1626 lines
82 KiB
XML
1626 lines
82 KiB
XML
<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
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[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
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<chapter id='closer-look'>
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<title>A Closer Look at the Yocto Project Development Environment</title>
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<para>
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This chapter takes a more detailed look at the Yocto Project
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development environment.
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The following diagram represents the development environment at a
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high level.
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The remainder of this chapter expands on the fundamental input, output,
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process, and
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<ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink>) blocks
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in the Yocto Project development environment.
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</para>
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<para id='general-yocto-environment-figure'>
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<imagedata fileref="figures/yocto-environment-ref.png" align="center" width="8in" depth="4.25in" />
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</para>
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<para>
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The generalized Yocto Project Development Environment consists of
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several functional areas:
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<itemizedlist>
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<listitem><para><emphasis>User Configuration:</emphasis>
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Metadata you can use to control the build process.
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</para></listitem>
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<listitem><para><emphasis>Metadata Layers:</emphasis>
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Various layers that provide software, machine, and
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distro Metadata.</para></listitem>
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<listitem><para><emphasis>Source Files:</emphasis>
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Upstream releases, local projects, and SCMs.</para></listitem>
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<listitem><para><emphasis>Build System:</emphasis>
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Processes under the control of
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<ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink>.
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This block expands on how BitBake fetches source, applies
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patches, completes compilation, analyzes output for package
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generation, creates and tests packages, generates images, and
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generates cross-development tools.</para></listitem>
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<listitem><para><emphasis>Package Feeds:</emphasis>
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Directories containing output packages (RPM, DEB or IPK),
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which are subsequently used in the construction of an image or
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SDK, produced by the build system.
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These feeds can also be copied and shared using a web server or
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other means to facilitate extending or updating existing
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images on devices at runtime if runtime package management is
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enabled.</para></listitem>
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<listitem><para><emphasis>Images:</emphasis>
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Images produced by the development process.
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</para></listitem>
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<listitem><para><emphasis>Application Development SDK:</emphasis>
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Cross-development tools that are produced along with an image
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or separately with BitBake.</para></listitem>
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</itemizedlist>
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</para>
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<section id="user-configuration">
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<title>User Configuration</title>
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<para>
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User configuration helps define the build.
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Through user configuration, you can tell BitBake the
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target architecture for which you are building the image,
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where to store downloaded source, and other build properties.
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</para>
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<para>
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The following figure shows an expanded representation of the
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"User Configuration" box of the
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<link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>:
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</para>
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<para>
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<imagedata fileref="figures/user-configuration.png" align="center" />
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</para>
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<para>
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BitBake needs some basic configuration files in order to complete
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a build.
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These files are <filename>*.conf</filename> files.
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The minimally necessary ones reside as example files in the
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<ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
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For simplicity, this section refers to the Source Directory as
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the "Poky Directory."
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</para>
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<para>
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When you clone the <filename>poky</filename> Git repository or you
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download and unpack a Yocto Project release, you can set up the
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Source Directory to be named anything you want.
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For this discussion, the cloned repository uses the default
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name <filename>poky</filename>.
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<note>
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The Poky repository is primarily an aggregation of existing
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repositories.
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It is not a canonical upstream source.
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</note>
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</para>
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<para>
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The <filename>meta-poky</filename> layer inside Poky contains
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a <filename>conf</filename> directory that has example
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configuration files.
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These example files are used as a basis for creating actual
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configuration files when you source the build environment
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script
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(i.e.
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<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
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or
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<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
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</para>
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<para>
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Sourcing the build environment script creates a
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<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>
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if one does not already exist.
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BitBake uses the Build Directory for all its work during builds.
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The Build Directory has a <filename>conf</filename> directory that
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contains default versions of your <filename>local.conf</filename>
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and <filename>bblayers.conf</filename> configuration files.
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These default configuration files are created only if versions
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do not already exist in the Build Directory at the time you
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source the build environment setup script.
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</para>
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<para>
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Because the Poky repository is fundamentally an aggregation of
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existing repositories, some users might be familiar with running
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the <filename>&OE_INIT_FILE;</filename> or
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<filename>oe-init-build-env-memres</filename> script in the context
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of separate OpenEmbedded-Core and BitBake repositories rather than a
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single Poky repository.
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This discussion assumes the script is executed from within a cloned
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or unpacked version of Poky.
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</para>
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<para>
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Depending on where the script is sourced, different sub-scripts
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are called to set up the Build Directory (Yocto or OpenEmbedded).
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Specifically, the script
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<filename>scripts/oe-setup-builddir</filename> inside the
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poky directory sets up the Build Directory and seeds the directory
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(if necessary) with configuration files appropriate for the
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Yocto Project development environment.
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<note>
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The <filename>scripts/oe-setup-builddir</filename> script
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uses the <filename>$TEMPLATECONF</filename> variable to
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determine which sample configuration files to locate.
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</note>
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</para>
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<para>
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The <filename>local.conf</filename> file provides many
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basic variables that define a build environment.
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Here is a list of a few.
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To see the default configurations in a <filename>local.conf</filename>
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file created by the build environment script, see the
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<filename>local.conf.sample</filename> in the
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<filename>meta-poky</filename> layer:
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<itemizedlist>
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<listitem><para><emphasis>Parallelism Options:</emphasis>
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Controlled by the
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<link linkend='var-BB_NUMBER_THREADS'><filename>BB_NUMBER_THREADS</filename></link>,
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<link linkend='var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename></link>,
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and
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<ulink url='&YOCTO_DOCS_BB_URL;#var-BB_NUMBER_PARSE_THREADS'><filename>BB_NUMBER_PARSE_THREADS</filename></ulink>
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variables.</para></listitem>
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<listitem><para><emphasis>Target Machine Selection:</emphasis>
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Controlled by the
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<link linkend='var-MACHINE'><filename>MACHINE</filename></link>
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variable.</para></listitem>
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<listitem><para><emphasis>Download Directory:</emphasis>
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Controlled by the
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<link linkend='var-DL_DIR'><filename>DL_DIR</filename></link>
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variable.</para></listitem>
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<listitem><para><emphasis>Shared State Directory:</emphasis>
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Controlled by the
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<link linkend='var-SSTATE_DIR'><filename>SSTATE_DIR</filename></link>
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variable.</para></listitem>
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<listitem><para><emphasis>Build Output:</emphasis>
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Controlled by the
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<link linkend='var-TMPDIR'><filename>TMPDIR</filename></link>
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variable.</para></listitem>
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</itemizedlist>
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<note>
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Configurations set in the <filename>conf/local.conf</filename>
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file can also be set in the
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<filename>conf/site.conf</filename> and
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<filename>conf/auto.conf</filename> configuration files.
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</note>
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</para>
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<para>
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The <filename>bblayers.conf</filename> file tells BitBake what
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layers you want considered during the build.
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By default, the layers listed in this file include layers
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minimally needed by the build system.
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However, you must manually add any custom layers you have created.
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You can find more information on working with the
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<filename>bblayers.conf</filename> file in the
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"<ulink url='&YOCTO_DOCS_DEV_URL;#enabling-your-layer'>Enabling Your Layer</ulink>"
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section in the Yocto Project Development Manual.
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</para>
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<para>
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The files <filename>site.conf</filename> and
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<filename>auto.conf</filename> are not created by the environment
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initialization script.
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If you want the <filename>site.conf</filename> file, you need to
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create that yourself.
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The <filename>auto.conf</filename> file is typically created by
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an autobuilder:
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<itemizedlist>
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<listitem><para><emphasis><filename>site.conf</filename>:</emphasis>
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You can use the <filename>conf/site.conf</filename>
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configuration file to configure multiple build directories.
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For example, suppose you had several build environments and
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they shared some common features.
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You can set these default build properties here.
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A good example is perhaps the packaging format to use
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through the
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<link linkend='var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></link>
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variable.</para>
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<para>One useful scenario for using the
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<filename>conf/site.conf</filename> file is to extend your
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<link linkend='var-BBPATH'><filename>BBPATH</filename></link>
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variable to include the path to a
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<filename>conf/site.conf</filename>.
