI(p)->MVBackTab[3] = MV;
AHIQPEL(MVBack); AHI(p)->MVBackTab[4] = MV;
AHIQPEL(MVBack); AHI(p)->MVBackTab[5] = MV;
}
else
AHI(p)->MVBack = NULL;
if (MVFwd)
{
int MV;
AHI(p)->MVFwd = AHI(p)->MVFwdTab;
AHIQPEL(MVFwd); AHI(p)->MVFwdTab[0] = MV;
AHIQPEL(MVFwd); AHI(p)->MVFwdTab[1] = MV;
AHIQPEL(MVFwd); AHI(p)->MVFwdTab[2] = MV;
AHIQPEL(MVFwd); AHI(p)->MVFwdTab[3] = MV;
AHIQPEL(MVFwd); AHI(p)->MVFwdTab[4] = MV;
AHIQPEL(MVFwd); AHI(p)->MVFwdTab[5] = MV;
}
else
AHI(p)->MVFwd = NULL;
}
static void IDCTMCompSwap(void* p,const int* MVBack,const int* MVFwd)
{
if (MVBack)
{
int MV;
AHI(p)->MVBack = AHI(p)->MVBackTab;
AHIQPELSWAP(MVBack); AHI(p)->MVBackTab[0] = MV;
AHIQPELSWAP(MVBack); AHI(p)->MVBackTab[2] = MV;
AHIQPELSWAP(MVBack); AHI(p)->MVBackTab[1] = MV;
AHIQPELSWAP(MVBack); AHI(p)->MVBackTab[3] = MV;
AHIQPELSWAP(MVBack); AHI(p)->MVBackTab[4] = MV;
AHIQPELSWAP(MVBack); AHI(p)->MVBackTab[5] = MV;
}
else
AHI(p)->MVBack = NULL;
if (MVFwd)
{
int MV;
AHI(p)->MVFwd = AHI(p)->MVFwdTab;
AHIQPELSWAP(MVFwd); AHI(p)->MVFwdTab[0] = MV;
AHIQPELSWAP(MVFwd); AHI(p)->MVFwdTab[2] = MV;
AHIQPELSWAP(MVFwd); AHI(p)->MVFwdTab[1] = MV;
AHIQPELSWAP(MVFwd); AHI(p)->MVFwdTab[3] = MV;
AHIQPELSWAP(MVFwd); AHI(p)->MVFwdTab[4] = MV;
AHIQPELSWAP(MVFwd); AHI(p)->MVFwdTab[5] = MV;
}
else
AHI(p)->MVFwd = NULL;
}
static void IDCTProcess(void* p,int x,int y)
{
AHI(p)->MacroSubNo = 0;
AHI(p)->MacroNo = x + y*AHI(p)->MacroWidth;
}
static void IDCTProcessSwap(void* p,int x,int y)
{
AHI(p)->MacroSubNo = 0;
AHI(p)->MacroNo = y + x*AHI(p)->MacroWidth;
}
static void IDCTIntra(void* p,idct_block_t *Block,int Length,int ScanType)
{
int Count = 0;
int SubNo = ++AHI(p)->MacroSubNo;
if (SubNo <= 4)
AHIDCBLOCK(AHI(p)->DCAdd)
if (Length>0 && Length<=64)
AHIPACKNORMAL(ScanType)
AHI(p)->AhiIDCT8x8(AHI(p)->IDCT,AHI(p)->Data,Count,AHI(p)->MacroNo,1 << ScanType);
}
static void IDCTInter(void* p,idct_block_t *Block,int Length)
{
int Count = 0;
if (Length>0 && Length<=64)
AHIPACKNORMAL(IDCTSCAN_ZIGZAG)
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,AHI(p)->Data,Count,AHI(p)->MVBack,AHI(p)->MVFwd,AHI(p)->MacroNo,1 << IDCTSCAN_ZIGZAG);
AHIMVINC
}
static void IDCTInterAdj(void* p,idct_block_t *Block,int Length)
{
int Count = 0;
AHIMVADJBLOCK
if (Length>0 && Length<=64)
AHIPACKNORMAL(IDCTSCAN_ZIGZAG)
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,AHI(p)->Data,Count,AHI(p)->MVBack,AHI(p)->MVFwd,AHI(p)->MacroNo,1 << IDCTSCAN_ZIGZAG);
