#if !defined(AFX_BMPPROGRESS_H__A66AB0A0_7306_40C7_8FA6_AF8ED63C0534__INCLUDED_) #define AFX_BMPPROGRESS_H__A66AB0A0_7306_40C7_8FA6_AF8ED63C0534__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // BmpProgress.h : header file // ///////////////////////////////////////////////////////////////////////////// // CBmpProgress window class CBmpProgress : public CProgressCtrl { private: CDC m_FrontDC; CDC m_BackDC; CSize m_bmpSize; CRect m_WndRect; int m_Min; int m_Max; int m_Pos; int m_NormalID; int m_DownID; // Construction public: CBmpProgress(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CBmpProgress) //}}AFX_VIRTUAL // Implementation public: void LoadBitmap(int iNormal,int iDown = 0); virtual void SetPos(int nPos); virtual void SetRange(int nMin, int nMax); virtual ~CBmpProgress(); // Generated message map functions protected: //{{AFX_MSG(CBmpProgress) afx_msg void OnPaint(); afx_msg BOOL OnEraseBkgnd(CDC* pDC); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_BMPPROGRESS_H__A66AB0A0_7306_40C7_8FA6_AF8ED63C0534__INCLUDED_)