avs-device-sdk/CapabilityAgents/SpeechSynthesizer/test/SpeechSynthesizerTest.cpp

929 lines
44 KiB
C++

/*
* Copyright 2017-2018 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0/
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#include <chrono>
#include <future>
#include <memory>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <AVSCommon/SDKInterfaces/MockExceptionEncounteredSender.h>
#include <AVSCommon/AVS/Attachment/AttachmentManagerInterface.h>
#include <AVSCommon/SDKInterfaces/MockContextManager.h>
#include <AVSCommon/SDKInterfaces/MockFocusManager.h>
#include <AVSCommon/SDKInterfaces/MockMessageSender.h>
#include <AVSCommon/SDKInterfaces/MockDirectiveSequencer.h>
#include <AVSCommon/SDKInterfaces/MockDirectiveHandlerResult.h>
#include <AVSCommon/AVS/Attachment/AttachmentManager.h>
#include <AVSCommon/Utils/MediaPlayer/MockMediaPlayer.h>
#include "SpeechSynthesizer/SpeechSynthesizer.h"
namespace alexaClientSDK {
namespace capabilityAgents {
namespace speechSynthesizer {
namespace test {
using namespace avsCommon::utils;
using namespace avsCommon;
using namespace avsCommon::avs;
using namespace avsCommon::avs::attachment;
using namespace avsCommon::sdkInterfaces;
using namespace avsCommon::sdkInterfaces::test;
using namespace avsCommon::utils::mediaPlayer;
using namespace avsCommon::utils::mediaPlayer::test;
using namespace ::testing;
/// Plenty of time for a test to complete.
static const std::chrono::milliseconds WAIT_TIMEOUT(1000);
/// Time to wait for state change timeout. This should be set to be longer than STATE_CHANGE_TIMEOUT in
/// SpeechSynthesizer.
static const std::chrono::milliseconds STATE_CHANGE_TIMEOUT(10000);
/// The name of the @c FocusManager channel used by the @c SpeechSynthesizer.
static const std::string CHANNEL_NAME(avsCommon::sdkInterfaces::FocusManagerInterface::DIALOG_CHANNEL_NAME);
/// Namespace for SpeechSynthesizer.
static const std::string NAMESPACE_SPEECH_SYNTHESIZER("SpeechSynthesizer");
/// Name for SpeechSynthesizer directive.
static const std::string NAME_SPEAK("Speak");
/// Wrong name for testing.
static const std::string NAME_RECOGNIZE("Recognize");
/// The @c NamespaceAndName to send to the @c ContextManager.
static const NamespaceAndName NAMESPACE_AND_NAME_SPEECH_STATE{NAMESPACE_SPEECH_SYNTHESIZER, "SpeechState"};
/// Message Id for testing.
static const std::string MESSAGE_ID_TEST("MessageId_Test");
/// Message Id for testing.
static const std::string MESSAGE_ID_TEST_2("MessageId_Test_2");
/// DialogRequestId for testing.
static const std::string DIALOG_REQUEST_ID_TEST("DialogRequestId_Test");
/// Token for testing.
static const std::string TOKEN_TEST("Token_Test");
/// Format of the audio.
static const std::string FORMAT_TEST("AUDIO_MPEG");
/// URL for testing.
static const std::string URL_TEST("cid:Test");
/// Context ID for testing
static const std::string CONTEXT_ID_TEST("ContextId_Test");
/// Context ID for testing
static const std::string CONTEXT_ID_TEST_2("ContextId_Test_2");
/// A payload for testing
// clang-format off
static const std::string PAYLOAD_TEST =
"{"
"\"url\":\"" + URL_TEST + "\","
"\"format\":\"" + FORMAT_TEST + "\","
"\"token\":\""+ TOKEN_TEST + "\""
"}";
// clang-format on
/// The @c FINISHED state of the @c SpeechSynthesizer.
static const std::string FINISHED_STATE("FINISHED");
/// The @c PLAYING state of the @c SpeechSynthesizer
static const std::string PLAYING_STATE{"PLAYING"};
/// The offset in milliseconds returned by the mock media player.
static const long OFFSET_IN_MILLISECONDS_TEST{100};
/// An std::chrono::milliseconds representation of the offset.
static const std::chrono::milliseconds OFFSET_IN_CHRONO_MILLISECONDS_TEST{100};
/// The expected state when the @c SpeechSynthesizer is in @c PLAYING state.
// clang-format off
static const std::string PLAYING_STATE_TEST =
"{"
"\"token\":\"" + TOKEN_TEST + "\","
"\"offsetInMilliseconds\":" + std::to_string(OFFSET_IN_MILLISECONDS_TEST) + ","
"\"playerActivity\":\"" + PLAYING_STATE + "\""
"}";
// clang-format on
/// The expected state when the @c SpeechSynthesizer is in @c FINISHED state.
// clang-format off
static const std::string FINISHED_STATE_TEST =
"{"
"\"token\":\"" + TOKEN_TEST + "\","
"\"offsetInMilliseconds\":" + std::to_string(0) + ","
"\"playerActivity\":\"" + FINISHED_STATE + "\""
"}";
// clang-format on
/// The expected state when the @c SpeechSynthesizer is not handling any directive.