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Then, when BitBake looks for Metadata using
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<filename>BBPATH</filename>, it finds the
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<filename>conf/site.conf</filename> file and applies your
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common configurations found in the file.
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To override configurations in a particular build directory,
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alter the similar configurations within that build
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directory's <filename>conf/local.conf</filename> file.
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</para></listitem>
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<listitem><para><emphasis><filename>auto.conf</filename>:</emphasis>
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The file is usually created and written to by
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an autobuilder.
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The settings put into the file are typically the same as
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you would find in the <filename>conf/local.conf</filename>
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or the <filename>conf/site.conf</filename> files.
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</para></listitem>
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</itemizedlist>
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</para>
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<para>
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You can edit all configuration files to further define
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any particular build environment.
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This process is represented by the "User Configuration Edits"
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box in the figure.
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</para>
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<para>
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When you launch your build with the
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<filename>bitbake <replaceable>target</replaceable></filename>
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command, BitBake sorts out the configurations to ultimately
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define your build environment.
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It is important to understand that the OpenEmbedded build system
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reads the configuration files in a specific order:
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<filename>site.conf</filename>, <filename>auto.conf</filename>,
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and <filename>local.conf</filename>.
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And, the build system applies the normal assignment statement
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rules.
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Because the files are parsed in a specific order, variable
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assignments for the same variable could be affected.
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For example, if the <filename>auto.conf</filename> file and
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the <filename>local.conf</filename> set
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<replaceable>variable1</replaceable> to different values, because
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the build system parses <filename>local.conf</filename> after
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<filename>auto.conf</filename>,
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<replaceable>variable1</replaceable> is assigned the value from
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the <filename>local.conf</filename> file.
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</para>
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</section>
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<section id="metadata-machine-configuration-and-policy-configuration">
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<title>Metadata, Machine Configuration, and Policy Configuration</title>
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<para>
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The previous section described the user configurations that
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define BitBake's global behavior.
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This section takes a closer look at the layers the build system
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uses to further control the build.
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These layers provide Metadata for the software, machine, and
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policy.
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</para>
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<para>
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In general, three types of layer input exist:
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<itemizedlist>
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<listitem><para><emphasis>Policy Configuration:</emphasis>
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Distribution Layers provide top-level or general
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policies for the image or SDK being built.
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For example, this layer would dictate whether BitBake
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produces RPM or IPK packages.</para></listitem>
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<listitem><para><emphasis>Machine Configuration:</emphasis>
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Board Support Package (BSP) layers provide machine
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configurations.
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This type of information is specific to a particular
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target architecture.</para></listitem>
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<listitem><para><emphasis>Metadata:</emphasis>
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Software layers contain user-supplied recipe files,
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patches, and append files.
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</para></listitem>
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</itemizedlist>
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</para>
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<para>
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The following figure shows an expanded representation of the
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Metadata, Machine Configuration, and Policy Configuration input
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(layers) boxes of the
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<link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>:
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</para>
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<para>
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<imagedata fileref="figures/layer-input.png" align="center" width="8in" depth="7.5in" />
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</para>
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<para>
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In general, all layers have a similar structure.
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They all contain a licensing file
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(e.g. <filename>COPYING</filename>) if the layer is to be
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distributed, a <filename>README</filename> file as good practice
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and especially if the layer is to be distributed, a
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configuration directory, and recipe directories.
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</para>
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<para>
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The Yocto Project has many layers that can be used.
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You can see a web-interface listing of them on the
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<ulink url="http://git.yoctoproject.org/">Source Repositories</ulink>
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page.
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The layers are shown at the bottom categorized under
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"Yocto Metadata Layers."
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These layers are fundamentally a subset of the
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<ulink url="http://layers.openembedded.org/layerindex/layers/">OpenEmbedded Metadata Index</ulink>,
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which lists all layers provided by the OpenEmbedded community.
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<note>
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Layers exist in the Yocto Project Source Repositories that
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cannot be found in the OpenEmbedded Metadata Index.
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These layers are either deprecated or experimental in nature.
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</note>
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</para>
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<para>
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BitBake uses the <filename>conf/bblayers.conf</filename> file,
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which is part of the user configuration, to find what layers it
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should be using as part of the build.
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</para>
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<para>
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For more information on layers, see the
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"<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
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section in the Yocto Project Development Manual.
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</para>
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<section id="distro-layer">
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<title>Distro Layer</title>
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<para>
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The distribution layer provides policy configurations for your
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distribution.
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Best practices dictate that you isolate these types of
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configurations into their own layer.
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Settings you provide in
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<filename>conf/distro/<replaceable>distro</replaceable>.conf</filename> override
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similar
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settings that BitBake finds in your
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<filename>conf/local.conf</filename> file in the Build
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Directory.
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</para>
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<para>
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The following list provides some explanation and references
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for what you typically find in the distribution layer:
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<itemizedlist>
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<listitem><para><emphasis>classes:</emphasis>
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Class files (<filename>.bbclass</filename>) hold
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common functionality that can be shared among
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recipes in the distribution.
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When your recipes inherit a class, they take on the
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settings and functions for that class.
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You can read more about class files in the
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"<link linkend='ref-classes'>Classes</link>" section.
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</para></listitem>
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<listitem><para><emphasis>conf:</emphasis>
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This area holds configuration files for the
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layer (<filename>conf/layer.conf</filename>),
|
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the distribution
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(<filename>conf/distro/<replaceable>distro</replaceable>.conf</filename>),
|
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and any distribution-wide include files.
|
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</para></listitem>
|
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<listitem><para><emphasis>recipes-*:</emphasis>
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Recipes and append files that affect common
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functionality across the distribution.
|
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This area could include recipes and append files
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to add distribution-specific configuration,
|
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initialization scripts, custom image recipes,
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and so forth.</para></listitem>
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</itemizedlist>
|
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</para>
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</section>
|
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|
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<section id="bsp-layer">
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<title>BSP Layer</title>
|
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|
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<para>
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The BSP Layer provides machine configurations.
|
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Everything in this layer is specific to the machine for which
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you are building the image or the SDK.
|
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A common structure or form is defined for BSP layers.
|
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You can learn more about this structure in the
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<ulink url='&YOCTO_DOCS_BSP_URL;'>Yocto Project Board Support Package (BSP) Developer's Guide</ulink>.
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<note>
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In order for a BSP layer to be considered compliant with the
|
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Yocto Project, it must meet some structural requirements.
|
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</note>
|
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</para>
|
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<para>
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The BSP Layer's configuration directory contains
|
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configuration files for the machine
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(<filename>conf/machine/<replaceable>machine</replaceable>.conf</filename>) and,
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of course, the layer (<filename>conf/layer.conf</filename>).
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</para>
|
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<para>
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The remainder of the layer is dedicated to specific recipes
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by function: <filename>recipes-bsp</filename>,
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<filename>recipes-core</filename>,
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<filename>recipes-graphics</filename>, and
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<filename>recipes-kernel</filename>.
|
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Metadata can exist for multiple formfactors, graphics
|
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support systems, and so forth.
|
|
<note>
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While the figure shows several <filename>recipes-*</filename>
|
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directories, not all these directories appear in all
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BSP layers.
|
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</note>
|
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</para>
|
|
</section>
|
|
|
|
<section id="software-layer">
|
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<title>Software Layer</title>
|
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|
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<para>
|
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The software layer provides the Metadata for additional
|
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software packages used during the build.
|
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This layer does not include Metadata that is specific to the
|
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distribution or the machine, which are found in their
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respective layers.
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</para>
|
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<para>
|
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This layer contains any new recipes that your project needs
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in the form of recipe files.
