gps/GPSResources/tcpmpVerOld/wavpack/wavpack.c

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2019-05-01 12:32:35 +00:00
/*****************************************************************************
*
* This program is free software ; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: mpc.c 543 2006-01-07 22:06:24Z picard $
*
* The Core Pocket Media Player
* Copyright (c) 2006 Jory 'jcsston' Stone
*
****************************************************************************/
#include "../common/common.h"
#include "wavpack.h"
#include "decoder/wavpack.h"
#define WAVPACK_BLOCK_LEN 512
typedef struct wavpack
{
format_base Format;
WavpackContext *Decoder;
long* Buffer;
int BufferLen;
int BufferFilled;
int Bps;
int Channels;
int SampleRate;
int SampleSize;
int64_t Samples;
int64_t FileLen;
char Error[80];
} wavpack;
// wavpack callbacks
static long read_bytes(void *buff, long bcount, void *privdata)
{
format_reader* Reader = ((wavpack *)privdata)->Format.Reader;
return Reader->Read(Reader,buff,bcount);
}
// Reformat samples from longs in processor's native endian mode to
// little-endian data with (possibly) less than 4 bytes / sample.
static uchar *format_samples(int bps, uchar *dst, long *src, ulong samcnt)
{
long temp;
switch (bps)
{
case 1:
while (samcnt--)
*dst++ = (uchar)(*src++ + 128);
break;
case 2:
while (samcnt--)
{
*dst++ = (uchar)(temp = *src++);
*dst++ = (uchar)(temp >> 8);
}
break;
case 3:
while (samcnt--)
{
*dst++ = (uchar)(temp = *src++);
*dst++ = (uchar)(temp >> 8);
*dst++ = (uchar)(temp >> 16);
}
break;
case 4:
while (samcnt--)
{
*dst++ = (uchar)(temp = *src++);
*dst++ = (uchar)(temp >> 8);
*dst++ = (uchar)(temp >> 16);
*dst++ = (uchar)(temp >> 24);
}
break;
}
return dst;
}
static void Done(wavpack* p)
{
free(p->Buffer);
p->Buffer = NULL;
if (p->Decoder != NULL)
{
WavpackClose(p->Decoder);
p->Decoder = NULL;
}
}
static int Init(wavpack* p)
{
format_stream* s;
p->Format.HeaderLoaded = 1;
p->Format.TimeStamps = 0;
p->Decoder = WavpackOpenFileInput(read_bytes, p->Error, p);
p->Samples = 0;
s = Format_AddStream(&p->Format,sizeof(format_stream));
if (s)
{
if (WavpackGetMode (p->Decoder) & MODE_FLOAT) {
// Floating point?
return ERR_NOT_SUPPORTED;
}
PacketFormatClear(&s->Format);
s->Format.Type = PACKET_AUDIO;
s->Format.Format.Audio.Format = AUDIOFMT_PCM;
s->Format.Format.Audio.Bits = WavpackGetBitsPerSample(p->Decoder);
s->Format.Format.Audio.SampleRate = WavpackGetSampleRate(p->Decoder);
s->Format.Format.Audio.Channels = WavpackGetNumChannels(p->Decoder);
PacketFormatDefault(&s->Format);
if (p->Format.FileSize>0)
s->Format.ByteRate = (int)
(((float) p->Format.FileSize / WavpackGetNumSamples(p->Decoder) * s->Format.Format.Audio.Channels * s->Format.Format.Audio.Bits / 8)
* s->Format.Format.Audio.SampleRate
* s->Format.Format.Audio.Channels
* s->Format.Format.Audio.Bits
/ 128);
s->PacketBurst = 1;
s->Fragmented = 1;
s->DisableDrop = 1;
p->Format.Duration = (tick_t)(((int64_t)WavpackGetNumSamples(p->Decoder) * TICKSPERSEC) / s->Format.Format.Audio.SampleRate);
