gps/GPSResources/tcpmp 0.73/common/overlay/overlay_ddraw.c

768 lines
21 KiB
C
Executable File

/*****************************************************************************
*
* This program is free software ; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: overlay_ddraw.c 615 2006-01-26 16:57:51Z picard $
*
* The Core Pocket Media Player
* Copyright (c) 2004-2005 Gabor Kovacs
*
****************************************************************************/
#include "../common.h"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#ifndef STRICT
#define STRICT
#endif
#include <windows.h>
#if _MSC_VER > 1000
#pragma warning( push, 3 )
#endif
#include "ddraw.h"
#include "overlay_ddraw.h"
/*
#undef DEBUG_BIN
#undef DEBUG_MSG
#undef DEBUG_MSG1
#undef DEBUG_MSG2
#undef DEBUG_MSG3
#undef DEBUG_MSG4
#undef DEBUG_MSG5
#undef DEBUG_MSG6
#undef DEBUG_MSG7
#define DEBUG_BIN(m,x,p,n) DebugBinary(x,p,n)
#define DEBUG_MSG(m,x) DebugMessage(x)
#define DEBUG_MSG1(m,x,a) DebugMessage(x,a)
#define DEBUG_MSG2(m,x,a,b) DebugMessage(x,a,b)
#define DEBUG_MSG3(m,x,a,b,c) DebugMessage(x,a,b,c)
#define DEBUG_MSG4(m,x,a,b,c,d) DebugMessage(x,a,b,c,d)
#define DEBUG_MSG5(m,x,a,b,c,d,e) DebugMessage(x,a,b,c,d,e)
#define DEBUG_MSG6(m,x,a,b,c,d,e,f) DebugMessage(x,a,b,c,d,e,f)
#define DEBUG_MSG7(m,x,a,b,c,d,e,f,g) DebugMessage(x,a,b,c,d,e,f,g)
*/
static void Desc2Surface( const DDSURFACEDESC* Desc, video* p )
{
memset(p,0,sizeof(video));
p->Width = Desc->dwWidth;
p->Height = Desc->dwHeight;
p->Aspect = ASPECT_ONE;
p->Direction = 0;
if (Desc->ddpfPixelFormat.dwFlags & DDPF_FOURCC)
{
p->Pixel.Flags = PF_FOURCC;
p->Pixel.FourCC = Desc->ddpfPixelFormat.dwFourCC;
}
else
if (Desc->ddpfPixelFormat.dwFlags & DDPF_RGB)
{
p->Pixel.Flags = PF_RGB;
p->Pixel.BitCount = Desc->ddpfPixelFormat.dwRGBBitCount;
p->Pixel.BitMask[0] = Desc->ddpfPixelFormat.dwRBitMask;
p->Pixel.BitMask[1] = Desc->ddpfPixelFormat.dwGBitMask;
p->Pixel.BitMask[2] = Desc->ddpfPixelFormat.dwBBitMask;
}
else
if (Desc->ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED1)
{
p->Pixel.Flags = PF_PALETTE;
p->Pixel.BitCount = 1;
}
else
if (Desc->ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED2)
{
p->Pixel.Flags = PF_PALETTE;
p->Pixel.BitCount = 2;
}
else
if (Desc->ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED4)
{
p->Pixel.Flags = PF_PALETTE;
p->Pixel.BitCount = 4;
}
else
if (Desc->ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8)
{
p->Pixel.Flags = PF_PALETTE;
p->Pixel.BitCount = 8;
}
}
static bool_t Surface2Desc( const video* p, DDSURFACEDESC* Desc, bool_t PixelFormat )
{
memset(Desc,0,sizeof(DDSURFACEDESC));
Desc->dwSize = sizeof(DDSURFACEDESC);
Desc->dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
Desc->dwWidth = p->Width;
Desc->dwHeight = p->Height;
if (PixelFormat)
{
Desc->dwFlags |= DDSD_PIXELFORMAT;
Desc->ddpfPixelFormat.dwSize = sizeof(Desc->ddpfPixelFormat);
if (p->Pixel.Flags & PF_FOURCC)
{
Desc->ddpfPixelFormat.dwFlags = DDPF_FOURCC;
Desc->ddpfPixelFormat.dwFourCC = p->Pixel.FourCC;
}
else
if (p->Pixel.Flags & PF_RGB)
{
Desc->ddpfPixelFormat.dwFlags = DDPF_RGB;
Desc->ddpfPixelFormat.dwRGBBitCount = p->Pixel.BitCount;
