# Microsoft eMbedded Visual Tools Project File - Name="MusicPlayer" - Package Owner=<4> # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** # TARGTYPE "Win32 (WCE ARMV4I) Application" 0xa501 # TARGTYPE "Win32 (WCE emulator) Application" 0xa601 CFG=MusicPlayer - Win32 (WCE emulator) Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "MusicPlayer.vcn". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "MusicPlayer.vcn" CFG="MusicPlayer - Win32 (WCE emulator) Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "MusicPlayer - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Application") !MESSAGE "MusicPlayer - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Application") !MESSAGE "MusicPlayer - Win32 (WCE ARMV4I) Release" (based on "Win32 (WCE ARMV4I) Application") !MESSAGE "MusicPlayer - Win32 (WCE ARMV4I) Debug" (based on "Win32 (WCE ARMV4I) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" # PROP ATL_Project 2 !IF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "emulatorRel" # PROP BASE Intermediate_Dir "emulatorRel" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # 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ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /subsystem:$(CESubsystem) /MACHINE:IX86 # ADD LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /subsystem:$(CESubsystem) /MACHINE:IX86 !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "emulatorDbg" # PROP BASE Intermediate_Dir "emulatorDbg" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "emulatorDbg" # PROP Intermediate_Dir "emulatorDbg" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # 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Begin Target # Name "MusicPlayer - Win32 (WCE emulator) Release" # Name "MusicPlayer - Win32 (WCE emulator) Debug" # Name "MusicPlayer - Win32 (WCE ARMV4I) Release" # Name "MusicPlayer - Win32 (WCE ARMV4I) Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\BmpStatic.cpp !IF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Release" DEP_CPP_BMPST=\ "..\Comm\COMM.h"\ ".\BmpStatic.h"\ ".\MusicPlayer.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Debug" DEP_CPP_BMPST=\ "..\Comm\COMM.h"\ ".\BmpStatic.h"\ ".\MusicPlayer.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_BMPST=\ "..\Comm\COMM.h"\ ".\BmpStatic.h"\ ".\MusicPlayer.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_BMPST=\ "..\Comm\COMM.h"\ ".\BmpStatic.h"\ ".\MusicPlayer.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\MusicOpenFileDlg.cpp !IF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Release" DEP_CPP_MUSIC=\ "..\Comm\COMM.h"\ ".\MusicOpenFileDlg.h"\ ".\MusicPlayer.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Debug" DEP_CPP_MUSIC=\ "..\Comm\COMM.h"\ ".\MusicOpenFileDlg.h"\ ".\MusicPlayer.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_MUSIC=\ "..\Comm\COMM.h"\ ".\MusicOpenFileDlg.h"\ ".\MusicPlayer.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_MUSIC=\ "..\Comm\COMM.h"\ ".\MusicOpenFileDlg.h"\ ".\MusicPlayer.h"\ ".\StdAfx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\MusicPlayer.cpp !IF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Release" DEP_CPP_MUSICP=\ "..\Comm\COMM.h"\ ".\BmpStatic.h"\ ".