// clang-format off
static const std::string IDLE_STATE_TEST =
"{"
"\"token\":\"\","
"\"offsetInMilliseconds\":" + std::to_string(0) + ","
"\"playerActivity\":\"" + FINISHED_STATE + "\""
"}";
// clang-format on
/// Provide State Token for testing.
static const unsigned int PROVIDE_STATE_TOKEN_TEST{1};
/**
* MockAttachmentManager
*/
class MockAttachmentManager : public AttachmentManagerInterface {
public:
MOCK_CONST_METHOD2(generateAttachmentId, std::string(const std::string&, const std::string&));
MOCK_METHOD1(setAttachmentTimeoutMinutes, bool(std::chrono::minutes timeoutMinutes));
MOCK_METHOD2(
createWriter,
std::unique_ptr<AttachmentWriter>(const std::string& attachmentId, sds::WriterPolicy policy));
MOCK_METHOD2(
createReader,
std::unique_ptr<AttachmentReader>(const std::string& attachmentId, sds::ReaderPolicy policy));
};
class SpeechSynthesizerTest : public ::testing::Test {
public:
SpeechSynthesizerTest();
void SetUp() override;
void TearDown() override;
/// @c SpeechSynthesizer to test
std::shared_ptr<SpeechSynthesizer> m_speechSynthesizer;
/// Player to send the audio to.
std::shared_ptr<MockMediaPlayer> m_mockSpeechPlayer;
/// @c ContextManager to provide state and update state.
std::shared_ptr<MockContextManager> m_mockContextManager;
/**
* Fulfills the @c m_wakeSetStatePromise. This is invoked in response to a @c setState call.
*
* @return @c SUCCESS.
*/
SetStateResult wakeOnSetState();
/// Promise to be fulfilled when @c setState is called.
std::promise<void> m_wakeSetStatePromise;
/// Future to notify when @c setState is called.
std::future<void> m_wakeSetStateFuture;
/// @c FocusManager to request focus to the DIALOG channel.
std::shared_ptr<MockFocusManager> m_mockFocusManager;
/**
* Fulfills the @c m_wakeAcquireChannelPromise. This is invoked in response to a @c acquireChannel call.
*
* @return @c true
*/
bool wakeOnAcquireChannel();
/// Promise to be fulfilled when @c acquireChannel is called.
std::promise<void> m_wakeAcquireChannelPromise;
/// Future to notify when @c acquireChannel is called.
std::future<void> m_wakeAcquireChannelFuture;
/**
* Fulfills the @c m_wakeReleaseChannelPromise. This is invoked in response to a @c releaseChannel call.
*
* @return @c true
*/
std::future<bool> wakeOnReleaseChannel();
/// Promise to be fulfilled when @c releaseChannel is called.
std::promise<void> m_wakeReleaseChannelPromise;
/// Future to notify when @c releaseChannel is called.
std::future<void> m_wakeReleaseChannelFuture;
/// A directive handler result to send the result to.
std::unique_ptr<MockDirectiveHandlerResult> m_mockDirHandlerResult;
/**
* Fulfills the @c m_wakeSetCompletedPromise. This is invoked in response to a @c setCompleted call.
*/
void wakeOnSetCompleted();
/// Promise to be fulfilled when @c setCompleted is called.
std::promise<void> m_wakeSetCompletedPromise;
/// Future to notify when @c setCompleted is called.
std::future<void> m_wakeSetCompletedFuture;
/**
* Fulfills the @c m_wakeSetFailedPromise. This is invoked in response to a @c setFailed call.
*/
void wakeOnSetFailed();
/// Promise to be fulfilled when @c setFailed is called.
std::promise<void> m_wakeSetFailedPromise;
/// Future to notify when @c setFailed is called.
std::future<void> m_wakeSetFailedFuture;
/// A message sender used to send events to AVS.
std::shared_ptr<MockMessageSender> m_mockMessageSender;
/**
* Fulfills the @c m_wakeSendMessagePromise. This is invoked in response to a @c sendMessage call.
*/
void wakeOnSendMessage();
/// Promise to be fulfilled when @c sendMessage is called.
std::promise<void> m_wakeSendMessagePromise;
/// Future to notify when @c sendMessage is called.
std::future<void> m_wakeSendMessageFuture;
/**
* Fulfills the @c m_wakeStoppedPromise. This is invoked in response to a @c stop call.
*/
void wakeOnStopped();
/// Promise to be fulfilled when @c stop is called.
std::promise<void> m_wakeStoppedPromise;
/// Future to notify when @c stop is called.
std::future<void> m_wakeStoppedFuture;
/// An exception sender used to send exception encountered events to AVS.
std::shared_ptr<MockExceptionEncounteredSender> m_mockExceptionSender;
/// Attachment manager used to create a reader.
std::shared_ptr<AttachmentManager> m_attachmentManager;
/// The @c DialogUXStateAggregator to test with.