Desc->ddpfPixelFormat.dwRBitMask = p->Pixel.BitMask[0];
Desc->ddpfPixelFormat.dwGBitMask = p->Pixel.BitMask[1];
Desc->ddpfPixelFormat.dwBBitMask = p->Pixel.BitMask[2];
}
else
if (p->Pixel.Flags & PF_PALETTE)
{
switch (p->Pixel.BitCount)
{
case 1: Desc->ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED1; break;
case 2: Desc->ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED2; break;
case 4: Desc->ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED4; break;
case 8: Desc->ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8; break;
}
Desc->ddpfPixelFormat.dwRGBBitCount = p->Pixel.BitCount;
}
else
return 0;
}
return 1;
}
static bool_t ClearBuffer(ddraw* p,LPDIRECTDRAWSURFACE Buffer)
{
bool_t Result = 0;
DDSURFACEDESC Desc;
Desc.dwSize = sizeof(Desc);
TRY_BEGIN
if (IDirectDrawSurface_Lock(Buffer,NULL,&Desc,DDLOCK_WAIT,NULL) == DD_OK)
{
int v,x2,y2,pitch2;
FillInfo(&p->Overlay.Pixel);
v = RGBToFormat(CRGB(0,0,0),&p->Overlay.Pixel);
TRY_BEGIN
if (PlanarYUV(&p->Overlay.Pixel,&x2,&y2,&pitch2) && p->Overlay.Pixel.BitCount==8)
{
uint8_t* i = (uint8_t*)Desc.lpSurface;
FillColor(i,Desc.lPitch,0,0,p->Overlay.Width,p->Overlay.Height,8,v & 255);
i += Desc.lPitch * p->Overlay.Height;
FillColor(i,Desc.lPitch >> pitch2,0,0,p->Overlay.Width >> x2,p->Overlay.Height >> y2,8,(v>>8)&255);
i += (Desc.lPitch >> x2) * (p->Overlay.Height >> y2);
FillColor(i,Desc.lPitch >> pitch2,0,0,p->Overlay.Width >> x2,p->Overlay.Height >> y2,8,(v>>16)&255);
}
else
if (PackedYUV(&p->Overlay.Pixel) && p->Overlay.Pixel.BitCount==16)
FillColor(Desc.lpSurface,Desc.lPitch,0,0,p->Overlay.Width >> 1,p->Overlay.Height,32,v);
else
FillColor(Desc.lpSurface,Desc.lPitch,0,0,p->Overlay.Width,p->Overlay.Height,p->Overlay.Pixel.BitCount,v);
Result = 1;
TRY_END
IDirectDrawSurface_Unlock(Buffer,NULL);
}
TRY_END
return Result;
}
static void ReleaseBuffers(ddraw* p)
{
if (p->DDBackBuffer)
{
IDirectDrawSurface_Release(p->DDBackBuffer);
p->DDBackBuffer = NULL;
}
if (p->DDBuffer)
{
if (p->Mode == MODE_OVERLAY)
IDirectDrawSurface_UpdateOverlay(p->DDBuffer,NULL,p->DDPrimary,NULL,DDOVER_HIDE,NULL);
IDirectDrawSurface_Release(p->DDBuffer);
p->DDBuffer = NULL;
}
}
static bool_t CreateBuffer(ddraw* p,bool_t PixelFormat)
{
DDSURFACEDESC Desc;
p->BufferPixelFormat = PixelFormat;
if (p->DDBackBuffer)
{
IDirectDrawSurface_Release(p->DDBackBuffer);
p->DDBackBuffer = NULL;
}
if (p->DDBuffer)
{
IDirectDrawSurface_Release(p->DDBuffer);
p->DDBuffer = NULL;
}
if (!Surface2Desc(&p->Overlay,&Desc,PixelFormat))
return 0;
Desc.dwFlags |= DDSD_CAPS;
Desc.ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY;
if (p->Mode == MODE_OVERLAY)
{
Desc.ddsCaps.dwCaps |= DDSCAPS_OVERLAY;
Desc.ddsCaps.dwCaps |= DDSCAPS_COMPLEX | DDSCAPS_FLIP;
Desc.dwFlags |= DDSD_BACKBUFFERCOUNT;
Desc.dwBackBufferCount = 1;
}
DEBUG_MSG5(DEBUG_VIDEO,T("DDRAW CreateSurface %08x %dx%d %08x %08x"),Desc.ddsCaps.dwCaps,Desc.dwWidth,Desc.dwHeight,Desc.ddpfPixelFormat.dwFlags,Desc.ddpfPixelFormat.dwFourCC);
if (IDirectDraw_CreateSurface(p->DD,&Desc,&p->DDBuffer,NULL) != DD_OK)
{
if (p->Mode == MODE_OVERLAY)
{
// try without backbuffer...
