189 lines
4.6 KiB
C
Executable File
189 lines
4.6 KiB
C
Executable File
/*****************************************************************************
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*
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* This program is free software ; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* $Id: ac3.c 543 2006-01-07 22:06:24Z picard $
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*
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* The Core Pocket Media Player
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* Copyright (c) 2004-2005 Gabor Kovacs
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*
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****************************************************************************/
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#include "../common/common.h"
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#include "ac3.h"
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#include "liba52/a52.h"
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typedef struct a52
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{
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codec Codec;
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buffer Buffer;
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a52_state_t* State;
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sample_t* Samples;
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int FrameSize;
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int SubFrame;
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} a52;
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static int UpdateInput(a52* p)
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{
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if (p->State)
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{
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a52_free(p->State);
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p->State = NULL;
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}
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BufferClear(&p->Buffer);
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if (p->Codec.In.Format.Type == PACKET_AUDIO)
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{
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PacketFormatPCM(&p->Codec.Out.Format,&p->Codec.In.Format,30);
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p->Codec.Out.Format.Format.Audio.Flags = PCM_PLANES;
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if (p->Codec.Out.Format.Format.Audio.Channels>0)
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p->Codec.Out.Format.Format.Audio.Channels = 2;
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p->SubFrame = 6;
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p->FrameSize = 0;
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p->State = a52_init(0);
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p->Samples = a52_samples(p->State);
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}
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return ERR_NONE;
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}
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static int Process(a52* p, const packet* Packet, const flowstate* State)
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{
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if (Packet)
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{
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if (Packet->RefTime >= 0)
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p->Codec.Packet.RefTime = Packet->RefTime;
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// add new packet to buffer
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BufferPack(&p->Buffer,0);
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BufferWrite(&p->Buffer,Packet->Data[0],Packet->Length,2048);
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}
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else
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p->Codec.Packet.RefTime = TIME_UNKNOWN;
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for (;;)
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{
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if (p->SubFrame >= 6)
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{
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static const int Channels[16] = { 2, 1, 2, 3, 3, 4, 4, 5, 1, 1, 2 };
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int Flags;
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int SampleRate;
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int BitRate;
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level_t Level;
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// find valid frame header
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while (!p->FrameSize)
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{
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if (p->Buffer.WritePos-p->Buffer.ReadPos < 8)
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return ERR_NEED_MORE_DATA;
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p->FrameSize = a52_syncinfo(p->Buffer.Data+p->Buffer.ReadPos,&Flags,&SampleRate,&BitRate);
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if (p->FrameSize)
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{
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p->Codec.In.Format.ByteRate = BitRate/8;
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p->Codec.In.Format.Format.Audio.SampleRate = SampleRate;
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p->Codec.In.Format.Format.Audio.Channels = Channels[Flags & A52_CHANNEL_MASK];
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if (Flags & A52_LFE)
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p->Codec.In.Format.Format.Audio.Channels++;
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if (p->Codec.Out.Format.Format.Audio.SampleRate != SampleRate ||
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p->Codec.Out.Format.Format.Audio.Channels != 2)
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{
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p->Codec.Out.Format.Format.Audio.Channels = 2;
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p->Codec.Out.Format.Format.Audio.SampleRate = SampleRate;
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ConnectionUpdate(&p->Codec.Node,CODEC_OUTPUT,p->Codec.Out.Pin.Node,p->Codec.Out.Pin.No);
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}
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break;
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}
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p->Buffer.ReadPos++;
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}
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if (p->Buffer.WritePos-p->Buffer.ReadPos < p->FrameSize)
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return ERR_NEED_MORE_DATA;
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Flags = A52_STEREO;
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Level = 1<<26;
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if (!a52_frame(p->State, p->Buffer.Data+p->Buffer.ReadPos, &Flags, &Level, 384))
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{
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// valid frame
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p->SubFrame = 0;
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p->Buffer.ReadPos += p->FrameSize;
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}
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p->FrameSize = 0;
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}
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else
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{
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if (!a52_block(p->State))
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break;
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p->SubFrame = 6; // skip to next frame
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}
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}
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p->Codec.Packet.Length = 256 * sizeof(sample_t);
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p->Codec.Packet.Data[0] = p->Samples;
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p->Codec.Packet.Data[1] = p->Samples+256;
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p->SubFrame++;
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return ERR_NONE;
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}
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static int Flush(a52* p)
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{
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p->FrameSize = 0;
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p->SubFrame = 6;
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return ERR_NONE;
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}
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static int Create(a52* p)
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{
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p->Codec.Process = (packetprocess)Process;
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p->Codec.UpdateInput = (nodefunc)UpdateInput;
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p->Codec.Flush = (nodefunc)Flush;
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return ERR_NONE;
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}
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static const nodedef A52 =
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{
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sizeof(a52),
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A52_ID,
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CODEC_CLASS,
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PRI_DEFAULT,
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(nodecreate)Create,
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NULL,
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};
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static const nodedef AC3 =
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{
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0, //parent size
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AC3_ID,
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RAWAUDIO_CLASS,
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PRI_DEFAULT-5,
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};
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void AC3_Init()
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{
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NodeRegisterClass(&A52);
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NodeRegisterClass(&AC3);
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}
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void AC3_Done()
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{
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NodeUnRegisterClass(AC3_ID);
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NodeUnRegisterClass(A52_ID);
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}
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