# Microsoft eMbedded Visual Tools Project File - Name="MediaPlayer" - Package Owner=<4> # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** # TARGTYPE "Win32 (WCE ARMV4I) Application" 0xa501 # TARGTYPE "Win32 (WCE emulator) Application" 0xa601 CFG=MediaPlayer - Win32 (WCE emulator) Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "MediaPlayer.vcn". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "MediaPlayer.vcn" CFG="MediaPlayer - Win32 (WCE emulator) Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "MediaPlayer - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Application") !MESSAGE "MediaPlayer - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Application") !MESSAGE "MediaPlayer - Win32 (WCE ARMV4I) Release" (based on "Win32 (WCE ARMV4I) Application") !MESSAGE "MediaPlayer - Win32 (WCE ARMV4I) Debug" (based on "Win32 (WCE ARMV4I) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" # PROP ATL_Project 2 !IF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "emulatorRel" # PROP BASE Intermediate_Dir "emulatorRel" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "emulatorRel" # PROP Intermediate_Dir "emulatorRel" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /d "_AFXDLL" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /d "_AFXDLL" /r CPP=cl.exe # ADD BASE CPP /nologo /W3 /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_WIN32_WCE_CEPC" /D "_AFXDLL" /Yu"stdafx.h" /Gs8192 /GF /O2 /c # ADD CPP /nologo /W3 /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_WIN32_WCE_CEPC" /D "_AFXDLL" /Yu"stdafx.h" /Gs8192 /GF /O2 /c MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /subsystem:$(CESubsystem) /MACHINE:IX86 # ADD LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /subsystem:$(CESubsystem) /MACHINE:IX86 !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "emulatorDbg" # PROP BASE Intermediate_Dir "emulatorDbg" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "emulatorDbg" # PROP Intermediate_Dir "emulatorDbg" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /d "_AFXDLL" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /d "_AFXDLL" /r CPP=cl.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_WIN32_WCE_CEPC" /D "_AFXDLL" /Yu"stdafx.h" /Gs8192 /GF /c # ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_WIN32_WCE_CEPC" /D "_AFXDLL" /FR /Yu"stdafx.h" /Gs8192 /GF /c MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /debug /subsystem:$(CESubsystem) /MACHINE:IX86 # ADD LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /debug /subsystem:$(CESubsystem) /MACHINE:IX86 !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ARMV4IRel" # PROP BASE Intermediate_Dir "ARMV4IRel" # PROP BASE CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ARMV4IRel" # PROP Intermediate_Dir "ARMV4IRel" # PROP CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4I" /d "_AFXDLL" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4I" /d "_AFXDLL" /r CPP=clarm.exe # ADD BASE CPP /nologo /W3 /D "ARM" /D "_ARM_" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_AFXDLL" /Yu"stdafx.h" /QRarch4T /QRinterwork-return /O2 /M$(CECrtMT) /c # ADD CPP /nologo /W3 /D "ARM" /D "_ARM_" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_AFXDLL" /Yu"stdafx.h" /QRarch4T /QRinterwork-return /O2 /M$(CECrtMT) /c MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /subsystem:$(CESubsystem) /MACHINE:THUMB # ADD LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /subsystem:$(CESubsystem) /MACHINE:THUMB !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ARMV4IDbg" # PROP BASE Intermediate_Dir "ARMV4IDbg" # PROP BASE CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "ARMV4IDbg" # PROP Intermediate_Dir "ARMV4IDbg" # PROP CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4I" /d "_AFXDLL" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4I" /d "_AFXDLL" /r CPP=clarm.