Desc.ddsCaps.dwCaps &= ~(DDSCAPS_COMPLEX | DDSCAPS_FLIP);
Desc.dwFlags &= ~DDSD_BACKBUFFERCOUNT;
IDirectDraw_CreateSurface(p->DD,&Desc,&p->DDBuffer,NULL);
}
if (!p->DDBuffer)
{
DEBUG_MSG(DEBUG_VIDEO,T("DDRAW CreateSurface Failed"));
return 0;
}
}
else
if (p->Mode == MODE_OVERLAY)
{
Desc.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
IDirectDrawSurface_GetAttachedSurface(p->DDBuffer,&Desc.ddsCaps,&p->DDBackBuffer);
}
if (IDirectDrawSurface_GetSurfaceDesc(p->DDBuffer,&Desc) == DD_OK)
Desc2Surface(&Desc,&p->Overlay);
DEBUG_MSG(DEBUG_VIDEO,T("DDRAW CreateSurface Ok"));
if (!ClearBuffer(p,p->DDBuffer))
{
ReleaseBuffers(p);
return 0;
}
if (p->DDBackBuffer)
ClearBuffer(p,p->DDBackBuffer);
return 1;
}
static int UpdateOverlay(ddraw* p)
{
p->Src.left = p->OverlayRect.x;
p->Src.top = p->OverlayRect.y;
p->Src.right = p->OverlayRect.x + p->OverlayRect.Width;
p->Src.bottom = p->OverlayRect.y + p->OverlayRect.Height;
p->Dst.left = p->p.DstAlignedRect.x;
p->Dst.top = p->p.DstAlignedRect.y;
p->Dst.right = p->p.DstAlignedRect.x + p->p.DstAlignedRect.Width;
p->Dst.bottom = p->p.DstAlignedRect.y + p->p.DstAlignedRect.Height;
if (p->Mode == MODE_OVERLAY &&
p->OverlayRect.Width>0 && p->OverlayRect.Height>0 &&
p->p.DstAlignedRect.Width>0 && p->p.DstAlignedRect.Height>0)
{
DWORD hResult;
int Flags = 0;
DDOVERLAYFX DDFX;
memset(&DDFX,0,sizeof(DDFX));
DDFX.dwSize = sizeof(DDFX);
if (p->OvlFX.Flags & (BLITFX_ARITHSTRETCH50|BLITFX_ARITHSTRETCHALWAYS))
{
Flags |= DDOVER_DDFX;
DDFX.dwDDFX |= DDOVERFX_ARITHSTRETCHY;
}
if (p->p.Show)
Flags |= DDOVER_SHOW;
else
Flags |= DDOVER_HIDE;
if (p->p.ColorKey != RGB_NULL)
{
Flags |= DDOVER_KEYDEST;
//Flags |= DDOVER_KEYDESTOVERRIDE;
//DDFX.dckDestColorkey.dwColorSpaceLowValue = RGBToFormat(p->p.ColorKey,&p->p.Output.Format.Video.Pixel);
//DDFX.dckDestColorkey.dwColorSpaceHighValue = 0;
}
hResult = IDirectDrawSurface_UpdateOverlay(p->DDBuffer,&p->Src,p->DDPrimary,&p->Dst,Flags,&DDFX);
if (hResult != DD_OK)
DEBUG_MSG1(DEBUG_VIDEO,T("DDRAW UpdateOverlay failed %08x"),hResult);
}
return ERR_NONE;
}
static void GetMode(ddraw *p)
{
DDSURFACEDESC Desc;
memset(&Desc,0,sizeof(DDSURFACEDESC));
Desc.dwSize = sizeof(DDSURFACEDESC);
IDirectDraw_GetDisplayMode(p->DD,&Desc);
Desc2Surface(&Desc,&p->p.Output.Format.Video);
FillInfo(&p->p.Output.Format.Video.Pixel);
}
static int GetAlign(int i)
{
int v=1;
while (v<16 && v<i)
v<<=1;
return v;
}
static int Init(ddraw* p)
{
DDSURFACEDESC Desc;
p->p.ColorKey = RGB_NULL;
if (p->SetupColorKey && IsWindow(Context()->Wnd))
p->p.ColorKey = COLORKEY;
if (p->DDCaps.dwCaps & DDCAPS_OVERLAYSTRETCH)
{
