# Microsoft eMbedded Visual Tools Project File - Name="EBook" - Package Owner=<4> # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** # TARGTYPE "Win32 (WCE ARMV4I) Application" 0xa501 # TARGTYPE "Win32 (WCE emulator) Application" 0xa601 CFG=EBook - Win32 (WCE emulator) Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "EBook.vcn". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "EBook.vcn" CFG="EBook - Win32 (WCE emulator) Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "EBook - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Application") !MESSAGE "EBook - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Application") !MESSAGE "EBook - Win32 (WCE ARMV4I) Release" (based on "Win32 (WCE ARMV4I) Application") !MESSAGE "EBook - Win32 (WCE ARMV4I) Debug" (based on "Win32 (WCE ARMV4I) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" # PROP ATL_Project 2 !IF "$(CFG)" == "EBook - Win32 (WCE emulator) Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "emulatorRel" # PROP BASE Intermediate_Dir "emulatorRel" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "emulatorRel" # PROP Intermediate_Dir "emulatorRel" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /d "_AFXDLL" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /d "_AFXDLL" /r CPP=cl.exe # ADD BASE CPP /nologo /W3 /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_WIN32_WCE_CEPC" /D "_AFXDLL" /Yu"stdafx.h" /Gs8192 /GF /O2 /c # ADD CPP /nologo /W3 /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_WIN32_WCE_CEPC" /D "_AFXDLL" /Yu"stdafx.h" /Gs8192 /GF /O2 /c MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /subsystem:$(CESubsystem) /MACHINE:IX86 # ADD LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /subsystem:$(CESubsystem) /MACHINE:IX86 !ELSEIF "$(CFG)" == "EBook - Win32 (WCE emulator) Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "emulatorDbg" # PROP BASE Intermediate_Dir "emulatorDbg" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "emulatorDbg" # PROP Intermediate_Dir "emulatorDbg" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /d "_AFXDLL" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /d "_AFXDLL" /r CPP=cl.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_WIN32_WCE_CEPC" /D "_AFXDLL" /Yu"stdafx.h" /Gs8192 /GF /c # ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_WIN32_WCE_CEPC" /D "_AFXDLL" /FR /Yu"stdafx.h" /Gs8192 /GF /c MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /debug /subsystem:$(CESubsystem) /MACHINE:IX86 # ADD LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /debug /subsystem:$(CESubsystem) /MACHINE:IX86 !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ARMV4IRel" # PROP BASE Intermediate_Dir "ARMV4IRel" # PROP BASE CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ARMV4IRel" # PROP Intermediate_Dir "ARMV4IRel" # PROP CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4I" /d "_AFXDLL" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4I" /d "_AFXDLL" /r CPP=clarm.exe # ADD BASE CPP /nologo /W3 /D "ARM" /D "_ARM_" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_AFXDLL" /Yu"stdafx.h" /QRarch4T /QRinterwork-return /O2 /M$(CECrtMT) /c # ADD CPP /nologo /W3 /D "ARM" /D "_ARM_" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_AFXDLL" /Yu"stdafx.h" /QRarch4T /QRinterwork-return /O2 /M$(CECrtMT) /c MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /subsystem:$(CESubsystem) /MACHINE:THUMB # ADD LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /subsystem:$(CESubsystem) /MACHINE:THUMB !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ARMV4IDbg" # PROP BASE Intermediate_Dir "ARMV4IDbg" # PROP BASE CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "ARMV4IDbg" # PROP Intermediate_Dir "ARMV4IDbg" # PROP CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4I" /d "_AFXDLL" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4I" /d "_AFXDLL" /r CPP=clarm.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_AFXDLL" /Yu"stdafx.h" /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_AFXDLL" /Yu"stdafx.h" /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /debug /subsystem:$(CESubsystem) /MACHINE:THUMB # ADD LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /debug /subsystem:$(CESubsystem) /MACHINE:THUMB !ENDIF # Begin Target # Name "EBook - Win32 (WCE emulator) Release" # Name "EBook - Win32 (WCE emulator) Debug" # Name "EBook - Win32 (WCE ARMV4I) Release" # Name "EBook - Win32 (WCE ARMV4I) Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\BmpButton.cpp !IF "$(CFG)" == "EBook - Win32 (WCE emulator) Release" DEP_CPP_BMPBU=\ ".\BmpButton.h"\ ".\EBook.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE emulator) Debug" DEP_CPP_BMPBU=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\EBook.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Release" DEP_CPP_BMPBU=\ ".\BmpButton.h"\ ".\EBook.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Debug" DEP_CPP_BMPBU=\ ".\BmpButton.h"\ ".\EBook.h"\ ".\StdAfx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\EBook.cpp !IF "$(CFG)" == "EBook - Win32 (WCE emulator) Release" DEP_CPP_EBOOK=\ ".\EBook.h"\ ".\EBookDlg.