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</para>
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</section>
|
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</section>
|
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|
|
<section id="sources-dev-environment">
|
|
<title>Sources</title>
|
|
|
|
<para>
|
|
In order for the OpenEmbedded build system to create an image or
|
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any target, it must be able to access source files.
|
|
The
|
|
<link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>
|
|
represents source files using the "Upstream Project Releases",
|
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"Local Projects", and "SCMs (optional)" boxes.
|
|
The figure represents mirrors, which also play a role in locating
|
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source files, with the "Source Mirror(s)" box.
|
|
</para>
|
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|
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<para>
|
|
The method by which source files are ultimately organized is
|
|
a function of the project.
|
|
For example, for released software, projects tend to use tarballs
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or other archived files that can capture the state of a release
|
|
guaranteeing that it is statically represented.
|
|
On the other hand, for a project that is more dynamic or
|
|
experimental in nature, a project might keep source files in a
|
|
repository controlled by a Source Control Manager (SCM) such as
|
|
Git.
|
|
Pulling source from a repository allows you to control
|
|
the point in the repository (the revision) from which you want to
|
|
build software.
|
|
Finally, a combination of the two might exist, which would give the
|
|
consumer a choice when deciding where to get source files.
|
|
</para>
|
|
|
|
<para>
|
|
BitBake uses the
|
|
<link linkend='var-SRC_URI'><filename>SRC_URI</filename></link>
|
|
variable to point to source files regardless of their location.
|
|
Each recipe must have a <filename>SRC_URI</filename> variable
|
|
that points to the source.
|
|
</para>
|
|
|
|
<para>
|
|
Another area that plays a significant role in where source files
|
|
come from is pointed to by the
|
|
<link linkend='var-DL_DIR'><filename>DL_DIR</filename></link>
|
|
variable.
|
|
This area is a cache that can hold previously downloaded source.
|
|
You can also instruct the OpenEmbedded build system to create
|
|
tarballs from Git repositories, which is not the default behavior,
|
|
and store them in the <filename>DL_DIR</filename> by using the
|
|
<link linkend='var-BB_GENERATE_MIRROR_TARBALLS'><filename>BB_GENERATE_MIRROR_TARBALLS</filename></link>
|
|
variable.
|
|
</para>
|
|
|
|
<para>
|
|
Judicious use of a <filename>DL_DIR</filename> directory can
|
|
save the build system a trip across the Internet when looking
|
|
for files.
|
|
A good method for using a download directory is to have
|
|
<filename>DL_DIR</filename> point to an area outside of your
|
|
Build Directory.
|
|
Doing so allows you to safely delete the Build Directory
|
|
if needed without fear of removing any downloaded source file.
|
|
</para>
|
|
|
|
<para>
|
|
The remainder of this section provides a deeper look into the
|
|
source files and the mirrors.
|
|
Here is a more detailed look at the source file area of the
|
|
base figure:
|
|
<imagedata fileref="figures/source-input.png" align="center" width="7in" depth="7.5in" />
|
|
</para>
|
|
|
|
<section id='upstream-project-releases'>
|
|
<title>Upstream Project Releases</title>
|
|
|
|
<para>
|
|
Upstream project releases exist anywhere in the form of an
|
|
archived file (e.g. tarball or zip file).
|
|
These files correspond to individual recipes.
|
|
For example, the figure uses specific releases each for
|
|
BusyBox, Qt, and Dbus.
|
|
An archive file can be for any released product that can be
|
|
built using a recipe.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='local-projects'>
|
|
<title>Local Projects</title>
|
|
|
|
<para>
|
|
Local projects are custom bits of software the user provides.
|
|
These bits reside somewhere local to a project - perhaps
|
|
a directory into which the user checks in items (e.g.
|
|
a local directory containing a development source tree
|
|
used by the group).
|
|
</para>
|
|
|
|
<para>
|
|
The canonical method through which to include a local project
|
|
is to use the
|
|
<link linkend='ref-classes-externalsrc'><filename>externalsrc</filename></link>
|
|
class to include that local project.
|
|
You use either the <filename>local.conf</filename> or a
|
|
recipe's append file to override or set the
|
|
recipe to point to the local directory on your disk to pull
|
|
in the whole source tree.
|
|
</para>
|
|
|
|
<para>
|
|
For information on how to use the
|
|
<filename>externalsrc</filename> class, see the
|
|
"<link linkend='ref-classes-externalsrc'><filename>externalsrc.bbclass</filename></link>"
|
|
section.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='scms'>
|
|
<title>Source Control Managers (Optional)</title>
|
|
|
|
<para>
|
|
Another place the build system can get source files from is
|
|
through an SCM such as Git or Subversion.
|
|
In this case, a repository is cloned or checked out.
|
|
The
|
|
<link linkend='ref-tasks-fetch'><filename>do_fetch</filename></link>
|
|
task inside BitBake uses
|
|
the <link linkend='var-SRC_URI'><filename>SRC_URI</filename></link>
|
|
variable and the argument's prefix to determine the correct
|
|
fetcher module.
|
|
</para>
|
|
|
|
<note>
|
|
For information on how to have the OpenEmbedded build system
|
|
generate tarballs for Git repositories and place them in the
|
|
<link linkend='var-DL_DIR'><filename>DL_DIR</filename></link>
|
|
directory, see the
|
|
<link linkend='var-BB_GENERATE_MIRROR_TARBALLS'><filename>BB_GENERATE_MIRROR_TARBALLS</filename></link>
|
|
variable.
|
|
</note>
|
|
|
|
<para>
|
|
When fetching a repository, BitBake uses the
|
|
<link linkend='var-SRCREV'><filename>SRCREV</filename></link>
|
|
variable to determine the specific revision from which to
|
|
build.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='source-mirrors'>
|
|
<title>Source Mirror(s)</title>
|
|
|
|
<para>
|
|
Two kinds of mirrors exist: pre-mirrors and regular mirrors.
|
|
The <link linkend='var-PREMIRRORS'><filename>PREMIRRORS</filename></link>
|
|
and
|
|
<link linkend='var-MIRRORS'><filename>MIRRORS</filename></link>
|
|
variables point to these, respectively.
|
|
BitBake checks pre-mirrors before looking upstream for any
|
|
source files.
|
|
Pre-mirrors are appropriate when you have a shared directory
|
|
that is not a directory defined by the
|
|
<link linkend='var-DL_DIR'><filename>DL_DIR</filename></link>
|
|
variable.
|
|
A Pre-mirror typically points to a shared directory that is
|
|
local to your organization.
|
|
</para>
|
|
|
|
<para>
|
|
Regular mirrors can be any site across the Internet that is
|
|
used as an alternative location for source code should the
|
|
primary site not be functioning for some reason or another.
|
|
</para>
|
|
</section>
|
|
</section>
|
|
|
|
<section id="package-feeds-dev-environment">
|
|
<title>Package Feeds</title>
|
|
|
|
<para>
|
|
When the OpenEmbedded build system generates an image or an SDK,
|
|
it gets the packages from a package feed area located in the
|
|
<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>.
|
|
The
|
|
<link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>
|
|
shows this package feeds area in the upper-right corner.
|
|
</para>
|
|
|
|
<para>
|
|
This section looks a little closer into the package feeds area used
|
|
by the build system.
|
|
Here is a more detailed look at the area:
|
|
<imagedata fileref="figures/package-feeds.png" align="center" width="7in" depth="6in" />
|
|
</para>
|
|
|
|
<para>
|
|
Package feeds are an intermediary step in the build process.
|
|
The OpenEmbedded build system provides classes to generate
|
|
different package types, and you specify which classes to enable
|
|
through the
|
|
<link linkend='var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></link>
|
|
variable.
|
|
Before placing the packages into package feeds,
|
|
the build process validates them with generated output quality
|
|
assurance checks through the
|
|
<link linkend='ref-classes-insane'><filename>insane</filename></link>
|
|
class.
|
|
</para>
|
|
|
|
<para>
|
|
The package feed area resides in the Build Directory.
|
|
The directory the build system uses to temporarily store packages
|
|
is determined by a combination of variables and the particular
|
|
package manager in use.
|
|
See the "Package Feeds" box in the illustration and note the
|
|
information to the right of that area.
|
|
In particular, the following defines where package files are
|
|
kept:
|
|
<itemizedlist>
|
|
<listitem><para><link linkend='var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></link>:
|
|
Defined as <filename>tmp/deploy</filename> in the Build
|
|
Directory.
|
|
</para></listitem>
|
|
<listitem><para><filename>DEPLOY_DIR_*</filename>:
|
|
Depending on the package manager used, the package type
|
|
sub-folder.
|
|
Given RPM, IPK, or DEB packaging and tarball creation, the
|
|
<link linkend='var-DEPLOY_DIR_RPM'><filename>DEPLOY_DIR_RPM</filename></link>,
|
|
<link linkend='var-DEPLOY_DIR_IPK'><filename>DEPLOY_DIR_IPK</filename></link>,
|
|
<link linkend='var-DEPLOY_DIR_DEB'><filename>DEPLOY_DIR_DEB</filename></link>,
|
|
or
|
|
<link linkend='var-DEPLOY_DIR_TAR'><filename>DEPLOY_DIR_TAR</filename></link>,
|
|
variables are used, respectively.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></link>:
|
|
Defines architecture-specific sub-folders.
|
|
For example, packages could exist for the i586 or qemux86
|
|
architectures.