p->MinScale = (p->DDCaps.dwMinOverlayStretch * SCALE_ONE) / 1000;
p->MaxScale = (p->DDCaps.dwMaxOverlayStretch * SCALE_ONE) / 1000;
}
else
{
p->MinScale = SCALE_ONE;
p->MaxScale = SCALE_ONE;
}
if (p->DDCaps.dwCaps & DDCAPS_ALIGNBOUNDARYDEST)
p->DstAlignPos = GetAlign(p->DDCaps.dwAlignBoundaryDest);
else
p->DstAlignPos = 1;
if (p->DDCaps.dwCaps & DDCAPS_ALIGNSIZEDEST)
p->DstAlignSize = GetAlign(p->DDCaps.dwAlignSizeDest);
else
p->DstAlignSize = 1;
GetMode(p);
// get primary surface
memset(&Desc,0,sizeof(DDSURFACEDESC));
Desc.dwSize = sizeof(DDSURFACEDESC);
Desc.dwFlags = DDSD_CAPS;
Desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
if (IDirectDraw_CreateSurface(p->DD,&Desc,&p->DDPrimary,NULL) != DD_OK)
return ERR_DEVICE_ERROR;
p->p.Overlay = 1;
p->p.UpdateShow = UpdateOverlay;
p->Overlay = p->p.Input.Format.Video;
p->Mode = MODE_OVERLAY;
// first try the optimal overlay format
if (!p->SetupBlit && (p->Format != DDRAWFORMAT_AUTO || !CreateBuffer(p,1)))
{
if (PlanarYUV(&p->Overlay.Pixel,NULL,NULL,NULL))
{
// try other formats
static const uint32_t FourCC[] =
{
// prefer planar420 formats
FOURCC_YV12, DDRAWFORMAT_YV12,
FOURCC_IYUV, DDRAWFORMAT_YV12,
FOURCC_I420, DDRAWFORMAT_YV12,
FOURCC_IMC2, DDRAWFORMAT_YV12,
FOURCC_IMC4, DDRAWFORMAT_YV12,
// next planar422 formats
FOURCC_YV16, DDRAWFORMAT_YV12,
// next packed formats
FOURCC_YUY2, DDRAWFORMAT_YUY2,
FOURCC_YUNV, DDRAWFORMAT_YUY2,
FOURCC_V422, DDRAWFORMAT_YUY2,
FOURCC_YUYV, DDRAWFORMAT_YUY2,
FOURCC_YVYU, DDRAWFORMAT_YUY2,
FOURCC_UYVY, DDRAWFORMAT_YUY2,
FOURCC_Y422, DDRAWFORMAT_YUY2,
FOURCC_UYNV, DDRAWFORMAT_YUY2,
0
};
const uint32_t* i;
for (i=FourCC;i[0];i+=2)
{
p->Overlay.Pixel.Flags = PF_FOURCC;
p->Overlay.Pixel.FourCC = i[0];
if ((p->Format == DDRAWFORMAT_AUTO || p->Format == (int)i[1]) && CreateBuffer(p,1))
break;
}
}
// last hope is the device's current RGB mode (still better as blit mode)
if (!p->DDBuffer && (p->Format == DDRAWFORMAT_AUTO || p->Format == DDRAWFORMAT_RGB))
CreateBuffer(p,0);
}
if (!p->DDBuffer)
{
// try blit mode
p->p.Overlay = 0;
p->p.UpdateShow = NULL;
p->p.ColorKey = RGB_NULL;
p->DstAlignPos = 1;
p->DstAlignSize = 1;
p->MinScale = SCALE_ONE/256;
p->MaxScale = SCALE_ONE*256;
if (p->SetupBlitStretch)
{
p->Mode = MODE_BLIT;
CreateBuffer(p,0);
}
if (!p->DDBuffer)
{
p->Mode = MODE_PRIMARY; // use primary mode
DEBUG_MSG(DEBUG_VIDEO,T("DDRAW Blit Primary Mode"));
}
else
{
DEBUG_MSG(DEBUG_VIDEO,T("DDRAW Blit Stretch Mode"));
if (IsWindow(Context()->Wnd) &&
IDirectDraw_CreateClipper(p->DD,0,&p->DDClipper,NULL) == DD_OK &&
IDirectDrawClipper_SetHWnd(p->DDClipper,0,Context()->Wnd) == DD_OK)
