1711 lines
96 KiB
XML
1711 lines
96 KiB
XML
<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
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[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
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<chapter id='dev-manual-newbie'>
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<title>The Yocto Project Open Source Development Environment</title>
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<para>
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This chapter helps you understand the Yocto Project as an open source development project.
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In general, working in an open source environment is very different from working in a
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closed, proprietary environment.
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Additionally, the Yocto Project uses specific tools and constructs as part of its development
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environment.
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This chapter specifically addresses open source philosophy, using the
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Yocto Project in a team environment, source repositories, Yocto Project
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terms, licensing, the open source distributed version control system Git,
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workflows, bug tracking, and how to submit changes.
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</para>
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<section id='open-source-philosophy'>
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<title>Open Source Philosophy</title>
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<para>
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Open source philosophy is characterized by software development directed by peer production
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and collaboration through an active community of developers.
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Contrast this to the more standard centralized development models used by commercial software
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companies where a finite set of developers produces a product for sale using a defined set
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of procedures that ultimately result in an end product whose architecture and source material
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are closed to the public.
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</para>
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<para>
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Open source projects conceptually have differing concurrent agendas, approaches, and production.
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These facets of the development process can come from anyone in the public (community) that has a
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stake in the software project.
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The open source environment contains new copyright, licensing, domain, and consumer issues
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that differ from the more traditional development environment.
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In an open source environment, the end product, source material, and documentation are
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all available to the public at no cost.
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</para>
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<para>
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A benchmark example of an open source project is the Linux kernel, which was initially conceived
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and created by Finnish computer science student Linus Torvalds in 1991.
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Conversely, a good example of a non-open source project is the
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<trademark class='registered'>Windows</trademark> family of operating
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systems developed by <trademark class='registered'>Microsoft</trademark> Corporation.
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</para>
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<para>
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Wikipedia has a good historical description of the Open Source Philosophy
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<ulink url='http://en.wikipedia.org/wiki/Open_source'>here</ulink>.
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You can also find helpful information on how to participate in the Linux Community
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<ulink url='http://ldn.linuxfoundation.org/book/how-participate-linux-community'>here</ulink>.
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</para>
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</section>
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<section id="usingpoky-changes-collaborate">
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<title>Using the Yocto Project in a Team Environment</title>
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<para>
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It might not be immediately clear how you can use the Yocto
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Project in a team environment, or scale it for a large team of
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developers.
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One of the strengths of the Yocto Project is that it is extremely
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flexible.
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Thus, you can adapt it to many different use cases and scenarios.
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However, these characteristics can cause a struggle if you are trying
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to create a working setup that scales across a large team.
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</para>
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<para>
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To help with these types of situations, this section presents
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some of the project's most successful experiences,
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practices, solutions, and available technologies that work well.
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Keep in mind, the information here is a starting point.
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You can build off it and customize it to fit any
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particular working environment and set of practices.
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</para>
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<section id='best-practices-system-configurations'>
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<title>System Configurations</title>
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<para>
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Systems across a large team should meet the needs of
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two types of developers: those working on the contents of the
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operating system image itself and those developing applications.
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Regardless of the type of developer, their workstations must
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be both reasonably powerful and run Linux.
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</para>
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<section id='best-practices-application-development'>
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<title>Application Development</title>
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<para>
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For developers who mainly do application level work
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on top of an existing software stack,
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the following list shows practices that work best.
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For information on using a Software Development Kit (SDK), see
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the
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<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-intro'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>:
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<itemizedlist>
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<listitem><para>Use a pre-built toolchain that
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contains the software stack itself.
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Then, develop the application code on top of the
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stack.
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This method works well for small numbers of relatively
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isolated applications.</para></listitem>
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<listitem><para>When possible, use the Yocto Project
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plug-in for the <trademark class='trade'>Eclipse</trademark> IDE
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and SDK development practices.
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For more information, see the
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"<ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>".
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</para></listitem>
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<listitem><para>Keep your cross-development toolchains
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updated.
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You can do this through provisioning either as new
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toolchain downloads or as updates through a package
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update mechanism using <filename>opkg</filename>
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to provide updates to an existing toolchain.
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The exact mechanics of how and when to do this are a
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question for local policy.</para></listitem>
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<listitem><para>Use multiple toolchains installed locally
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into different locations to allow development across
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versions.</para></listitem>
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</itemizedlist>
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</para>
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</section>
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<section id='best-practices-core-system-development'>
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<title>Core System Development</title>
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<para>
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For core system development, it is often best to have the
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build system itself available on the developer workstations
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so developers can run their own builds and directly
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rebuild the software stack.
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You should keep the core system unchanged as much as
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possible and do your work in layers on top of the core system.
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Doing so gives you a greater level of portability when
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upgrading to new versions of the core system or Board
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Support Packages (BSPs).
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You can share layers amongst the developers of a particular
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project and contain the policy configuration that defines
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the project.
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</para>
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<para>
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Aside from the previous best practices, there exists a number
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of tips and tricks that can help speed up core development
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projects:
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<itemizedlist>
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<listitem><para>Use a
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<ulink url='&YOCTO_DOCS_REF_URL;#shared-state-cache'>Shared State Cache</ulink>
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(sstate) among groups of developers who are on a
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fast network.
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The best way to share sstate is through a
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Network File System (NFS) share.
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The first user to build a given component for the
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first time contributes that object to the sstate,
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while subsequent builds from other developers then
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reuse the object rather than rebuild it themselves.
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</para>
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<para>Although it is possible to use other protocols for the
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sstate such as HTTP and FTP, you should avoid these.
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Using HTTP limits the sstate to read-only and
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FTP provides poor performance.
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</para></listitem>
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<listitem><para>Have autobuilders contribute to the sstate
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pool similarly to how the developer workstations
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contribute.
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For information, see the
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"<link linkend='best-practices-autobuilders'>Autobuilders</link>"
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section.</para></listitem>
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<listitem><para>Build stand-alone tarballs that contain
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"missing" system requirements if for some reason
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developer workstations do not meet minimum system
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requirements such as latest Python versions,
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<filename>chrpath</filename>, or other tools.
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You can install and relocate the tarball exactly as you
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would the usual cross-development toolchain so that
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all developers can meet minimum version requirements
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on most distributions.</para></listitem>
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<listitem><para>Use a small number of shared,
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high performance systems for testing purposes
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(e.g. dual, six-core Xeons with 24 Gbytes of RAM
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and plenty of disk space).
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Developers can use these systems for wider, more
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extensive testing while they continue to develop
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locally using their primary development system.
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</para></listitem>
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<listitem><para>Enable the PR Service when package feeds
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need to be incremental with continually increasing
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<ulink url='&YOCTO_DOCS_REF_URL;#var-PR'>PR</ulink>
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values.
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Typically, this situation occurs when you use or
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publish package feeds and use a shared state.
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You should enable the PR Service for all users who
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use the shared state pool.
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For more information on the PR Service, see the
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"<link linkend='working-with-a-pr-service'>Working With a PR Service</link>".
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</para></listitem>
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</itemizedlist>
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</para>
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</section>
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</section>
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<section id='best-practices-source-control-management'>
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<title>Source Control Management (SCM)</title>
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<para>
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Keeping your
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<ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink>
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and any software you are developing under the
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control of an SCM system that is compatible
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with the OpenEmbedded build system is advisable.
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Of the SCMs BitBake supports, the
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Yocto Project team strongly recommends using
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<link linkend='git'>Git</link>.
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Git is a distributed system that is easy to backup,
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allows you to work remotely, and then connects back to the
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infrastructure.
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<note>
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For information about BitBake, see the
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<ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
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</note>
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</para>
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<para>
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It is relatively easy to set up Git services and create
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infrastructure like
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<ulink url='&YOCTO_GIT_URL;'>http://git.yoctoproject.org</ulink>,
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which is based on server software called
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<filename>gitolite</filename> with <filename>cgit</filename>
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being used to generate the web interface that lets you view the
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repositories.
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The <filename>gitolite</filename> software identifies users
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using SSH keys and allows branch-based
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access controls to repositories that you can control as little
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or as much as necessary.
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</para>
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<note>
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The setup of these services is beyond the scope of this manual.
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However, sites such as these exist that describe how to perform
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setup:
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<itemizedlist>
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<listitem><para><ulink url='http://git-scm.com/book/ch4-8.html'>Git documentation</ulink>:
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Describes how to install <filename>gitolite</filename>
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on the server.</para></listitem>
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<listitem><para><ulink url='http://sitaramc.github.com/gitolite/master-toc.html'>The <filename>gitolite</filename> master index</ulink>:
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All topics for <filename>gitolite</filename>.
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</para></listitem>
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<listitem><para><ulink url='https://git.wiki.kernel.org/index.php/Interfaces,_frontends,_and_tools'>Interfaces, frontends, and tools</ulink>:
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Documentation on how to create interfaces and frontends
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for Git.</para></listitem>
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</itemizedlist>
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</note>
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</section>
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<section id='best-practices-autobuilders'>
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<title>Autobuilders</title>
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<para>
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Autobuilders are often the core of a development project.
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It is here that changes from individual developers are brought
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together and centrally tested and subsequent decisions about
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releases can be made.
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Autobuilders also allow for "continuous integration" style
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testing of software components and regression identification
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and tracking.
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</para>
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<para>
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See "<ulink url='http://autobuilder.yoctoproject.org'>Yocto Project Autobuilder</ulink>"
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for more information and links to buildbot.
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The Yocto Project team has found this implementation
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works well in this role.
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A public example of this is the Yocto Project
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Autobuilders, which we use to test the overall health of the
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project.
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</para>
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<para>
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The features of this system are:
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<itemizedlist>
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<listitem><para>Highlights when commits break the build.