std::shared_ptr<avsCommon::avs::DialogUXStateAggregator> m_dialogUXStateAggregator;
};
SpeechSynthesizerTest::SpeechSynthesizerTest() :
m_wakeSetStatePromise{},
m_wakeSetStateFuture{m_wakeSetStatePromise.get_future()},
m_wakeAcquireChannelPromise{},
m_wakeAcquireChannelFuture{m_wakeAcquireChannelPromise.get_future()},
m_wakeReleaseChannelPromise{},
m_wakeReleaseChannelFuture{m_wakeReleaseChannelPromise.get_future()},
m_wakeSetCompletedPromise{},
m_wakeSetCompletedFuture{m_wakeSetCompletedPromise.get_future()},
m_wakeSetFailedPromise{},
m_wakeSetFailedFuture{m_wakeSetFailedPromise.get_future()},
m_wakeSendMessagePromise{},
m_wakeSendMessageFuture{m_wakeSendMessagePromise.get_future()},
m_wakeStoppedPromise{},
m_wakeStoppedFuture{m_wakeStoppedPromise.get_future()} {
}
void SpeechSynthesizerTest::SetUp() {
m_mockContextManager = std::make_shared<NiceMock<MockContextManager>>();
m_mockFocusManager = std::make_shared<NiceMock<MockFocusManager>>();
m_mockMessageSender = std::make_shared<NiceMock<MockMessageSender>>();
m_mockExceptionSender = std::make_shared<NiceMock<MockExceptionEncounteredSender>>();
m_attachmentManager = std::make_shared<AttachmentManager>(AttachmentManager::AttachmentType::IN_PROCESS);
m_mockSpeechPlayer = MockMediaPlayer::create();
m_dialogUXStateAggregator = std::make_shared<avsCommon::avs::DialogUXStateAggregator>();
m_speechSynthesizer = SpeechSynthesizer::create(
m_mockSpeechPlayer,
m_mockMessageSender,
m_mockFocusManager,
m_mockContextManager,
m_mockExceptionSender,
m_dialogUXStateAggregator);
m_mockDirHandlerResult.reset(new MockDirectiveHandlerResult);
ASSERT_TRUE(m_speechSynthesizer);
m_speechSynthesizer->addObserver(m_dialogUXStateAggregator);
}
void SpeechSynthesizerTest::TearDown() {
m_speechSynthesizer->removeObserver(m_dialogUXStateAggregator);
m_speechSynthesizer->shutdown();
}
SetStateResult SpeechSynthesizerTest::wakeOnSetState() {
m_wakeSetStatePromise.set_value();
return SetStateResult::SUCCESS;
}
bool SpeechSynthesizerTest::wakeOnAcquireChannel() {
m_wakeAcquireChannelPromise.set_value();
return true;
}
std::future<bool> SpeechSynthesizerTest::wakeOnReleaseChannel() {
std::promise<bool> releaseChannelSuccess;
std::future<bool> returnValue = releaseChannelSuccess.get_future();
releaseChannelSuccess.set_value(true);
m_wakeReleaseChannelPromise.set_value();
return returnValue;
}
void SpeechSynthesizerTest::wakeOnSetCompleted() {
m_wakeSetCompletedPromise.set_value();
}
void SpeechSynthesizerTest::wakeOnSetFailed() {
m_wakeSetFailedPromise.set_value();
}
void SpeechSynthesizerTest::wakeOnSendMessage() {
m_wakeSendMessagePromise.set_value();
}
void SpeechSynthesizerTest::wakeOnStopped() {
m_wakeStoppedPromise.set_value();
}
/**
* Test call to handleDirectiveImmediately.
* Expected result is that @c acquireChannel is called with the correct channel. On focus changed @c FOREGROUND, audio
* should play. Expect the @c ContextManager @c setState is called when state changes to @c PLAYING.
*/
TEST_F(SpeechSynthesizerTest, testCallingHandleImmediately) {
auto avsMessageHeader = std::make_shared<AVSMessageHeader>(
NAMESPACE_SPEECH_SYNTHESIZER, NAME_SPEAK, MESSAGE_ID_TEST, DIALOG_REQUEST_ID_TEST);
std::shared_ptr<AVSDirective> directive =
AVSDirective::create("", avsMessageHeader, PAYLOAD_TEST, m_attachmentManager, CONTEXT_ID_TEST);
EXPECT_CALL(*(m_mockFocusManager.get()), acquireChannel(CHANNEL_NAME, _, NAMESPACE_SPEECH_SYNTHESIZER))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnAcquireChannel));
EXPECT_CALL(
*(m_mockSpeechPlayer.get()),
attachmentSetSource(A<std::shared_ptr<avsCommon::avs::attachment::AttachmentReader>>(), nullptr))
.Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), play(_)).Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), getOffset(_))
.Times(1)
.WillOnce(Return(OFFSET_IN_CHRONO_MILLISECONDS_TEST));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, PLAYING_STATE_TEST, StateRefreshPolicy::ALWAYS, 0))
.Times(AtLeast(1))
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(*(m_mockMessageSender.get()), sendMessage(_))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSendMessage));
m_speechSynthesizer->handleDirectiveImmediately(directive);
ASSERT_TRUE(std::future_status::ready == m_wakeAcquireChannelFuture.wait_for(WAIT_TIMEOUT));
m_speechSynthesizer->onFocusChanged(FocusState::FOREGROUND);
ASSERT_TRUE(m_mockSpeechPlayer->waitUntilPlaybackStarted());
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
ASSERT_TRUE(std::future_status::ready == m_wakeSendMessageFuture.wait_for(WAIT_TIMEOUT));
}
/**
* Tests preHandleDirective and HandleDirective
* Call preHandle with a valid SPEAK directive. Then call handleDirective. Expected result is that @c acquireChannel
* is called with the correct channel. On focus changed @c FOREGROUND, audio should play. Expect the @c ContextManager
* @c setState is called when state changes to @c PLAYING.