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_AFXDLL" /Yu"stdafx.h" /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_AFXDLL" /Yu"stdafx.h" /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /debug /subsystem:$(CESubsystem) /MACHINE:THUMB # ADD LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /debug /subsystem:$(CESubsystem) /MACHINE:THUMB !ENDIF # Begin Target # Name "MediaPlayer - Win32 (WCE emulator) Release" # Name "MediaPlayer - Win32 (WCE emulator) Debug" # Name "MediaPlayer - Win32 (WCE ARMV4I) Release" # Name "MediaPlayer - Win32 (WCE ARMV4I) Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\BmpButton.cpp !IF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Release" DEP_CPP_BMPBU=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\MediaPlayer.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Debug" DEP_CPP_BMPBU=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\MediaPlayer.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_BMPBU=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\MediaPlayer.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_BMPBU=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\MediaPlayer.h"\ ".\StdAfx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\BmpStatic.cpp !IF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Release" DEP_CPP_BMPST=\ ".\BmpStatic.h"\ ".\StdAfx.h"\ NODEP_CPP_BMPST=\ ".\musicplayer.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Debug" DEP_CPP_BMPST=\ "..\Comm\COMM.h"\ ".\BmpStatic.h"\ ".\MediaPlayer.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_BMPST=\ ".\BmpStatic.h"\ ".\StdAfx.h"\ NODEP_CPP_BMPST=\ ".\musicplayer.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_BMPST=\ ".\BmpStatic.h"\ ".\StdAfx.h"\ NODEP_CPP_BMPST=\ ".\musicplayer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\MediaPlayer.cpp !IF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Release" DEP_CPP_MEDIA=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\MediaPlayer.h"\ ".\MediaPlayerDlg.h"\ ".\StdAfx.h"\ NODEP_CPP_MEDIA=\ ".\ache.h"\ ".\chedule.h"\ ".\easure.h"\ ".\efclock.h"\ ".\eftime.h"\ ".\enbase.h"\ ".\ideoctl.h"\ ".\inctrl.h"\ ".\inutil.h"\ ".\inx.h"\ ".\ldver.h"\ ".\llsetup.h"\ ".\mextra.h"\ ".\mfilter.h"\ ".\ombase.h"\ ".\ourcc.h"\ ".\ource.h"\ ".\prop.h"\ ".\ransfrm.h"\ ".\ransip.h"\ ".\sgthrd.h"\ ".\show.h"\ ".\tlutil.h"\ ".\trans.h"\ ".\tream.h"\ ".\treams.h"\ ".\trmctl.h"\ ".\type.h"\ ".\utputq.h"\ ".\xdebug.h"\ ".\xlist.h"\ ".\xutil.h"\ ".\ysclock.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Debug" DEP_CPP_MEDIA=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\BmpStatic.h"\ ".\MediaPlayer.h"\ ".\MediaPlayerDlg.h"\ ".\StdAfx.h"\ {$(INCLUDE)}"amextra.h"\ {$(INCLUDE)}"amfilter.h"\ {$(INCLUDE)}"bldver.h"\ {$(INCLUDE)}"cache.h"\ {$(INCLUDE)}"combase.h"\ {$(INCLUDE)}"cprop.h"\ {$(INCLUDE)}"ctlutil.h"\ {$(INCLUDE)}"dllsetup.h"\ {$(INCLUDE)}"Dshow.h"\ {$(INCLUDE)}"fourcc.h"\ {$(INCLUDE)}"measure.h"\ {$(INCLUDE)}"msgthrd.h"\ {$(INCLUDE)}"mtype.h"\ {$(INCLUDE)}"outputq.h"\ {$(INCLUDE)}"pstream.h"\ {$(INCLUDE)}"refclock.h"\ {$(INCLUDE)}"reftime.h"\ {$(INCLUDE)}"renbase.h"\ {$(INCLUDE)}"Schedule.h"\ {$(INCLUDE)}"source.h"\ {$(INCLUDE)}"streams.h"\ {$(INCLUDE)}"strmctl.h"\ {$(INCLUDE)}"sysclock.h"\ {$(INCLUDE)}"transfrm.h"\ {$(INCLUDE)}"transip.h"\ {$(INCLUDE)}"videoctl.h"\ {$(INCLUDE)}"vtrans.h"\ {$(INCLUDE)}"winctrl.h"\ {$(INCLUDE)}"winutil.h"\ {$(INCLUDE)}"winx.h"\ {$(INCLUDE)}"wxdebug.h"\ {$(INCLUDE)}"wxlist.h"\ {$(INCLUDE)}"wxutil.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_MEDIA=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\MediaPlayer.h"\ ".\MediaPlayerDlg.h"\ ".\StdAfx.h"\ NODEP_CPP_MEDIA=\ ".\ache.h"\ ".\chedule.h"\ ".\easure.h"\ ".\efclock.h"\ ".\eftime.h"\ ".\enbase.h"\ ".\ideoctl.h"\ ".\inctrl.h"\ ".\inutil.h"\ ".\inx.h"\ ".\ldver.h"\ ".\llsetup.h"\ ".\mextra.h"\ ".