IDirectDrawSurface_SetClipper(p->DDPrimary,p->DDClipper);
}
}
else
DEBUG_MSG(DEBUG_VIDEO,T("DDRAW Overlay Mode"));
if (p->Mode != MODE_BLIT)
p->p.SetFX = BLITFX_AVOIDTEARING;
return ERR_NONE;
}
static void Done(ddraw* p)
{
if (p->DDClipper)
{
IDirectDrawClipper_Release(p->DDClipper);
p->DDClipper = NULL;
}
ReleaseBuffers(p);
if (p->DDPrimary)
{
IDirectDrawSurface_Release(p->DDPrimary);
p->DDPrimary = NULL;
}
}
static int Update(ddraw* p)
{
int OvlWidth = p->p.Input.Format.Video.Width;
int OvlHeight = p->p.Input.Format.Video.Height;
if (p->Mode == MODE_PRIMARY)
return OverlayUpdateAlign(&p->p);
p->OvlFX = p->p.FX;
p->SoftFX = p->p.FX;
p->OvlFX.Brightness = 0;
p->OvlFX.Contrast = 0;
p->OvlFX.Saturation = 0;
p->OvlFX.RGBAdjust[0] = p->OvlFX.RGBAdjust[1] = p->OvlFX.RGBAdjust[2] = 0;
p->OvlFX.Direction &= ~(DIR_SWAPXY|DIR_MIRRORLEFTRIGHT|DIR_MIRRORUPDOWN); //rotate handled by SoftFX
p->SoftFX.ScaleX = SCALE_ONE; // scale handled by overlay or blit
p->SoftFX.ScaleY = SCALE_ONE;
if ((p->Mode == MODE_BLIT && !(p->DDCaps.dwFXCaps & DDFXCAPS_BLTARITHSTRETCHY)) ||
(p->Mode == MODE_OVERLAY && !(p->DDCaps.dwFXCaps & DDFXCAPS_OVERLAYARITHSTRETCHY)))
p->OvlFX.Flags &= ~(BLITFX_ARITHSTRETCH50|BLITFX_ARITHSTRETCHALWAYS);
if (p->SoftFX.Direction & DIR_SWAPXY)
SwapInt(&p->OvlFX.ScaleX,&p->OvlFX.ScaleY);
if ((p->p.OrigFX.Direction ^ p->p.InputDirection) & DIR_SWAPXY)
SwapInt(&OvlWidth,&OvlHeight);
if (p->Overlay.Width != OvlWidth || p->Overlay.Height != OvlHeight)
{
p->Overlay.Width = OvlWidth;
p->Overlay.Height = OvlHeight;
CreateBuffer(p,p->BufferPixelFormat);
}
VirtToPhy(&p->p.Viewport,&p->p.DstAlignedRect,&p->p.Output.Format.Video);
VirtToPhy(NULL,&p->OverlayRect,&p->Overlay);
AnyAlign(&p->p.DstAlignedRect, &p->OverlayRect, &p->OvlFX,
p->DstAlignSize,p->DstAlignPos,p->MinScale,p->MaxScale);
PhyToVirt(&p->p.DstAlignedRect,&p->p.GUIAlignedRect,&p->p.Output.Format.Video);
VirtToPhy(NULL,&p->p.SrcAlignedRect,&p->p.Input.Format.Video);
BlitRelease(p->p.Soft);
p->p.Soft = BlitCreate(&p->Overlay,&p->p.Input.Format.Video,&p->SoftFX,&p->p.Caps);
BlitAlign(p->p.Soft,&p->OverlayRect,&p->p.SrcAlignedRect);
if (p->p.ColorKey!=RGB_NULL && p->DDPrimary)
{
DWORD hResult;
DDCOLORKEY Key;
Key.dwColorSpaceLowValue = RGBToFormat(p->p.ColorKey,&p->p.Output.Format.Video.Pixel);
Key.dwColorSpaceHighValue = 0;
WinInvalidate(&p->p.Viewport,1);
if ((hResult = IDirectDrawSurface_SetColorKey(p->DDPrimary,DDCKEY_DESTOVERLAY,&Key))!=DD_OK)
{
DEBUG_MSG1(DEBUG_VIDEO,T("DDRAW SetColorKey failed %08x"),hResult);
p->p.ColorKey = RGB_NULL;
}
}
return UpdateOverlay(p);
}