*/
TEST_F(SpeechSynthesizerTest, testCallingHandle) {
auto avsMessageHeader = std::make_shared<AVSMessageHeader>(
NAMESPACE_SPEECH_SYNTHESIZER, NAME_SPEAK, MESSAGE_ID_TEST, DIALOG_REQUEST_ID_TEST);
std::shared_ptr<AVSDirective> directive =
AVSDirective::create("", avsMessageHeader, PAYLOAD_TEST, m_attachmentManager, CONTEXT_ID_TEST);
EXPECT_CALL(*(m_mockFocusManager.get()), acquireChannel(CHANNEL_NAME, _, NAMESPACE_SPEECH_SYNTHESIZER))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnAcquireChannel));
EXPECT_CALL(
*(m_mockSpeechPlayer.get()),
attachmentSetSource(A<std::shared_ptr<avsCommon::avs::attachment::AttachmentReader>>(), nullptr))
.Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), play(_)).Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), getOffset(_))
.Times(1)
.WillOnce(Return(OFFSET_IN_CHRONO_MILLISECONDS_TEST));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, PLAYING_STATE_TEST, StateRefreshPolicy::ALWAYS, 0))
.Times(AtLeast(1))
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(*(m_mockMessageSender.get()), sendMessage(_))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSendMessage));
EXPECT_CALL(*(m_mockDirHandlerResult.get()), setFailed(_))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetFailed));
m_speechSynthesizer->CapabilityAgent::preHandleDirective(directive, std::move(m_mockDirHandlerResult));
m_speechSynthesizer->CapabilityAgent::handleDirective(MESSAGE_ID_TEST);
ASSERT_TRUE(std::future_status::ready == m_wakeAcquireChannelFuture.wait_for(WAIT_TIMEOUT));
m_speechSynthesizer->onFocusChanged(FocusState::FOREGROUND);
ASSERT_TRUE(m_mockSpeechPlayer->waitUntilPlaybackStarted());
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
ASSERT_TRUE(std::future_status::ready == m_wakeSendMessageFuture.wait_for(WAIT_TIMEOUT));
}
/**
* Tests cancelDirective.
* Call preHandle with a valid SPEAK directive. Then call cancelDirective. Expect that neither @c setState nor
* @c sendMessage are called since handle was never called to start playing audio.
*/
TEST_F(SpeechSynthesizerTest, testCallingCancel) {
auto avsMessageHeader = std::make_shared<AVSMessageHeader>(
NAMESPACE_SPEECH_SYNTHESIZER, NAME_SPEAK, MESSAGE_ID_TEST, DIALOG_REQUEST_ID_TEST);
std::shared_ptr<AVSDirective> directive =
AVSDirective::create("", avsMessageHeader, PAYLOAD_TEST, m_attachmentManager, CONTEXT_ID_TEST);
EXPECT_CALL(*(m_mockContextManager.get()), setState(_, _, _, _)).Times(0);
EXPECT_CALL(*(m_mockMessageSender.get()), sendMessage(_)).Times(0);
m_speechSynthesizer->CapabilityAgent::preHandleDirective(directive, std::move(m_mockDirHandlerResult));
m_speechSynthesizer->CapabilityAgent::cancelDirective(MESSAGE_ID_TEST);
}
/**
* Testing cancelDirective after calling
* Call preHandle with a valid SPEAK directive. Then call handleDirective. Expected result is that @c acquireChannel
* is called once. On Focus Changed to foreground, audio should play. Call cancel directive. Expect the
* @c ContextManager @c setState is called when the state changes to @c PLAYING and then to @c FINISHED.
* Expect @c sendMessage is called only once. On cancel, message should not be sent to AVS.
*/
TEST_F(SpeechSynthesizerTest, testCallingCancelAfterHandle) {
auto avsMessageHeader = std::make_shared<AVSMessageHeader>(
NAMESPACE_SPEECH_SYNTHESIZER, NAME_SPEAK, MESSAGE_ID_TEST, DIALOG_REQUEST_ID_TEST);
std::shared_ptr<AVSDirective> directive =
AVSDirective::create("", avsMessageHeader, PAYLOAD_TEST, m_attachmentManager, CONTEXT_ID_TEST);
EXPECT_CALL(*(m_mockFocusManager.get()), acquireChannel(CHANNEL_NAME, _, NAMESPACE_SPEECH_SYNTHESIZER))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnAcquireChannel));
EXPECT_CALL(
*(m_mockSpeechPlayer.get()),
attachmentSetSource(A<std::shared_ptr<avsCommon::avs::attachment::AttachmentReader>>(), nullptr))
.Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), play(_)).Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), getOffset(_))
.Times(1)
.WillOnce(Return(OFFSET_IN_CHRONO_MILLISECONDS_TEST));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, PLAYING_STATE_TEST, StateRefreshPolicy::ALWAYS, 0))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, FINISHED_STATE_TEST, StateRefreshPolicy::NEVER, 0))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(*(m_mockMessageSender.get()), sendMessage(_))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSendMessage));
EXPECT_CALL(*(m_mockFocusManager.get()), releaseChannel(CHANNEL_NAME, _))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnReleaseChannel));
m_speechSynthesizer->CapabilityAgent::preHandleDirective(directive, std::move(m_mockDirHandlerResult));
m_speechSynthesizer->CapabilityAgent::handleDirective(MESSAGE_ID_TEST);
ASSERT_TRUE(std::future_status::ready == m_wakeAcquireChannelFuture.wait_for(WAIT_TIMEOUT));
m_speechSynthesizer->onFocusChanged(FocusState::FOREGROUND);
ASSERT_TRUE(m_mockSpeechPlayer->waitUntilPlaybackStarted());
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
m_wakeSetStatePromise = std::promise<void>();
m_wakeSetStateFuture = m_wakeSetStatePromise.get_future();
ASSERT_TRUE(std::future_status::ready == m_wakeSendMessageFuture.wait_for(WAIT_TIMEOUT));
m_speechSynthesizer->CapabilityAgent::cancelDirective(MESSAGE_ID_TEST);
ASSERT_TRUE(m_mockSpeechPlayer->waitUntilPlaybackStopped());
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
ASSERT_TRUE(std::future_status::ready == m_wakeReleaseChannelFuture.wait_for(WAIT_TIMEOUT));
}
/**
* Testing provideState.
* Call @c provideState and expect that setState is called.
