/***************************************************************************** * * This program is free software ; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id: win_win32.h 615 2006-01-26 16:57:51Z picard $ * * The Core Pocket Media Player * Copyright (c) 2004-2005 Gabor Kovacs * ****************************************************************************/ #ifndef __WIN_WIN32_H #define __WIN_WIN32_H typedef int (*winhandler)(); #define WINCREATE(Name) static INLINE void Name##Create(win* p) {} #define MSG_POWER_ON (WM_APP+0x251) #define MSG_PREPARE (WM_APP+0x250) #define SETTINGCHANGE_RESET 0x3002 struct wincontrol { void* Control; void* Edit; int Editor:1; int ComboBox:1; int ListView:1; int Disabled:1; int External:1; pin Pin; wincontrol* Ref; wincontrol* Next; // controls chain }; #define WINPRIVATE \ void* Wnd; \ void* WndDialog; \ void* WndTB; \ void* Menu2[2]; \ void* Menu3; \ void* Module; \ winunit Width; \ winunit Height; \ int BitmapNo; \ bool_t (*Proc)(void*, int Msg, uint32_t wParam, uint32_t lParam,int* Result); \ bool_t (*DialogProc)(void*, int Msg, uint32_t wParam, uint32_t lParam,int* Result); \ bool_t Smartphone; \ bool_t FullScreen; \ bool_t ScrollV; \ bool_t ScrollH; \ bool_t InUpdateScroll; \ bool_t InUpdate; \ bool_t OwnDialogSize; \ bool_t CaptureKeys; \ bool_t AygShellTB; \ bool_t MenuSmall; \ bool_t TitleOK; \ bool_t TitleDone; \ bool_t TitleCancel; \ bool_t NeedOK; \ bool_t HotKeyEscape; \ bool_t ComboOpen; \ bool_t Closed; \ int ToolBarHeight; \ int LogPixelSX; \ int LogPixelSY; \ void* Activate; \ int SaveStyle; \ point SaveScreen; \ int32_t SaveRect[4]; \ int WinCmd[2]; bool_t WinEssentialKey(int HotKey); bool_t WinNoHotKey(int HotKey); void WinRegisterHotKey(win* p,int Id,int HotKey); void WinUnRegisterHotKey(win* p,int Id); void WinAllKeys(bool_t State); int WinKeyState(int Key); void WinBitmap(win*,int BitmapId16,int BitmapId32,int BitmapNum); void WinDeleteButton(win*,int Id); void WinAddButton(win*,int Id,int Bitmap,tchar_t* Name,bool_t Check); // -1 for separator void WinButtonEnable(win*,int Id,bool_t); void WinButtonBitmap(win*,int Id,int Bitmap); void WinSetFullScreen(win*,bool_t State); void* WinFont(win*,winunit* FontSize,bool_t Bold); void* WinCursorArrow(); win* WinGetObject(void* Wnd); void WinSetObject(void* Wnd,win* p); winunit WinPixelToUnitX(win* p,int Pixel); winunit WinPixelToUnitY(win* p,int Pixel); int WinUnitToPixelX(win* p,winunit Pos); int WinUnitToPixelY(win* p,winunit Pos); #define WINSHOWHTML void WinShowHTML(const tchar_t* Name); void ForwardMenuButtons(win* p,int Msg,uint32_t wParam,uint32_t lParam); #endif