322 lines
7.8 KiB
Plaintext
322 lines
7.8 KiB
Plaintext
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# Microsoft Developer Studio Project File - Name="aac" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=aac - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "aac.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "aac.mak" CFG="aac - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "aac - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "aac - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "aac - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "AAC_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /GX /Zd /O2 /D "NDEBUG" /D "LC_ONLY_DECODER" /D "FIXED_POINT" /D "_USRDLL" /D "AAC_EXPORTS" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD RSC /l 0x40e /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /map /machine:I386 /out:"../release/aac.plg"
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# SUBTRACT LINK32 /debug
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!ELSEIF "$(CFG)" == "aac - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "AAC_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /Gm /GX /ZI /Od /D "_DEBUG" /D "LC_ONLY_DECODER" /D "FIXED_POINT" /D "_USRDLL" /D "AAC_EXPORTS" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x40e /d "_DEBUG"
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# ADD RSC /l 0x40e /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../debug/aac.plg" /pdbtype:sept
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!ENDIF
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# Begin Target
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# Name "aac - Win32 Release"
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# Name "aac - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\faad.c
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# End Source File
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# Begin Source File
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SOURCE=.\stdafx.c
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\faad.h
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\include\neaacdec.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# Begin Group "libfaad"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\faad2\libfaad\bits.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\cfft.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\common.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\decoder.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\drc.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\drm_dec.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\filtbank.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\hcr.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\huffman.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\ic_predict.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\is.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\lt_predict.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\mdct.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\mp4.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\ms.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\output.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\pns.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\ps_dec.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\ps_syntax.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\pulse.c
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# ADD CPP /W1
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# End Source File
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SOURCE=.\faad2\libfaad\rvlc.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\sbr_dct.c
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# ADD CPP /W1
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# End Source File
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SOURCE=.\faad2\libfaad\sbr_dec.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\sbr_e_nf.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\sbr_fbt.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\sbr_hfadj.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\sbr_hfgen.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\sbr_huff.c
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# ADD CPP /W1
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# End Source File
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# Begin Source File
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SOURCE=.\faad2\libfaad\sbr_qmf.c
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# ADD CPP /W1
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# End Source File
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SOURCE=.\faad2\libfaad\sbr_syntax.c
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# ADD CPP /W1
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# End Source File
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SOURCE=.\faad2\libfaad\sbr_tf_grid.c
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# ADD CPP /W1
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# End Source File
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SOURCE=.\faad2\libfaad\specrec.c
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# ADD CPP /W1
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# End Source File
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SOURCE=.\faad2\libfaad\ssr.c
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# ADD CPP /W1
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# End Source File
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SOURCE=.\faad2\libfaad\ssr_fb.c
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# ADD CPP /W1
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# End Source File
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SOURCE=.\faad2\libfaad\ssr_ipqf.c
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# ADD CPP /W1
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# End Source File
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SOURCE=.\faad2\libfaad\syntax.c
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# ADD CPP /W1
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# End Source File
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SOURCE=.\faad2\libfaad\tns.c
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# ADD CPP /W1
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# End Source File
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\libpaac\aac_imdct.c
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# End Source File
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# Begin Source File
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SOURCE=.\libpaac\aac_imdct.h
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# End Source File
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# End Group
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# End Target
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# End Project
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