*/
TEST_F(SpeechSynthesizerTest, testCallingProvideStateWhenNotPlaying) {
EXPECT_CALL(*(m_mockSpeechPlayer.get()), getOffset(_)).Times(0);
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, IDLE_STATE_TEST, StateRefreshPolicy::NEVER, PROVIDE_STATE_TOKEN_TEST))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
m_speechSynthesizer->provideState(NAMESPACE_AND_NAME_SPEECH_STATE, PROVIDE_STATE_TOKEN_TEST);
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
}
/**
* Testing provideState when playing.
* Call @c provideState after the state of the @c SpeechSynthesizer has changed to @c PLAYING.
* Expect @c getOffset is called. Expect @c setState is called when state changes and when state is
* requested via @c provideState.
*/
TEST_F(SpeechSynthesizerTest, testCallingProvideStateWhenPlaying) {
auto avsMessageHeader = std::make_shared<AVSMessageHeader>(
NAMESPACE_SPEECH_SYNTHESIZER, NAME_SPEAK, MESSAGE_ID_TEST, DIALOG_REQUEST_ID_TEST);
std::shared_ptr<AVSDirective> directive =
AVSDirective::create("", avsMessageHeader, PAYLOAD_TEST, m_attachmentManager, CONTEXT_ID_TEST);
EXPECT_CALL(*(m_mockFocusManager.get()), acquireChannel(CHANNEL_NAME, _, NAMESPACE_SPEECH_SYNTHESIZER))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnAcquireChannel));
EXPECT_CALL(
*(m_mockSpeechPlayer.get()),
attachmentSetSource(A<std::shared_ptr<avsCommon::avs::attachment::AttachmentReader>>(), nullptr))
.Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), play(_)).Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), getOffset(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(OFFSET_IN_CHRONO_MILLISECONDS_TEST));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, PLAYING_STATE_TEST, StateRefreshPolicy::ALWAYS, 0))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(
NAMESPACE_AND_NAME_SPEECH_STATE, PLAYING_STATE_TEST, StateRefreshPolicy::ALWAYS, PROVIDE_STATE_TOKEN_TEST))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, FINISHED_STATE_TEST, StateRefreshPolicy::NEVER, 0))
.Times(1)
.WillOnce(Return(SetStateResult::SUCCESS));
EXPECT_CALL(*(m_mockMessageSender.get()), sendMessage(_))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSendMessage));
EXPECT_CALL(*(m_mockFocusManager.get()), releaseChannel(CHANNEL_NAME, _))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnReleaseChannel));
m_speechSynthesizer->CapabilityAgent::preHandleDirective(directive, std::move(m_mockDirHandlerResult));
m_speechSynthesizer->CapabilityAgent::handleDirective(MESSAGE_ID_TEST);
ASSERT_TRUE(std::future_status::ready == m_wakeAcquireChannelFuture.wait_for(WAIT_TIMEOUT));
m_speechSynthesizer->onFocusChanged(FocusState::FOREGROUND);
ASSERT_TRUE(m_mockSpeechPlayer->waitUntilPlaybackStarted());
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
m_wakeSetStatePromise = std::promise<void>();
m_wakeSetStateFuture = m_wakeSetStatePromise.get_future();
ASSERT_TRUE(std::future_status::ready == m_wakeSendMessageFuture.wait_for(WAIT_TIMEOUT));
m_speechSynthesizer->provideState(NAMESPACE_AND_NAME_SPEECH_STATE, PROVIDE_STATE_TOKEN_TEST);
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
m_speechSynthesizer->CapabilityAgent::cancelDirective(MESSAGE_ID_TEST);
ASSERT_TRUE(m_mockSpeechPlayer->waitUntilPlaybackStopped());
ASSERT_TRUE(std::future_status::ready == m_wakeReleaseChannelFuture.wait_for(WAIT_TIMEOUT));
}
/**
* Testing barge-in via @c handleDirectiveImmediately when audio is playing back.
* Call @c handleDirective. Once playback started notification is received, call @c handleDirectiveImmediately.
*/
TEST_F(SpeechSynthesizerTest, testBargeInWhilePlaying) {
auto avsMessageHeader = std::make_shared<AVSMessageHeader>(
NAMESPACE_SPEECH_SYNTHESIZER, NAME_SPEAK, MESSAGE_ID_TEST, DIALOG_REQUEST_ID_TEST);
std::shared_ptr<AVSDirective> directive =
AVSDirective::create("", avsMessageHeader, PAYLOAD_TEST, m_attachmentManager, CONTEXT_ID_TEST);
auto avsMessageHeader2 =
std::make_shared<AVSMessageHeader>(NAMESPACE_SPEECH_SYNTHESIZER, NAME_SPEAK, MESSAGE_ID_TEST_2);
std::shared_ptr<AVSDirective> directive2 =
AVSDirective::create("", avsMessageHeader2, PAYLOAD_TEST, m_attachmentManager, CONTEXT_ID_TEST_2);
EXPECT_CALL(*(m_mockFocusManager.get()), acquireChannel(CHANNEL_NAME, _, NAMESPACE_SPEECH_SYNTHESIZER))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnAcquireChannel));
EXPECT_CALL(
*(m_mockSpeechPlayer.get()),
attachmentSetSource(A<std::shared_ptr<avsCommon::avs::attachment::AttachmentReader>>(), nullptr))
.Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), play(_)).Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), getOffset(_))
.Times(1)
.WillOnce(Return(OFFSET_IN_CHRONO_MILLISECONDS_TEST));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, PLAYING_STATE_TEST, StateRefreshPolicy::ALWAYS, 0))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, FINISHED_STATE_TEST, StateRefreshPolicy::NEVER, 0))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(*(m_mockMessageSender.get()), sendMessage(_))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSendMessage));
EXPECT_CALL(*(m_mockFocusManager.get()), releaseChannel(CHANNEL_NAME, _))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnReleaseChannel));
m_speechSynthesizer->CapabilityAgent::preHandleDirective(directive, std::move(m_mockDirHandlerResult));
m_speechSynthesizer->CapabilityAgent::handleDirective(MESSAGE_ID_TEST);
ASSERT_TRUE(std::future_status::ready == m_wakeAcquireChannelFuture.wait_for(WAIT_TIMEOUT));
m_wakeAcquireChannelPromise = std::promise<void>();
m_wakeAcquireChannelFuture = m_wakeAcquireChannelPromise.get_future();
m_speechSynthesizer->onFocusChanged(FocusState::FOREGROUND);
ASSERT_TRUE(m_mockSpeechPlayer->waitUntilPlaybackStarted());
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
m_wakeSetStatePromise = std::promise<void>();
m_wakeSetStateFuture = m_wakeSetStatePromise.get_future();
ASSERT_TRUE(std::future_status::ready == m_wakeSendMessageFuture.wait_for(WAIT_TIMEOUT));
m_speechSynthesizer->handleDirectiveImmediately(directive2);
m_speechSynthesizer->CapabilityAgent::cancelDirective(MESSAGE_ID_TEST);
ASSERT_TRUE(m_mockSpeechPlayer->waitUntilPlaybackStopped());
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
ASSERT_TRUE(std::future_status::ready == m_wakeReleaseChannelFuture.wait_for(WAIT_TIMEOUT));
ASSERT_TRUE(std::future_status::ready == m_wakeAcquireChannelFuture.wait_for(WAIT_TIMEOUT));
}
/**
* Testing SpeechSynthesizer won't be calling stop() in @c MediaPlayer twice.
