32 lines
1.4 KiB
CMake
32 lines
1.4 KiB
CMake
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#
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# Set up and enable FileSystemUtils in AVSCommon.
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#
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# FileSystemUtils is enabled by default, to build without FileSystemUtils, run the following command,
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# cmake <path-to-source>
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# -DFILE_SYSTEM_UTILS=OFF
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#
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# If the existing default implementation does not work for your platform and wish to provide your own custom implementation
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# of the FileSystemUtils APIs, you can provide the cpp file with the following command,
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# cmake <path-to-source>
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# -DFILE_SYSTEM_UTILS_CPP_PATH=<path-to-file-system-utils-cpp-impl-if-provided-impl-do-not-work>
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#
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option(FILE_SYSTEM_UTILS "Enable FileSystemUtils functionality." ON)
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set(FILE_SYSTEM_UTILS_CPP_PATH "" CACHE FILEPATH "Optional: Custom FileSystemUtils implementation.")
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mark_as_dependent(FILE_SYSTEM_UTILS_CPP_PATH FILE_SYSTEM_UTILS)
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if(FILE_SYSTEM_UTILS)
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if (FILE_SYSTEM_UTILS_CPP_PATH)
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set(FileSystemUtils_SOURCE ${FILE_SYSTEM_UTILS_CPP_PATH})
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elseif((${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR (${CMAKE_SYSTEM_NAME} MATCHES "Android") OR (${CMAKE_SYSTEM_NAME} MATCHES "Darwin"))
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set(FileSystemUtils_SOURCE Utils/src/FileSystem/FileSystemUtilsLinux.cpp)
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elseif(WIN32)
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set(FileSystemUtils_SOURCE Utils/src/FileSystem/FileSystemUtilsWindows.cpp)
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endif()
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if ("${FileSystemUtils_SOURCE}" STREQUAL "")
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message("FileSystemUtils is not supported on this platform")
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else()
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add_definitions("-DFILE_SYSTEM_UTILS_ENABLED")
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endif()
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endif()
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