AHIMVINC
}
static void IDCTIntraSwap(void* p,idct_block_t *Block,int Length,int ScanType)
{
int Count;
int SubNo = ++AHI(p)->MacroSubNo;
AHIBLOCKSWAP(ScanType);
}
static void IDCTInterSwap(void* p,idct_block_t *Block,int Length)
{
int Count;
int SubNo = ++AHI(p)->MacroSubNo;
AHIMCOMPBLOCKSWAP;
}
static void IDCTInterSwapAdj(void* p,idct_block_t *Block,int Length)
{
int Count;
int SubNo = ++AHI(p)->MacroSubNo;
AHIMVADJBLOCK
AHIMCOMPBLOCKSWAP
}
static void IDCTCopy16x16(void* p,int x,int y,int Forward)
{
int MacroNo = x + y*AHI(p)->MacroWidth;
int* Back = NULL;
int* Fwd = NULL;
if (Forward)
Fwd = &AHI(p)->Zero;
else
Back = &AHI(p)->Zero;
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,NULL,0,Back,Fwd,MacroNo,0);
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,NULL,0,Back,Fwd,MacroNo,0);
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,NULL,0,Back,Fwd,MacroNo,0);
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,NULL,0,Back,Fwd,MacroNo,0);
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,NULL,0,Back,Fwd,MacroNo,0);
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,NULL,0,Back,Fwd,MacroNo,0);
}
static void IDCTCopy16x16Swap(void* p,int x,int y,int Forward)
{
int MacroNo = y + x*AHI(p)->MacroWidth;
int* Back = NULL;
int* Fwd = NULL;
if (Forward)
Fwd = &AHI(p)->Zero;
else
Back = &AHI(p)->Zero;
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,NULL,0,Back,Fwd,MacroNo,0);
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,NULL,0,Back,Fwd,MacroNo,0);
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,NULL,0,Back,Fwd,MacroNo,0);
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,NULL,0,Back,Fwd,MacroNo,0);
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,NULL,0,Back,Fwd,MacroNo,0);
AHI(p)->AhiIDCTMComp8x8(AHI(p)->IDCT,NULL,0,Back,Fwd,MacroNo,0);
}
static int IDCTUpdateFunc(ahi* p)
{
if (p->Overlay.Direction)
{
p->IdctVMT.Copy16x16 = IDCTCopy16x16Swap;
p->IdctVMT.Process = IDCTProcessSwap;
p->IdctVMT.MComp8x8 = IDCTMCompSwap;
p->IdctVMT.MComp16x16 = IDCTMCompSwap;
p->IdctVMT.Intra8x8 = (idctintra)IDCTIntraSwap;
p->IdctVMT.Inter8x8 = (idctinter)(p->IDCTBug ? IDCTInterSwapAdj : IDCTInterSwap);
}
else
{
p->IdctVMT.Copy16x16 = IDCTCopy16x16;
p->IdctVMT.Process = IDCTProcess;
p->IdctVMT.MComp8x8 = IDCTMComp;
p->IdctVMT.MComp16x16 = IDCTMComp;
p->IdctVMT.Intra8x8 = (idctintra)IDCTIntra;
p->IdctVMT.Inter8x8 = (idctinter)(p->IDCTBug ? IDCTInterAdj : IDCTInter);