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
|
|
<para>
|
|
BitBake uses the <filename>do_package_write_*</filename> tasks to
|
|
generate packages and place them into the package holding area (e.g.
|
|
<filename>do_package_write_ipk</filename> for IPK packages).
|
|
See the
|
|
"<link linkend='ref-tasks-package_write_deb'><filename>do_package_write_deb</filename></link>",
|
|
"<link linkend='ref-tasks-package_write_ipk'><filename>do_package_write_ipk</filename></link>",
|
|
"<link linkend='ref-tasks-package_write_rpm'><filename>do_package_write_rpm</filename></link>",
|
|
and
|
|
"<link linkend='ref-tasks-package_write_tar'><filename>do_package_write_tar</filename></link>"
|
|
sections for additional information.
|
|
As an example, consider a scenario where an IPK packaging manager
|
|
is being used and package architecture support for both i586
|
|
and qemux86 exist.
|
|
Packages for the i586 architecture are placed in
|
|
<filename>build/tmp/deploy/ipk/i586</filename>, while packages for
|
|
the qemux86 architecture are placed in
|
|
<filename>build/tmp/deploy/ipk/qemux86</filename>.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='bitbake-dev-environment'>
|
|
<title>BitBake</title>
|
|
|
|
<para>
|
|
The OpenEmbedded build system uses
|
|
<ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink>
|
|
to produce images.
|
|
You can see from the
|
|
<link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>,
|
|
the BitBake area consists of several functional areas.
|
|
This section takes a closer look at each of those areas.
|
|
</para>
|
|
|
|
<para>
|
|
Separate documentation exists for the BitBake tool.
|
|
See the
|
|
<ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual'>BitBake User Manual</ulink>
|
|
for reference material on BitBake.
|
|
</para>
|
|
|
|
<section id='source-fetching-dev-environment'>
|
|
<title>Source Fetching</title>
|
|
|
|
<para>
|
|
The first stages of building a recipe are to fetch and unpack
|
|
the source code:
|
|
<imagedata fileref="figures/source-fetching.png" align="center" width="6.5in" depth="5in" />
|
|
</para>
|
|
|
|
<para>
|
|
The
|
|
<link linkend='ref-tasks-fetch'><filename>do_fetch</filename></link>
|
|
and
|
|
<link linkend='ref-tasks-unpack'><filename>do_unpack</filename></link>
|
|
tasks fetch the source files and unpack them into the work
|
|
directory.
|
|
<note>
|
|
For every local file (e.g. <filename>file://</filename>)
|
|
that is part of a recipe's
|
|
<link linkend='var-SRC_URI'><filename>SRC_URI</filename></link>
|
|
statement, the OpenEmbedded build system takes a checksum
|
|
of the file for the recipe and inserts the checksum into
|
|
the signature for the <filename>do_fetch</filename>.
|
|
If any local file has been modified, the
|
|
<filename>do_fetch</filename> task and all tasks that
|
|
depend on it are re-executed.
|
|
</note>
|
|
By default, everything is accomplished in the
|
|
<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>,
|
|
which has a defined structure.
|
|
For additional general information on the Build Directory,
|
|
see the
|
|
"<link linkend='structure-core-build'><filename>build/</filename></link>"
|
|
section.
|
|
</para>
|
|
|
|
<para>
|
|
Unpacked source files are pointed to by the
|
|
<link linkend='var-S'><filename>S</filename></link> variable.
|
|
Each recipe has an area in the Build Directory where the
|
|
unpacked source code resides.
|
|
The name of that directory for any given recipe is defined from
|
|
several different variables.
|
|
You can see the variables that define these directories
|
|
by looking at the figure:
|
|
<itemizedlist>
|
|
<listitem><para><link linkend='var-TMPDIR'><filename>TMPDIR</filename></link> -
|
|
The base directory where the OpenEmbedded build system
|
|
performs all its work during the build.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></link> -
|
|
The architecture of the built package or packages.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-TARGET_OS'><filename>TARGET_OS</filename></link> -
|
|
The operating system of the target device.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-PN'><filename>PN</filename></link> -
|
|
The name of the built package.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-PV'><filename>PV</filename></link> -
|
|
The version of the recipe used to build the package.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-PR'><filename>PR</filename></link> -
|
|
The revision of the recipe used to build the package.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-WORKDIR'><filename>WORKDIR</filename></link> -
|
|
The location within <filename>TMPDIR</filename> where
|
|
a specific package is built.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-S'><filename>S</filename></link> -
|
|
Contains the unpacked source files for a given recipe.
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
</section>
|
|
|
|
<section id='patching-dev-environment'>
|
|
<title>Patching</title>
|
|
|
|
<para>
|
|
Once source code is fetched and unpacked, BitBake locates
|
|
patch files and applies them to the source files:
|
|
<imagedata fileref="figures/patching.png" align="center" width="6in" depth="5in" />
|
|
</para>
|
|
|
|
<para>
|
|
The
|
|
<link linkend='ref-tasks-patch'><filename>do_patch</filename></link>
|
|
task processes recipes by
|
|
using the
|
|
<link linkend='var-SRC_URI'><filename>SRC_URI</filename></link>
|
|
variable to locate applicable patch files, which by default
|
|
are <filename>*.patch</filename> or
|
|
<filename>*.diff</filename> files, or any file if
|
|
"apply=yes" is specified for the file in
|
|
<filename>SRC_URI</filename>.
|
|
</para>
|
|
|
|
<para>
|
|
BitBake finds and applies multiple patches for a single recipe
|
|
in the order in which it finds the patches.
|
|
Patches are applied to the recipe's source files located in the
|
|
<link linkend='var-S'><filename>S</filename></link> directory.
|
|
</para>
|
|
|
|
<para>
|
|
For more information on how the source directories are
|
|
created, see the
|
|
"<link linkend='source-fetching-dev-environment'>Source Fetching</link>"
|
|
section.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='configuration-and-compilation-dev-environment'>
|
|
<title>Configuration and Compilation</title>
|
|
|
|
<para>
|
|
After source code is patched, BitBake executes tasks that
|
|
configure and compile the source code:
|
|
<imagedata fileref="figures/configuration-compile-autoreconf.png" align="center" width="7in" depth="5in" />
|
|
</para>
|
|
|
|
<para>
|
|
This step in the build process consists of three tasks:
|
|
<itemizedlist>
|
|
<listitem><para><emphasis><filename>do_configure</filename>:</emphasis>
|
|
This task configures the source by enabling and
|
|
disabling any build-time and configuration options for
|
|
the software being built.
|
|
Configurations can come from the recipe itself as well
|
|
as from an inherited class.
|
|
Additionally, the software itself might configure itself
|
|
depending on the target for which it is being built.
|
|
</para>
|
|
|
|
<para>The configurations handled by the
|
|
<link linkend='ref-tasks-configure'><filename>do_configure</filename></link>
|
|
task are specific
|
|
to source code configuration for the source code
|
|
being built by the recipe.</para>
|
|
|
|
<para>If you are using the
|
|
<link linkend='ref-classes-autotools'><filename>autotools</filename></link>
|
|
class,
|
|
you can add additional configuration options by using
|
|
the <link linkend='var-EXTRA_OECONF'><filename>EXTRA_OECONF</filename></link>
|
|
or
|
|
<link linkend='var-PACKAGECONFIG_CONFARGS'><filename>PACKAGECONFIG_CONFARGS</filename></link>
|
|
variables.