static int Blit(ddraw* p, const constplanes Data, const constplanes DataLast )
{
DDSURFACEDESC Desc;
HRESULT hResult;
planes Planes;
LPDIRECTDRAWSURFACE Output = p->Mode == MODE_PRIMARY ? p->DDPrimary:p->DDBuffer;
if (p->Mode == MODE_OVERLAY && p->DDBackBuffer && p->p.CurrTime!=TIME_BENCH)
Output = p->DDBackBuffer;
if (!Output)
return ERR_NOT_SUPPORTED;
Desc.dwSize = sizeof(Desc);
while ((hResult = IDirectDrawSurface_Lock(Output,NULL,&Desc,DDLOCK_WAIT,NULL)) != DD_OK)
if (hResult != DDERR_SURFACELOST || IDirectDrawSurface_Restore(Output) != DD_OK)
return ERR_NOT_SUPPORTED;
Planes[0] = Desc.lpSurface;
BlitImage(p->p.Soft,Planes,Data,DataLast,Desc.lPitch,-1);
IDirectDrawSurface_Unlock(Output,NULL);
if (p->Mode == MODE_BLIT)
{
while ((hResult = IDirectDrawSurface_Blt(p->DDPrimary,&p->Dst,Output,&p->Src,DDBLT_ASYNC,NULL)) != DD_OK)
if (hResult != DDERR_SURFACELOST || IDirectDrawSurface_Restore(p->DDPrimary) != DD_OK)
break;
}
else
if (p->Mode == MODE_OVERLAY && Output == p->DDBackBuffer)
IDirectDrawSurface_Flip(p->DDBuffer,NULL,DDFLIP_WAIT);
return ERR_NONE;
}
static const datatable Params[] =
{
{ DDRAW_FORMAT, TYPE_INT, DF_SETUP|DF_ENUMSTRING|DF_ENUMUNSORT, DDRAWFORMAT_ENUM },
{ DDRAW_COLORKEY, TYPE_BOOL, DF_SETUP|DF_CHECKLIST },
{ DDRAW_BLIT, TYPE_BOOL, DF_SETUP|DF_CHECKLIST },
{ DDRAW_BLITSTRETCH, TYPE_BOOL, DF_SETUP|DF_CHECKLIST },
DATATABLE_END(DDRAW_ID)
};
static int Enum(ddraw* p, int* No, datadef* Param)
{
// same for ce and win32 version
if (OverlayEnum(&p->p,No,Param)==ERR_NONE)
return ERR_NONE;
return NodeEnumTable(No,Param,Params);
}
static int Get(ddraw* p,int No,void* Data,int Size)
{
// same for ce and win32 version
int Result = OverlayGet(&p->p,No,Data,Size);
switch (No)
{
case DDRAW_FORMAT: GETVALUE(p->Format,int); break;
case DDRAW_COLORKEY: GETVALUE(p->SetupColorKey,bool_t); break;
case DDRAW_BLIT: GETVALUE(p->SetupBlit,bool_t); break;
case DDRAW_BLITSTRETCH: GETVALUE(p->SetupBlitStretch,bool_t); break;
}
return Result;
}
static int ReInit(ddraw* p)
{
// same for ce and win32 version
if (p->p.Inited)
{
player* Player;
p->p.Done(p);
p->p.Init(p);
OverlayUpdateFX(&p->p,1);
if ((Player = (player*)Context()->Player) != NULL)
Player->Set(Player,PLAYER_UPDATEVIDEO,NULL,0);
}
return ERR_NONE;
}
static int Set(ddraw* p,int No,const void* Data,int Size)
{
// same for ce and win32 version
int Result = OverlaySet(&p->p,No,Data,Size);
switch (No)
{
case NODE_CRASH: p->p.Done(p); break;
case DDRAW_FORMAT: SETVALUE(p->Format,int,ReInit(p)); break;
case DDRAW_COLORKEY: SETVALUE(p->SetupColorKey,bool_t,ReInit(p)); break;
