182 lines
6.8 KiB
C++
182 lines
6.8 KiB
C++
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/*
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* DialogUXStateAggregator.cpp
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*
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* Copyright 2017 Amazon.com, Inc. or its affiliates. All Rights Reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License").
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* You may not use this file except in compliance with the License.
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* A copy of the License is located at
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*
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* http://aws.amazon.com/apache2.0/
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*
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* or in the "license" file accompanying this file. This file is distributed
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* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
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* express or implied. See the License for the specific language governing
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* permissions and limitations under the License.
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*/
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#include "AVSCommon/AVS/DialogUXStateAggregator.h"
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namespace alexaClientSDK {
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namespace avsCommon {
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namespace avs {
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using namespace sdkInterfaces;
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/// String to identify log entries originating from this file.
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static const std::string TAG("DialogUXStateAggregator");
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/**
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* Create a LogEntry using this file's TAG and the specified event string.
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*
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* @param The event string for this @c LogEntry.
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*/
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#define LX(event) alexaClientSDK::avsCommon::utils::logger::LogEntry(TAG, event)
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/**
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* A short timeout that is used to avoid going to the IDLE state immediately while waiting for other state changes.
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*/
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static const std::chrono::milliseconds SHORT_TIMEOUT{200};
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DialogUXStateAggregator::DialogUXStateAggregator(std::chrono::milliseconds timeoutForThinkingToIdle) :
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m_currentState{DialogUXStateObserverInterface::DialogUXState::IDLE},
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m_timeoutForThinkingToIdle{timeoutForThinkingToIdle} {
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}
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void DialogUXStateAggregator::addObserver(std::shared_ptr<DialogUXStateObserverInterface> observer) {
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if (!observer) {
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ACSDK_ERROR(LX("addObserverFailed").d("reason", "nullObserver"));
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return;
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}
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m_executor.submit(
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[this, observer] () {
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m_observers.insert(observer);
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observer->onDialogUXStateChanged(m_currentState);
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}
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);
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}
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void DialogUXStateAggregator::removeObserver(std::shared_ptr<DialogUXStateObserverInterface> observer) {
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if (!observer) {
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ACSDK_ERROR(LX("removeObserverFailed").d("reason", "nullObserver"));
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return;
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}
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m_executor.submit(
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[this, observer] () {
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m_observers.erase(observer);
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}
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).wait();
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}
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void DialogUXStateAggregator::onStateChanged(AudioInputProcessorObserverInterface::State state) {
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m_executor.submit(
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[this, state] () {
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switch (state) {
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case AudioInputProcessorObserverInterface::State::IDLE:
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if (DialogUXStateObserverInterface::DialogUXState::THINKING == m_currentState) {
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return;
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}
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setState(DialogUXStateObserverInterface::DialogUXState::IDLE);
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return;
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case AudioInputProcessorObserverInterface::State::RECOGNIZING:
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setState(DialogUXStateObserverInterface::DialogUXState::LISTENING);
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return;
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case AudioInputProcessorObserverInterface::State::EXPECTING_SPEECH:
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setState(DialogUXStateObserverInterface::DialogUXState::LISTENING);
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return;
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case AudioInputProcessorObserverInterface::State::BUSY:
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setState(DialogUXStateObserverInterface::DialogUXState::THINKING);
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if (!m_thinkingToIdleTimer.start(
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m_timeoutForThinkingToIdle, std::bind(
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&DialogUXStateAggregator::transitionFromThinkingTimedOut, this)).valid()) {
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ACSDK_ERROR(LX("failedToStartTimerFromThinkingToIdle"));
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}
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return;
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}
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ACSDK_ERROR(LX("unknownAudioInputProcessorState"));
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}
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);
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}
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void DialogUXStateAggregator::onStateChanged(SpeechSynthesizerObserver::SpeechSynthesizerState state) {
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m_executor.submit(
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[this, state] () {
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switch (state) {
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case SpeechSynthesizerObserver::SpeechSynthesizerState::PLAYING:
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setState(DialogUXStateObserverInterface::DialogUXState::SPEAKING);
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return;
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case SpeechSynthesizerObserver::SpeechSynthesizerState::FINISHED:
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if (!m_multiturnSpeakingToListeningTimer.start(
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SHORT_TIMEOUT, std::bind(
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&DialogUXStateAggregator::transitionFromSpeakingFinished, this)).valid()) {
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ACSDK_ERROR(LX("failedToStartTimerFromSpeakingFinishedToIdle"));
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}
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return;
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}
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ACSDK_ERROR(LX("unknownSpeechSynthesizerState"));
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}
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);
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}
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void DialogUXStateAggregator::receive(const std::string & contextId, const std::string & message) {
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m_executor.submit(
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[this] () {
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if (DialogUXStateObserverInterface::DialogUXState::THINKING == m_currentState) {
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/*
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* Stop the long timer and start a short timer so that either the state will change (i.e. Speech begins)
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* or we automatically go to idle after the short timeout (i.e. the directive received isn't related to
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* speech, like a setVolume directive).
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*/
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m_thinkingToIdleTimer.stop();
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m_thinkingToIdleTimer.start(
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SHORT_TIMEOUT, std::bind(
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&DialogUXStateAggregator::transitionFromThinkingTimedOut, this));
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}
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}
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);
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}
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void DialogUXStateAggregator::notifyObserversOfState() {
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for (auto observer : m_observers) {
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if (observer) {
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observer->onDialogUXStateChanged(m_currentState);
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}
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}
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}
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void DialogUXStateAggregator::transitionFromThinkingTimedOut() {
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m_executor.submit(
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[this] () {
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if (DialogUXStateObserverInterface::DialogUXState::THINKING == m_currentState) {
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ACSDK_DEBUG(LX("transitionFromThinkingTimedOut"));
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setState(DialogUXStateObserverInterface::DialogUXState::IDLE);
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}
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}
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);
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}
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void DialogUXStateAggregator::transitionFromSpeakingFinished() {
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m_executor.submit(
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[this] () {
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if (DialogUXStateObserverInterface::DialogUXState::SPEAKING == m_currentState) {
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setState(DialogUXStateObserverInterface::DialogUXState::IDLE);
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}
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}
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);
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}
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void DialogUXStateAggregator::setState(sdkInterfaces::DialogUXStateObserverInterface::DialogUXState newState) {
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if (newState == m_currentState) {
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return;
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}
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m_thinkingToIdleTimer.stop();
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m_multiturnSpeakingToListeningTimer.stop();
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ACSDK_DEBUG(LX("setState").d("from", m_currentState).d("to", newState));
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m_currentState = newState;
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notifyObserversOfState();
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}
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} // namespace avs
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} // namespace avsCommon
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} // namespace alexaClientSDK
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