|
|
For information on how this variable works within
|
|
that class, see the
|
|
<filename>meta/classes/autotools.bbclass</filename> file.
|
|
</para></listitem>
|
|
<listitem><para><emphasis><filename>do_compile</filename>:</emphasis>
|
|
Once a configuration task has been satisfied, BitBake
|
|
compiles the source using the
|
|
<link linkend='ref-tasks-compile'><filename>do_compile</filename></link>
|
|
task.
|
|
Compilation occurs in the directory pointed to by the
|
|
<link linkend='var-B'><filename>B</filename></link>
|
|
variable.
|
|
Realize that the <filename>B</filename> directory is, by
|
|
default, the same as the
|
|
<link linkend='var-S'><filename>S</filename></link>
|
|
directory.</para></listitem>
|
|
<listitem><para><emphasis><filename>do_install</filename>:</emphasis>
|
|
Once compilation is done, BitBake executes the
|
|
<link linkend='ref-tasks-install'><filename>do_install</filename></link>
|
|
task.
|
|
This task copies files from the <filename>B</filename>
|
|
directory and places them in a holding area pointed to
|
|
by the
|
|
<link linkend='var-D'><filename>D</filename></link>
|
|
variable.</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
</section>
|
|
|
|
<section id='package-splitting-dev-environment'>
|
|
<title>Package Splitting</title>
|
|
|
|
<para>
|
|
After source code is configured and compiled, the
|
|
OpenEmbedded build system analyzes
|
|
the results and splits the output into packages:
|
|
<imagedata fileref="figures/analysis-for-package-splitting.png" align="center" width="7in" depth="7in" />
|
|
</para>
|
|
|
|
<para>
|
|
The
|
|
<link linkend='ref-tasks-package'><filename>do_package</filename></link>
|
|
and
|
|
<link linkend='ref-tasks-packagedata'><filename>do_packagedata</filename></link>
|
|
tasks combine to analyze
|
|
the files found in the
|
|
<link linkend='var-D'><filename>D</filename></link> directory
|
|
and split them into subsets based on available packages and
|
|
files.
|
|
The analyzing process involves the following as well as other
|
|
items: splitting out debugging symbols,
|
|
looking at shared library dependencies between packages,
|
|
and looking at package relationships.
|
|
The <filename>do_packagedata</filename> task creates package
|
|
metadata based on the analysis such that the
|
|
OpenEmbedded build system can generate the final packages.
|
|
Working, staged, and intermediate results of the analysis
|
|
and package splitting process use these areas:
|
|
<itemizedlist>
|
|
<listitem><para><link linkend='var-PKGD'><filename>PKGD</filename></link> -
|
|
The destination directory for packages before they are
|
|
split.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-PKGDATA_DIR'><filename>PKGDATA_DIR</filename></link> -
|
|
A shared, global-state directory that holds data
|
|
generated during the packaging process.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-PKGDESTWORK'><filename>PKGDESTWORK</filename></link> -
|
|
A temporary work area used by the
|
|
<filename>do_package</filename> task.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-PKGDEST'><filename>PKGDEST</filename></link> -
|
|
The parent directory for packages after they have
|
|
been split.
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
The <link linkend='var-FILES'><filename>FILES</filename></link>
|
|
variable defines the files that go into each package in
|
|
<link linkend='var-PACKAGES'><filename>PACKAGES</filename></link>.
|
|
If you want details on how this is accomplished, you can
|
|
look at the
|
|
<link linkend='ref-classes-package'><filename>package</filename></link>
|
|
class.
|
|
</para>
|
|
|
|
<para>
|
|
Depending on the type of packages being created (RPM, DEB, or
|
|
IPK), the <filename>do_package_write_*</filename> task
|
|
creates the actual packages and places them in the
|
|
Package Feed area, which is
|
|
<filename>${TMPDIR}/deploy</filename>.
|
|
You can see the
|
|
"<link linkend='package-feeds-dev-environment'>Package Feeds</link>"
|
|
section for more detail on that part of the build process.
|
|
<note>
|
|
Support for creating feeds directly from the
|
|
<filename>deploy/*</filename> directories does not exist.
|
|
Creating such feeds usually requires some kind of feed
|
|
maintenance mechanism that would upload the new packages
|
|
into an official package feed (e.g. the
|
|
Ångström distribution).
|
|
This functionality is highly distribution-specific
|
|
and thus is not provided out of the box.
|
|
</note>
|
|
</para>
|
|
</section>
|
|
|
|
<section id='image-generation-dev-environment'>
|
|
<title>Image Generation</title>
|
|
|
|
<para>
|
|
Once packages are split and stored in the Package Feeds area,
|
|
the OpenEmbedded build system uses BitBake to generate the
|
|
root filesystem image:
|
|
<imagedata fileref="figures/image-generation.png" align="center" width="6in" depth="7in" />
|
|
</para>
|
|
|
|
<para>
|
|
The image generation process consists of several stages and
|
|
depends on several tasks and variables.
|
|
The
|
|
<link linkend='ref-tasks-rootfs'><filename>do_rootfs</filename></link>
|
|
task creates the root filesystem (file and directory structure)
|
|
for an image.
|
|
This task uses several key variables to help create the list
|
|
of packages to actually install:
|
|
<itemizedlist>
|
|
<listitem><para><link linkend='var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></link>:
|
|
Lists out the base set of packages to install from
|
|
the Package Feeds area.</para></listitem>
|
|
<listitem><para><link linkend='var-PACKAGE_EXCLUDE'><filename>PACKAGE_EXCLUDE</filename></link>:
|
|
Specifies packages that should not be installed.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></link>:
|
|
Specifies features to include in the image.
|
|
Most of these features map to additional packages for
|
|
installation.</para></listitem>
|
|
<listitem><para><link linkend='var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></link>:
|
|
Specifies the package backend to use and consequently
|
|
helps determine where to locate packages within the
|
|
Package Feeds area.</para></listitem>
|
|
<listitem><para><link linkend='var-IMAGE_LINGUAS'><filename>IMAGE_LINGUAS</filename></link>:
|
|
Determines the language(s) for which additional
|
|
language support packages are installed.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-PACKAGE_INSTALL'><filename>PACKAGE_INSTALL</filename></link>:
|
|
The final list of packages passed to the package manager
|
|
for installation into the image.
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
|
|
<para>
|
|
With
|
|
<link linkend='var-IMAGE_ROOTFS'><filename>IMAGE_ROOTFS</filename></link>
|
|
pointing to the location of the filesystem under construction and
|
|
the <filename>PACKAGE_INSTALL</filename> variable providing the
|
|
final list of packages to install, the root file system is
|
|
created.
|
|
</para>
|
|
|
|
<para>
|
|
Package installation is under control of the package manager
|
|
(e.g. smart/rpm, opkg, or apt/dpkg) regardless of whether or
|
|
not package management is enabled for the target.
|
|
At the end of the process, if package management is not
|
|
enabled for the target, the package manager's data files
|
|
are deleted from the root filesystem.
|
|
As part of the final stage of package installation, postinstall
|
|
scripts that are part of the packages are run.
|
|
Any scripts that fail to run
|
|
on the build host are run on the target when the target system
|
|
is first booted.
|
|
If you are using a
|
|
<ulink url='&YOCTO_DOCS_DEV_URL;#creating-a-read-only-root-filesystem'>read-only root filesystem</ulink>,
|
|
all the post installation scripts must succeed during the
|
|
package installation phase since the root filesystem is
|
|
read-only.
|
|
</para>
|
|
|
|
<para>
|
|
The final stages of the <filename>do_rootfs</filename> task
|
|
handle post processing.
|
|
Post processing includes creation of a manifest file and
|
|
optimizations.