* Call preHandle with a valid SPEAK directive. Then call handleDirective. Expected result is that @c acquireChannel
* is called once. On Focus Changed to foreground, audio should play.
* Call cancel directive. Expect the stop() to be called once.
* Call onFocusChanged, expect the stop() to not be called again.
* Expect when handleDirectiveImmediately with a valid SPEAK directive is called, @c SpeechSynthesizer
* will react correctly.
*/
TEST_F(SpeechSynthesizerTest, testNotCallStopTwice) {
auto avsMessageHeader = std::make_shared<AVSMessageHeader>(
NAMESPACE_SPEECH_SYNTHESIZER, NAME_SPEAK, MESSAGE_ID_TEST, DIALOG_REQUEST_ID_TEST);
std::shared_ptr<AVSDirective> directive =
AVSDirective::create("", avsMessageHeader, PAYLOAD_TEST, m_attachmentManager, CONTEXT_ID_TEST);
auto avsMessageHeader2 =
std::make_shared<AVSMessageHeader>(NAMESPACE_SPEECH_SYNTHESIZER, NAME_SPEAK, MESSAGE_ID_TEST_2);
std::shared_ptr<AVSDirective> directive2 =
AVSDirective::create("", avsMessageHeader2, PAYLOAD_TEST, m_attachmentManager, CONTEXT_ID_TEST_2);
EXPECT_CALL(*(m_mockFocusManager.get()), acquireChannel(CHANNEL_NAME, _, NAMESPACE_SPEECH_SYNTHESIZER))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnAcquireChannel));
EXPECT_CALL(
*(m_mockSpeechPlayer.get()),
attachmentSetSource(A<std::shared_ptr<avsCommon::avs::attachment::AttachmentReader>>(), nullptr))
.Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), play(_)).Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), getOffset(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(OFFSET_IN_CHRONO_MILLISECONDS_TEST));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, PLAYING_STATE_TEST, StateRefreshPolicy::ALWAYS, 0))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, FINISHED_STATE_TEST, StateRefreshPolicy::NEVER, 0))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(*(m_mockMessageSender.get()), sendMessage(_))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSendMessage));
EXPECT_CALL(*(m_mockFocusManager.get()), releaseChannel(CHANNEL_NAME, _))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnReleaseChannel));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), stop(_))
.Times(2)
.WillOnce(Invoke([this](avsCommon::utils::mediaPlayer::MediaPlayerInterface::SourceId id) {
wakeOnStopped();
m_speechSynthesizer->onPlaybackStopped(id);
return true;
}))
.WillRepeatedly(Return(true));
EXPECT_CALL(*(m_mockDirHandlerResult.get()), setCompleted()).Times(AtLeast(0));
// send Speak directive and getting focus and wait until playback started
m_speechSynthesizer->CapabilityAgent::preHandleDirective(directive, std::move(m_mockDirHandlerResult));
m_speechSynthesizer->CapabilityAgent::handleDirective(MESSAGE_ID_TEST);
ASSERT_TRUE(std::future_status::ready == m_wakeAcquireChannelFuture.wait_for(WAIT_TIMEOUT));
m_wakeAcquireChannelPromise = std::promise<void>();
m_wakeAcquireChannelFuture = m_wakeAcquireChannelPromise.get_future();
m_speechSynthesizer->onFocusChanged(FocusState::FOREGROUND);
ASSERT_TRUE(m_mockSpeechPlayer->waitUntilPlaybackStarted());
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
m_wakeSetStatePromise = std::promise<void>();
m_wakeSetStateFuture = m_wakeSetStatePromise.get_future();
ASSERT_TRUE(std::future_status::ready == m_wakeSendMessageFuture.wait_for(WAIT_TIMEOUT));
m_wakeSendMessagePromise = std::promise<void>();
m_wakeSendMessageFuture = m_wakeSendMessagePromise.get_future();
// cancel directive, this should result in calling stop()
m_speechSynthesizer->CapabilityAgent::cancelDirective(MESSAGE_ID_TEST);
ASSERT_TRUE(std::future_status::ready == m_wakeStoppedFuture.wait_for(WAIT_TIMEOUT));
// goes to background, this should not result in calling the 2nd stop()
m_speechSynthesizer->onFocusChanged(FocusState::BACKGROUND);
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
m_wakeSetStatePromise = std::promise<void>();
m_wakeSetStateFuture = m_wakeSetStatePromise.get_future();
/*
* onPlaybackStopped, this will result in an error with reason=nullptrDirectiveInfo. But this shouldn't break the
* SpeechSynthesizer
*/
ASSERT_TRUE(std::future_status::ready == m_wakeReleaseChannelFuture.wait_for(WAIT_TIMEOUT));
m_wakeReleaseChannelPromise = std::promise<void>();
m_wakeReleaseChannelFuture = m_wakeReleaseChannelPromise.get_future();
// send second speak directive and make sure it working
m_speechSynthesizer->handleDirectiveImmediately(directive2);
ASSERT_TRUE(std::future_status::ready == m_wakeAcquireChannelFuture.wait_for(WAIT_TIMEOUT));
m_speechSynthesizer->onFocusChanged(FocusState::FOREGROUND);
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
m_wakeSetStatePromise = std::promise<void>();
m_wakeSetStateFuture = m_wakeSetStatePromise.get_future();
ASSERT_TRUE(m_mockSpeechPlayer->waitUntilPlaybackStarted());
}
/**
* Testing SpeechSynthesizer will continue to function properly if stop() in @c MediaPlayer returned with an error.