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE emulator) Debug" DEP_CPP_EBOOK=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\EBook.h"\ ".\EBookDlg.h"\ ".\OpenBookFileDlg.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Release" DEP_CPP_EBOOK=\ ".\EBook.h"\ ".\EBookDlg.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Debug" DEP_CPP_EBOOK=\ ".\EBook.h"\ ".\EBookDlg.h"\ ".\StdAfx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\EBook.rc !IF "$(CFG)" == "EBook - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "EBook - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Release" !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\EBookDlg.cpp !IF "$(CFG)" == "EBook - Win32 (WCE emulator) Release" DEP_CPP_EBOOKD=\ ".\EBook.h"\ ".\EBookDlg.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE emulator) Debug" DEP_CPP_EBOOKD=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\EBook.h"\ ".\EBookDlg.h"\ ".\OpenBookFileDlg.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Release" DEP_CPP_EBOOKD=\ ".\EBook.h"\ ".\EBookDlg.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Debug" DEP_CPP_EBOOKD=\ ".\EBook.h"\ ".\EBookDlg.h"\ ".\StdAfx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\OpenBookFileDlg.cpp !IF "$(CFG)" == "EBook - Win32 (WCE emulator) Release" DEP_CPP_OPENB=\ "..\Comm\COMM.h"\ ".\EBook.h"\ ".\OpenBookFileDlg.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE emulator) Debug" DEP_CPP_OPENB=\ "..\Comm\COMM.h"\ ".\BmpButton.h"\ ".\EBook.h"\ ".\OpenBookFileDlg.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Release" DEP_CPP_OPENB=\ "..\Comm\COMM.h"\ ".\EBook.h"\ ".\OpenBookFileDlg.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Debug" DEP_CPP_OPENB=\ "..\Comm\COMM.h"\ ".\EBook.h"\ ".\OpenBookFileDlg.h"\ ".\StdAfx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=.\StdAfx.cpp !IF "$(CFG)" == "EBook - Win32 (WCE emulator) Release" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "EBook - Win32 (WCE emulator) Debug" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Release" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Debug" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD CPP /Yc"stdafx.h" !ENDIF # End Source File # Begin Source File SOURCE=.\ThumbIcon.cpp !IF "$(CFG)" == "EBook - Win32 (WCE emulator) Release" DEP_CPP_THUMB=\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ NODEP_CPP_THUMB=\ ".\musicplayer.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE emulator) Debug" DEP_CPP_THUMB=\ "..\Comm\COMM.h"\ ".\EBook.h"\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Release" DEP_CPP_THUMB=\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ NODEP_CPP_THUMB=\ ".\musicplayer.h"\ !ELSEIF "$(CFG)" == "EBook - Win32 (WCE ARMV4I) Debug" DEP_CPP_THUMB=\ ".\StdAfx.h"\ ".\ThumbIcon.h"\ NODEP_CPP_THUMB=\ ".\musicplayer.h"\ !ENDIF # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\BmpButton.h # End Source File # Begin Source File SOURCE=.\EBook.h # End Source File # Begin Source File SOURCE=.\EBookDlg.h # End Source File # Begin Source File SOURCE=.\newres.h # End Source File # Begin Source File SOURCE=.\OpenBookFileDlg.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\ThumbIcon.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\EBook.ico # End Source File # Begin Source File SOURCE=.\res\EBook.rc2 # PROP Exclude_From_Scan -1 # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=".\res\打开.bmp" # End Source File # Begin Source File SOURCE=".\res\打开D.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书窗口.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书返回.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书返回D.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书关闭.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书关闭D.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书上翻.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书上翻D.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书上翻Dis.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书文件.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书文件D.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书文件窗口.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书下翻.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书下翻D.bmp" # End Source File # Begin Source File SOURCE=".\res\电子书下翻Dis.bmp" # End Source File # Begin Source File SOURCE=".\res\电子数文件夹.bmp" # End Source File # Begin Source File SOURCE=".\res\电子数文件夹D.bmp" # End Source File # Begin Source File SOURCE=".\res\返回.bmp" # End Source File # Begin Source File SOURCE=".\res\返回D.bmp" # End Source File # Begin Source File SOURCE=".\res\返回Dis.bmp" # End Source File # Begin Source File SOURCE=".\res\关闭.bmp" # End Source File # Begin Source File SOURCE=".\res\关闭D.bmp" # End Source File # Begin Source File SOURCE=".\res\上页.bmp" # End Source File # Begin Source File SOURCE=".\res\上页D.bmp" # End Source File # Begin Source File SOURCE=".\res\上页Dis.bmp" # End Source File # Begin Source File SOURCE=".\res\文本框.bmp" # End Source File # Begin Source File SOURCE=".\res\下页.bmp" # End Source File # Begin Source File SOURCE=".\res\下页D.bmp" # End Source File # Begin Source File SOURCE=".\res\下页Dis.bmp" # End Source File # End Group # Begin Source File SOURCE=.\ReadMe.txt # End Source File # End Target # End Project