|
|
</para>
|
|
|
|
<para>
|
|
The manifest file (<filename>.manifest</filename>) resides
|
|
in the same directory as the root filesystem image.
|
|
This file lists out, line-by-line, the installed packages.
|
|
The manifest file is useful for the
|
|
<link linkend='ref-classes-testimage*'><filename>testimage</filename></link>
|
|
class, for example, to determine whether or not to run
|
|
specific tests.
|
|
See the
|
|
<link linkend='var-IMAGE_MANIFEST'><filename>IMAGE_MANIFEST</filename></link>
|
|
variable for additional information.
|
|
</para>
|
|
|
|
<para>
|
|
Optimizing processes run across the image include
|
|
<filename>mklibs</filename>, <filename>prelink</filename>,
|
|
and any other post-processing commands as defined by the
|
|
<link linkend='var-ROOTFS_POSTPROCESS_COMMAND'><filename>ROOTFS_POSTPROCESS_COMMAND</filename></link>
|
|
variable.
|
|
The <filename>mklibs</filename> process optimizes the size
|
|
of the libraries, while the
|
|
<filename>prelink</filename> process optimizes the dynamic
|
|
linking of shared libraries to reduce start up time of
|
|
executables.
|
|
</para>
|
|
|
|
<para>
|
|
After the root filesystem is built, processing begins on
|
|
the image through the <filename>do_image</filename> task.
|
|
The build system runs any pre-processing commands as defined
|
|
by the
|
|
<link linkend='var-IMAGE_PREPROCESS_COMMAND'><filename>IMAGE_PREPROCESS_COMMAND</filename></link>
|
|
variable.
|
|
This variable specifies a list of functions to call before
|
|
the OpenEmbedded build system creates the final image output
|
|
files.
|
|
</para>
|
|
|
|
<para>
|
|
The <filename>do_image</filename> task dynamically creates
|
|
other <filename>do_image_*</filename> tasks as needed, which
|
|
include compressing the root filesystem image to reduce the
|
|
overall size of the image.
|
|
The process turns everything into an image file or a set of
|
|
image files.
|
|
The formats used for the root filesystem depend on the
|
|
<link linkend='var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></link>
|
|
variable.
|
|
</para>
|
|
|
|
<para>
|
|
The final task involved in image creation is the
|
|
<filename>do_image_complete</filename> task.
|
|
This task completes the image by applying any image
|
|
post processing as defined through the
|
|
<link linkend='var-IMAGE_POSTPROCESS_COMMAND'><filename>IMAGE_POSTPROCESS_COMMAND</filename></link>
|
|
variable.
|
|
The variable specifies a list of functions to call once the
|
|
OpenEmbedded build system has created the final image output
|
|
files.
|
|
</para>
|
|
|
|
<note>
|
|
The entire image generation process is run under Pseudo.
|
|
Running under Pseudo ensures that the files in the root
|
|
filesystem have correct ownership.
|
|
</note>
|
|
</section>
|
|
|
|
<section id='sdk-generation-dev-environment'>
|
|
<title>SDK Generation</title>
|
|
|
|
<para>
|
|
The OpenEmbedded build system uses BitBake to generate the
|
|
Software Development Kit (SDK) installer script for both the
|
|
standard and extensible SDKs:
|
|
<imagedata fileref="figures/sdk-generation.png" align="center" />
|
|
</para>
|
|
|
|
<note>
|
|
For more information on the cross-development toolchain
|
|
generation, see the
|
|
"<link linkend='cross-development-toolchain-generation'>Cross-Development Toolchain Generation</link>"
|
|
section.
|
|
For information on advantages gained when building a
|
|
cross-development toolchain using the
|
|
<link linkend='ref-tasks-populate_sdk'><filename>do_populate_sdk</filename></link>
|
|
task, see the
|
|
"<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-building-an-sdk-installer'>Building an SDK Installer</ulink>"
|
|
section in the Yocto Project Software Development Kit (SDK)
|
|
Developer's Guide.
|
|
</note>
|
|
|
|
<para>
|
|
Like image generation, the SDK script process consists of
|
|
several stages and depends on many variables.
|
|
The <filename>do_populate_sdk</filename> and
|
|
<filename>do_populate_sdk_ext</filename> tasks use these
|
|
key variables to help create the list of packages to actually
|
|
install.
|
|
For information on the variables listed in the figure, see the
|
|
"<link linkend='sdk-dev-environment'>Application Development SDK</link>"
|
|
section.
|
|
</para>
|
|
|
|
<para>
|
|
The <filename>do_populate_sdk</filename> task helps create
|
|
the standard SDK and handles two parts: a target part and a
|
|
host part.
|
|
The target part is the part built for the target hardware and
|
|
includes libraries and headers.
|
|
The host part is the part of the SDK that runs on the
|
|
<link linkend='var-SDKMACHINE'><filename>SDKMACHINE</filename></link>.
|
|
</para>
|
|
|
|
<para>
|
|
The <filename>do_populate_sdk_ext</filename> task helps create
|
|
the extensible SDK and handles host and target parts
|
|
differently than its counter part does for the standard SDK.
|
|
For the extensible SDK, the task encapsulates the build system,
|
|
which includes everything needed (host and target) for the SDK.
|
|
</para>
|
|
|
|
<para>
|
|
Regardless of the type of SDK being constructed, the
|
|
tasks perform some cleanup after which a cross-development
|
|
environment setup script and any needed configuration files
|
|
are created.
|
|
The final output is the Cross-development
|
|
toolchain installation script (<filename>.sh</filename> file),
|
|
which includes the environment setup script.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='stamp-files-and-the-rerunning-of-tasks'>
|
|
<title>Stamp Files and the Rerunning of Tasks</title>
|
|
|
|
<para>
|
|
For each task that completes successfully, BitBake writes a
|
|
stamp file into the
|
|
<link linkend='var-STAMPS_DIR'><filename>STAMPS_DIR</filename></link>
|
|
directory.
|
|
The beginning of the stamp file's filename is determined by the
|
|
<link linkend='var-STAMP'><filename>STAMP</filename></link>
|
|
variable, and the end of the name consists of the task's name
|
|
and current
|
|
<ulink url='&YOCTO_DOCS_BB_URL;#checksums'>input checksum</ulink>.
|
|
<note>
|
|
This naming scheme assumes that
|
|
<ulink url='&YOCTO_DOCS_BB_URL;#var-BB_SIGNATURE_HANDLER'><filename>BB_SIGNATURE_HANDLER</filename></ulink>
|
|
is "OEBasicHash", which is almost always the case in
|
|
current OpenEmbedded.
|
|
</note>
|
|
To determine if a task needs to be rerun, BitBake checks if a
|
|
stamp file with a matching input checksum exists for the task.
|
|
If such a stamp file exists, the task's output is assumed to
|
|
exist and still be valid.
|
|
If the file does not exist, the task is rerun.
|
|
<note>
|
|
<para>The stamp mechanism is more general than the shared
|
|
state (sstate) cache mechanism described in the
|
|
"<link linkend='setscene-tasks-and-shared-state'>Setscene Tasks and Shared State</link>"
|
|
section.
|
|
BitBake avoids rerunning any task that has a valid
|
|
stamp file, not just tasks that can be accelerated through
|
|
the sstate cache.</para>
|
|
<para>However, you should realize that stamp files only
|
|
serve as a marker that some work has been done and that
|
|
these files do not record task output.
|
|
The actual task output would usually be somewhere in
|
|
<link linkend='var-TMPDIR'><filename>TMPDIR</filename></link>
|
|
(e.g. in some recipe's
|
|
<link linkend='var-WORKDIR'><filename>WORKDIR</filename></link>.)
|
|
What the sstate cache mechanism adds is a way to cache task
|
|
output that can then be shared between build machines.
|
|
</para>
|
|
</note>
|
|
Since <filename>STAMPS_DIR</filename> is usually a subdirectory
|
|
of <filename>TMPDIR</filename>, removing
|
|
<filename>TMPDIR</filename> will also remove
|
|
<filename>STAMPS_DIR</filename>, which means tasks will
|
|
properly be rerun to repopulate <filename>TMPDIR</filename>.