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</para></listitem>
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<listitem><para>Populates an sstate cache from which
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developers can pull rather than requiring local
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builds.</para></listitem>
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<listitem><para>Allows commit hook triggers,
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which trigger builds when commits are made.
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</para></listitem>
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<listitem><para>Allows triggering of automated image booting
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and testing under the QuickEMUlator (QEMU).
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</para></listitem>
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<listitem><para>Supports incremental build testing and
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from-scratch builds.</para></listitem>
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<listitem><para>Shares output that allows developer
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testing and historical regression investigation.
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</para></listitem>
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<listitem><para>Creates output that can be used for releases.
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</para></listitem>
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<listitem><para>Allows scheduling of builds so that resources
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can be used efficiently.</para></listitem>
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</itemizedlist>
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</para>
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</section>
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<section id='best-practices-policies-and-change-flow'>
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<title>Policies and Change Flow</title>
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<para>
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The Yocto Project itself uses a hierarchical structure and a
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pull model.
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Scripts exist to create and send pull requests
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(i.e. <filename>create-pull-request</filename> and
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<filename>send-pull-request</filename>).
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This model is in line with other open source projects where
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maintainers are responsible for specific areas of the project
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and a single maintainer handles the final "top-of-tree" merges.
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</para>
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<note>
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You can also use a more collective push model.
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The <filename>gitolite</filename> software supports both the
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push and pull models quite easily.
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</note>
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<para>
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As with any development environment, it is important
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to document the policy used as well as any main project
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guidelines so they are understood by everyone.
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It is also a good idea to have well structured
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commit messages, which are usually a part of a project's
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guidelines.
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Good commit messages are essential when looking back in time and
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trying to understand why changes were made.
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</para>
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<para>
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If you discover that changes are needed to the core layer of the
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project, it is worth sharing those with the community as soon
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as possible.
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Chances are if you have discovered the need for changes, someone
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else in the community needs them also.
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</para>
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</section>
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<section id='best-practices-summary'>
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<title>Summary</title>
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<para>
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This section summarizes the key recommendations described in the
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previous sections:
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<itemizedlist>
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<listitem><para>Use <link linkend='git'>Git</link>
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as the source control system.</para></listitem>
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<listitem><para>Maintain your Metadata in layers that make sense
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for your situation.
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See the "<link linkend='understanding-and-creating-layers'>Understanding
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and Creating Layers</link>" section for more information on
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layers.</para></listitem>
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<listitem><para>
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Separate the project's Metadata and code by using
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separate Git repositories.
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See the
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"<link linkend='yocto-project-repositories'>Yocto Project Source Repositories</link>"
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section for information on these repositories.
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See the
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"<link linkend='getting-setup'>Getting Set Up</link>"
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section for information on how to set up local Git
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repositories for related upstream Yocto Project
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Git repositories.
|
||
</para></listitem>
|
||
<listitem><para>Set up the directory for the shared state cache
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||
(<ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink>)
|
||
where it makes sense.
|
||
For example, set up the sstate cache on a system used
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||
by developers in the same organization and share the
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||
same source directories on their machines.
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</para></listitem>
|
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<listitem><para>Set up an Autobuilder and have it populate the
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sstate cache and source directories.</para></listitem>
|
||
<listitem><para>The Yocto Project community encourages you
|
||
to send patches to the project to fix bugs or add features.
|
||
If you do submit patches, follow the project commit
|
||
guidelines for writing good commit messages.
|
||
See the "<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
|
||
section.</para></listitem>
|
||
<listitem><para>Send changes to the core sooner than later
|
||
as others are likely to run into the same issues.
|
||
For some guidance on mailing lists to use, see the list in the
|
||
"<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
|
||
section.
|
||
For a description of the available mailing lists, see the
|
||
"<ulink url='&YOCTO_DOCS_REF_URL;#resources-mailinglist'>Mailing Lists</ulink>"
|
||
section in the Yocto Project Reference Manual.
|
||
</para></listitem>
|
||
</itemizedlist>
|
||
</para>
|
||
</section>
|
||
</section>
|
||
|
||
<section id='yocto-project-repositories'>
|
||
<title>Yocto Project Source Repositories</title>
|
||
|
||
<para>
|
||
The Yocto Project team maintains complete source repositories for all
|
||
Yocto Project files at
|
||
<ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi'></ulink>.
|
||
This web-based source code browser is organized into categories by
|
||
function such as IDE Plugins, Matchbox, Poky, Yocto Linux Kernel, and
|
||
so forth.
|
||
From the interface, you can click on any particular item in the "Name"
|
||
column and see the URL at the bottom of the page that you need to clone
|
||
a Git repository for that particular item.
|
||
Having a local Git repository of the
|
||
<link linkend='source-directory'>Source Directory</link>, which is
|
||
usually named "poky", allows
|
||
you to make changes, contribute to the history, and ultimately enhance
|
||
the Yocto Project's tools, Board Support Packages, and so forth.
|
||
</para>
|
||
|
||
<para>
|
||
For any supported release of Yocto Project, you can also go to the
|
||
<ulink url='&YOCTO_HOME_URL;'>Yocto Project Website</ulink> and
|
||
select the "Downloads" tab and get a released tarball of the
|
||
<filename>poky</filename> repository or any supported BSP tarballs.
|
||
Unpacking these tarballs gives you a snapshot of the released
|
||
files.
|
||
<note><title>Notes</title>
|
||
<itemizedlist>
|
||
<listitem><para>
|
||
The recommended method for setting up the Yocto Project
|
||
<link linkend='source-directory'>Source Directory</link>
|
||
and the files for supported BSPs
|
||
(e.g., <filename>meta-intel</filename>) is to use
|
||
<link linkend='git'>Git</link> to create a local copy of
|
||
the upstream repositories.
|
||
</para></listitem>
|
||
<listitem><para>
|
||
Be sure to always work in matching branches for both
|
||
the selected BSP repository and the
|
||
<link linkend='source-directory'>Source Directory</link>
|
||
(i.e. <filename>poky</filename>) repository.
|
||
For example, if you have checked out the "master" branch
|
||
of <filename>poky</filename> and you are going to use
|
||
<filename>meta-intel</filename>, be sure to checkout the
|
||
"master" branch of <filename>meta-intel</filename>.
|
||
</para></listitem>
|
||
</itemizedlist>
|
||
</note>
|
||
</para>
|
||
|
||
<para>
|
||
In summary, here is where you can get the project files needed for development:
|
||
<itemizedlist>
|
||
<listitem><para id='source-repositories'><emphasis><ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi'>Source Repositories:</ulink></emphasis>
|
||
This area contains IDE Plugins, Matchbox, Poky, Poky Support, Tools, Yocto Linux Kernel, and Yocto
|
||
Metadata Layers.
|
||
You can create local copies of Git repositories for each of these areas.</para>
|
||
<para>
|
||
<imagedata fileref="figures/source-repos.png" align="center" width="6in" depth="4in" />
|
||
</para></listitem>
|
||
<listitem><para><anchor id='index-downloads' /><emphasis><ulink url='&YOCTO_DL_URL;/releases/'>Index of /releases:</ulink></emphasis>
|
||
This is an index of releases such as
|
||
the <trademark class='trade'>Eclipse</trademark>
|
||
Yocto Plug-in, miscellaneous support, Poky, Pseudo, installers for cross-development toolchains,
|
||
and all released versions of Yocto Project in the form of images or tarballs.
|
||
Downloading and extracting these files does not produce a local copy of the
|
||
Git repository but rather a snapshot of a particular release or image.</para>
|
||
<para>
|
||
<imagedata fileref="figures/index-downloads.png" align="center" width="6in" depth="3.5in" />
|
||
</para></listitem>
|
||
<listitem><para><emphasis>"Downloads" page for the
|
||
<ulink url='&YOCTO_HOME_URL;'>Yocto Project Website</ulink>:</emphasis>
|
||
Access this page by going to the website and then selecting
|
||
the "Downloads" tab.
|
||
This page allows you to download any Yocto Project
|
||
release or Board Support Package (BSP) in tarball form.
|
||
The tarballs are similar to those found in the
|
||
<ulink url='&YOCTO_DL_URL;/releases/'>Index of /releases:</ulink> area.</para>
|
||
<para>
|
||
<imagedata fileref="figures/yp-download.png" align="center" width="6in" depth="4in" />
|
||
</para></listitem>
|
||
</itemizedlist>
|
||
</para>
|
||
</section>
|
||
|
||
<section id='yocto-project-terms'>
|
||
<title>Yocto Project Terms</title>
|
||
|
||
<para>
|
||
Following is a list of terms and definitions users new to the Yocto Project development
|
||
environment might find helpful.
|
||
While some of these terms are universal, the list includes them just in case:
|
||
<itemizedlist>
|
||
<listitem><para><emphasis>Append Files:</emphasis> Files that append build information to
|
||
a recipe file.
|
||
Append files are known as BitBake append files and <filename>.bbappend</filename> files.
|
||
The OpenEmbedded build system expects every append file to have a corresponding
|
||
recipe (<filename>.bb</filename>) file.
|
||
Furthermore, the append file and corresponding recipe file
|
||
must use the same root filename.
|
||
The filenames can differ only in the file type suffix used (e.g.
|
||
<filename>formfactor_0.0.bb</filename> and <filename>formfactor_0.0.bbappend</filename>).
|
||
</para>
|
||
<para>Information in append files extends or overrides the
|
||
information in the similarly-named recipe file.
|
||
For an example of an append file in use, see the
|
||
"<link linkend='using-bbappend-files'>Using .bbappend Files</link>" section.
|
||
<note>
|
||
Append files can also use wildcard patterns in their version numbers
|
||
so they can be applied to more than one version of the underlying recipe file.