\MusicOpenFileDlg.h"\ ".\MusicPlayer.h"\ ".\MusicPlayerDlg.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ {$(INCLUDE)}"amextra.h"\ {$(INCLUDE)}"amfilter.h"\ {$(INCLUDE)}"bldver.h"\ {$(INCLUDE)}"cache.h"\ {$(INCLUDE)}"combase.h"\ {$(INCLUDE)}"cprop.h"\ {$(INCLUDE)}"ctlutil.h"\ {$(INCLUDE)}"dllsetup.h"\ {$(INCLUDE)}"Dshow.h"\ {$(INCLUDE)}"fourcc.h"\ {$(INCLUDE)}"measure.h"\ {$(INCLUDE)}"msgthrd.h"\ {$(INCLUDE)}"mtype.h"\ {$(INCLUDE)}"outputq.h"\ {$(INCLUDE)}"pstream.h"\ {$(INCLUDE)}"refclock.h"\ {$(INCLUDE)}"reftime.h"\ {$(INCLUDE)}"renbase.h"\ {$(INCLUDE)}"Schedule.h"\ {$(INCLUDE)}"source.h"\ {$(INCLUDE)}"streams.h"\ {$(INCLUDE)}"strmctl.h"\ {$(INCLUDE)}"sysclock.h"\ {$(INCLUDE)}"transfrm.h"\ {$(INCLUDE)}"transip.h"\ {$(INCLUDE)}"videoctl.h"\ {$(INCLUDE)}"vtrans.h"\ {$(INCLUDE)}"winctrl.h"\ {$(INCLUDE)}"winutil.h"\ {$(INCLUDE)}"winx.h"\ {$(INCLUDE)}"wxdebug.h"\ {$(INCLUDE)}"wxlist.h"\ {$(INCLUDE)}"wxutil.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Debug" DEP_CPP_MUSICP=\ "..\Comm\COMM.h"\ ".\BmpStatic.h"\ ".\MusicOpenFileDlg.h"\ ".\MusicPlayer.h"\ ".\MusicPlayerDlg.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ NODEP_CPP_MUSICP=\ ".\ache.h"\ ".\chedule.h"\ ".\easure.h"\ ".\efclock.h"\ ".\eftime.h"\ ".\enbase.h"\ ".\ideoctl.h"\ ".\inctrl.h"\ ".\inutil.h"\ ".\inx.h"\ ".\ldver.h"\ ".\llsetup.h"\ ".\mextra.h"\ ".\mfilter.h"\ ".\ombase.h"\ ".\ourcc.h"\ ".\ource.h"\ ".\prop.h"\ ".\ransfrm.h"\ ".\ransip.h"\ ".\sgthrd.h"\ ".\show.h"\ ".\tlutil.h"\ ".\trans.h"\ ".\tream.h"\ ".\treams.h"\ ".\trmctl.h"\ ".\type.h"\ ".\utputq.h"\ ".\xdebug.h"\ ".\xlist.h"\ ".\xutil.h"\ ".\ysclock.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_MUSICP=\ ".\MusicPlayer.h"\ ".\MusicPlayerDlg.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_MUSICP=\ ".\MusicPlayer.h"\ ".\MusicPlayerDlg.h"\ ".\StdAfx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\MusicPlayer.rc !IF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Release" !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\MusicPlayerDlg.cpp !IF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Release" DEP_CPP_MUSICPL=\ "..\Comm\COMM.h"\ ".\BmpStatic.h"\ ".\MusicOpenFileDlg.h"\ ".\MusicPlayer.h"\ ".\MusicPlayerDlg.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ {$(INCLUDE)}"amextra.h"\ {$(INCLUDE)}"amfilter.h"\ {$(INCLUDE)}"bldver.h"\ {$(INCLUDE)}"cache.h"\ {$(INCLUDE)}"combase.h"\ {$(INCLUDE)}"cprop.h"\ {$(INCLUDE)}"ctlutil.h"\ {$(INCLUDE)}"dllsetup.h"\ {$(INCLUDE)}"Dshow.h"\ {$(INCLUDE)}"fourcc.h"\ {$(INCLUDE)}"measure.h"\ {$(INCLUDE)}"msgthrd.h"\ {$(INCLUDE)}"mtype.h"\ {$(INCLUDE)}"outputq.h"\ {$(INCLUDE)}"pstream.h"\ {$(INCLUDE)}"refclock.h"\ {$(INCLUDE)}"reftime.h"\ {$(INCLUDE)}"renbase.h"\ {$(INCLUDE)}"Schedule.h"\ {$(INCLUDE)}"source.h"\ {$(INCLUDE)}"streams.h"\ {$(INCLUDE)}"strmctl.h"\ {$(INCLUDE)}"sysclock.h"\ {$(INCLUDE)}"transfrm.h"\ {$(INCLUDE)}"transip.h"\ {$(INCLUDE)}"videoctl.h"\ {$(INCLUDE)}"vtrans.h"\ {$(INCLUDE)}"winctrl.h"\ {$(INCLUDE)}"winutil.h"\ {$(INCLUDE)}"winx.h"\ {$(INCLUDE)}"wxdebug.h"\ {$(INCLUDE)}"wxlist.h"\ {$(INCLUDE)}"wxutil.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Debug" DEP_CPP_MUSICPL=\ "..\Comm\COMM.h"\ ".\BmpStatic.h"\ ".\MusicOpenFileDlg.h"\ ".