|
|
</para>
|
|
|
|
<para>
|
|
If you want some task to always be considered "out of date",
|
|
you can mark it with the
|
|
<ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'><filename>nostamp</filename></ulink>
|
|
varflag.
|
|
If some other task depends on such a task, then that task will
|
|
also always be considered out of date, which might not be what
|
|
you want.
|
|
</para>
|
|
|
|
<para>
|
|
For details on how to view information about a task's
|
|
signature, see the
|
|
"<link linkend='usingpoky-viewing-task-variable-dependencies'>Viewing Task Variable Dependencies</link>"
|
|
section.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='setscene-tasks-and-shared-state'>
|
|
<title>Setscene Tasks and Shared State</title>
|
|
|
|
<para>
|
|
The description of tasks so far assumes that BitBake needs to
|
|
build everything and there are no prebuilt objects available.
|
|
BitBake does support skipping tasks if prebuilt objects are
|
|
available.
|
|
These objects are usually made available in the form of a
|
|
shared state (sstate) cache.
|
|
<note>
|
|
For information on variables affecting sstate, see the
|
|
<link linkend='var-SSTATE_DIR'><filename>SSTATE_DIR</filename></link>
|
|
and
|
|
<link linkend='var-SSTATE_MIRRORS'><filename>SSTATE_MIRRORS</filename></link>
|
|
variables.
|
|
</note>
|
|
</para>
|
|
|
|
<para>
|
|
The idea of a setscene task (i.e
|
|
<filename>do_</filename><replaceable>taskname</replaceable><filename>_setscene</filename>)
|
|
is a version of the task where
|
|
instead of building something, BitBake can skip to the end
|
|
result and simply place a set of files into specific locations
|
|
as needed.
|
|
In some cases, it makes sense to have a setscene task variant
|
|
(e.g. generating package files in the
|
|
<filename>do_package_write_*</filename> task).
|
|
In other cases, it does not make sense, (e.g. a
|
|
<link linkend='ref-tasks-patch'><filename>do_patch</filename></link>
|
|
task or
|
|
<link linkend='ref-tasks-unpack'><filename>do_unpack</filename></link>
|
|
task) since the work involved would be equal to or greater than
|
|
the underlying task.
|
|
</para>
|
|
|
|
<para>
|
|
In the OpenEmbedded build system, the common tasks that have
|
|
setscene variants are <link linkend='ref-tasks-package'><filename>do_package</filename></link>,
|
|
<filename>do_package_write_*</filename>,
|
|
<link linkend='ref-tasks-deploy'><filename>do_deploy</filename></link>,
|
|
<link linkend='ref-tasks-packagedata'><filename>do_packagedata</filename></link>,
|
|
and
|
|
<link linkend='ref-tasks-populate_sysroot'><filename>do_populate_sysroot</filename></link>.
|
|
Notice that these are most of the tasks whose output is an
|
|
end result.
|
|
</para>
|
|
|
|
<para>
|
|
The OpenEmbedded build system has knowledge of the relationship
|
|
between these tasks and other tasks that precede them.
|
|
For example, if BitBake runs
|
|
<filename>do_populate_sysroot_setscene</filename> for
|
|
something, there is little point in running any of the
|
|
<filename>do_fetch</filename>, <filename>do_unpack</filename>,
|
|
<filename>do_patch</filename>,
|
|
<filename>do_configure</filename>,
|
|
<filename>do_compile</filename>, and
|
|
<filename>do_install</filename> tasks.
|
|
However, if <filename>do_package</filename> needs to be run,
|
|
BitBake would need to run those other tasks.
|
|
</para>
|
|
|
|
<para>
|
|
It becomes more complicated if everything can come from an
|
|
sstate cache because some objects are simply not required at
|
|
all.
|
|
For example, you do not need a compiler or native tools, such
|
|
as quilt, if there is nothing to compile or patch.
|
|
If the <filename>do_package_write_*</filename> packages are
|
|
available from sstate, BitBake does not need the
|
|
<filename>do_package</filename> task data.
|
|
</para>
|
|
|
|
<para>
|
|
To handle all these complexities, BitBake runs in two phases.
|
|
The first is the "setscene" stage.
|
|
During this stage, BitBake first checks the sstate cache for
|
|
any targets it is planning to build.
|
|
BitBake does a fast check to see if the object exists rather
|
|
than a complete download.
|
|
If nothing exists, the second phase, which is the setscene
|
|
stage, completes and the main build proceeds.
|
|
</para>
|
|
|
|
<para>
|
|
If objects are found in the sstate cache, the OpenEmbedded
|
|
build system works backwards from the end targets specified
|
|
by the user.
|
|
For example, if an image is being built, the OpenEmbedded build
|
|
system first looks for the packages needed for that image and
|
|
the tools needed to construct an image.
|
|
If those are available, the compiler is not needed.
|
|
Thus, the compiler is not even downloaded.
|
|
If something was found to be unavailable, or the download or
|
|
setscene task fails, the OpenEmbedded build system then tries
|
|
to install dependencies, such as the compiler, from the cache.
|
|
</para>
|
|
|
|
<para>
|
|
The availability of objects in the sstate cache is handled by
|
|
the function specified by the
|
|
<ulink url='&YOCTO_DOCS_BB_URL;#var-BB_HASHCHECK_FUNCTION'><filename>BB_HASHCHECK_FUNCTION</filename></ulink>
|
|
variable and returns a list of the objects that are available.
|
|
The function specified by the
|
|
<ulink url='&YOCTO_DOCS_BB_URL;#var-BB_SETSCENE_DEPVALID'><filename>BB_SETSCENE_DEPVALID</filename></ulink>
|
|
variable is the function that determines whether a given
|
|
dependency needs to be followed, and whether for any given
|
|
relationship the function needs to be passed.
|
|
The function returns a True or False value.
|
|
</para>
|
|
|
|
<para>
|
|
Once the setscene process completes, the OpenEmbedded build
|
|
system has a list of tasks that it believes it can "accelerate"
|
|
and therefore does not need to run.
|
|
There is a final function call to the function specified by the
|
|
<ulink url='&YOCTO_DOCS_BB_URL;#var-BB_SETSCENE_VERIFY_FUNCTION2'><filename>BB_SETSCENE_VERIFY_FUNCTION2</filename></ulink>
|
|
variable that is able to require the tasks to be run that
|
|
that the OpenEmbedded build system initially was going to
|
|
skip.
|
|
</para>
|
|
</section>
|
|
</section>
|
|
|
|
<section id='images-dev-environment'>
|
|
<title>Images</title>
|
|
|
|
<para>
|
|
The images produced by the OpenEmbedded build system
|
|
are compressed forms of the
|
|
root filesystem that are ready to boot on a target device.
|
|
You can see from the
|
|
<link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>
|
|
that BitBake output, in part, consists of images.
|
|
This section is going to look more closely at this output:
|
|
<imagedata fileref="figures/images.png" align="center" width="5.5in" depth="5.5in" />
|
|
</para>
|
|
|
|
<para>
|
|
For a list of example images that the Yocto Project provides,
|
|
see the
|
|
"<link linkend='ref-images'>Images</link>" chapter.
|
|
</para>
|
|
|
|
<para>
|
|
Images are written out to the
|
|
<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>
|
|
inside the <filename>tmp/deploy/images/<replaceable>machine</replaceable>/</filename>
|
|
folder as shown in the figure.
|
|
This folder contains any files expected to be loaded on the
|
|
target device.
|
|
The
|
|
<link linkend='var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></link>
|
|
variable points to the <filename>deploy</filename> directory,
|
|
while the
|
|
<link linkend='var-DEPLOY_DIR_IMAGE'><filename>DEPLOY_DIR_IMAGE</filename></link>
|
|
variable points to the appropriate directory containing images for
|
|
the current configuration.
|
|
<itemizedlist>
|
|
<listitem><para><filename><replaceable>kernel-image</replaceable></filename>:
|
|
A kernel binary file.
