gps/GPSResources/tcpmp/interface/skin.h

102 lines
2.5 KiB
C
Executable File

/*****************************************************************************
*
* This program is free software ; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: settings.h 271 2005-08-09 08:31:35Z picard $
*
* The Core Pocket Media Player
* Copyright (c) 2004-2005 Gabor Kovacs
*
****************************************************************************/
#ifndef __SKIN_H
#define __SKIN_H
#define SKIN_VIEWPORT 0
#define SKIN_VOLUME 1
#define SKIN_VOLUME_THUMB 2
#define SKIN_SEEK 3
#define SKIN_SEEK_THUMB 4
#define SKIN_PLAY 5
#define SKIN_STOP 6
#define SKIN_NEXT 7
#define SKIN_PREV 8
#define SKIN_FULLSCREEN 9
#define SKIN_FFWD 10
#define SKIN_PLAYLIST 11
#define SKIN_OPEN 12
#define SKIN_MUTE 13
#define SKIN_REPEAT 14
#define SKIN_0 15
#define SKIN_1 16
#define SKIN_ROTATE 17
#define SKIN_TITLE 18
#define SKIN_PLAY_FULLSCREEN 19
#define SKIN_EXIT 20
#define SKIN_SHUFFLE 21
#define MAX_SKINITEM 22
typedef struct skinitem
{
bool_t Pushed;
rect Rect;
point PushedPos;
rgbval_t ColorFace;
rgbval_t ColorText;
tchar_t Text[8];
} skinitem;
typedef struct skinbitmap
{
tchar_t Name[32];
int Width;
int Height;
void* DC;
void* Bitmap;
} skinbitmap;
typedef struct skin
{
bool_t Valid;
bool_t Hidden;
bool_t VolumeBar;
skinbitmap Bitmap[2];
skinitem Item[MAX_SKINITEM];
} skin;
#define MAX_SKIN 3
#ifdef __cplusplus
extern "C" {
#endif
void* SkinLoad(skin* p,void* Wnd,const tchar_t* Path);
void SkinFree(skin* p,void*);
void SkinDraw(const skin* p,void* DC,rect*);
void SkinDrawItem(skin* p,void* Wnd,int n,rect*);
void SkinUpdate(skin* p,player* Player,void* Wnd,rect*);
int SkinMouse(skin* p,int no,int x,int y,player* Player,int* cmd,void* Wnd,rect*);
#ifdef __cplusplus
}
#endif
#endif