# Makefile template for use under win32 # # libmikmod subdirectory # Make utilities that can't be used : # - Borland Make (complains that some command lines are too long) # Compilers that can't be used : # - Borland C++ 4 (doesn't like DirectX header files) # Your compiler here CC=cl # Compiler flags CFLAGS=/nologo /O2 /MTd /Zi /Fm /c /DWIN32 /DDRV_DS /DDRV_WIN /DHAVE_FCNTL_H /DHAVE_MALLOC_H /DHAVE_LIMITS_H COMPILE=$(CC) $(CFLAGS) /I..\include /I.. /I..\win32 .SUFFIXES: .SUFFIXES: .o .c LIBNAME=mikmod.lib DLLNAME=mikmod.dll LIBS=$(DLLNAME) DRIVER_OBJ=drv_ds.o drv_win.o OBJ=$(DRIVER_OBJ) \ drv_nos.o drv_raw.o drv_stdout.o drv_wav.o \ load_669.o load_amf.o load_dsm.o load_far.o load_gdm.o load_it.o \ load_imf.o load_m15.o load_med.o load_mod.o load_mtm.o load_okt.o \ load_s3m.o load_stm.o load_stx.o load_ult.o load_uni.o load_xm.o \ mmalloc.o mmerror.o mmio.o \ mdriver.o mdreg.o mloader.o mlreg.o mlutil.o mplayer.o munitrk.o mwav.o \ npertab.o sloader.o virtch.o virtch2.o virtch_common.o all: $(LIBS) clean: FOR %F IN ( $(LIBNAME) $(DLLNAME) mikmod.exp *.o ) DO IF EXIST %F ERASE %F distclean: FOR %F IN ( ..\include\mikmod.h ..\win32\mikmod_build.h Makefile ) DO IF EXIST %F ERASE %F $(DLLNAME) $(LIBNAME): $(OBJ) mikmod.def LINK /DLL /OUT:$@ /DEF:mikmod.def /IMPLIB:$(LIBNAME) /nologo kernel32.lib user32.lib dsound.lib *.o ..\include\mikmod.h ..\win32\mikmod_build.h: mikmod_build.h COPY mikmod_build.h ..\win32\mikmod_build.h COPY mikmod_build.h ..\include\mikmod.h drv_ds.o: ..\drivers\drv_ds.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\drivers\drv_ds.c drv_nos.o: ..\drivers\drv_nos.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\drivers\drv_nos.c drv_raw.o: ..\drivers\drv_raw.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\drivers\drv_raw.c drv_stdout.o: ..\drivers\drv_stdout.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\drivers\drv_stdout.c drv_wav.o: ..\drivers\drv_wav.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\drivers\drv_wav.c drv_win.o: ..\drivers\drv_win.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\drivers\drv_win.c load_669.o: ..\loaders\load_669.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_669.c load_amf.o: ..\loaders\load_amf.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_amf.c load_dsm.o: ..\loaders\load_dsm.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_dsm.c load_far.o: ..\loaders\load_far.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_far.c load_gdm.o: ..\loaders\load_gdm.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_gdm.c load_it.o: ..\loaders\load_it.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_it.c load_imf.o: ..\loaders\load_imf.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_imf.c load_m15.o: ..\loaders\load_m15.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_m15.c load_med.o: ..\loaders\load_med.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_med.c load_mod.o: ..\loaders\load_mod.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_mod.c load_mtm.o: ..\loaders\load_mtm.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_mtm.c load_okt.o: ..\loaders\load_okt.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_okt.c load_s3m.o: ..\loaders\load_s3m.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_s3m.c load_stm.o: ..\loaders\load_stm.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_stm.c load_stx.o: ..\loaders\load_stx.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_stx.c load_ult.o: ..\loaders\load_ult.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_ult.c load_uni.o: ..\loaders\load_uni.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_uni.c load_xm.o: ..\loaders\load_xm.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\loaders\load_xm.c mmalloc.o: ..\mmio\mmalloc.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\mmio\mmalloc.c mmerror.o: ..\mmio\mmerror.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\mmio\mmerror.c mmio.o: ..\mmio\mmio.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\mmio\mmio.c mdriver.o: ..\playercode\mdriver.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\mdriver.c mdreg.o: ..\playercode\mdreg.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\mdreg.c mloader.o: ..\playercode\mloader.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\mloader.c mlreg.o: ..\playercode\mlreg.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\mlreg.c mlutil.o: ..\playercode\mlutil.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\mlutil.c mplayer.o: ..\playercode\mplayer.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\mplayer.c munitrk.o: ..\playercode\munitrk.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\munitrk.c mwav.o: ..\playercode\mwav.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\mwav.c npertab.o: ..\playercode\npertab.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\npertab.c sloader.o: ..\playercode\sloader.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\sloader.c virtch.o: ..\playercode\virtch.c ..\playercode\virtch_common.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\virtch.c virtch2.o: ..\playercode\virtch2.c ..\playercode\virtch_common.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\virtch2.c virtch_common.o: ..\playercode\virtch_common.c \ ..\win32\mikmod_build.h ..\include\mikmod_internals.h $(COMPILE) /Fo$@ ..\playercode\virtch_common.c