avs-device-sdk/AVSCommon/AVS/src/DialogUXStateAggregator.cpp

182 lines
6.8 KiB
C++
Raw Normal View History

/*
* DialogUXStateAggregator.cpp
*
* Copyright 2017 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0/
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#include "AVSCommon/AVS/DialogUXStateAggregator.h"
namespace alexaClientSDK {
namespace avsCommon {
namespace avs {
using namespace sdkInterfaces;
/// String to identify log entries originating from this file.
static const std::string TAG("DialogUXStateAggregator");
/**
* Create a LogEntry using this file's TAG and the specified event string.
*
* @param The event string for this @c LogEntry.
*/
#define LX(event) alexaClientSDK::avsCommon::utils::logger::LogEntry(TAG, event)
/**
* A short timeout that is used to avoid going to the IDLE state immediately while waiting for other state changes.
*/
static const std::chrono::milliseconds SHORT_TIMEOUT{200};
DialogUXStateAggregator::DialogUXStateAggregator(std::chrono::milliseconds timeoutForThinkingToIdle) :
m_currentState{DialogUXStateObserverInterface::DialogUXState::IDLE},
m_timeoutForThinkingToIdle{timeoutForThinkingToIdle} {
}
void DialogUXStateAggregator::addObserver(std::shared_ptr<DialogUXStateObserverInterface> observer) {
if (!observer) {
ACSDK_ERROR(LX("addObserverFailed").d("reason", "nullObserver"));
return;
}
m_executor.submit(
[this, observer] () {
m_observers.insert(observer);
observer->onDialogUXStateChanged(m_currentState);
}
);
}
void DialogUXStateAggregator::removeObserver(std::shared_ptr<DialogUXStateObserverInterface> observer) {
if (!observer) {
ACSDK_ERROR(LX("removeObserverFailed").d("reason", "nullObserver"));
return;
}
m_executor.submit(
[this, observer] () {
m_observers.erase(observer);
}
).wait();
}
void DialogUXStateAggregator::onStateChanged(AudioInputProcessorObserverInterface::State state) {
m_executor.submit(
[this, state] () {
switch (state) {
case AudioInputProcessorObserverInterface::State::IDLE:
if (DialogUXStateObserverInterface::DialogUXState::THINKING == m_currentState) {
return;
}
setState(DialogUXStateObserverInterface::DialogUXState::IDLE);
return;
case AudioInputProcessorObserverInterface::State::RECOGNIZING:
setState(DialogUXStateObserverInterface::DialogUXState::LISTENING);
return;
case AudioInputProcessorObserverInterface::State::EXPECTING_SPEECH:
setState(DialogUXStateObserverInterface::DialogUXState::LISTENING);
return;
case AudioInputProcessorObserverInterface::State::BUSY:
setState(DialogUXStateObserverInterface::DialogUXState::THINKING);
if (!m_thinkingToIdleTimer.start(
m_timeoutForThinkingToIdle, std::bind(
&DialogUXStateAggregator::transitionFromThinkingTimedOut, this)).valid()) {
ACSDK_ERROR(LX("failedToStartTimerFromThinkingToIdle"));
}
return;
}
ACSDK_ERROR(LX("unknownAudioInputProcessorState"));
}
);
}
void DialogUXStateAggregator::onStateChanged(SpeechSynthesizerObserver::SpeechSynthesizerState state) {
m_executor.submit(
[this, state] () {
switch (state) {
case SpeechSynthesizerObserver::SpeechSynthesizerState::PLAYING:
setState(DialogUXStateObserverInterface::DialogUXState::SPEAKING);
return;
case SpeechSynthesizerObserver::SpeechSynthesizerState::FINISHED:
if (!m_multiturnSpeakingToListeningTimer.start(
SHORT_TIMEOUT, std::bind(
&DialogUXStateAggregator::transitionFromSpeakingFinished, this)).valid()) {
ACSDK_ERROR(LX("failedToStartTimerFromSpeakingFinishedToIdle"));
}
return;
}
ACSDK_ERROR(LX("unknownSpeechSynthesizerState"));
}
);
}
void DialogUXStateAggregator::receive(const std::string & contextId, const std::string & message) {
m_executor.submit(
[this] () {
if (DialogUXStateObserverInterface::DialogUXState::THINKING == m_currentState) {
/*
* Stop the long timer and start a short timer so that either the state will change (i.e. Speech begins)
* or we automatically go to idle after the short timeout (i.e. the directive received isn't related to
* speech, like a setVolume directive).
*/
m_thinkingToIdleTimer.stop();
m_thinkingToIdleTimer.start(
SHORT_TIMEOUT, std::bind(
&DialogUXStateAggregator::transitionFromThinkingTimedOut, this));
}
}
);
}
void DialogUXStateAggregator::notifyObserversOfState() {
for (auto observer : m_observers) {
if (observer) {
observer->onDialogUXStateChanged(m_currentState);
}
}
}
void DialogUXStateAggregator::transitionFromThinkingTimedOut() {
m_executor.submit(
[this] () {
if (DialogUXStateObserverInterface::DialogUXState::THINKING == m_currentState) {
ACSDK_DEBUG(LX("transitionFromThinkingTimedOut"));
setState(DialogUXStateObserverInterface::DialogUXState::IDLE);
}
}
);
}
void DialogUXStateAggregator::transitionFromSpeakingFinished() {
m_executor.submit(
[this] () {
if (DialogUXStateObserverInterface::DialogUXState::SPEAKING == m_currentState) {
setState(DialogUXStateObserverInterface::DialogUXState::IDLE);
}
}
);
}
void DialogUXStateAggregator::setState(sdkInterfaces::DialogUXStateObserverInterface::DialogUXState newState) {
if (newState == m_currentState) {
return;
}
m_thinkingToIdleTimer.stop();
m_multiturnSpeakingToListeningTimer.stop();
ACSDK_DEBUG(LX("setState").d("from", m_currentState).d("to", newState));
m_currentState = newState;
notifyObserversOfState();
}
} // namespace avs
} // namespace avsCommon
} // namespace alexaClientSDK