}
return ERR_NONE;
}
static int IDCTOutputFormat(ahi* p, const void* Data, int Size)
{
packetformat Format;
int Result;
p->IDCTInit = 1;
if (Size == sizeof(video))
{
memset(&Format,0,sizeof(Format));
Format.Type = PACKET_VIDEO;
Format.Format.Video = *(const video*)Data;
Data = &Format;
Size = sizeof(packetformat);
//IDCTWidth or IDCTHeight could have changes so invalidate current input format
memset(&p->p.Input.Format.Video,0,sizeof(video));
}
Result = p->p.Node.Set((node*)p,OUT_INPUT|PIN_FORMAT,Data,Size);
if (Size && Result != ERR_NONE)
p->p.Node.Set((node*)p,OUT_INPUT|PIN_FORMAT,NULL,0);
p->IDCTInit = 0;
return Result;
}
static int IDCTSend(void* p,tick_t RefTime,const flowstate* State);
static int IDCTSet(void* p, int No, const void* Data, int Size)
{
flowstate State;
int Result = ERR_INVALID_PARAM;
switch (No)
{
case IDCT_MODE: if (*(int*)Data==0) Result = ERR_NONE; break;
case IDCT_BUFFERWIDTH: SETVALUE(AHI(p)->IDCTWidth,int,ERR_NONE); break;
case IDCT_BUFFERHEIGHT: SETVALUE(AHI(p)->IDCTHeight,int,ERR_NONE); break;
case IDCT_FORMAT:
assert(Size == sizeof(video) || !Data);
Result = IDCTOutputFormat(AHI(p),Data,Size);
break;
case IDCT_BACKUP:
if (Size == sizeof(idctbackup))
Result = IDCTRestore(p,(idctbackup*)Data);
break;
case IDCT_ROUNDING:
if (Size == sizeof(bool_t) && AHI(p)->IDCT)
{
AHI(p)->IDCTRounding = !*(const int*)Data;
AHI(p)->AhiIDCTPropSet(AHI(p)->IDCT,PROP_ROUNDING,&AHI(p)->IDCTRounding,sizeof(int));
Result = ERR_NONE;
}
break;
case IDCT_SHOW:
SETVALUE(AHI(p)->ShowNext,int,ERR_NONE);
if (AHI(p)->ShowNext >= AHI(p)->BufCount) AHI(p)->ShowNext = -1;
break;
case IDCT_BUFFERCOUNT:
assert(Size == sizeof(int));
Result = ERR_NONE;
if (AHI(p)->BufCount != *(const int*)Data &&
!UpdateOverlay(AHI(p),*(const int*)Data,0))
Result = ERR_OUT_OF_MEMORY;
break;
case FLOW_FLUSH:
AHI(p)->ShowNext = -1;
Result = ERR_NONE;
break;
case FLOW_RESEND:
State.CurrTime = TIME_RESEND;
State.DropLevel = 0;
Result = IDCTSend(p,-1,&State);
break;
}
if (No>=IDCT_FRAMENO && No<IDCT_FRAMENO+AHI(p)->AllCount)
SETVALUE(AHI(p)->BufFrameNo[No-IDCT_FRAMENO],int,ERR_NONE);
return Result;
}
static int IDCTEnumAHI(void* p, int* No, datadef* Param)
{
int Result = IDCTEnum(p,No,Param);
if (Result == ERR_NONE && Param->No == IDCT_OUTPUT)
Param->Flags |= DF_RDONLY;
return Result;
}
static int IDCTGet(void* p, int No, void* Data, int Size)
{
int Result = ERR_INVALID_PARAM;
