161 lines
5.8 KiB
C++
161 lines
5.8 KiB
C++
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/*
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* Copyright 2019 Amazon.com, Inc. or its affiliates. All Rights Reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License").
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* You may not use this file except in compliance with the License.
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* A copy of the License is located at
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*
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* http://aws.amazon.com/apache2.0/
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*
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* or in the "license" file accompanying this file. This file is distributed
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* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
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* express or implied. See the License for the specific language governing
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* permissions and limitations under the License.
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*/
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#include <gtest/gtest.h>
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#include <AVSCommon/SDKInterfaces/Audio/MockSystemSoundAudioFactory.h>
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#include <AVSCommon/Utils/MediaPlayer/MockMediaPlayer.h>
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#include "SystemSoundPlayer/SystemSoundPlayer.h"
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namespace alexaClientSDK {
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namespace applicationUtilities {
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namespace systemSoundPlayer {
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namespace test {
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using namespace avsCommon::sdkInterfaces::audio::test;
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using namespace avsCommon::utils::mediaPlayer::test;
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using namespace ::testing;
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class SystemSoundPlayerTest : public ::testing::Test {
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public:
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void SetUp() override;
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void TearDown() override;
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/// @c SystemSoundPlayer to test
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std::shared_ptr<SystemSoundPlayer> m_systemSoundPlayer;
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/// Player to send the audio to.
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std::shared_ptr<MockMediaPlayer> m_mockMediaPlayer;
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/// Factory to generate the system sound audio streams.
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std::shared_ptr<MockSystemSoundAudioFactory> m_mockSystemSoundAudioFactory;
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};
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void SystemSoundPlayerTest::SetUp() {
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m_mockSystemSoundAudioFactory = MockSystemSoundAudioFactory::create();
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m_mockMediaPlayer = MockMediaPlayer::create();
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m_systemSoundPlayer = SystemSoundPlayer::create(m_mockMediaPlayer, m_mockSystemSoundAudioFactory);
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}
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void SystemSoundPlayerTest::TearDown() {
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m_mockMediaPlayer->shutdown();
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}
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/**
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* Test create() with nullptrs
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*/
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TEST_F(SystemSoundPlayerTest, test_createWithNullPointers) {
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auto testSystemSoundPlayer = SystemSoundPlayer::create(nullptr, m_mockSystemSoundAudioFactory);
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EXPECT_EQ(testSystemSoundPlayer, nullptr);
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testSystemSoundPlayer = SystemSoundPlayer::create(m_mockMediaPlayer, nullptr);
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EXPECT_EQ(testSystemSoundPlayer, nullptr);
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}
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/**
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* Test System Sound Player correctly plays wake word notification tone.
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*/
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TEST_F(SystemSoundPlayerTest, test_playWakeWord) {
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EXPECT_CALL(*m_mockSystemSoundAudioFactory, wakeWordNotificationTone()).Times(1);
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EXPECT_CALL(*(m_mockMediaPlayer.get()), streamSetSource(_, _)).Times(1);
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EXPECT_CALL(*(m_mockMediaPlayer.get()), play(_)).WillOnce(Return(true));
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std::shared_future<bool> playToneFuture =
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m_systemSoundPlayer->playTone(SystemSoundPlayer::Tone::WAKEWORD_NOTIFICATION);
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m_mockMediaPlayer->mockFinished(m_mockMediaPlayer->getCurrentSourceId());
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playToneFuture.wait();
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ASSERT_TRUE(playToneFuture.get());
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}
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/**
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* Test System Sound Player correctly plays end speech tone.
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*/
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TEST_F(SystemSoundPlayerTest, test_playEndSpeech) {
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EXPECT_CALL(*m_mockSystemSoundAudioFactory, endSpeechTone()).Times(1);
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EXPECT_CALL(*(m_mockMediaPlayer.get()), streamSetSource(_, _)).Times(1);
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EXPECT_CALL(*(m_mockMediaPlayer.get()), play(_)).WillOnce(Return(true));
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std::shared_future<bool> playToneFuture = m_systemSoundPlayer->playTone(SystemSoundPlayer::Tone::END_SPEECH);
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m_mockMediaPlayer->mockFinished(m_mockMediaPlayer->getCurrentSourceId());
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playToneFuture.wait();
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ASSERT_TRUE(playToneFuture.get());
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}
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/**
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* Test System Sound Player returns false on playback error.
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*/
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TEST_F(SystemSoundPlayerTest, test_failPlayback) {
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EXPECT_CALL(*m_mockSystemSoundAudioFactory, endSpeechTone()).Times(1);
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EXPECT_CALL(*(m_mockMediaPlayer.get()), streamSetSource(_, _)).Times(1);
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EXPECT_CALL(*(m_mockMediaPlayer.get()), play(_)).WillOnce(Return(true));
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std::shared_future<bool> playToneFuture = m_systemSoundPlayer->playTone(SystemSoundPlayer::Tone::END_SPEECH);
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m_mockMediaPlayer->mockError(m_mockMediaPlayer->getCurrentSourceId());
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playToneFuture.wait();
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ASSERT_FALSE(playToneFuture.get());
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}
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/**
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* Test System Sound Player blocks and return false when busy playing a Tone.
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*/
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TEST_F(SystemSoundPlayerTest, test_playBeforeFinish) {
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std::shared_future<bool> playToneFuture = m_systemSoundPlayer->playTone(SystemSoundPlayer::Tone::END_SPEECH);
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EXPECT_CALL(*m_mockSystemSoundAudioFactory, endSpeechTone()).Times(0);
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EXPECT_CALL(*(m_mockMediaPlayer.get()), streamSetSource(_, _)).Times(0);
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EXPECT_CALL(*(m_mockMediaPlayer.get()), play(_)).Times(0);
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std::shared_future<bool> playToneFutureFail = m_systemSoundPlayer->playTone(SystemSoundPlayer::Tone::END_SPEECH);
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playToneFutureFail.wait();
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ASSERT_FALSE(playToneFutureFail.get());
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m_mockMediaPlayer->mockFinished(m_mockMediaPlayer->getCurrentSourceId());
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playToneFuture.wait();
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ASSERT_TRUE(playToneFuture.get());
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}
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/**
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* Test System Sound Player unblocks after playTone finishes.
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*/
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TEST_F(SystemSoundPlayerTest, test_sequentialPlayback) {
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EXPECT_CALL(*m_mockSystemSoundAudioFactory, endSpeechTone()).Times(2);
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EXPECT_CALL(*(m_mockMediaPlayer.get()), streamSetSource(_, _)).Times(2);
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EXPECT_CALL(*(m_mockMediaPlayer.get()), play(_)).Times(2).WillRepeatedly(Return(true));
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std::shared_future<bool> playToneFuture = m_systemSoundPlayer->playTone(SystemSoundPlayer::Tone::END_SPEECH);
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m_mockMediaPlayer->mockFinished(m_mockMediaPlayer->getCurrentSourceId());
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playToneFuture.wait();
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ASSERT_TRUE(playToneFuture.get());
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playToneFuture = m_systemSoundPlayer->playTone(SystemSoundPlayer::Tone::END_SPEECH);
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m_mockMediaPlayer->mockFinished(m_mockMediaPlayer->getCurrentSourceId());
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playToneFuture.wait();
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ASSERT_TRUE(playToneFuture.get());
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}
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} // namespace test
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} // namespace systemSoundPlayer
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} // namespace applicationUtilities
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} // namespace alexaClientSDK
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