|
||
</note>
|
||
</para></listitem>
|
||
<listitem><para id='bitbake-term'><emphasis>BitBake:</emphasis>
|
||
The task executor and scheduler used by the OpenEmbedded build
|
||
system to build images.
|
||
For more information on BitBake, see the
|
||
<ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
|
||
</para></listitem>
|
||
<listitem>
|
||
<para id='build-directory'><emphasis>Build Directory:</emphasis>
|
||
This term refers to the area used by the OpenEmbedded build
|
||
system for builds.
|
||
The area is created when you <filename>source</filename> the
|
||
setup environment script that is found in the Source Directory
|
||
(i.e. <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
|
||
or
|
||
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>).
|
||
The <ulink url='&YOCTO_DOCS_REF_URL;#var-TOPDIR'><filename>TOPDIR</filename></ulink>
|
||
variable points to the Build Directory.</para>
|
||
|
||
<para>
|
||
You have a lot of flexibility when creating the Build
|
||
Directory.
|
||
Following are some examples that show how to create the
|
||
directory.
|
||
The examples assume your
|
||
<link linkend='source-directory'>Source Directory</link> is
|
||
named <filename>poky</filename>:
|
||
<itemizedlist>
|
||
<listitem><para>Create the Build Directory inside your
|
||
Source Directory and let the name of the Build
|
||
Directory default to <filename>build</filename>:
|
||
<literallayout class='monospaced'>
|
||
$ cd $HOME/poky
|
||
$ source &OE_INIT_FILE;
|
||
</literallayout></para></listitem>
|
||
<listitem><para>Create the Build Directory inside your
|
||
home directory and specifically name it
|
||
<filename>test-builds</filename>:
|
||
<literallayout class='monospaced'>
|
||
$ cd $HOME
|
||
$ source poky/&OE_INIT_FILE; test-builds
|
||
</literallayout></para></listitem>
|
||
<listitem><para>
|
||
Provide a directory path and
|
||
specifically name the Build Directory.
|
||
Any intermediate folders in the pathname must
|
||
exist.
|
||
This next example creates a Build Directory named
|
||
<filename>YP-&POKYVERSION;</filename>
|
||
in your home directory within the existing
|
||
directory <filename>mybuilds</filename>:
|
||
<literallayout class='monospaced'>
|
||
$cd $HOME
|
||
$ source $HOME/poky/&OE_INIT_FILE; $HOME/mybuilds/YP-&POKYVERSION;
|
||
</literallayout></para></listitem>
|
||
</itemizedlist>
|
||
<note>
|
||
By default, the Build Directory contains
|
||
<ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>,
|
||
which is a temporary directory the build system uses for
|
||
its work.
|
||
<filename>TMPDIR</filename> cannot be under NFS.
|
||
Thus, by default, the Build Directory cannot be under NFS.
|
||
However, if you need the Build Directory to be under NFS,
|
||
you can set this up by setting <filename>TMPDIR</filename>
|
||
in your <filename>local.conf</filename> file
|
||
to use a local drive.
|
||
Doing so effectively separates <filename>TMPDIR</filename>
|
||
from <filename>TOPDIR</filename>, which is the Build
|
||
Directory.
|
||
</note>
|
||
</para></listitem>
|
||
<listitem><para><emphasis>Classes:</emphasis> Files that provide for logic encapsulation
|
||
and inheritance so that commonly used patterns can be defined once and then easily used
|
||
in multiple recipes.
|
||
For reference information on the Yocto Project classes, see the
|
||
"<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes'>Classes</ulink>" chapter of the
|
||
Yocto Project Reference Manual.
|
||
Class files end with the <filename>.bbclass</filename> filename extension.
|
||
</para></listitem>
|
||
<listitem><para><emphasis>Configuration File:</emphasis>
|
||
Configuration information in various <filename>.conf</filename>
|
||
files provides global definitions of variables.
|
||
The <filename>conf/local.conf</filename> configuration file in
|
||
the
|
||
<link linkend='build-directory'>Build Directory</link>
|
||
contains user-defined variables that affect every build.
|
||
The <filename>meta-poky/conf/distro/poky.conf</filename>
|
||
configuration file defines Yocto "distro" configuration
|
||
variables used only when building with this policy.
|
||
Machine configuration files, which
|
||
are located throughout the
|
||
<link linkend='source-directory'>Source Directory</link>, define
|
||
variables for specific hardware and are only used when building
|
||
for that target (e.g. the
|
||
<filename>machine/beaglebone.conf</filename> configuration
|
||
file defines variables for the Texas Instruments ARM Cortex-A8
|
||
development board).
|
||
Configuration files end with a <filename>.conf</filename>
|
||
filename extension.
|
||
</para></listitem>
|
||
<listitem><para id='cross-development-toolchain'>
|
||
<emphasis>Cross-Development Toolchain:</emphasis>
|
||
In general, a cross-development toolchain is a collection of
|
||
software development tools and utilities that run on one
|
||
architecture and allow you to develop software for a
|
||
different, or targeted, architecture.
|
||
These toolchains contain cross-compilers, linkers, and
|
||
debuggers that are specific to the target architecture.
|
||
</para>
|
||
|
||
<para>The Yocto Project supports two different cross-development
|
||
toolchains:
|
||
<itemizedlist>
|
||
<listitem><para>A toolchain only used by and within
|
||
BitBake when building an image for a target
|
||
architecture.</para></listitem>
|
||
<listitem><para>A relocatable toolchain used outside of
|
||
BitBake by developers when developing applications
|
||
that will run on a targeted device.
|
||
</para></listitem>
|
||
</itemizedlist>
|
||
</para>
|
||
|
||
<para>
|
||
Creation of these toolchains is simple and automated.
|
||
For information on toolchain concepts as they apply to the
|
||
Yocto Project, see the
|
||
"<ulink url='&YOCTO_DOCS_REF_URL;#cross-development-toolchain-generation'>Cross-Development Toolchain Generation</ulink>"
|
||
section in the Yocto Project Reference Manual.
|
||
You can also find more information on using the
|
||
relocatable toolchain in the
|
||
<ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>.
|
||
</para></listitem>
|
||
<listitem><para><emphasis>Image:</emphasis>
|
||
An image is an artifact of the BitBake build process given
|
||
a collection of recipes and related Metadata.
|
||
Images are the binary output that run on specific hardware or
|
||
QEMU and are used for specific use-cases.
|
||
For a list of the supported image types that the Yocto Project provides, see the
|
||
"<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
|
||
chapter in the Yocto Project Reference Manual.</para></listitem>
|
||
<listitem><para id='layer'><emphasis>Layer:</emphasis> A collection of recipes representing the core,
|
||
a BSP, or an application stack.
|
||
For a discussion specifically on BSP Layers, see the
|
||
"<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>"
|
||
section in the Yocto Project Board Support Packages (BSP)
|
||
Developer's Guide.</para></listitem>
|
||
<listitem><para id='metadata'><emphasis>Metadata:</emphasis>
|
||
The files that BitBake parses when building an image.
|
||
In general, Metadata includes recipes, classes, and
|
||
configuration files.
|
||
In the context of the kernel ("kernel Metadata"),
|
||
it refers to Metadata in the <filename>meta</filename>
|
||
branches of the kernel source Git repositories.
|
||
</para></listitem>
|
||
<listitem><para id='oe-core'><emphasis>OE-Core:</emphasis> A core set of Metadata originating
|
||
with OpenEmbedded (OE) that is shared between OE and the Yocto Project.
|
||
This Metadata is found in the <filename>meta</filename> directory of the
|
||
<link linkend='source-directory'>Source Directory</link>.</para></listitem>
|
||
<listitem><para id='build-system-term'><emphasis>OpenEmbedded Build System:</emphasis>
|
||
The build system specific to the Yocto Project.
|
||
The OpenEmbedded build system is based on another project known
|
||
as "Poky", which uses
|
||
<link linkend='bitbake-term'>BitBake</link> as the task
|
||
executor.
|
||
Throughout the Yocto Project documentation set, the
|
||
OpenEmbedded build system is sometimes referred to simply
|
||
as "the build system".
|
||
If other build systems, such as a host or target build system
|
||
are referenced, the documentation clearly states the
|
||
difference.
|
||
<note>
|
||
For some historical information about Poky, see the
|
||
<link linkend='poky'>Poky</link> term.
|
||
</note>
|
||
</para></listitem>
|
||
<listitem><para><emphasis>Package:</emphasis>
|
||
In the context of the Yocto Project, this term refers to a
|
||
recipe's packaged output produced by BitBake (i.e. a
|
||
"baked recipe").
|
||
A package is generally the compiled binaries produced from the
|
||
recipe's sources.
|
||
You "bake" something by running it through BitBake.</para>
|
||
<para>It is worth noting that the term "package" can, in general, have subtle
|
||
meanings. For example, the packages referred to in the
|
||
"<ulink url='&YOCTO_DOCS_QS_URL;#packages'>The Build Host Packages</ulink>" section are
|
||
compiled binaries that, when installed, add functionality to your Linux
|
||
distribution.</para>
|
||
<para>Another point worth noting is that historically within the Yocto Project,
|
||
recipes were referred to as packages - thus, the existence of several BitBake
|
||
variables that are seemingly mis-named,
|
||
(e.g. <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>,
|
||
<ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>, and
|
||
<ulink url='&YOCTO_DOCS_REF_URL;#var-PE'><filename>PE</filename></ulink>).
|
||
</para></listitem>
|
||
<listitem><para><emphasis>Package Groups:</emphasis>
|
||
Arbitrary groups of software Recipes.
|
||
You use package groups to hold recipes that, when built,
|
||
usually accomplish a single task.
|
||
For example, a package group could contain the recipes for a
|
||
company’s proprietary or value-add software.