|
|
The <link linkend='var-KERNEL_IMAGETYPE'><filename>KERNEL_IMAGETYPE</filename></link>
|
|
variable setting determines the naming scheme for the
|
|
kernel image file.
|
|
Depending on that variable, the file could begin with
|
|
a variety of naming strings.
|
|
The <filename>deploy/images/<replaceable>machine</replaceable></filename>
|
|
directory can contain multiple image files for the
|
|
machine.</para></listitem>
|
|
<listitem><para><filename><replaceable>root-filesystem-image</replaceable></filename>:
|
|
Root filesystems for the target device (e.g.
|
|
<filename>*.ext3</filename> or <filename>*.bz2</filename>
|
|
files).
|
|
The <link linkend='var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></link>
|
|
variable setting determines the root filesystem image
|
|
type.
|
|
The <filename>deploy/images/<replaceable>machine</replaceable></filename>
|
|
directory can contain multiple root filesystems for the
|
|
machine.</para></listitem>
|
|
<listitem><para><filename><replaceable>kernel-modules</replaceable></filename>:
|
|
Tarballs that contain all the modules built for the kernel.
|
|
Kernel module tarballs exist for legacy purposes and
|
|
can be suppressed by setting the
|
|
<link linkend='var-MODULE_TARBALL_DEPLOY'><filename>MODULE_TARBALL_DEPLOY</filename></link>
|
|
variable to "0".
|
|
The <filename>deploy/images/<replaceable>machine</replaceable></filename>
|
|
directory can contain multiple kernel module tarballs
|
|
for the machine.</para></listitem>
|
|
<listitem><para><filename><replaceable>bootloaders</replaceable></filename>:
|
|
Bootloaders supporting the image, if applicable to the
|
|
target machine.
|
|
The <filename>deploy/images/<replaceable>machine</replaceable></filename>
|
|
directory can contain multiple bootloaders for the
|
|
machine.</para></listitem>
|
|
<listitem><para><filename><replaceable>symlinks</replaceable></filename>:
|
|
The <filename>deploy/images/<replaceable>machine</replaceable></filename>
|
|
folder contains
|
|
a symbolic link that points to the most recently built file
|
|
for each machine.
|
|
These links might be useful for external scripts that
|
|
need to obtain the latest version of each file.
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
</section>
|
|
|
|
<section id='sdk-dev-environment'>
|
|
<title>Application Development SDK</title>
|
|
|
|
<para>
|
|
In the
|
|
<link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>,
|
|
the output labeled "Application Development SDK" represents an
|
|
SDK.
|
|
The SDK generation process differs depending on whether you build
|
|
a standard SDK
|
|
(e.g. <filename>bitbake -c populate_sdk</filename> <replaceable>imagename</replaceable>)
|
|
or an extensible SDK
|
|
(e.g. <filename>bitbake -c populate_sdk_ext</filename> <replaceable>imagename</replaceable>).
|
|
This section is going to take a closer look at this output:
|
|
<imagedata fileref="figures/sdk.png" align="center" width="9in" depth="7.25in" />
|
|
</para>
|
|
|
|
<para>
|
|
The specific form of this output is a self-extracting
|
|
SDK installer (<filename>*.sh</filename>) that, when run,
|
|
installs the SDK, which consists of a cross-development
|
|
toolchain, a set of libraries and headers, and an SDK
|
|
environment setup script.
|
|
Running this installer essentially sets up your
|
|
cross-development environment.
|
|
You can think of the cross-toolchain as the "host"
|
|
part because it runs on the SDK machine.
|
|
You can think of the libraries and headers as the "target"
|
|
part because they are built for the target hardware.
|
|
The environment setup script is added so that you can initialize
|
|
the environment before using the tools.
|
|
</para>
|
|
|
|
<note>
|
|
<para>
|
|
The Yocto Project supports several methods by which you can
|
|
set up this cross-development environment.
|
|
These methods include downloading pre-built SDK installers
|
|
or building and installing your own SDK installer.
|
|
</para>
|
|
|
|
<para>
|
|
For background information on cross-development toolchains
|
|
in the Yocto Project development environment, see the
|
|
"<link linkend='cross-development-toolchain-generation'>Cross-Development Toolchain Generation</link>"
|
|
section.
|
|
For information on setting up a cross-development
|
|
environment, see the
|
|
<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-manual'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>.
|
|
</para>
|
|
</note>
|
|
|
|
<para>
|
|
Once built, the SDK installers are written out to the
|
|
<filename>deploy/sdk</filename> folder inside the
|
|
<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>
|
|
as shown in the figure at the beginning of this section.
|
|
Depending on the type of SDK, several variables exist that help
|
|
configure these files.
|
|
The following list shows the variables associated with a standard
|
|
SDK:
|
|
<itemizedlist>
|
|
<listitem><para><link linkend='var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></link>:
|
|
Points to the <filename>deploy</filename>
|
|
directory.</para></listitem>
|
|
<listitem><para><link linkend='var-SDKMACHINE'><filename>SDKMACHINE</filename></link>:
|
|
Specifies the architecture of the machine
|
|
on which the cross-development tools are run to
|
|
create packages for the target hardware.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-SDKIMAGE_FEATURES'><filename>SDKIMAGE_FEATURES</filename></link>:
|
|
Lists the features to include in the "target" part
|
|
of the SDK.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-TOOLCHAIN_HOST_TASK'><filename>TOOLCHAIN_HOST_TASK</filename></link>:
|
|
Lists packages that make up the host
|
|
part of the SDK (i.e. the part that runs on
|
|
the <filename>SDKMACHINE</filename>).
|
|
When you use
|
|
<filename>bitbake -c populate_sdk <replaceable>imagename</replaceable></filename>
|
|
to create the SDK, a set of default packages
|
|
apply.
|
|
This variable allows you to add more packages.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-TOOLCHAIN_TARGET_TASK'><filename>TOOLCHAIN_TARGET_TASK</filename></link>:
|
|
Lists packages that make up the target part
|
|
of the SDK (i.e. the part built for the
|
|
target hardware).
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-SDKPATH'><filename>SDKPATH</filename></link>:
|
|
Defines the default SDK installation path offered by the
|
|
installation script.
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
This next list, shows the variables associated with an extensible
|
|
SDK:
|
|
<itemizedlist>
|
|
<listitem><para><link linkend='var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></link>:
|
|
Points to the <filename>deploy</filename> directory.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-SDK_EXT_TYPE'><filename>SDK_EXT_TYPE</filename></link>:
|
|
Controls whether or not shared state artifacts are copied
|
|
into the extensible SDK.
|
|
By default, all required shared state artifacts are copied
|
|
into the SDK.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-SDK_INCLUDE_PKGDATA'><filename>SDK_INCLUDE_PKGDATA</filename></link>:
|
|
Specifies whether or not packagedata will be included in
|
|
the extensible SDK for all recipes in the "world" target.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-SDK_INCLUDE_TOOLCHAIN'><filename>SDK_INCLUDE_TOOLCHAIN</filename></link>:
|
|
Specifies whether or not the toolchain will be included
|
|
when building the extensible SDK.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-SDK_LOCAL_CONF_WHITELIST'><filename>SDK_LOCAL_CONF_WHITELIST</filename></link>:
|
|
A list of variables allowed through from the build system
|
|
configuration into the extensible SDK configuration.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-SDK_LOCAL_CONF_BLACKLIST'><filename>SDK_LOCAL_CONF_BLACKLIST</filename></link>:
|
|
A list of variables not allowed through from the build
|
|
system configuration into the extensible SDK configuration.
|
|
</para></listitem>
|
|
<listitem><para><link linkend='var-SDK_INHERIT_BLACKLIST'><filename>SDK_INHERIT_BLACKLIST</filename></link>:
|
|
A list of classes to remove from the
|
|
<link linkend='var-INHERIT'><filename>INHERIT</filename></link>
|
|
value globally within the extensible SDK configuration.
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
</section>
|
|
|
|
</chapter>
|
|
<!--
|
|
vim: expandtab tw=80 ts=4
|
|
-->
|