#if !defined(AFX_BMPBUTTON_H__51DE661D_332B_46B1_B7DF_5C56205F803B__INCLUDED_) #define AFX_BMPBUTTON_H__51DE661D_332B_46B1_B7DF_5C56205F803B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // BmpButton.h : header file // ///////////////////////////////////////////////////////////////////////////// // CBmpButton window class CBmpButton : public CButton { private: CDC m_NormalDC; CDC m_DownDC; CDC m_DisableDC; int m_InitDC; int m_Status; int m_ButType; // Construction public: CBmpButton(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CBmpButton) public: virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); protected: virtual void PreSubclassWindow(); //}}AFX_VIRTUAL // Implementation public: void SetButType(int nType); void LoadBitmaps(UINT nIDBitmapResource,UINT nIDBitmapResourceSel = 0,UINT nIDBitmapResourceDisabled = 0 ); virtual ~CBmpButton(); // Generated message map functions protected: //{{AFX_MSG(CBmpButton) afx_msg void OnPaint(); afx_msg BOOL OnEraseBkgnd(CDC* pDC); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_BMPBUTTON_H__51DE661D_332B_46B1_B7DF_5C56205F803B__INCLUDED_)