switch (No)
{
case FLOW_BUFFERED: GETVALUE(1,bool_t); break;
case NODE_PARTOF: GETVALUE(AHI(p),ahi*); break;
case IDCT_OUTPUT|PIN_FORMAT: GETVALUECOND(AHI(p)->p.Input,packetformat,AHI(p)->IDCT); break;
case IDCT_OUTPUT|PIN_PROCESS: GETVALUE(NULL,packetprocess); break;
case IDCT_OUTPUT: GETVALUE(AHI(p)->IDCTOutput,pin); break;
case IDCT_FORMAT:
assert(Size==sizeof(video));
if (AHI(p)->IDCT)
{
video* i = (video*)Data;
*i = AHI(p)->p.Input.Format.Video;
if ((AHI(p)->Overlay.Direction ^ i->Direction) & DIR_SWAPXY)
{
i->Direction ^= DIR_SWAPXY;
SwapInt(&i->Width,&i->Height);
}
Result = ERR_NONE;
}
break;
case IDCT_MODE: GETVALUE(0,int); break;
case IDCT_ROUNDING: GETVALUE(!AHI(p)->IDCTRounding,bool_t); break;
case IDCT_BUFFERCOUNT: GETVALUE(AHI(p)->IDCT?AHI(p)->BufCount:0,int); break;
case IDCT_BUFFERWIDTH: GETVALUE(AHI(p)->IDCTWidth,int); break;
case IDCT_BUFFERHEIGHT: GETVALUE(AHI(p)->IDCTHeight,int); break;
case IDCT_SHOW: GETVALUE(AHI(p)->ShowNext,int); break;
case IDCT_BACKUP:
assert(Size == sizeof(idctbackup));
Result = IDCTBackup(p,(idctbackup*)Data);
break;
}
if (No>=IDCT_FRAMENO && No<IDCT_FRAMENO+AHI(p)->AllCount)
GETVALUE(AHI(p)->BufFrameNo[No-IDCT_FRAMENO],int);
return Result;
}
static int IDCTLock(void* p,int No,planes Planes,int* Brightness,video* Format)
{
if (Brightness)
*Brightness = AHI(p)->p.FX.Brightness;
if (Format)
*Format = AHI(p)->Overlay;
return Lock(AHI(p),No,Planes,0);
}
static void IDCTUnlock(void* p,int No)
{
Unlock(AHI(p),No);
}
static int IDCTFrameStart(void* p,int FrameNo,int *OldFrameNo,int DstNo,int BackNo,int FwdNo,int ShowNo,bool_t Drop)
{
ahisurface* Back;
ahisurface* Fwd;
ahisurface* Dst;
if (!AHI(p)->IDCT)
return ERR_DEVICE_ERROR;
// we will try to avoid overwrite currently displayed buffers:
// ShowCurr currently displayed
// ShowLast may be still on screen (because flip occurs only during vblank)
DEBUG_MSG6(DEBUG_VIDEO,T("ATI FrameStart %d,%d,%d (%d,%d,%d)"),DstNo,BackNo,FwdNo,ShowNo,AHI(p)->ShowCurr,AHI(p)->ShowLast);
if (!AHI(p)->Buf[SCALE] && (AHI(p)->ShowLast == DstNo || AHI(p)->ShowCurr == DstNo))
{
// try to find a free buffer
int SwapNo;
for (SwapNo=0;SwapNo<AHI(p)->AllCount;++SwapNo)
if (SwapNo != AHI(p)->ShowLast && SwapNo != AHI(p)->ShowCurr &&
SwapNo != BackNo && SwapNo != FwdNo && SwapNo != ShowNo)
break;
if (SwapNo < AHI(p)->AllCount || UpdateOverlay(AHI(p),AHI(p)->BufCount,AHI(p)->TempCount+1))
{
// use free buffer