\mfilter.h"\ ".\ombase.h"\ ".\ourcc.h"\ ".\ource.h"\ ".\prop.h"\ ".\ransfrm.h"\ ".\ransip.h"\ ".\sgthrd.h"\ ".\show.h"\ ".\tlutil.h"\ ".\trans.h"\ ".\tream.h"\ ".\treams.h"\ ".\trmctl.h"\ ".\type.h"\ ".\utputq.h"\ ".\xdebug.h"\ ".\xlist.h"\ ".\xutil.h"\ ".\ysclock.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_MEDIA=\ ".\MediaPlayer.h"\ ".\MediaPlayerDlg.h"\ ".\StdAfx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\MediaPlayer.rc !IF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Release" !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\MediaPlayerDlg.cpp !IF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Release" DEP_CPP_MEDIAP=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\MediaPlayer.h"\ ".\MediaPlayerDlg.h"\ ".\StdAfx.h"\ NODEP_CPP_MEDIAP=\ ".\ache.h"\ ".\chedule.h"\ ".\easure.h"\ ".\efclock.h"\ ".\eftime.h"\ ".\enbase.h"\ ".\ideoctl.h"\ ".\inctrl.h"\ ".\inutil.h"\ ".\inx.h"\ ".\ldver.h"\ ".\llsetup.h"\ ".\mextra.h"\ ".\mfilter.h"\ ".\ombase.h"\ ".\ourcc.h"\ ".\ource.h"\ ".\prop.h"\ ".\ransfrm.h"\ ".\ransip.h"\ ".\sgthrd.h"\ ".\show.h"\ ".\tlutil.h"\ ".\trans.h"\ ".\tream.h"\ ".\treams.h"\ ".\trmctl.h"\ ".\type.h"\ ".\utputq.h"\ ".\xdebug.h"\ ".\xlist.h"\ ".\xutil.h"\ ".\ysclock.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Debug" DEP_CPP_MEDIAP=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\BmpStatic.h"\ ".\MediaPlayer.h"\ ".\MediaPlayerDlg.h"\ ".\StdAfx.h"\ {$(INCLUDE)}"amextra.h"\ {$(INCLUDE)}"amfilter.h"\ {$(INCLUDE)}"bldver.h"\ {$(INCLUDE)}"cache.h"\ {$(INCLUDE)}"combase.h"\ {$(INCLUDE)}"cprop.h"\ {$(INCLUDE)}"ctlutil.h"\ {$(INCLUDE)}"dllsetup.h"\ {$(INCLUDE)}"Dshow.h"\ {$(INCLUDE)}"fourcc.h"\ {$(INCLUDE)}"measure.h"\ {$(INCLUDE)}"msgthrd.h"\ {$(INCLUDE)}"mtype.h"\ {$(INCLUDE)}"outputq.h"\ {$(INCLUDE)}"pstream.h"\ {$(INCLUDE)}"refclock.h"\ {$(INCLUDE)}"reftime.h"\ {$(INCLUDE)}"renbase.h"\ {$(INCLUDE)}"Schedule.h"\ {$(INCLUDE)}"source.h"\ {$(INCLUDE)}"streams.h"\ {$(INCLUDE)}"strmctl.h"\ {$(INCLUDE)}"sysclock.h"\ {$(INCLUDE)}"transfrm.h"\ {$(INCLUDE)}"transip.h"\ {$(INCLUDE)}"videoctl.h"\ {$(INCLUDE)}"vtrans.h"\ {$(INCLUDE)}"winctrl.h"\ {$(INCLUDE)}"winutil.h"\ {$(INCLUDE)}"winx.h"\ {$(INCLUDE)}"wxdebug.h"\ {$(INCLUDE)}"wxlist.h"\ {$(INCLUDE)}"wxutil.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_MEDIAP=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\MediaPlayer.h"\ ".\MediaPlayerDlg.h"\ ".\StdAfx.h"\ NODEP_CPP_MEDIAP=\ ".\ache.h"\ ".\chedule.h"\ ".\easure.h"\ ".\efclock.h"\ ".\eftime.h"\ ".\enbase.h"\ ".\ideoctl.h"\ ".\inctrl.h"\ ".\inutil.h"\ ".\inx.h"\ ".\ldver.h"\ ".\llsetup.h"\ ".\mextra.h"\ ".\mfilter.h"\ ".\ombase.h"\ ".\ourcc.h"\ ".\ource.h"\ ".\prop.h"\ ".\ransfrm.h"\ ".\ransip.h"\ ".\sgthrd.h"\ ".\show.h"\ ".\tlutil.h"\ ".\trans.h"\ ".\tream.h"\ ".\treams.h"\ ".\trmctl.h"\ ".\type.h"\ ".\utputq.h"\ ".\xdebug.h"\ ".\xlist.h"\ ".\xutil.h"\ ".\ysclock.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_MEDIAP=\ ".\MediaPlayer.h"\ ".\MediaPlayerDlg.h"\ ".\StdAfx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\OpenMoveFileDlg.cpp !IF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Release" DEP_CPP_OPENM=\ ".\BmpButton.h"\ ".\OpenMoveFileDlg.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ NODEP_CPP_OPENM=\ ".\ebook.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Debug" DEP_CPP_OPENM=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\MediaPlayer.h"\ ".\OpenMoveFileDlg.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_OPENM=\ ".\BmpButton.h"\ ".\OpenMoveFileDlg.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ NODEP_CPP_OPENM=\ ".\ebook.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_OPENM=\ ".\BmpButton.h"\ ".\OpenMoveFileDlg.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ NODEP_CPP_OPENM=\ ".\ebook.