* Call preHandle with a valid SPEAK directive. Then call handleDirective. Expected result is that @c acquireChannel
* is called once. On Focus Changed to foreground, audio should play.
* Call cancel directive. Expect the stop() to be called once, and we force MediaPlayer to return an error.
* Expect when handleDirectiveImmediately with a valid SPEAK directive is called, @c SpeechSynthesizer
* will react correctly.
*/
TEST_F(SpeechSynthesizerTest, testMediaPlayerFailedToStop) {
auto avsMessageHeader = std::make_shared<AVSMessageHeader>(
NAMESPACE_SPEECH_SYNTHESIZER, NAME_SPEAK, MESSAGE_ID_TEST, DIALOG_REQUEST_ID_TEST);
std::shared_ptr<AVSDirective> directive =
AVSDirective::create("", avsMessageHeader, PAYLOAD_TEST, m_attachmentManager, CONTEXT_ID_TEST);
auto avsMessageHeader2 =
std::make_shared<AVSMessageHeader>(NAMESPACE_SPEECH_SYNTHESIZER, NAME_SPEAK, MESSAGE_ID_TEST_2);
std::shared_ptr<AVSDirective> directive2 =
AVSDirective::create("", avsMessageHeader2, PAYLOAD_TEST, m_attachmentManager, CONTEXT_ID_TEST_2);
EXPECT_CALL(*(m_mockFocusManager.get()), acquireChannel(CHANNEL_NAME, _, NAMESPACE_SPEECH_SYNTHESIZER))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnAcquireChannel));
EXPECT_CALL(
*(m_mockSpeechPlayer.get()),
attachmentSetSource(A<std::shared_ptr<avsCommon::avs::attachment::AttachmentReader>>(), nullptr))
.Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), play(_)).Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), getOffset(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(OFFSET_IN_CHRONO_MILLISECONDS_TEST));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, PLAYING_STATE_TEST, StateRefreshPolicy::ALWAYS, 0))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, FINISHED_STATE_TEST, StateRefreshPolicy::NEVER, 0))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(*(m_mockMessageSender.get()), sendMessage(_))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSendMessage));
EXPECT_CALL(*(m_mockFocusManager.get()), releaseChannel(CHANNEL_NAME, _))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnReleaseChannel));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), stop(_))
.Times(2)
.WillOnce(Invoke([this](avsCommon::utils::mediaPlayer::MediaPlayerInterface::SourceId id) {
wakeOnStopped();
return false;
}))
.WillRepeatedly(Return(true));
EXPECT_CALL(*(m_mockDirHandlerResult.get()), setFailed(_)).Times(AtLeast(0));
// send Speak directive and getting focus and wait until playback started
m_speechSynthesizer->CapabilityAgent::preHandleDirective(directive, std::move(m_mockDirHandlerResult));
m_speechSynthesizer->CapabilityAgent::handleDirective(MESSAGE_ID_TEST);
ASSERT_TRUE(std::future_status::ready == m_wakeAcquireChannelFuture.wait_for(WAIT_TIMEOUT));
m_wakeAcquireChannelPromise = std::promise<void>();
m_wakeAcquireChannelFuture = m_wakeAcquireChannelPromise.get_future();
m_speechSynthesizer->onFocusChanged(FocusState::FOREGROUND);
ASSERT_TRUE(m_mockSpeechPlayer->waitUntilPlaybackStarted());
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
m_wakeSetStatePromise = std::promise<void>();
m_wakeSetStateFuture = m_wakeSetStatePromise.get_future();
ASSERT_TRUE(std::future_status::ready == m_wakeSendMessageFuture.wait_for(WAIT_TIMEOUT));
m_wakeSendMessagePromise = std::promise<void>();
m_wakeSendMessageFuture = m_wakeSendMessagePromise.get_future();
// cancel directive, this should result in calling stop()
m_speechSynthesizer->CapabilityAgent::cancelDirective(MESSAGE_ID_TEST);
ASSERT_TRUE(std::future_status::ready == m_wakeStoppedFuture.wait_for(WAIT_TIMEOUT));
// goes to background, this should not result in calling the 2nd stop()
ASSERT_TRUE(std::future_status::ready == m_wakeReleaseChannelFuture.wait_for(WAIT_TIMEOUT));
m_speechSynthesizer->onFocusChanged(FocusState::BACKGROUND);
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
m_wakeSetStatePromise = std::promise<void>();
m_wakeSetStateFuture = m_wakeSetStatePromise.get_future();
/*
* onPlaybackStopped, this will result in an error with reason=nullptrDirectiveInfo. But this shouldn't break the
* SpeechSynthesizer
*/
ASSERT_TRUE(std::future_status::ready == m_wakeReleaseChannelFuture.wait_for(WAIT_TIMEOUT));
m_wakeReleaseChannelPromise = std::promise<void>();
m_wakeReleaseChannelFuture = m_wakeReleaseChannelPromise.get_future();
// send second speak directive and make sure it working
m_speechSynthesizer->handleDirectiveImmediately(directive2);
ASSERT_TRUE(std::future_status::ready == m_wakeAcquireChannelFuture.wait_for(WAIT_TIMEOUT));
m_speechSynthesizer->onFocusChanged(FocusState::FOREGROUND);
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
m_wakeSetStatePromise = std::promise<void>();
m_wakeSetStateFuture = m_wakeSetStatePromise.get_future();
ASSERT_TRUE(m_mockSpeechPlayer->waitUntilPlaybackStarted());
}
/**
* Testing SpeechSynthesizer will call stop() if the SpeechSynthesizer experienced a state change timeout to PLAYING
* state.