\MusicPlayer.h"\ ".\MusicPlayerDlg.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ NODEP_CPP_MUSICPL=\ ".\ache.h"\ ".\chedule.h"\ ".\easure.h"\ ".\efclock.h"\ ".\eftime.h"\ ".\enbase.h"\ ".\ideoctl.h"\ ".\inctrl.h"\ ".\inutil.h"\ ".\inx.h"\ ".\ldver.h"\ ".\llsetup.h"\ ".\mextra.h"\ ".\mfilter.h"\ ".\ombase.h"\ ".\ourcc.h"\ ".\ource.h"\ ".\prop.h"\ ".\ransfrm.h"\ ".\ransip.h"\ ".\sgthrd.h"\ ".\show.h"\ ".\tlutil.h"\ ".\trans.h"\ ".\tream.h"\ ".\treams.h"\ ".\trmctl.h"\ ".\type.h"\ ".\utputq.h"\ ".\xdebug.h"\ ".\xlist.h"\ ".\xutil.h"\ ".\ysclock.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_MUSICPL=\ "..\Comm\COMM.h"\ ".\MusicPlayer.h"\ ".\MusicPlayerDlg.h"\ ".\StdAfx.h"\ NODEP_CPP_MUSICPL=\ ".\ache.h"\ ".\BmpTxtButton.h"\ ".\chedule.h"\ ".\easure.h"\ ".\efclock.h"\ ".\eftime.h"\ ".\enbase.h"\ ".\ideoctl.h"\ ".\inctrl.h"\ ".\inutil.h"\ ".\inx.h"\ ".\ldver.h"\ ".\llsetup.h"\ ".\mextra.h"\ ".\mfilter.h"\ ".\ombase.h"\ ".\ourcc.h"\ ".\ource.h"\ ".\prop.h"\ ".\ransfrm.h"\ ".\ransip.h"\ ".\sgthrd.h"\ ".\show.h"\ ".\tlutil.h"\ ".\trans.h"\ ".\tream.h"\ ".\treams.h"\ ".\trmctl.h"\ ".\type.h"\ ".\utputq.h"\ ".\xdebug.h"\ ".\xlist.h"\ ".\xutil.h"\ ".\ysclock.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_MUSICPL=\ ".\MusicPlayer.h"\ ".\MusicPlayerDlg.h"\ ".\StdAfx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\Playlist.cpp !IF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Release" DEP_CPP_PLAYL=\ "..\Comm\COMM.h"\ ".\MusicPlayer.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Debug" DEP_CPP_PLAYL=\ "..\Comm\COMM.h"\ ".\MusicPlayer.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_PLAYL=\ "..\Comm\COMM.h"\ ".\MusicPlayer.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_PLAYL=\ "..\Comm\COMM.h"\ ".\MusicPlayer.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\StdAfx.cpp !IF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Release" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Debug" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD CPP /Yc"stdafx.h" !ENDIF # End Source File # Begin Source File SOURCE=.\ThumbIcon.cpp !IF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Release" DEP_CPP_THUMB=\ "..\Comm\COMM.h"\ ".\MusicPlayer.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Debug" DEP_CPP_THUMB=\ "..\Comm\COMM.h"\ ".\MusicPlayer.h"\ ".\Playlist.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_THUMB=\ "..\Comm\COMM.h"\ ".\MusicPlayer.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ !ELSEIF "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_THUMB=\ "..\Comm\COMM.h"\ ".\MusicPlayer.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ !ENDIF # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\BmpStatic.h # End Source File # Begin Source File SOURCE=.\MusicOpenFileDlg.h # End Source File # Begin Source File SOURCE=.\MusicPlayer.h # End Source File # Begin Source File SOURCE=.\MusicPlayerDlg.h # End Source File # Begin Source File SOURCE=.\newres.h # End Source File # Begin Source File SOURCE=.\Playlist.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\ThumbIcon.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\MusicPlayer.ico # End Source File # Begin Source File SOURCE=.