|
||
Or, the package group could contain the recipes that enable
|
||
graphics.
|
||
A package group is really just another recipe.
|
||
Because package group files are recipes, they end with the
|
||
<filename>.bb</filename> filename extension.</para></listitem>
|
||
<listitem><para id='poky'><emphasis>Poky:</emphasis>
|
||
The term "poky" can mean several things.
|
||
In its most general sense, it is an open-source
|
||
project that was initially developed by OpenedHand.
|
||
With OpenedHand, poky was developed off of the existing
|
||
OpenEmbedded build system becoming a commercially
|
||
supportable build system for embedded Linux.
|
||
After Intel Corporation acquired OpenedHand, the
|
||
project poky became the basis for the Yocto Project's
|
||
build system.</para>
|
||
<para>Within the Yocto Project source repositories,
|
||
<filename>poky</filename> exists as a separate Git
|
||
repository you can clone to yield a local copy on your
|
||
host system.
|
||
Thus, "poky" can refer to the local copy of the Source
|
||
Directory used for development within the Yocto
|
||
Project.</para>
|
||
<para>Finally, "poky" can refer to the default
|
||
<ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
|
||
(i.e. distribution) created when you use the Yocto
|
||
Project in conjunction with the
|
||
<filename>poky</filename> repository to build an image.
|
||
</para></listitem>
|
||
<listitem><para><emphasis>Recipe:</emphasis>
|
||
A set of instructions for building packages.
|
||
A recipe describes where you get source code, which patches
|
||
to apply, how to configure the source, how to compile it and so on.
|
||
Recipes also describe dependencies for libraries or for other
|
||
recipes.
|
||
Recipes represent the logical unit of execution, the software
|
||
to build, the images to build, and use the
|
||
<filename>.bb</filename> file extension.
|
||
</para></listitem>
|
||
<listitem>
|
||
<para id='source-directory'><emphasis>Source Directory:</emphasis>
|
||
This term refers to the directory structure created as a result
|
||
of creating a local copy of the <filename>poky</filename> Git
|
||
repository <filename>git://git.yoctoproject.org/poky</filename>
|
||
or expanding a released <filename>poky</filename> tarball.
|
||
<note>
|
||
Creating a local copy of the <filename>poky</filename>
|
||
Git repository is the recommended method for setting up
|
||
your Source Directory.
|
||
</note>
|
||
Sometimes you might hear the term "poky directory" used to refer
|
||
to this directory structure.
|
||
<note>
|
||
The OpenEmbedded build system does not support file or
|
||
directory names that contain spaces.
|
||
Be sure that the Source Directory you use does not contain
|
||
these types of names.
|
||
</note></para>
|
||
|
||
<para>The Source Directory contains BitBake, Documentation,
|
||
Metadata and other files that all support the Yocto Project.
|
||
Consequently, you must have the Source Directory in place on
|
||
your development system in order to do any development using
|
||
the Yocto Project.</para>
|
||
|
||
<para>When you create a local copy of the Git repository, you
|
||
can name the repository anything you like.
|
||
Throughout much of the documentation, "poky"
|
||
is used as the name of the top-level folder of the local copy of
|
||
the poky Git repository.
|
||
So, for example, cloning the <filename>poky</filename> Git
|
||
repository results in a local Git repository whose top-level
|
||
folder is also named "poky".</para>
|
||
|
||
<para>While it is not recommended that you use tarball expansion
|
||
to set up the Source Directory, if you do, the top-level
|
||
directory name of the Source Directory is derived from the
|
||
Yocto Project release tarball.
|
||
For example, downloading and unpacking
|
||
<filename>&YOCTO_POKY_TARBALL;</filename> results in a
|
||
Source Directory whose root folder is named
|
||
<filename>&YOCTO_POKY;</filename>.</para>
|
||
|
||
<para>It is important to understand the differences between the
|
||
Source Directory created by unpacking a released tarball as
|
||
compared to cloning
|
||
<filename>git://git.yoctoproject.org/poky</filename>.
|
||
When you unpack a tarball, you have an exact copy of the files
|
||
based on the time of release - a fixed release point.
|
||
Any changes you make to your local files in the Source Directory
|
||
are on top of the release and will remain local only.
|
||
On the other hand, when you clone the <filename>poky</filename>
|
||
Git repository, you have an active development repository with
|
||
access to the upstream repository's branches and tags.
|
||
In this case, any local changes you make to the local
|
||
Source Directory can be later applied to active development
|
||
branches of the upstream <filename>poky</filename> Git
|
||
repository.</para>
|
||
|
||
<para>For more information on concepts related to Git
|
||
repositories, branches, and tags, see the
|
||
"<link linkend='repositories-tags-and-branches'>Repositories, Tags, and Branches</link>"
|
||
section.</para></listitem>
|
||
<listitem><para><emphasis>Task:</emphasis>
|
||
A unit of execution for BitBake (e.g.
|
||
<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-compile'><filename>do_compile</filename></ulink>,
|
||
<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-fetch'><filename>do_fetch</filename></ulink>,
|
||
<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>,
|
||
and so forth).
|
||
</para></listitem>
|
||
<listitem><para><emphasis>Upstream:</emphasis> A reference to source code or repositories
|
||
that are not local to the development system but located in a master area that is controlled
|
||
by the maintainer of the source code.
|
||
For example, in order for a developer to work on a particular piece of code, they need to
|
||
first get a copy of it from an "upstream" source.</para></listitem>
|
||
</itemizedlist>
|
||
</para>
|
||
</section>
|
||
|
||
<section id='licensing'>
|
||
<title>Licensing</title>
|
||
|
||
<para>
|
||
Because open source projects are open to the public, they have different licensing structures in place.
|
||
License evolution for both Open Source and Free Software has an interesting history.
|
||
If you are interested in this history, you can find basic information here:
|
||
<itemizedlist>
|
||
<listitem><para><ulink url='http://en.wikipedia.org/wiki/Open-source_license'>Open source license history</ulink>
|
||
</para></listitem>
|
||
<listitem><para><ulink url='http://en.wikipedia.org/wiki/Free_software_license'>Free software license
|
||
history</ulink></para></listitem>
|
||
</itemizedlist>
|
||
</para>
|
||
|
||
<para>
|
||
In general, the Yocto Project is broadly licensed under the Massachusetts Institute of Technology
|
||
(MIT) License.
|
||
MIT licensing permits the reuse of software within proprietary software as long as the
|
||
license is distributed with that software.
|
||
MIT is also compatible with the GNU General Public License (GPL).
|
||
Patches to the Yocto Project follow the upstream licensing scheme.
|
||
You can find information on the MIT license
|
||
<ulink url='http://www.opensource.org/licenses/mit-license.php'>here</ulink>.
|
||
You can find information on the GNU GPL <ulink url='http://www.opensource.org/licenses/LGPL-3.0'>
|
||
here</ulink>.
|
||
</para>
|
||
|
||
<para>
|
||
When you build an image using the Yocto Project, the build process uses a
|
||
known list of licenses to ensure compliance.
|
||
You can find this list in the
|
||
<link linkend='source-directory'>Source Directory</link> at
|
||
<filename>meta/files/common-licenses</filename>.
|
||
Once the build completes, the list of all licenses found and used during that build are
|
||
kept in the
|
||
<link linkend='build-directory'>Build Directory</link> at
|
||
<filename>tmp/deploy/licenses</filename>.
|
||
</para>
|
||
|
||
<para>
|
||
If a module requires a license that is not in the base list, the build process
|
||
generates a warning during the build.
|
||
These tools make it easier for a developer to be certain of the licenses with which
|
||
their shipped products must comply.
|
||
However, even with these tools it is still up to the developer to resolve potential licensing issues.
|
||
</para>
|
||
|
||
<para>
|
||
The base list of licenses used by the build process is a combination of the Software Package
|
||
Data Exchange (SPDX) list and the Open Source Initiative (OSI) projects.
|
||
<ulink url='http://spdx.org'>SPDX Group</ulink> is a working group of the Linux Foundation
|
||
that maintains a specification
|
||
for a standard format for communicating the components, licenses, and copyrights
|
||
associated with a software package.
|
||
<ulink url='http://opensource.org'>OSI</ulink> is a corporation dedicated to the Open Source
|
||
Definition and the effort for reviewing and approving licenses that
|
||
conform to the Open Source Definition (OSD).
|
||
</para>
|
||
|
||
<para>
|
||
You can find a list of the combined SPDX and OSI licenses that the
|
||
Yocto Project uses in the
|
||
<filename>meta/files/common-licenses</filename> directory in your
|
||
<link linkend='source-directory'>Source Directory</link>.
|
||
</para>
|
||
|
||
<para>
|
||
For information that can help you maintain compliance with various
|
||
open source licensing during the lifecycle of a product created using
|
||
the Yocto Project, see the
|
||
"<link linkend='maintaining-open-source-license-compliance-during-your-products-lifecycle'>Maintaining Open Source License Compliance During Your Product's Lifecycle</link>"
|
||
section.
|
||
</para>
|
||
</section>
|
||
|
||
<section id='git'>
|
||
<title>Git</title>
|
||
|
||
<para>
|
||
The Yocto Project makes extensive use of Git,
|
||
which is a free, open source distributed version control system.
|
||
Git supports distributed development, non-linear development, and can handle large projects.
|
||
It is best that you have some fundamental understanding of how Git tracks projects and
|
||
how to work with Git if you are going to use the Yocto Project for development.
|
||
This section provides a quick overview of how Git works and provides you with a summary
|
||
of some essential Git commands.
|
||
</para>
|
||
|
||
<para>
|
||
For more information on Git, see
|
||
<ulink url='http://git-scm.com/documentation'></ulink>.