SwapPtr(AHI(p),SwapNo,DstNo,1);
DEBUG_MSG2(DEBUG_VIDEO,T("ATI Swap %d,%d"),DstNo,SwapNo);
}
else
if (AHI(p)->ShowLast >= 0 && AHI(p)->ShowCurr != AHI(p)->ShowLast &&
AHI(p)->ShowLast != BackNo && AHI(p)->ShowLast != FwdNo)
{
// no free buffer found and couldn't allocate new temp buffer
// so we wait for vblank and use ShowLast
if (!Drop)
AHI(p)->AhiDispWaitVBlank(AHI(p)->Context,0);
DEBUG_MSG2(DEBUG_VIDEO,T("ATI VBlank %d,%d"),DstNo,AHI(p)->ShowLast);
if (DstNo != AHI(p)->ShowLast)
SwapPtr(AHI(p),AHI(p)->ShowLast,DstNo,1);
}
}
AHI(p)->ShowNext = ShowNo;
AHI(p)->ShowNextIdle = ShowNo == DstNo;
if (OldFrameNo)
*OldFrameNo = AHI(p)->BufFrameNo[DstNo];
AHI(p)->BufFrameNo[DstNo] = FrameNo;
Back = NULL;
Fwd = NULL;
Dst = AHI(p)->Buf[DstNo];
if (BackNo >= 0)
Back = AHI(p)->Buf[BackNo];
if (FwdNo >= 0)
Fwd = AHI(p)->Buf[FwdNo];
AHI(p)->MacroWidth = AHI(p)->Overlay.Width >> 4;
AHI(p)->AhiIDCTFrameStart(AHI(p)->IDCT,Dst,Back,Fwd,AHI(p)->FrameNo,0);
return ERR_NONE;
}
static void IDCTFrameEnd(void* p)
{
AHI(p)->AhiIDCTFrameEnd(AHI(p)->IDCT,AHI(p)->FrameNo++);
}
static void IDCTDrop(void* p)
{
int No;
for (No=0;No<AHI(p)->AllCount;++No)
AHI(p)->BufFrameNo[No] = -1;
}
static int IDCTNull(void* p,const flowstate* State,bool_t Empty)
{
if (Empty)
++AHI(p)->p.Total;
if (!State || State->DropLevel)
++AHI(p)->p.Dropped;
return ERR_NONE;
}
static int IDCTSend(void* p,tick_t RefTime,const flowstate* State)
{
bool_t Flip = 0;
if (AHI(p)->ShowNext < 0)
return ERR_NEED_MORE_DATA;
if (State->CurrTime >= 0)
{
tick_t Diff;
if (!AHI(p)->p.Play && State->CurrTime == AHI(p)->p.LastTime)
return ERR_BUFFER_FULL;
Diff = RefTime - (State->CurrTime + SHOWAHEAD);
if (Diff >= 0)
{
if (!AHI(p)->Buf[SCALE+1] || Diff>(TICKSPERSEC*8/1000))
return ERR_BUFFER_FULL;
// we have time for scale flipping
Flip = 1;
}
AHI(p)->p.LastTime = State->CurrTime;
}
else
AHI(p)->p.LastTime = RefTime;
if (State->CurrTime != TIME_RESEND)
++AHI(p)->p.Total;
AHI(p)->ShowLast = AHI(p)->ShowCurr;
AHI(p)->ShowCurr = AHI(p)->ShowNext;
if (AHI(p)->Buf[SCALE])
{
if (State->DropLevel)
++AHI(p)->p.Dropped;
else
Stretch(AHI(p),1,Flip);
}
else
UpdateOverlaySurf(AHI(p),AHI(p)->ShowNextIdle);
return ERR_NONE;
}
static int Create(ahi* p);
static void Delete(ahi* p);
static const nodedef AHI =
{
sizeof(ahi)|CF_GLOBAL|CF_SETTINGS,
AHI_ID,
OVERLAY_CLASS,
PRI_DEFAULT+200,
(nodecreate)Create,
(nodedelete)Delete,
};
static const nodedef AHI_IDCT =
{
CF_ABSTRACT,