\res\MusicPlayer.rc2 # PROP Exclude_From_Scan -1 # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=".\res\播放.bmp" # End Source File # Begin Source File SOURCE=".\res\播放D.bmp" # End Source File # Begin Source File SOURCE=".\res\播放无效.bmp" # End Source File # Begin Source File SOURCE=".\res\播放选择.bmp" # End Source File # Begin Source File SOURCE=".\res\播放选择D.bmp" # End Source File # Begin Source File SOURCE=".\res\播放选择DIS.bmp" # End Source File # Begin Source File SOURCE=".\res\打开.bmp" # End Source File # Begin Source File SOURCE=".\res\打开D.bmp" # End Source File # Begin Source File SOURCE=".\res\返回.bmp" # End Source File # Begin Source File SOURCE=".\res\返回D.bmp" # End Source File # Begin Source File SOURCE=".\res\返回DIS.bmp" # End Source File # Begin Source File SOURCE=".\res\关闭.bmp" # End Source File # Begin Source File SOURCE=".\res\关闭D.bmp" # End Source File # Begin Source File SOURCE=".\res\后退.bmp" # End Source File # Begin Source File SOURCE=".\res\后退D.bmp" # End Source File # Begin Source File SOURCE=".\res\后退无效.bmp" # End Source File # Begin Source File SOURCE=".\res\进度条按钮.bmp" # End Source File # Begin Source File SOURCE=".\res\进度条按钮D.bmp" # End Source File # Begin Source File SOURCE=".\res\列表框.bmp" # End Source File # Begin Source File SOURCE=".\res\前进.bmp" # End Source File # Begin Source File SOURCE=".\res\前进D.bmp" # End Source File # Begin Source File SOURCE=".\res\前进无效.bmp" # End Source File # Begin Source File SOURCE=".\res\上一页.bmp" # End Source File # Begin Source File SOURCE=".\res\上一页D.bmp" # End Source File # Begin Source File SOURCE=".\res\上一页DIS.bmp" # End Source File # Begin Source File SOURCE=".\res\顺序播放.bmp" # End Source File # Begin Source File SOURCE=".\res\顺序播放D.bmp" # End Source File # Begin Source File SOURCE=".\res\停止.bmp" # End Source File # Begin Source File SOURCE=".\res\停止D.bmp" # End Source File # Begin Source File SOURCE=".\res\停止无效.bmp" # End Source File # Begin Source File SOURCE=".\res\下一页.bmp" # End Source File # Begin Source File SOURCE=".\res\下一页D.bmp" # End Source File # Begin Source File SOURCE=".\res\下一页DIS.bmp" # End Source File # Begin Source File SOURCE=".\res\循环播放.bmp" # End Source File # Begin Source File SOURCE=".\res\循环播放D.bmp" # End Source File # Begin Source File SOURCE=".\res\音乐图标.bmp" # End Source File # Begin Source File SOURCE=".\res\音乐图标D.bmp" # End Source File # Begin Source File SOURCE=".\res\音乐文件关闭.bmp" # End Source File # Begin Source File SOURCE=".\res\音乐文件关闭D.bmp" # End Source File # Begin Source File SOURCE=".\res\音乐文件夹.bmp" # End Source File # Begin Source File SOURCE=".\res\音乐文件夹D.bmp" # End Source File # Begin Source File SOURCE=".\res\音乐文件夹透明.bmp" # End Source File # Begin Source File SOURCE=".\res\音乐文件夹透明D.bmp" # End Source File # Begin Source File SOURCE=".\res\音乐文件透明.bmp" # End Source File # Begin Source File SOURCE=".\res\音乐文件透明D.bmp" # End Source File # Begin Source File SOURCE=".\res\音乐文件浏览器窗口.bmp" # End Source File # Begin Source File SOURCE=".\res\音频播放器窗口.bmp" # End Source File # Begin Source File SOURCE=".\res\暂停.bmp" # End Source File # Begin Source File SOURCE=".\res\暂停D.bmp" # End Source File # End Group # Begin Source File SOURCE=.\ReadMe.txt # End Source File # End Target # End Project