gps/GPSResources/tcpmpVerOld/template/audiotemplate.c

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2019-05-01 12:32:35 +00:00
/*****************************************************************************
*
* This program is free software ; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: audiotemplate.c 543 2006-01-07 22:06:24Z picard $
*
* The Core Pocket Media Player
* Copyright (c) 2004-2005 Gabor Kovacs
*
****************************************************************************/
#include "../common/common.h"
#include "audiotemplate.h"
#include <math.h>
#define BUFFERSIZE 4096
typedef struct audio_template
{
codec Codec;
int16_t* Buffer;
int16_t Sin[1024];
tick_t LastTime;
int PhaseLeft;
int PhaseRight;
} audio_template;
static int Process( audio_template* p, const packet* Packet, const flowstate* State )
{
int i;
int Size;
// you can return ERR_NEED_MORE_DATA if data is not enough for decode output packet
// but this means the decoder has to buffer the input
// if (Packet)
// AddBuffer(Packet)
// if (Buffer.Length < 1024)
// return ERR_NEED_MORE_DATA;
if (!Packet)
return ERR_NEED_MORE_DATA;
if (p->LastTime<0 && Packet->RefTime>=0)
p->LastTime = Packet->RefTime;
// this is fake audio codec, so we try to generate
// as much data to be in sync with RefTime
Size = Scale(Packet->RefTime - p->LastTime,44100,TICKSPERSEC);
if (Size <= 0)
return ERR_NONE;
if (Size > BUFFERSIZE)
Size = BUFFERSIZE;
p->Codec.Packet.RefTime = Packet->RefTime;
p->Codec.Packet.Data[0] = p->Buffer;
p->Codec.Packet.Length = Size*2*sizeof(int16_t);
if (p->LastTime >= 0)
p->LastTime += Scale(Size,TICKSPERSEC,44100);
for (i=0;i<Size;++i)
{
p->Buffer[2*i] = p->Sin[p->PhaseLeft & 1023];
p->Buffer[2*i+1] = p->Sin[p->PhaseRight & 1023];
p->PhaseLeft += 4;
p->PhaseRight += 7;
}
return ERR_NONE;
}
// empty buffers and do what ever needed after seek
static int Flush( audio_template* p )
{
p->LastTime = -1;
p->PhaseLeft = 0;
p->PhaseRight = 0;
return ERR_NONE;
}
static int UpdateInput( audio_template* p )
{
free(p->Buffer);
p->Buffer = NULL;
if (p->Codec.In.Format.Type == PACKET_AUDIO)
{
PacketFormatClear(&p->Codec.Out.Format);
p->Codec.Out.Format.Type = PACKET_AUDIO;
p->Codec.Out.Format.Format.Audio.Format = AUDIOFMT_PCM;
p->Codec.Out.Format.Format.Audio.Bits = 16;
p->Codec.Out.Format.Format.Audio.FracBits = 15;
p->Codec.Out.Format.Format.Audio.Channels = 2;
p->Codec.Out.Format.Format.Audio.SampleRate = 44100;
p->Buffer = (int16_t*) malloc(BUFFERSIZE*2*sizeof(int16_t));
if (!p->Buffer)
return ERR_OUT_OF_MEMORY;
}
return ERR_NONE;
}
static int Create( audio_template* p )
{
int i;
p->Codec.Process = (packetprocess)Process;
p->Codec.UpdateInput = (nodefunc)UpdateInput;
p->Codec.Flush = (nodefunc)Flush;
for (i=0;i<1024;++i)
p->Sin[i] = (int16_t)(4096*sin(2*M_PI*i/1024));
return ERR_NONE;
}
static const nodedef Template =
{
sizeof(audio_template),
AUDIO_TEMPLATE_ID,
CODEC_CLASS,
PRI_DEFAULT+10, // use higher priorty as defualt MP3 codec so this example can override it
(nodecreate)Create,
NULL,
};
void Audio_Init()
{
StringAdd(1,AUDIO_TEMPLATE_ID,NODE_NAME,T("Audio template codec"));
StringAdd(1,AUDIO_TEMPLATE_ID,NODE_CONTENTTYPE,T("acodec/0x0055"));
NodeRegisterClass(&Template);
}
void Audio_Done()
{
NodeUnRegisterClass(AUDIO_TEMPLATE_ID);
}