case DDRAW_BLIT: SETVALUE(p->SetupBlit,bool_t,ReInit(p)); break;
case DDRAW_BLITSTRETCH: SETVALUE(p->SetupBlitStretch,bool_t,ReInit(p)); break;
}
return Result;
}
static int Create(ddraw* p)
{
DWORD FourCC[32+1];
DWORD FourCCCount = 32;
LPDIRECTDRAW DD = NULL;
HRESULT (WINAPI* DirectDrawCreate)( void*, LPDIRECTDRAW*, void* ) = NULL;
#if defined(TARGET_WINCE)
// some crashing problem on NOVOGO V30/50/70/90
if (NodeEnumClass(NULL,RAW_ID) || NodeEnumClass(NULL,GAPI_ID) || NodeEnumClass(NULL,XSCALEDRIVER_ID))
{
int Type = QueryPlatform(PLATFORM_TYPENO);
if (Type != TYPE_SMARTPHONE && Type != TYPE_POCKETPC && QueryPlatform(PLATFORM_VER)<500)
{
video Desktop;
QueryDesktop(&Desktop);
if (Desktop.Width * Desktop.Height <= 320*320)
return ERR_NOT_SUPPORTED; // fallback to RawFrameBuffer/GAPI/XScale until things get fixed
}
}
#endif
p->p.Node.Enum = (nodeenum)Enum;
p->p.Node.Get = (nodeget)Get;
p->p.Node.Set = (nodeset)Set;
p->Format = DDRAWFORMAT_AUTO;
p->p.Module = LoadLibrary(T("DDRAW.DLL"));
GetProc(&p->p.Module,&DirectDrawCreate,T("DirectDrawCreate"),0);
if (!p->p.Module || DirectDrawCreate(NULL,&DD,NULL)!=DD_OK ||
IDirectDraw_QueryInterface(DD,&IID_IDirectDraw,&p->DD)!=DD_OK)
{
if (DD && DDrawCECreate(p,DD)==ERR_NONE)
return ERR_NONE;
if (DD) IDirectDraw_Release(DD);
if (p->p.Module) { FreeLibrary(p->p.Module); p->p.Module = NULL; }
return ERR_DEVICE_ERROR;
}
IDirectDraw_Release(DD);
IDirectDraw_SetCooperativeLevel(p->DD, NULL, DDSCL_NORMAL);
p->DDCaps.dwSize = sizeof(p->DDCaps);
IDirectDraw_GetCaps(p->DD,&p->DDCaps,NULL);
DEBUG_BIN(DEBUG_VIDEO,T("DDRAW Caps"),&p->DDCaps,sizeof(p->DDCaps));
IDirectDraw_GetFourCCCodes(p->DD,&FourCCCount,FourCC);
DEBUG_BIN(DEBUG_VIDEO,T("DDRAW FourCC"),FourCC,sizeof(DWORD)*FourCCCount);
p->SetupColorKey = (p->DDCaps.dwCaps & DDCAPS_COLORKEY);
p->SetupBlit = !(p->DDCaps.dwCaps & DDCAPS_OVERLAY) && p->DDCaps.dwMaxVisibleOverlays==0;
p->SetupBlitStretch = (p->DDCaps.dwCaps & DDCAPS_BLTSTRETCH) != 0;
if (QueryPlatform(PLATFORM_MODEL)==MODEL_NEXIO_XP40)
p->SetupColorKey = 0; // todo: figure out what is wrong with colorkey...
p->p.DoPowerOff = 1;
p->p.Init = Init;
p->p.Done = Done;
p->p.Blit = Blit;
p->p.Update = Update;
p->p.UpdateShow = UpdateOverlay;
return ERR_NONE;
}
static void Delete(ddraw* p)
{
// same for ce and win32 version
if (p->DD)
IDirectDraw_Release(p->DD);
}
static const nodedef DDraw =
{
sizeof(ddraw)|CF_GLOBAL|CF_SETTINGS,
DDRAW_ID,
OVERLAY_CLASS,
PRI_DEFAULT+100,
(nodecreate)Create,
(nodedelete)Delete,
};
void OverlayDDraw_Init()
{
NodeRegisterClass(&DDraw);
}
void OverlayDDraw_Done()
{
NodeUnRegisterClass(DDRAW_ID);
}
#endif