253 lines
6.6 KiB
Plaintext
253 lines
6.6 KiB
Plaintext
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# Microsoft Developer Studio Project File - Name="vorbislq" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=vorbislq - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "vorbislq.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "vorbislq.mak" CFG="vorbislq - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "vorbislq - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "vorbislq - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "vorbislq - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VORBISLQ_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /GX /Zd /O2 /D "NDEBUG" /D "_LOW_ACCURACY_" /D "_USRDLL" /D "VORBISLQ_EXPORTS" /D BYTE_ORDER=1 /D LITTLE_ENDIAN=1 /D BIG_ENDIAN=0 /D "WIN32" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x40e /d "NDEBUG"
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# ADD RSC /l 0x40e /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /map /machine:I386 /out:"../release/vorbislq.plg"
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# SUBTRACT LINK32 /debug
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!ELSEIF "$(CFG)" == "vorbislq - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VORBISLQ_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /Gm /GX /ZI /Od /D "_DEBUG" /D "_LOW_ACCURACY_" /D "_USRDLL" /D "VORBISLQ_EXPORTS" /D BYTE_ORDER=1 /D LITTLE_ENDIAN=1 /D BIG_ENDIAN=0 /D "WIN32" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x40e /d "_DEBUG"
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# ADD RSC /l 0x40e /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../debug/vorbislq.plg" /pdbtype:sept
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!ENDIF
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# Begin Target
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# Name "vorbislq - Win32 Release"
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# Name "vorbislq - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\ogg.c
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# End Source File
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# Begin Source File
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SOURCE=.\oggembedded.c
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# End Source File
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# Begin Source File
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SOURCE=.\oggpacket.c
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# End Source File
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# Begin Source File
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SOURCE=.\stdafx.c
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# End Source File
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# Begin Source File
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SOURCE=.\vorbis.c
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\vorbis.h
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# End Source File
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# End Group
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# Begin Group "tremor"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\tremor\asm_arm.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\backends.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\bitwise.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\block.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\codebook.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\codebook.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\codec_internal.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\config_types.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\floor0.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\floor1.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\framing.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\info.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\ivorbiscodec.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\lsp_lookup.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\mapping0.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\mdct.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\mdct_lookup.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\mdctvorbis.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\misc.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\ogg.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\os.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\os_types.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\registry.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\registry.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\res012.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\sharedbook.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\synthesis.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\window.c
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\window.h
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# End Source File
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# Begin Source File
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SOURCE=.\tremor\window_lookup.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter ""
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# End Group
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# End Target
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# End Project
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