*/
TEST_F(SpeechSynthesizerTest, testSetStateTimeout) {
auto avsMessageHeader = std::make_shared<AVSMessageHeader>(
NAMESPACE_SPEECH_SYNTHESIZER, NAME_SPEAK, MESSAGE_ID_TEST, DIALOG_REQUEST_ID_TEST);
std::shared_ptr<AVSDirective> directive =
AVSDirective::create("", avsMessageHeader, PAYLOAD_TEST, m_attachmentManager, CONTEXT_ID_TEST);
EXPECT_CALL(*(m_mockFocusManager.get()), acquireChannel(CHANNEL_NAME, _, NAMESPACE_SPEECH_SYNTHESIZER))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnAcquireChannel));
EXPECT_CALL(
*(m_mockSpeechPlayer.get()),
attachmentSetSource(A<std::shared_ptr<avsCommon::avs::attachment::AttachmentReader>>(), nullptr))
.Times(AtLeast(1));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), play(_)).Times(1).WillOnce(Return(true));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), getOffset(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(OFFSET_IN_CHRONO_MILLISECONDS_TEST));
EXPECT_CALL(*(m_mockExceptionSender.get()), sendExceptionEncountered(_, _, _)).Times(1);
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, PLAYING_STATE_TEST, StateRefreshPolicy::ALWAYS, 0))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(
*(m_mockContextManager.get()),
setState(NAMESPACE_AND_NAME_SPEECH_STATE, FINISHED_STATE_TEST, StateRefreshPolicy::NEVER, 0))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetState));
EXPECT_CALL(*(m_mockMessageSender.get()), sendMessage(_)).Times(0);
EXPECT_CALL(*(m_mockFocusManager.get()), releaseChannel(CHANNEL_NAME, _))
.Times(AtLeast(1))
.WillRepeatedly(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnReleaseChannel));
EXPECT_CALL(*(m_mockSpeechPlayer.get()), stop(_)).Times(1).WillOnce(Return(true));
EXPECT_CALL(*(m_mockDirHandlerResult.get()), setFailed(_))
.Times(1)
.WillOnce(InvokeWithoutArgs(this, &SpeechSynthesizerTest::wakeOnSetFailed));
// Send Speak directive and getting focus and wait until state change timeout.
m_speechSynthesizer->CapabilityAgent::preHandleDirective(directive, std::move(m_mockDirHandlerResult));
m_speechSynthesizer->CapabilityAgent::handleDirective(MESSAGE_ID_TEST);
ASSERT_TRUE(std::future_status::ready == m_wakeAcquireChannelFuture.wait_for(WAIT_TIMEOUT));
m_wakeAcquireChannelPromise = std::promise<void>();
m_wakeAcquireChannelFuture = m_wakeAcquireChannelPromise.get_future();
m_speechSynthesizer->onFocusChanged(FocusState::FOREGROUND);
ASSERT_TRUE(std::future_status::ready == m_wakeSetFailedFuture.wait_for(STATE_CHANGE_TIMEOUT));
// Upon getting onPlaybackedStarted, expect state to be updated, but SpeechStarted event will not be sent.
m_speechSynthesizer->onPlaybackStarted(m_mockSpeechPlayer->getCurrentSourceId());
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
m_wakeSetStatePromise = std::promise<void>();
m_wakeSetStateFuture = m_wakeSetStatePromise.get_future();
// Upon getting onPlaybackStopped, expect state to be updated, but SpeechFinished event will not be sent.
m_speechSynthesizer->onPlaybackStopped(m_mockSpeechPlayer->getCurrentSourceId());
ASSERT_TRUE(std::future_status::ready == m_wakeSetStateFuture.wait_for(WAIT_TIMEOUT));
m_wakeSetStatePromise = std::promise<void>();
m_wakeSetStateFuture = m_wakeSetStatePromise.get_future();
ASSERT_TRUE(std::future_status::ready == m_wakeReleaseChannelFuture.wait_for(WAIT_TIMEOUT));
m_speechSynthesizer->onFocusChanged(FocusState::BACKGROUND);
}
} // namespace test
} // namespace speechSynthesizer
} // namespace capabilityAgents
} // namespace alexaClientSDK