AHI_IDCT_ID,
IDCT_CLASS,
PRI_DEFAULT+50,
};
static void FindUnmap(ahi* p)
{
uint8_t* Min;
uint8_t* Max;
uint32_t* q;
bool_t Found = 0;
int i;
CodeFindPages((void*)(int)p->AhiInit,&Min,&Max,NULL);
if (Min && Max>Min)
{
Max -= 8*4;
for (q=(uint32_t*)Min;q<(uint32_t*)Max;++q)
if (q[0] == 0xE3A06A06) //mov r6,#0x6000
{
for (i=1;i<8;++i)
if (q[i] == 0xE3866002) // or r6,r6,#2
{
for (i=-1;i>-16;--i)
if ((q[i] & 0xFFFF0000)==0xE92D0000)
{
if (Found)
p->AhiUnmap = NULL;
else
{
p->AhiUnmap = (int(*)())(q+i);
Found = 1;
}
break;
}
break;
}
}
}
}
static int Create(ahi* p)
{
p->Context = NULL;
p->p.Node.Enum = (nodeenum)Enum;
p->p.Node.Get = (nodeget)Get;
p->p.Node.Set = (nodeset)Set;
p->p.Init = (ovlfunc)Init;
p->p.Done = (ovldone)Done;
p->p.Reset = (ovlfunc)Reset;
p->IdctVMT.Class = AHI_IDCT_ID;
p->IdctVMT.Enum = IDCTEnumAHI;
p->IdctVMT.Get = IDCTGet;
p->IdctVMT.Set = IDCTSet;
p->IdctVMT.Send = IDCTSend;
p->IdctVMT.Null = IDCTNull;
p->IdctVMT.Drop = IDCTDrop;
p->IdctVMT.Lock = IDCTLock;
p->IdctVMT.Unlock = IDCTUnlock;
p->IdctVMT.FrameStart = IDCTFrameStart;
p->IdctVMT.FrameEnd = IDCTFrameEnd;
p->IDCTOutput.Node = (node*)p;
p->IDCTOutput.No = OUT_INPUT;
p->IDCTBug = 0;
p->IDCTInit = 0;
p->AllowStretchFlip = 1;
p->AllowPrimaryReUse = 1;
p->AllowLowBitdepth = 1;
p->p.Module = LoadLibrary(T("ACE_DDI.DLL"));
GetProc(&p->p.Module,&p->AhiInit,T("AhiInit"),0);
GetProc(&p->p.Module,&p->AhiTerm,T("AhiTerm"),0);
GetProc(&p->p.Module,&p->AhiDevEnum,T("AhiDevEnum"),0);
GetProc(&p->p.Module,&p->AhiDevOpen,T("AhiDevOpen"),0);
GetProc(&p->p.Module,&p->AhiDevClose,T("AhiDevClose"),0);
GetProc(&p->p.Module,&p->AhiDevClientVersion,T("AhiDevClientVersion"),0);
GetProc(&p->p.Module,&p->AhiDispModeGet,T("AhiDispModeGet"),0);
GetProc(&p->p.Module,&p->AhiDispModeEnum,T("AhiDispModeEnum"),0);
GetProc(&p->p.Module,&p->AhiDispSurfGet,T("AhiDispSurfGet"),0);
GetProc(&p->p.Module,&p->AhiSurfGetLargestFreeBlockSize,T("AhiSurfGetLargestFreeBlockSize"),1);
GetProc(&p->p.Module,&p->AhiSurfAlloc,T("AhiSurfAlloc"),0);
GetProc(&p->p.Module,&p->AhiSurfReuse,T("AhiSurfReuse"),0);
GetProc(&p->p.Module,&p->AhiSurfFree,T("AhiSurfFree"),0);
GetProc(&p->p.Module,&p->AhiSurfLock,T("AhiSurfLock"),0);
GetProc(&p->p.Module,&p->AhiSurfUnlock,T("AhiSurfUnlock"),0);
GetProc(&p->p.Module,&p->AhiSurfInfo,T("AhiSurfInfo"),0);
GetProc(&p->p.Module,&p->AhiSurfPlaneInfo,T("AhiSurfPlaneInfo"),0);
GetProc(&p->p.Module,&p->AhiDrawRopSet,T("AhiDrawRopSet"),0);