|
||
If you need to download Git, go to <ulink url='http://git-scm.com/download'></ulink>.
|
||
</para>
|
||
|
||
<section id='repositories-tags-and-branches'>
|
||
<title>Repositories, Tags, and Branches</title>
|
||
|
||
<para>
|
||
As mentioned earlier in the section
|
||
"<link linkend='yocto-project-repositories'>Yocto Project Source Repositories</link>",
|
||
the Yocto Project maintains source repositories at
|
||
<ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>.
|
||
If you look at this web-interface of the repositories, each item is a separate
|
||
Git repository.
|
||
</para>
|
||
|
||
<para>
|
||
Git repositories use branching techniques that track content change (not files)
|
||
within a project (e.g. a new feature or updated documentation).
|
||
Creating a tree-like structure based on project divergence allows for excellent historical
|
||
information over the life of a project.
|
||
This methodology also allows for an environment from which you can do lots of
|
||
local experimentation on projects as you develop changes or new features.
|
||
</para>
|
||
|
||
<para>
|
||
A Git repository represents all development efforts for a given project.
|
||
For example, the Git repository <filename>poky</filename> contains all changes
|
||
and developments for Poky over the course of its entire life.
|
||
That means that all changes that make up all releases are captured.
|
||
The repository maintains a complete history of changes.
|
||
</para>
|
||
|
||
<para>
|
||
You can create a local copy of any repository by "cloning" it with the Git
|
||
<filename>clone</filename> command.
|
||
When you clone a Git repository, you end up with an identical copy of the
|
||
repository on your development system.
|
||
Once you have a local copy of a repository, you can take steps to develop locally.
|
||
For examples on how to clone Git repositories, see the
|
||
"<link linkend='getting-setup'>Getting Set Up</link>" section.
|
||
</para>
|
||
|
||
<para>
|
||
It is important to understand that Git tracks content change and
|
||
not files.
|
||
Git uses "branches" to organize different development efforts.
|
||
For example, the <filename>poky</filename> repository has
|
||
several branches that include the current
|
||
<filename>&DISTRO_NAME_NO_CAP;</filename> branch, the
|
||
<filename>master</filename> branch, and many branches for past
|
||
Yocto Project releases.
|
||
You can see all the branches by going to
|
||
<ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/'></ulink> and
|
||
clicking on the
|
||
<filename><ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/refs/heads'>[...]</ulink></filename>
|
||
link beneath the "Branch" heading.
|
||
</para>
|
||
|
||
<para>
|
||
Each of these branches represents a specific area of development.
|
||
The <filename>master</filename> branch represents the current or most recent
|
||
development.
|
||
All other branches represent offshoots of the <filename>master</filename>
|
||
branch.
|
||
</para>
|
||
|
||
<para>
|
||
When you create a local copy of a Git repository, the copy has the same set
|
||
of branches as the original.
|
||
This means you can use Git to create a local working area (also called a branch)
|
||
that tracks a specific development branch from the source Git repository.
|
||
in other words, you can define your local Git environment to work on any development
|
||
branch in the repository.
|
||
To help illustrate, here is a set of commands that creates a local copy of the
|
||
<filename>poky</filename> Git repository and then creates and checks out a local
|
||
Git branch that tracks the Yocto Project &DISTRO; Release (&DISTRO_NAME;) development:
|
||
<literallayout class='monospaced'>
|
||
$ cd ~
|
||
$ git clone git://git.yoctoproject.org/poky
|
||
$ cd poky
|
||
$ git checkout -b &DISTRO_NAME_NO_CAP; origin/&DISTRO_NAME_NO_CAP;
|
||
</literallayout>
|
||
In this example, the name of the top-level directory of your local
|
||
<link linkend='source-directory'>Source Directory</link>
|
||
is "poky" and the name of that local working area (local branch)
|
||
you just created and checked out is "&DISTRO_NAME_NO_CAP;".
|
||
The files in your local repository now reflect the same files that
|
||
are in the "&DISTRO_NAME_NO_CAP;" development branch of the
|
||
Yocto Project's "poky" upstream repository.
|
||
It is important to understand that when you create and checkout a
|
||
local working branch based on a branch name,
|
||
your local environment matches the "tip" of that development branch
|
||
at the time you created your local branch, which could be
|
||
different from the files at the time of a similarly named release.
|
||
In other words, creating and checking out a local branch based on
|
||
the "&DISTRO_NAME_NO_CAP;" branch name is not the same as
|
||
cloning and checking out the "master" branch.
|
||
Keep reading to see how you create a local snapshot of a Yocto
|
||
Project Release.
|
||
</para>
|
||
|
||
<para>
|
||
Git uses "tags" to mark specific changes in a repository.
|
||
Typically, a tag is used to mark a special point such as the final
|
||
change before a project is released.
|
||
You can see the tags used with the <filename>poky</filename> Git
|
||
repository by going to
|
||
<ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/'></ulink> and
|
||
clicking on the
|
||
<filename><ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/refs/tags'>[...]</ulink></filename>
|
||
link beneath the "Tag" heading.
|
||
</para>
|
||
|
||
<para>
|
||
Some key tags are
|
||
<filename>dizzy-12.0.0</filename>,
|
||
<filename>fido-13.0.0</filename>,
|
||
<filename>jethro-14.0.0</filename>, and
|
||
<filename>&DISTRO_NAME_NO_CAP;-&POKYVERSION;</filename>.
|
||
These tags represent Yocto Project releases.
|
||
</para>
|
||
|
||
<para>
|
||
When you create a local copy of the Git repository, you also have access to all the
|
||
tags.
|
||
Similar to branches, you can create and checkout a local working Git branch based
|
||
on a tag name.
|
||
When you do this, you get a snapshot of the Git repository that reflects
|
||
the state of the files when the change was made associated with that tag.
|
||
The most common use is to checkout a working branch that matches a specific
|
||
Yocto Project release.
|
||
Here is an example:
|
||
<literallayout class='monospaced'>
|
||
$ cd ~
|
||
$ git clone git://git.yoctoproject.org/poky
|
||
$ cd poky
|
||
$ git checkout -b my-&DISTRO_NAME_NO_CAP;-&POKYVERSION; &DISTRO_NAME_NO_CAP;-&POKYVERSION;
|
||
</literallayout>
|
||
In this example, the name of the top-level directory of your local Yocto Project
|
||
Files Git repository is <filename>poky</filename>.
|
||
And, the name of the local branch you have created and checked out is
|
||
<filename>my-&DISTRO_NAME_NO_CAP;-&POKYVERSION;</filename>.
|
||
The files in your repository now exactly match the Yocto Project &DISTRO;
|
||
Release tag (<filename>&DISTRO_NAME_NO_CAP;-&POKYVERSION;</filename>).
|
||
It is important to understand that when you create and checkout a local
|
||
working branch based on a tag, your environment matches a specific point
|
||
in time and not the entire development branch.
|
||
</para>
|
||
</section>
|
||
|
||
<section id='basic-commands'>
|
||
<title>Basic Commands</title>
|
||
|
||
<para>
|
||
Git has an extensive set of commands that lets you manage changes and perform
|
||
collaboration over the life of a project.
|
||
Conveniently though, you can manage with a small set of basic operations and workflows
|
||
once you understand the basic philosophy behind Git.
|
||
You do not have to be an expert in Git to be functional.
|
||
A good place to look for instruction on a minimal set of Git commands is
|
||
<ulink url='http://git-scm.com/documentation'>here</ulink>.
|
||
If you need to download Git, you can do so
|
||
<ulink url='http://git-scm.com/download'>here</ulink>, although
|
||
any reasonably current Linux distribution should already have an
|
||
installable package for Git.
|
||
</para>
|
||
|
||
<para>
|
||
If you do not know much about Git, you should educate
|
||
yourself by visiting the links previously mentioned.
|
||
</para>
|
||
|
||
<para>
|
||
The following list briefly describes some basic Git operations as a way to get started.
|
||
As with any set of commands, this list (in most cases) simply shows the base command and
|
||
omits the many arguments they support.
|
||
See the Git documentation for complete descriptions and strategies on how to use these commands:
|
||
<itemizedlist>
|
||
<listitem><para><emphasis><filename>git init</filename>:</emphasis> Initializes an empty Git repository.
|
||
You cannot use Git commands unless you have a <filename>.git</filename> repository.</para></listitem>
|
||
<listitem><para><emphasis><filename>git clone</filename>:</emphasis>
|
||
Creates a local clone of a Git repository.
|
||
During collaboration, this command allows you to create a
|
||
local Git repository that is on equal footing with a fellow
|
||
developer’s Git repository.
|
||
</para></listitem>
|
||
<listitem><para><emphasis><filename>git add</filename>:</emphasis> Stages updated file contents
|
||
to the index that
|
||
Git uses to track changes.
|
||
You must stage all files that have changed before you can commit them.</para></listitem>
|
||
<listitem><para><emphasis><filename>git commit</filename>:</emphasis> Creates a "commit" that documents
|
||
the changes you made.
|
||
Commits are used for historical purposes, for determining if a maintainer of a project
|
||
will allow the change, and for ultimately pushing the change from your local Git repository
|
||
into the project’s upstream (or master) repository.</para></listitem>
|
||
<listitem><para><emphasis><filename>git status</filename>:</emphasis> Reports any modified files that
|
||
possibly need to be staged and committed.</para></listitem>
|
||
<listitem><para><emphasis><filename>git checkout</filename> <replaceable>branch-name</replaceable>:</emphasis> Changes
|
||
your working branch.
|
||
This command is analogous to "cd".</para></listitem>
|
||
<listitem><para><emphasis><filename>git checkout –b</filename> <replaceable>working-branch</replaceable>:</emphasis> Creates
|
||
a working branch on your local machine where you can isolate work.