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\StdAfx.cpp !IF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Release" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Debug" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD CPP /Yc"stdafx.h" !ENDIF # End Source File # Begin Source File SOURCE=.\ThumbIcon.cpp !IF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Release" DEP_CPP_THUMB=\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ NODEP_CPP_THUMB=\ ".\ebook.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE emulator) Debug" DEP_CPP_THUMB=\ "..\Comm\COMM.h"\ ".\MediaPlayer.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Release" DEP_CPP_THUMB=\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ NODEP_CPP_THUMB=\ ".\ebook.h"\ !ELSEIF "$(CFG)" == "MediaPlayer - Win32 (WCE ARMV4I) Debug" DEP_CPP_THUMB=\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ NODEP_CPP_THUMB=\ ".\ebook.h"\ !ENDIF # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\BmpButton.h # End Source File # Begin Source File SOURCE=.\BmpStatic.h # End Source File # Begin Source File SOURCE=.\MediaPlayer.h # End Source File # Begin Source File SOURCE=.\MediaPlayerDlg.h # End Source File # Begin Source File SOURCE=.\newres.h # End Source File # Begin Source File SOURCE=.\OpenMoveFileDlg.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\ThumbIcon.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\MediaPlayer.ico # End Source File # Begin Source File SOURCE=.\res\MediaPlayer.rc2 # PROP Exclude_From_Scan -1 # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=".\res\播放.bmp" # End Source File # Begin Source File SOURCE=".\res\播放D.bmp" # End Source File # Begin Source File SOURCE=".\res\播放Dis.bmp" # End Source File # Begin Source File SOURCE=".\res\打开.bmp" # End Source File # Begin Source File SOURCE=".\res\打开D.bmp" # End Source File # Begin Source File SOURCE=".\res\关闭.bmp" # End Source File # Begin Source File SOURCE=".\res\关闭D.bmp" # End Source File # Begin Source File SOURCE=".\res\进度条按钮.bmp" # End Source File # Begin Source File SOURCE=".\res\快进.bmp" # End Source File # Begin Source File SOURCE=".\res\快进D.bmp" # End Source File # Begin Source File SOURCE=".\res\快进Dis.bmp" # End Source File # Begin Source File SOURCE=".\res\全屏.bmp" # End Source File # Begin Source File SOURCE=".\res\全屏D.bmp" # End Source File # Begin Source File SOURCE=".\res\全屏Dis.bmp" # End Source File # Begin Source File SOURCE=".\res\视频播放器窗口.bmp" # End Source File # Begin Source File SOURCE=".\res\视频窗口.bmp" # End Source File # Begin Source File SOURCE=".\res\视频返回.bmp" # End Source File # Begin Source File SOURCE=".\res\视频返回D.bmp" # End Source File # Begin Source File SOURCE=".\res\视频关闭.bmp" # End Source File # Begin Source File SOURCE=".\res\视频关闭D.bmp" # End Source File # Begin Source File SOURCE=".\res\视频上翻.bmp" # End Source File # Begin Source File SOURCE=".\res\视频上翻D.bmp" # End Source File # Begin Source File SOURCE=".\res\视频上翻Dis.bmp" # End Source File # Begin Source File SOURCE=".\res\视频文件.bmp" # End Source File # Begin Source File SOURCE=".\res\视频文件D.bmp" # End Source File # Begin Source File SOURCE=".\res\视频文件窗口.bmp" # End Source File # Begin Source File SOURCE=".\res\视频文件夹.bmp" # End Source File # Begin Source File SOURCE=".\res\视频下翻.bmp" # End Source File # Begin Source File SOURCE=".\res\视频下翻D.bmp" # End Source File # Begin Source File SOURCE=".\res\视频下翻Dis.bmp" # End Source File # Begin Source File SOURCE=".\res\停止.bmp" # End Source File # Begin Source File SOURCE=".\res\停止D.bmp" # End Source File # Begin Source File SOURCE=".\res\停止Dis.bmp" # End Source File # Begin Source File SOURCE=".\res\文件夹D.bmp" # End Source File # Begin Source File SOURCE=".\res\暂停.bmp" # End Source File # Begin Source File SOURCE=".\res\暂停D.bmp" # End Source File # Begin Source File SOURCE=".\res\暂停Dis.bmp" # End Source File # End Group # Begin Source File SOURCE=.\ReadMe.txt # End Source File # End Target # End Project