GetProc(&p->p.Module,&p->AhiDrawSurfSrcSet,T("AhiDrawSurfSrcSet"),0);
GetProc(&p->p.Module,&p->AhiDrawSurfDstSet,T("AhiDrawSurfDstSet"),0);
GetProc(&p->p.Module,&p->AhiDrawIdle,T("AhiDrawIdle"),0);
GetProc(&p->p.Module,&p->AhiDispWaitVBlank,T("AhiDispWaitVBlank"),0);
GetProc(&p->p.Module,&p->AhiDrawBitBlt,T("AhiDrawBitBlt"),0);
GetProc(&p->p.Module,&p->AhiDrawStretchBlt,T("AhiDrawStretchBlt"),0);
GetProc(&p->p.Module,&p->AhiDrawRotateBlt,T("AhiDrawRotateBlt"),0);
GetProc(&p->p.Module,&p->AhiDispOverlayCaps,T("AhiDispOverlayCaps"),0);
GetProc(&p->p.Module,&p->AhiDispOverlayState,T("AhiDispOverlayState"),0);
GetProc(&p->p.Module,&p->AhiDispOverlayPos,T("AhiDispOverlayPos"),0);
GetProc(&p->p.Module,&p->AhiDispOverlaySurf,T("AhiDispOverlaySurf"),0);
GetProc(&p->p.Module,&p->AhiIDCTOpen,T("AhiIDCTOpen"),0);
GetProc(&p->p.Module,&p->AhiIDCTClose,T("AhiIDCTClose"),0);
GetProc(&p->p.Module,&p->AhiIDCTPropGet,T("AhiIDCTPropGet"),0);
GetProc(&p->p.Module,&p->AhiIDCTPropSet,T("AhiIDCTPropSet"),0);
GetProc(&p->p.Module,&p->AhiIDCTFrameStart,T("AhiIDCTFrameStart"),0);
GetProc(&p->p.Module,&p->AhiIDCTFrameEnd,T("AhiIDCTFrameEnd"),0);
GetProc(&p->p.Module,&p->AhiIDCTMComp8x8,T("AhiIDCTMComp8x8"),0);
GetProc(&p->p.Module,&p->AhiIDCTMComp,T("AhiIDCTMComp"),0);
GetProc(&p->p.Module,&p->AhiIDCT8x8,T("AhiIDCT8x8"),0);
if (!p->p.Module)
return ERR_NOT_SUPPORTED;
FindUnmap(p);
memset(&p->DevInfo,0,sizeof(p->DevInfo));
if (SafeAhiInit(p))
{
int No;
for (No=0;No<16;No++)
{
int Result = p->AhiDevEnum(&p->Device,&p->DevInfo,No);
if (Result == SUCCESS)
{
if (p->DevInfo.ChipId == 0x57441002)
p->IDCTBug = 1;
if (p->DevInfo.ExternalMemSize>0 && CheckVersion(p,1))
{
p->p.AccelIDCT = &p->IdctVMT;
NodeRegisterClass(&AHI_IDCT);
}
break;
}
if (Result == ENDENUM)
break;
}
p->TmpInited = 1; // assume NoRelease, later loading settings will call AhiTerm if needed
//SafeAhiTerm(p);
}
p->p.DoPowerOff = 1;
Context()->HwOrientation = Orientation;
Context()->HwOrientationContext = p;
return ERR_NONE;
}
static void Delete(ahi* p)
{
Context()->HwOrientation = NULL;
Context()->HwOrientationContext = NULL;
if (p->TmpInited)
{
p->TmpInited = 0;
p->AhiTerm();
// no unmap... maybe unmap casing problem too...
}
}
void ATI3200_Init()
{
NodeRegisterClass(&AHI);
}
void ATI3200_Done()
{
NodeUnRegisterClass(AHI_ID);
NodeUnRegisterClass(AHI_IDCT_ID);
}
#else
void ATI3200_Init() {}
void ATI3200_Done() {}
#endif