|
||
It is a good idea to use local branches when adding specific features or changes.
|
||
This way if you do not like what you have done you can easily get rid of the work.</para></listitem>
|
||
<listitem><para><emphasis><filename>git branch</filename>:</emphasis> Reports
|
||
existing local branches and
|
||
tells you the branch in which you are currently working.</para></listitem>
|
||
<listitem><para><emphasis><filename>git branch -D</filename> <replaceable>branch-name</replaceable>:</emphasis>
|
||
Deletes an existing local branch.
|
||
You need to be in a local branch other than the one you are deleting
|
||
in order to delete <replaceable>branch-name</replaceable>.</para></listitem>
|
||
<listitem><para><emphasis><filename>git pull</filename>:</emphasis> Retrieves information
|
||
from an upstream Git
|
||
repository and places it in your local Git repository.
|
||
You use this command to make sure you are synchronized with the repository
|
||
from which you are basing changes (.e.g. the master branch).</para></listitem>
|
||
<listitem><para><emphasis><filename>git push</filename>:</emphasis>
|
||
Sends all your committed local changes to an upstream Git
|
||
repository (e.g. a contribution repository).
|
||
The maintainer of the project draws from these repositories
|
||
when adding changes to the project’s master repository or
|
||
other development branch.
|
||
</para></listitem>
|
||
<listitem><para><emphasis><filename>git merge</filename>:</emphasis> Combines or adds changes from one
|
||
local branch of your repository with another branch.
|
||
When you create a local Git repository, the default branch is named "master".
|
||
A typical workflow is to create a temporary branch for isolated work, make and commit your
|
||
changes, switch to your local master branch, merge the changes from the temporary branch into the
|
||
local master branch, and then delete the temporary branch.</para></listitem>
|
||
<listitem><para><emphasis><filename>git cherry-pick</filename>:</emphasis> Choose and apply specific
|
||
commits from one branch into another branch.
|
||
There are times when you might not be able to merge all the changes in one branch with
|
||
another but need to pick out certain ones.</para></listitem>
|
||
<listitem><para><emphasis><filename>gitk</filename>:</emphasis> Provides a GUI view of the branches
|
||
and changes in your local Git repository.
|
||
This command is a good way to graphically see where things have diverged in your
|
||
local repository.</para></listitem>
|
||
<listitem><para><emphasis><filename>git log</filename>:</emphasis> Reports a history of your changes to the
|
||
repository.</para></listitem>
|
||
<listitem><para><emphasis><filename>git diff</filename>:</emphasis> Displays line-by-line differences
|
||
between your local working files and the same files in the upstream Git repository that your
|
||
branch currently tracks.</para></listitem>
|
||
</itemizedlist>
|
||
</para>
|
||
</section>
|
||
</section>
|
||
|
||
<section id='workflows'>
|
||
<title>Workflows</title>
|
||
|
||
<para>
|
||
This section provides some overview on workflows using Git.
|
||
In particular, the information covers basic practices that describe roles and actions in a
|
||
collaborative development environment.
|
||
Again, if you are familiar with this type of development environment, you might want to just
|
||
skip this section.
|
||
</para>
|
||
|
||
<para>
|
||
The Yocto Project files are maintained using Git in a "master" branch whose Git history
|
||
tracks every change and whose structure provides branches for all diverging functionality.
|
||
Although there is no need to use Git, many open source projects do so.
|
||
For the Yocto Project, a key individual called the "maintainer" is responsible for the "master"
|
||
branch of a given Git repository.
|
||
The "master" branch is the “upstream” repository where the final builds of the project occur.
|
||
The maintainer is responsible for accepting changes from other developers and for
|
||
organizing the underlying branch structure to reflect release strategies and so forth.
|
||
<note>For information on finding out who is responsible for (maintains)
|
||
a particular area of code, see the
|
||
"<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
|
||
section.
|
||
</note>
|
||
</para>
|
||
|
||
<para>
|
||
The project also has an upstream contribution Git repository named
|
||
<filename>poky-contrib</filename>.
|
||
You can see all the branches in this repository using the web interface
|
||
of the
|
||
<ulink url='&YOCTO_GIT_URL;'>Source Repositories</ulink> organized
|
||
within the "Poky Support" area.
|
||
These branches temporarily hold changes to the project that have been
|
||
submitted or committed by the Yocto Project development team and by
|
||
community members who contribute to the project.
|
||
The maintainer determines if the changes are qualified to be moved
|
||
from the "contrib" branches into the "master" branch of the Git
|
||
repository.
|
||
</para>
|
||
|
||
<para>
|
||
Developers (including contributing community members) create and maintain cloned repositories
|
||
of the upstream "master" branch.
|
||
These repositories are local to their development platforms and are used to develop changes.
|
||
When a developer is satisfied with a particular feature or change, they "push" the changes
|
||
to the appropriate "contrib" repository.
|
||
</para>
|
||
|
||
<para>
|
||
Developers are responsible for keeping their local repository up-to-date with "master".
|
||
They are also responsible for straightening out any conflicts that might arise within files
|
||
that are being worked on simultaneously by more than one person.
|
||
All this work is done locally on the developer’s machines before anything is pushed to a
|
||
"contrib" area and examined at the maintainer’s level.
|
||
</para>
|
||
|
||
<para>
|
||
A somewhat formal method exists by which developers commit changes and push them into the
|
||
"contrib" area and subsequently request that the maintainer include them into "master"
|
||
This process is called “submitting a patch” or "submitting a change."
|
||
For information on submitting patches and changes, see the
|
||
"<link linkend='how-to-submit-a-change'>How to Submit a Change</link>" section.
|
||
</para>
|
||
|
||
<para>
|
||
To summarize the environment: a single point of entry exists for
|
||
changes into the project’s "master" branch of the Git repository,
|
||
which is controlled by the project’s maintainer.
|
||
And, a set of developers exist who independently develop, test, and
|
||
submit changes to "contrib" areas for the maintainer to examine.
|
||
The maintainer then chooses which changes are going to become a
|
||
permanent part of the project.
|
||
</para>
|
||
|
||
<para>
|
||
<imagedata fileref="figures/git-workflow.png" width="6in" depth="3in" align="left" scalefit="1" />
|
||
</para>
|
||
|
||
<para>
|
||
While each development environment is unique, there are some best practices or methods
|
||
that help development run smoothly.
|
||
The following list describes some of these practices.
|
||
For more information about Git workflows, see the workflow topics in the
|
||
<ulink url='http://book.git-scm.com'>Git Community Book</ulink>.
|
||
<itemizedlist>
|
||
<listitem><para><emphasis>Make Small Changes:</emphasis> It is best to keep the changes you commit
|
||
small as compared to bundling many disparate changes into a single commit.
|
||
This practice not only keeps things manageable but also allows the maintainer
|
||
to more easily include or refuse changes.</para>
|
||
<para>It is also good practice to leave the repository in a state that allows you to
|
||
still successfully build your project. In other words, do not commit half of a feature,
|
||
then add the other half as a separate, later commit.
|
||
Each commit should take you from one buildable project state to another
|
||
buildable state.</para></listitem>
|
||
<listitem><para><emphasis>Use Branches Liberally:</emphasis> It is very easy to create, use, and
|
||
delete local branches in your working Git repository.
|
||
You can name these branches anything you like.
|
||
It is helpful to give them names associated with the particular feature or change
|
||
on which you are working.
|
||
Once you are done with a feature or change and have merged it
|
||
into your local master branch, simply discard the temporary
|
||
branch.</para></listitem>
|
||
<listitem><para><emphasis>Merge Changes:</emphasis> The <filename>git merge</filename>
|
||
command allows you to take the
|
||
changes from one branch and fold them into another branch.
|
||
This process is especially helpful when more than a single developer might be working
|
||
on different parts of the same feature.
|
||
Merging changes also automatically identifies any collisions or "conflicts"
|
||
that might happen as a result of the same lines of code being altered by two different
|
||
developers.</para></listitem>
|
||
<listitem><para><emphasis>Manage Branches:</emphasis> Because branches are easy to use, you should
|
||
use a system where branches indicate varying levels of code readiness.
|
||
For example, you can have a "work" branch to develop in, a "test" branch where the code or
|
||
change is tested, a "stage" branch where changes are ready to be committed, and so forth.
|
||
As your project develops, you can merge code across the branches to reflect ever-increasing
|
||
stable states of the development.</para></listitem>
|
||
<listitem><para><emphasis>Use Push and Pull:</emphasis> The push-pull workflow is based on the
|
||
concept of developers "pushing" local commits to a remote repository, which is
|
||
usually a contribution repository.
|
||
This workflow is also based on developers "pulling" known states of the project down into their
|
||
local development repositories.
|
||
The workflow easily allows you to pull changes submitted by other developers from the
|
||
upstream repository into your work area ensuring that you have the most recent software
|
||
on which to develop.
|
||
The Yocto Project has two scripts named <filename>create-pull-request</filename> and
|
||
<filename>send-pull-request</filename> that ship with the release to facilitate this
|
||
workflow.
|
||
You can find these scripts in the <filename>scripts</filename>
|
||
folder of the
|
||
<link linkend='source-directory'>Source Directory</link>.
|
||
For information on how to use these scripts, see the
|
||
"<link linkend='pushing-a-change-upstream'>Using Scripts to Push a Change Upstream and Request a Pull</link>" section.
|
||
</para></listitem>
|
||
<listitem><para><emphasis>Patch Workflow:</emphasis> This workflow allows you to notify the
|
||
maintainer through an email that you have a change (or patch) you would like considered
|
||
for the "master" branch of the Git repository.
|
||
To send this type of change, you format the patch and then send the email using the Git commands
|
||
<filename>git format-patch</filename> and <filename>git send-email</filename>.
