103 lines
2.6 KiB
C
Executable File
103 lines
2.6 KiB
C
Executable File
/*****************************************************************************
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*
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* This program is free software ; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* $Id: context.h 618 2006-01-28 12:22:07Z picard $
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*
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* The Core Pocket Media Player
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* Copyright (c) 2004-2005 Gabor Kovacs
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*
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****************************************************************************/
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#ifndef __CONTEXT_H
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#define __CONTEXT_H
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#define CONTEXT_VERSION 0x210
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typedef int (*notifyfunc)(void* This,int Param,int Param2);
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typedef struct notify
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{
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notifyfunc Func;
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void* This;
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} notify;
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typedef struct context
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{
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int Version;
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uint32_t ProgramId;
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const tchar_t* ProgramName;
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const tchar_t* ProgramVersion;
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const tchar_t* CmdLine;
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void* Wnd;
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void* NodeLock;
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array Node;
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array NodeClass; // ordered by id
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array NodeClassPri; // ordered by priority|id
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array NodeModule;
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int LoadModuleNo;
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void* LoadModule;
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array StrTable[2];
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array StrBuffer;
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array StrModule;
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void* StrLock;
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uint32_t Lang;
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int CodePage;
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struct pcm_soft* PCM;
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struct blitpack* Blit;
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struct node* Platform;
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struct node* Advanced;
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struct node* Player;
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notify Error;
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int (*HwOrientation)(void*);
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void *HwOrientationContext;
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bool_t TryDynamic;
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int SettingsPage;
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size_t StartUpMemory;
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bool_t InHibernate;
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bool_t WaitDisable;
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int FtrId;
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bool_t LowMemory;
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bool_t CodeFailed;
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bool_t CodeMoveBack;
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bool_t CodeDelaySlot;
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void* CodeLock;
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void* CodeInstBegin;
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void* CodeInstEnd;
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int NextCond;
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bool_t NextSet;
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bool_t NextByte;
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bool_t NextHalf;
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bool_t NextSign;
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uint32_t* FlushCache;
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void* CharConvertUTF8;
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void* CharConvertCustom;
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int CustomCodePage;
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void* CharConvertAscii;
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void* Application;
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void* Logger;
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bool_t KeepDisplay;
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int DisableOutOfMemory;
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} context;
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DLL bool_t Context_Init(const tchar_t* Name,const tchar_t* Version,int Id,const tchar_t* CmdLine,void* Application);
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DLL void Context_Done();
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DLL void Context_Wnd(void*);
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DLL context* Context();
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#endif
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