Format_PrepairStream(&p->Format,s);
p->Bps = WavpackGetBytesPerSample(p->Decoder);
p->Channels = s->Format.Format.Audio.Channels;
p->SampleRate = s->Format.Format.Audio.SampleRate;
p->SampleSize = s->Format.Format.Audio.Channels * sizeof(int16_t);
if (p->Format.Comment.Node)
{
// id3v1
format_reader* Reader = p->Format.Reader;
char Buffer[ID3V1_SIZE];
filepos_t Save = Reader->Input->Seek(Reader->Input,0,SEEK_CUR);
if (Save>=0 && Reader->Input->Seek(Reader->Input,-(int)sizeof(Buffer),SEEK_END)>=0)
{
if (Reader->Input->Read(Reader->Input,Buffer,sizeof(Buffer)) == sizeof(Buffer))
ID3v1_Parse(Buffer,&p->Format.Comment);
Reader->Input->Seek(Reader->Input,Save,SEEK_SET);
}
}
p->BufferLen = WAVPACK_BLOCK_LEN * p->Channels;
p->Buffer = (long*)malloc(sizeof(long)*p->BufferLen);
if (!p->Buffer)
return ERR_OUT_OF_MEMORY;
}
return ERR_NONE;
}
static int Seek(wavpack* p, tick_t Time, int FilePos, bool_t PrevKey)
{
int64_t Samples;
if (Time < 0)
{
if (FilePos<0 || p->Format.FileSize<0)
return ERR_NOT_SUPPORTED;
Time = Scale(FilePos,p->Format.Duration,p->Format.FileSize);
}
if (FilePos < 0)
{
if (Time<0 || p->Format.FileSize<0 || p->Format.Duration<0)
return ERR_NOT_SUPPORTED;
FilePos = Scale(Time,p->Format.FileSize,p->Format.Duration);
}
Samples = ((int64_t)Time * p->SampleRate+(TICKSPERSEC/2)) / TICKSPERSEC;
WavpackFlush (p->Decoder);
Format_Seek(&p->Format, (filepos_t)FilePos, SEEK_SET);
p->Samples = Samples;
return ERR_NONE;
}
static int Process(wavpack* p,format_stream* Stream)
{
int Result = ERR_NONE;
if (Stream->Pending)
{
Result = Format_Send(&p->Format,Stream);
if (Result == ERR_BUFFER_FULL || Result == ERR_SYNCED)
return Result;
}
if (p->Format.Reader[0].BufferAvailable < (MINBUFFER/2) && !p->Format.Reader[0].NoMoreInput)
return ERR_NEED_MORE_DATA;
p->BufferFilled = 0;
p->BufferFilled = WavpackUnpackSamples (p->Decoder, p->Buffer, WAVPACK_BLOCK_LEN);
if (p->BufferFilled < 0)
return ERR_INVALID_DATA;
if (p->BufferFilled == 0)
return Format_CheckEof(&p->Format,Stream);
format_samples(p->Bps, (uchar *)p->Buffer, p->Buffer, p->BufferFilled * p->Channels);
Stream->Packet.RefTime = (tick_t)((p->Samples * TICKSPERSEC) / p->SampleRate);
Stream->Packet.Data[0] = p->Buffer;
Stream->Packet.Length = p->BufferFilled * p->SampleSize;
Stream->Pending = 1;
p->Samples += p->BufferFilled;
Result = Format_Send(&p->Format,Stream);
if (Result == ERR_BUFFER_FULL || Result == ERR_NEED_MORE_DATA)
Result = ERR_NONE;
return Result;
}
static int Create(wavpack* p)
{
p->Format.Init = (fmtfunc) Init;
p->Format.Done = (fmtvoid) Done;
p->Format.Seek = (fmtseek) Seek;
p->Format.Process = (fmtstreamprocess) Process;
p->Format.FillQueue = NULL;
p->Format.ReadPacket = NULL;
p->Format.Sended = NULL;
return ERR_NONE;
}
static const nodedef WVP =
{
sizeof(wavpack),
WVP_ID,
FORMATBASE_CLASS,
PRI_DEFAULT,
(nodecreate)Create,
};
void WVP_Init()
{
NodeRegisterClass(&WVP);
}
void WVP_Done()
{
NodeUnRegisterClass(WVP_ID);
}