|
||
For information on how to use these scripts, see the
|
||
"<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
|
||
section.
|
||
</para></listitem>
|
||
</itemizedlist>
|
||
</para>
|
||
</section>
|
||
|
||
<section id='tracking-bugs'>
|
||
<title>Tracking Bugs</title>
|
||
|
||
<para>
|
||
The Yocto Project uses its own implementation of
|
||
<ulink url='http://www.bugzilla.org/about/'>Bugzilla</ulink> to track bugs.
|
||
Implementations of Bugzilla work well for group development because they track bugs and code
|
||
changes, can be used to communicate changes and problems with developers, can be used to
|
||
submit and review patches, and can be used to manage quality assurance.
|
||
The home page for the Yocto Project implementation of Bugzilla is
|
||
<ulink url='&YOCTO_BUGZILLA_URL;'>&YOCTO_BUGZILLA_URL;</ulink>.
|
||
</para>
|
||
|
||
<para>
|
||
Sometimes it is helpful to submit, investigate, or track a bug against the Yocto Project itself
|
||
such as when discovering an issue with some component of the build system that acts contrary
|
||
to the documentation or your expectations.
|
||
Following is the general procedure for submitting a new bug using the Yocto Project
|
||
Bugzilla.
|
||
You can find more information on defect management, bug tracking, and feature request
|
||
processes all accomplished through the Yocto Project Bugzilla on the
|
||
<ulink url='&YOCTO_WIKI_URL;/wiki/Bugzilla_Configuration_and_Bug_Tracking'>wiki page</ulink>.
|
||
<orderedlist>
|
||
<listitem><para>Always use the Yocto Project implementation of Bugzilla to submit
|
||
a bug.</para></listitem>
|
||
<listitem><para>When submitting a new bug, be sure to choose the appropriate
|
||
Classification, Product, and Component for which the issue was found.
|
||
Defects for the Yocto Project fall into one of seven classifications:
|
||
Yocto Project Components, Infrastructure, Build System & Metadata,
|
||
Documentation, QA/Testing, Runtime and Hardware.
|
||
Each of these Classifications break down into multiple Products and, in some
|
||
cases, multiple Components.</para></listitem>
|
||
<listitem><para>Use the bug form to choose the correct Hardware and Architecture
|
||
for which the bug applies.</para></listitem>
|
||
<listitem><para>Indicate the Yocto Project version you were using when the issue
|
||
occurred.</para></listitem>
|
||
<listitem><para>Be sure to indicate the Severity of the bug.
|
||
Severity communicates how the bug impacted your work.</para></listitem>
|
||
<listitem><para>Select the appropriate "Documentation change" item
|
||
for the bug.
|
||
Fixing a bug may or may not affect the Yocto Project
|
||
documentation.</para></listitem>
|
||
<listitem><para>Provide a brief summary of the issue.
|
||
Try to limit your summary to just a line or two and be sure to capture the
|
||
essence of the issue.</para></listitem>
|
||
<listitem><para>Provide a detailed description of the issue.
|
||
You should provide as much detail as you can about the context, behavior, output,
|
||
and so forth that surrounds the issue.
|
||
You can even attach supporting files for output from logs by
|
||
using the "Add an attachment" button.</para></listitem>
|
||
<listitem><para>Be sure to copy the appropriate people in the
|
||
"CC List" for the bug.
|
||
See the "<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
|
||
section for information about finding out who is responsible
|
||
for code.</para></listitem>
|
||
<listitem><para>Submit the bug by clicking the "Submit Bug" button.</para></listitem>
|
||
</orderedlist>
|
||
</para>
|
||
</section>
|
||
|
||
<section id='how-to-submit-a-change'>
|
||
<title>How to Submit a Change</title>
|
||
|
||
<para>
|
||
Contributions to the Yocto Project and OpenEmbedded are very welcome.
|
||
Because the system is extremely configurable and flexible, we recognize that developers
|
||
will want to extend, configure or optimize it for their specific uses.
|
||
You should send patches to the appropriate mailing list so that they
|
||
can be reviewed and merged by the appropriate maintainer.
|
||
</para>
|
||
|
||
<para>
|
||
Before submitting any change, be sure to find out who you should be
|
||
notifying.
|
||
Several methods exist through which you find out who you should be copying
|
||
or notifying:
|
||
<itemizedlist>
|
||
<listitem><para><emphasis>Maintenance File:</emphasis>
|
||
Examine the <filename>maintainers.inc</filename> file, which is
|
||
located in the
|
||
<link linkend='source-directory'>Source Directory</link>
|
||
at <filename>meta-poky/conf/distro/include</filename>, to
|
||
see who is responsible for code.
|
||
</para></listitem>
|
||
<listitem><para><emphasis>Board Support Package (BSP) README Files:</emphasis>
|
||
For BSP maintainers of supported BSPs, you can examine
|
||
individual BSP <filename>README</filename> files.
|
||
In addition, some layers (such as the <filename>meta-intel</filename> layer),
|
||
include a <filename>MAINTAINERS</filename> file which contains
|
||
a list of all supported BSP maintainers for that layer.
|
||
</para></listitem>
|
||
<listitem><para><emphasis>Search by File:</emphasis>
|
||
Using <link linkend='git'>Git</link>, you can enter the
|
||
following command to bring up a short list of all commits
|
||
against a specific file:
|
||
<literallayout class='monospaced'>
|
||
git shortlog -- <replaceable>filename</replaceable>
|
||
</literallayout>
|
||
Just provide the name of the file for which you are interested.
|
||
The information returned is not ordered by history but does
|
||
include a list of all committers grouped by name.
|
||
From the list, you can see who is responsible for the bulk of
|
||
the changes against the file.
|
||
</para></listitem>
|
||
</itemizedlist>
|
||
</para>
|
||
|
||
<para>
|
||
For a list of the Yocto Project and related mailing lists, see the
|
||
"<ulink url='&YOCTO_DOCS_REF_URL;#resources-mailinglist'>Mailing lists</ulink>" section in
|
||
the Yocto Project Reference Manual.
|
||
</para>
|
||
|
||
<para>
|
||
Here is some guidance on which mailing list to use for what type of change:
|
||
<itemizedlist>
|
||
<listitem><para>For changes to the core
|
||
<link linkend='metadata'>Metadata</link>, send your patch to the
|
||
<ulink url='&OE_LISTS_URL;/listinfo/openembedded-core'>openembedded-core</ulink> mailing list.
|
||
For example, a change to anything under the <filename>meta</filename> or
|
||
<filename>scripts</filename> directories
|
||
should be sent to this mailing list.</para></listitem>
|
||
<listitem><para>For changes to BitBake (anything under the <filename>bitbake</filename>
|
||
directory), send your patch to the
|
||
<ulink url='&OE_LISTS_URL;/listinfo/bitbake-devel'>bitbake-devel</ulink> mailing list.</para></listitem>
|
||
<listitem><para>For changes to <filename>meta-poky</filename>, send your patch to the
|
||
<ulink url='&YOCTO_LISTS_URL;/listinfo/poky'>poky</ulink> mailing list.</para></listitem>
|
||
<listitem><para>For changes to other layers hosted on
|
||
<filename>yoctoproject.org</filename> (unless the
|
||
layer's documentation specifies otherwise), tools, and Yocto Project
|
||
documentation, use the
|
||
<ulink url='&YOCTO_LISTS_URL;/listinfo/yocto'>yocto</ulink> mailing list.</para></listitem>
|
||
<listitem><para>For additional recipes that do not fit into the core Metadata,
|
||
you should determine which layer the recipe should go into and submit the
|
||
change in the manner recommended by the documentation (e.g. README) supplied
|
||
with the layer. If in doubt, please ask on the
|
||
<ulink url='&YOCTO_LISTS_URL;/listinfo/yocto'>yocto</ulink> or
|
||
<ulink url='&OE_LISTS_URL;/listinfo/openembedded-devel'>openembedded-devel</ulink>
|
||
mailing lists.</para></listitem>
|
||
</itemizedlist>
|
||
</para>
|
||
|
||
<para>
|
||
When you send a patch, be sure to include a "Signed-off-by:"
|
||
line in the same style as required by the Linux kernel.
|
||
Adding this line signifies that you, the submitter, have agreed to the Developer's Certificate of Origin 1.1
|
||
as follows:
|
||
<literallayout class='monospaced'>
|
||
Developer's Certificate of Origin 1.1
|
||
|
||
By making a contribution to this project, I certify that:
|
||
|
||
(a) The contribution was created in whole or in part by me and I
|
||
have the right to submit it under the open source license
|
||
indicated in the file; or
|
||
|
||
(b) The contribution is based upon previous work that, to the best
|
||
of my knowledge, is covered under an appropriate open source
|
||
license and I have the right under that license to submit that
|
||
work with modifications, whether created in whole or in part
|
||
by me, under the same open source license (unless I am
|
||
permitted to submit under a different license), as indicated
|
||
in the file; or
|
||
|
||
(c) The contribution was provided directly to me by some other
|
||
person who certified (a), (b) or (c) and I have not modified
|
||
it.
|
||
|
||
(d) I understand and agree that this project and the contribution
|
||
are public and that a record of the contribution (including all
|
||
personal information I submit with it, including my sign-off) is
|
||
maintained indefinitely and may be redistributed consistent with
|
||
this project or the open source license(s) involved.
|
||
</literallayout>
|
||
</para>
|
||
|
||
<para>
|
||
In a collaborative environment, it is necessary to have some sort of standard
|
||
or method through which you submit changes.
|
||
Otherwise, things could get quite chaotic.
|
||
One general practice to follow is to make small, controlled changes.
