gps/GPSResources/tcpmpVerOld/ac3/ac3.c

189 lines
4.6 KiB
C
Executable File

/*****************************************************************************
*
* This program is free software ; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: ac3.c 543 2006-01-07 22:06:24Z picard $
*
* The Core Pocket Media Player
* Copyright (c) 2004-2005 Gabor Kovacs
*
****************************************************************************/
#include "../common/common.h"
#include "ac3.h"
#include "liba52/a52.h"
typedef struct a52
{
codec Codec;
buffer Buffer;
a52_state_t* State;
sample_t* Samples;
int FrameSize;
int SubFrame;
} a52;
static int UpdateInput(a52* p)
{
if (p->State)
{
a52_free(p->State);
p->State = NULL;
}
BufferClear(&p->Buffer);
if (p->Codec.In.Format.Type == PACKET_AUDIO)
{
PacketFormatPCM(&p->Codec.Out.Format,&p->Codec.In.Format,30);
p->Codec.Out.Format.Format.Audio.Flags = PCM_PLANES;
if (p->Codec.Out.Format.Format.Audio.Channels>0)
p->Codec.Out.Format.Format.Audio.Channels = 2;
p->SubFrame = 6;
p->FrameSize = 0;
p->State = a52_init(0);
p->Samples = a52_samples(p->State);
}
return ERR_NONE;
}
static int Process(a52* p, const packet* Packet, const flowstate* State)
{
if (Packet)
{
if (Packet->RefTime >= 0)
p->Codec.Packet.RefTime = Packet->RefTime;
// add new packet to buffer
BufferPack(&p->Buffer,0);
BufferWrite(&p->Buffer,Packet->Data[0],Packet->Length,2048);
}
else
p->Codec.Packet.RefTime = TIME_UNKNOWN;
for (;;)
{
if (p->SubFrame >= 6)
{
static const int Channels[16] = { 2, 1, 2, 3, 3, 4, 4, 5, 1, 1, 2 };
int Flags;
int SampleRate;
int BitRate;
level_t Level;
// find valid frame header
while (!p->FrameSize)
{
if (p->Buffer.WritePos-p->Buffer.ReadPos < 8)
return ERR_NEED_MORE_DATA;
p->FrameSize = a52_syncinfo(p->Buffer.Data+p->Buffer.ReadPos,&Flags,&SampleRate,&BitRate);
if (p->FrameSize)
{
p->Codec.In.Format.ByteRate = BitRate/8;
p->Codec.In.Format.Format.Audio.SampleRate = SampleRate;
p->Codec.In.Format.Format.Audio.Channels = Channels[Flags & A52_CHANNEL_MASK];
if (Flags & A52_LFE)
p->Codec.In.Format.Format.Audio.Channels++;
if (p->Codec.Out.Format.Format.Audio.SampleRate != SampleRate ||
p->Codec.Out.Format.Format.Audio.Channels != 2)
{
p->Codec.Out.Format.Format.Audio.Channels = 2;
p->Codec.Out.Format.Format.Audio.SampleRate = SampleRate;
ConnectionUpdate(&p->Codec.Node,CODEC_OUTPUT,p->Codec.Out.Pin.Node,p->Codec.Out.Pin.No);
}
break;
}
p->Buffer.ReadPos++;
}
if (p->Buffer.WritePos-p->Buffer.ReadPos < p->FrameSize)
return ERR_NEED_MORE_DATA;
Flags = A52_STEREO;
Level = 1<<26;
if (!a52_frame(p->State, p->Buffer.Data+p->Buffer.ReadPos, &Flags, &Level, 384))
{
// valid frame
p->SubFrame = 0;
p->Buffer.ReadPos += p->FrameSize;
}
p->FrameSize = 0;
}
else
{
if (!a52_block(p->State))
break;
p->SubFrame = 6; // skip to next frame
}
}
p->Codec.Packet.Length = 256 * sizeof(sample_t);
p->Codec.Packet.Data[0] = p->Samples;
p->Codec.Packet.Data[1] = p->Samples+256;
p->SubFrame++;
return ERR_NONE;
}
static int Flush(a52* p)
{
p->FrameSize = 0;
p->SubFrame = 6;
return ERR_NONE;
}
static int Create(a52* p)
{
p->Codec.Process = (packetprocess)Process;
p->Codec.UpdateInput = (nodefunc)UpdateInput;
p->Codec.Flush = (nodefunc)Flush;
return ERR_NONE;
}
static const nodedef A52 =
{
sizeof(a52),
A52_ID,
CODEC_CLASS,
PRI_DEFAULT,
(nodecreate)Create,
NULL,
};
static const nodedef AC3 =
{
0, //parent size
AC3_ID,
RAWAUDIO_CLASS,
PRI_DEFAULT-5,
};
void AC3_Init()
{
NodeRegisterClass(&A52);
NodeRegisterClass(&AC3);
}
void AC3_Done()
{
NodeUnRegisterClass(AC3_ID);
NodeUnRegisterClass(A52_ID);
}