|
||
Keeping changes small and isolated aids review, makes merging/rebasing easier
|
||
and keeps the change history clean when anyone needs to refer to it in future.
|
||
</para>
|
||
|
||
<para>
|
||
When you make a commit, you must follow certain standards established by the
|
||
OpenEmbedded and Yocto Project development teams.
|
||
For each commit, you must provide a single-line summary of the change and you
|
||
should almost always provide a more detailed description of what you did (i.e.
|
||
the body of the commit message).
|
||
The only exceptions for not providing a detailed description would be if your
|
||
change is a simple, self-explanatory change that needs no further description
|
||
beyond the summary.
|
||
Here are the guidelines for composing a commit message:
|
||
<itemizedlist>
|
||
<listitem><para>Provide a single-line, short summary of the change.
|
||
This summary is typically viewable in the "shortlist" of changes.
|
||
Thus, providing something short and descriptive that gives the reader
|
||
a summary of the change is useful when viewing a list of many commits.
|
||
This short description should be prefixed by the recipe name (if changing a recipe), or
|
||
else the short form path to the file being changed.
|
||
</para></listitem>
|
||
<listitem><para>For the body of the commit message, provide detailed information
|
||
that describes what you changed, why you made the change, and the approach
|
||
you used. It may also be helpful if you mention how you tested the change.
|
||
Provide as much detail as you can in the body of the commit message.
|
||
</para></listitem>
|
||
<listitem><para>
|
||
If the change addresses a specific bug or issue that is
|
||
associated with a bug-tracking ID, include a reference to that
|
||
ID in your detailed description.
|
||
For example, the Yocto Project uses a specific convention for
|
||
bug references - any commit that addresses a specific bug should
|
||
use the following form for the detailed description:
|
||
<literallayout class='monospaced'>
|
||
Fixes [YOCTO #<replaceable>bug-id</replaceable>]
|
||
|
||
<replaceable>detailed description of change</replaceable>
|
||
</literallayout></para></listitem>
|
||
Where <replaceable>bug-id</replaceable> is replaced with the
|
||
specific bug ID from the Yocto Project Bugzilla instance.
|
||
</itemizedlist>
|
||
</para>
|
||
|
||
<para>
|
||
You can find more guidance on creating well-formed commit messages at this OpenEmbedded
|
||
wiki page:
|
||
<ulink url='&OE_HOME_URL;/wiki/Commit_Patch_Message_Guidelines'></ulink>.
|
||
</para>
|
||
|
||
<para>
|
||
The next two sections describe general instructions for both pushing
|
||
changes upstream and for submitting changes as patches.
|
||
</para>
|
||
|
||
<section id='pushing-a-change-upstream'>
|
||
<title>Using Scripts to Push a Change Upstream and Request a Pull</title>
|
||
|
||
<para>
|
||
The basic flow for pushing a change to an upstream "contrib" Git repository is as follows:
|
||
<itemizedlist>
|
||
<listitem><para>Make your changes in your local Git repository.</para></listitem>
|
||
<listitem><para>Stage your changes by using the <filename>git add</filename>
|
||
command on each file you changed.</para></listitem>
|
||
<listitem><para>
|
||
Commit the change by using the
|
||
<filename>git commit</filename> command.
|
||
Be sure to provide a commit message that follows the
|
||
project’s commit message standards as described earlier.
|
||
</para></listitem>
|
||
<listitem><para>
|
||
Push the change to the upstream "contrib" repository by
|
||
using the <filename>git push</filename> command.
|
||
</para></listitem>
|
||
<listitem><para>Notify the maintainer that you have pushed a change by making a pull
|
||
request.
|
||
The Yocto Project provides two scripts that conveniently let you generate and send
|
||
pull requests to the Yocto Project.
|
||
These scripts are <filename>create-pull-request</filename> and
|
||
<filename>send-pull-request</filename>.
|
||
You can find these scripts in the <filename>scripts</filename> directory
|
||
within the <link linkend='source-directory'>Source Directory</link>.</para>
|
||
<para>Using these scripts correctly formats the requests without introducing any
|
||
whitespace or HTML formatting.
|
||
The maintainer that receives your patches needs to be able to save and apply them
|
||
directly from your emails.
|
||
Using these scripts is the preferred method for sending patches.</para>
|
||
<para>For help on using these scripts, simply provide the
|
||
<filename>-h</filename> argument as follows:
|
||
<literallayout class='monospaced'>
|
||
$ poky/scripts/create-pull-request -h
|
||
$ poky/scripts/send-pull-request -h
|
||
</literallayout></para></listitem>
|
||
</itemizedlist>
|
||
</para>
|
||
|
||
<para>
|
||
You can find general Git information on how to push a change upstream in the
|
||
<ulink url='http://git-scm.com/book/en/v2/Distributed-Git-Distributed-Workflows'>Git Community Book</ulink>.
|
||
</para>
|
||
</section>
|
||
|
||
<section id='submitting-a-patch'>
|
||
<title>Using Email to Submit a Patch</title>
|
||
|
||
<para>
|
||
You can submit patches without using the <filename>create-pull-request</filename> and
|
||
<filename>send-pull-request</filename> scripts described in the previous section.
|
||
However, keep in mind, the preferred method is to use the scripts.
|
||
</para>
|
||
|
||
<para>
|
||
Depending on the components changed, you need to submit the email to a specific
|
||
mailing list.
|
||
For some guidance on which mailing list to use, see the list in the
|
||
"<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
|
||
section.
|
||
For a description of the available mailing lists, see the
|
||
"<ulink url='&YOCTO_DOCS_REF_URL;#resources-mailinglist'>Mailing Lists</ulink>"
|
||
section in the Yocto Project Reference Manual.
|
||
</para>
|
||
|
||
<para>
|
||
Here is the general procedure on how to submit a patch through email without using the
|
||
scripts:
|
||
<itemizedlist>
|
||
<listitem><para>Make your changes in your local Git repository.</para></listitem>
|
||
<listitem><para>Stage your changes by using the <filename>git add</filename>
|
||
command on each file you changed.</para></listitem>
|
||
<listitem><para>Commit the change by using the
|
||
<filename>git commit --signoff</filename> command.
|
||
Using the <filename>--signoff</filename> option identifies you as the person
|
||
making the change and also satisfies the Developer's Certificate of
|
||
Origin (DCO) shown earlier.</para>
|
||
<para>When you form a commit, you must follow certain standards established by the
|
||
Yocto Project development team.
|
||
See the earlier section
|
||
"<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
|
||
for Yocto Project commit message standards.</para></listitem>
|
||
<listitem><para>Format the commit into an email message.
|
||
To format commits, use the <filename>git format-patch</filename> command.
|
||
When you provide the command, you must include a revision list or a number of patches
|
||
as part of the command.
|
||
For example, either of these two commands takes your most
|
||
recent single commit and formats it as an email message in
|
||
the current directory:
|
||
<literallayout class='monospaced'>
|
||
$ git format-patch -1
|
||
</literallayout>
|
||
or
|
||
<literallayout class='monospaced'>
|
||
$ git format-patch HEAD~
|
||
</literallayout></para>
|
||
<para>After the command is run, the current directory contains a
|
||
numbered <filename>.patch</filename> file for the commit.</para>
|
||
<para>If you provide several commits as part of the command,
|
||
the <filename>git format-patch</filename> command produces a
|
||
series of numbered files in the current directory – one for each commit.
|
||
If you have more than one patch, you should also use the
|
||
<filename>--cover</filename> option with the command, which generates a
|
||
cover letter as the first "patch" in the series.
|
||
You can then edit the cover letter to provide a description for
|
||
the series of patches.
|
||
For information on the <filename>git format-patch</filename> command,
|
||
see <filename>GIT_FORMAT_PATCH(1)</filename> displayed using the
|
||
<filename>man git-format-patch</filename> command.</para>
|
||
<note>If you are or will be a frequent contributor to the Yocto Project
|
||
or to OpenEmbedded, you might consider requesting a contrib area and the
|
||
necessary associated rights.</note></listitem>
|
||
<listitem><para>Import the files into your mail client by using the
|
||
<filename>git send-email</filename> command.
|
||
<note>In order to use <filename>git send-email</filename>, you must have the
|
||
the proper Git packages installed.
|
||
For Ubuntu, Debian, and Fedora the package is <filename>git-email</filename>.</note></para>
|
||
<para>The <filename>git send-email</filename> command sends email by using a local
|
||
or remote Mail Transport Agent (MTA) such as
|
||
<filename>msmtp</filename>, <filename>sendmail</filename>, or through a direct
|
||
<filename>smtp</filename> configuration in your Git <filename>config</filename>
|
||
file.
|
||
If you are submitting patches through email only, it is very important
|
||
that you submit them without any whitespace or HTML formatting that
|
||
either you or your mailer introduces.
|
||
The maintainer that receives your patches needs to be able to save and
|
||
apply them directly from your emails.
|
||
A good way to verify that what you are sending will be applicable by the
|
||
maintainer is to do a dry run and send them to yourself and then
|
||
save and apply them as the maintainer would.</para>
|
||
<para>The <filename>git send-email</filename> command is the preferred method
|
||
for sending your patches since there is no risk of compromising whitespace
|
||
in the body of the message, which can occur when you use your own mail client.
|
||
The command also has several options that let you
|
||
specify recipients and perform further editing of the email message.
|
||
For information on how to use the <filename>git send-email</filename> command,
|
||
see <filename>GIT-SEND-EMAIL(1)</filename> displayed using
|
||
the <filename>man git-send-email</filename> command.
|
||
</para></listitem>
|
||
</itemizedlist>
|
||
</para>
|
||
</section>
|
||
</section>
|
||
</chapter>
|
||
<!--
|
||
vim: expandtab tw=80 ts=4
|
||
-->
|